#include "AliasAnalysisSummary.h" #include "llvm/IR/Argument.h" #include "llvm/IR/InstrTypes.h" #include "llvm/IR/Type.h" #include "llvm/Support/Compiler.h" namespace llvm { namespace cflaa { namespace { const unsigned AttrEscapedIndex = 0; const unsigned AttrUnknownIndex = 1; const unsigned AttrGlobalIndex = 2; const unsigned AttrCallerIndex = 3; const unsigned AttrFirstArgIndex = 4; const unsigned AttrLastArgIndex = NumAliasAttrs; const unsigned AttrMaxNumArgs = AttrLastArgIndex - AttrFirstArgIndex; // It would be *slightly* prettier if we changed these to AliasAttrs, but it // seems that both GCC and MSVC emit dynamic initializers for const bitsets. using AliasAttr = unsigned; const AliasAttr AttrNone = 0; const AliasAttr AttrEscaped = 1 << AttrEscapedIndex; const AliasAttr AttrUnknown = 1 << AttrUnknownIndex; const AliasAttr AttrGlobal = 1 << AttrGlobalIndex; const AliasAttr AttrCaller = 1 << AttrCallerIndex; const AliasAttr ExternalAttrMask = AttrEscaped | AttrUnknown | AttrGlobal; } AliasAttrs getAttrNone() { return AttrNone; } AliasAttrs getAttrUnknown() { return AttrUnknown; } bool hasUnknownAttr(AliasAttrs Attr) { return Attr.test(AttrUnknownIndex); } AliasAttrs getAttrCaller() { return AttrCaller; } bool hasCallerAttr(AliasAttrs Attr) { return Attr.test(AttrCaller); } bool hasUnknownOrCallerAttr(AliasAttrs Attr) { return Attr.test(AttrUnknownIndex) || Attr.test(AttrCallerIndex); } AliasAttrs getAttrEscaped() { return AttrEscaped; } bool hasEscapedAttr(AliasAttrs Attr) { return Attr.test(AttrEscapedIndex); } static AliasAttr argNumberToAttr(unsigned ArgNum) { if (ArgNum >= AttrMaxNumArgs) return AttrUnknown; // N.B. MSVC complains if we use `1U` here, since AliasAttr' ctor takes // an unsigned long long. return AliasAttr(1ULL << (ArgNum + AttrFirstArgIndex)); } AliasAttrs getGlobalOrArgAttrFromValue(const Value &Val) { if (isa(Val)) return AttrGlobal; if (auto *Arg = dyn_cast(&Val)) // Only pointer arguments should have the argument attribute, // because things can't escape through scalars without us seeing a // cast, and thus, interaction with them doesn't matter. if (!Arg->hasNoAliasAttr() && Arg->getType()->isPointerTy()) return argNumberToAttr(Arg->getArgNo()); return AttrNone; } bool isGlobalOrArgAttr(AliasAttrs Attr) { return Attr.reset(AttrEscapedIndex) .reset(AttrUnknownIndex) .reset(AttrCallerIndex) .any(); } AliasAttrs getExternallyVisibleAttrs(AliasAttrs Attr) { return Attr & AliasAttrs(ExternalAttrMask); } std::optional instantiateInterfaceValue(InterfaceValue IValue, CallBase &Call) { auto Index = IValue.Index; auto *V = (Index == 0) ? &Call : Call.getArgOperand(Index - 1); if (V->getType()->isPointerTy()) return InstantiatedValue{V, IValue.DerefLevel}; return std::nullopt; } std::optional instantiateExternalRelation(ExternalRelation ERelation, CallBase &Call) { auto From = instantiateInterfaceValue(ERelation.From, Call); if (!From) return std::nullopt; auto To = instantiateInterfaceValue(ERelation.To, Call); if (!To) return std::nullopt; return InstantiatedRelation{*From, *To, ERelation.Offset}; } std::optional instantiateExternalAttribute(ExternalAttribute EAttr, CallBase &Call) { auto Value = instantiateInterfaceValue(EAttr.IValue, Call); if (!Value) return std::nullopt; return InstantiatedAttr{*Value, EAttr.Attr}; } } }