#include "handler.h" #include "remote_server_connection.h" #include "ybus.h" using namespace NBus; using namespace NBus::NPrivate; void IBusErrorHandler::OnError(TAutoPtr pMessage, EMessageStatus status) { Y_UNUSED(pMessage); Y_UNUSED(status); } void IBusServerHandler::OnSent(TAutoPtr pMessage) { Y_UNUSED(pMessage); } void IBusClientHandler::OnMessageSent(TBusMessage* pMessage) { Y_UNUSED(pMessage); } void IBusClientHandler::OnMessageSentOneWay(TAutoPtr pMessage) { Y_UNUSED(pMessage); } void IBusClientHandler::OnClientConnectionEvent(const TClientConnectionEvent&) { } void TOnMessageContext::ForgetRequest() { Session->ForgetRequest(Ident); } TNetAddr TOnMessageContext::GetPeerAddrNetAddr() const { return Ident.GetNetAddr(); } bool TOnMessageContext::IsConnectionAlive() const { return !!Ident.Connection && Ident.Connection->IsAlive(); }