#include "alloc.h" #include #include using TBlock = TDefaultAllocator::TBlock; TBlock TDefaultAllocator::Allocate(size_t len) { TBlock ret = {y_allocate(len), len}; return ret; } void TDefaultAllocator::Release(const TBlock& block) { y_deallocate(block.Data); } IAllocator* TDefaultAllocator::Instance() noexcept { return SingletonWithPriority(); }