#include "common.h" #include "farmhash_iface.h" #include namespace NAMESPACE_FOR_HASH_FUNCTIONS { // BASIC STRING HASHING // Hash function for a byte array. See also Hash(), below. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint32_t Hash32(const char* s, size_t len) { return DebugTweak( (NX86::CachedHaveSSE41() & x86_64) ? farmhashnt::Hash32(s, len) : (NX86::CachedHaveSSE42() & NX86::CachedHaveAES()) ? farmhashsu::Hash32(s, len) : NX86::CachedHaveSSE42() ? farmhashsa::Hash32(s, len) : farmhashmk::Hash32(s, len)); } // Hash function for a byte array. For convenience, a 32-bit seed is also // hashed into the result. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed) { return DebugTweak( (NX86::CachedHaveSSE41() & x86_64) ? farmhashnt::Hash32WithSeed(s, len, seed) : (NX86::CachedHaveSSE42() & NX86::CachedHaveAES()) ? farmhashsu::Hash32WithSeed(s, len, seed) : NX86::CachedHaveSSE42() ? farmhashsa::Hash32WithSeed(s, len, seed) : farmhashmk::Hash32WithSeed(s, len, seed)); } // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. See also Hash(), below. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint64_t Hash64(const char* s, size_t len) { return DebugTweak( (NX86::CachedHaveSSE42() & x86_64) ? farmhashte::Hash64(s, len) : farmhashxo::Hash64(s, len)); } // Hash function for a byte array. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. size_t Hash(const char* s, size_t len) { return sizeof(size_t) == 8 ? Hash64(s, len) : Hash32(s, len); } // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed) { return DebugTweak(farmhashna::Hash64WithSeed(s, len, seed)); } // Hash function for a byte array. For convenience, two seeds are also // hashed into the result. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint64_t Hash64WithSeeds(const char* s, size_t len, uint64_t seed0, uint64_t seed1) { return DebugTweak(farmhashna::Hash64WithSeeds(s, len, seed0, seed1)); } // Hash function for a byte array. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint128_t Hash128(const char* s, size_t len) { return DebugTweak(farmhashcc::Fingerprint128(s, len)); } // Hash function for a byte array. For convenience, a 128-bit seed is also // hashed into the result. // May change from time to time, may differ on different platforms, may differ // depending on NDEBUG. uint128_t Hash128WithSeed(const char* s, size_t len, uint128_t seed) { return DebugTweak(farmhashcc::CityHash128WithSeed(s, len, seed)); } // BASIC NON-STRING HASHING // FINGERPRINTING (i.e., good, portable, forever-fixed hash functions) // Fingerprint function for a byte array. Most useful in 32-bit binaries. uint32_t Fingerprint32(const char* s, size_t len) { return farmhashmk::Hash32(s, len); } // Fingerprint function for a byte array. uint64_t Fingerprint64(const char* s, size_t len) { return farmhashna::Hash64(s, len); } // Fingerprint function for a byte array. uint128_t Fingerprint128(const char* s, size_t len) { return farmhashcc::Fingerprint128(s, len); } // Older and still available but perhaps not as fast as the above: // farmhashns::Hash32{,WithSeed}() } // namespace NAMESPACE_FOR_HASH_FUNCTIONS