This library provides implementation to access a resource (data, file, image, etc.) by a key. ============================================================================================= See ya make documentation, resources section for more details. ### Example - adding a resource file into build: ``` LIBRARY() OWNER(user1) RESOURCE( path/to/file1 /key/in/program/1 path/to/file2 /key2 ) END() ``` ### Example - access to a file content by a key: ```cpp #include int main() { Cout << NResource::Find("/key/in/program/1") << Endl; Cout << NResource::Find("/key2") << Endl; } ```