//===-- ModelInjector.h -----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file defines the clang::ento::ModelInjector class which implements the /// clang::CodeInjector interface. This class is responsible for injecting /// function definitions that were synthesized from model files. /// /// Model files allow definitions of functions to be lazily constituted for functions /// which lack bodies in the original source code. This allows the analyzer /// to more precisely analyze code that calls such functions, analyzing the /// artificial definitions (which typically approximate the semantics of the /// called function) when called by client code. These definitions are /// reconstituted lazily, on-demand, by the static analyzer engine. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_SA_FRONTEND_MODELINJECTOR_H #define LLVM_CLANG_SA_FRONTEND_MODELINJECTOR_H #include "clang/Analysis/CodeInjector.h" #include "llvm/ADT/StringMap.h" namespace clang { class CompilerInstance; class NamedDecl; namespace ento { class ModelInjector : public CodeInjector { public: ModelInjector(CompilerInstance &CI); Stmt *getBody(const FunctionDecl *D) override; Stmt *getBody(const ObjCMethodDecl *D) override; private: /// Synthesize a body for a declaration /// /// This method first looks up the appropriate model file based on the /// model-path configuration option and the name of the declaration that is /// looked up. If no model were synthesized yet for a function with that name /// it will create a new compiler instance to parse the model file using the /// ASTContext, Preprocessor, SourceManager of the original compiler instance. /// The former resources are shared between the two compiler instance, so the /// newly created instance have to "leak" these objects, since they are owned /// by the original instance. /// /// The model-path should be either an absolute path or relative to the /// working directory of the compiler. void onBodySynthesis(const NamedDecl *D); CompilerInstance &CI; // FIXME: double memoization is redundant, with memoization both here and in // BodyFarm. llvm::StringMap Bodies; }; } } #endif