#include "execpath.h" #include #include Y_UNIT_TEST_SUITE(TExecPathTest) { Y_UNIT_TEST(TestIt) { TString execPath = GetExecPath(); TString persistentExecPath = GetPersistentExecPath(); try { UNIT_ASSERT(NFs::Exists(execPath)); UNIT_ASSERT(NFs::Exists(persistentExecPath)); } catch (...) { Cerr << execPath << Endl; throw; } } } // Y_UNIT_TEST_SUITE(TExecPathTest)