#include #include "flags.h" enum ETestFlag1: ui16 { Test1 = 1, Test2 = 2, Test4 = 4, Test8 = 8 }; Y_DECLARE_FLAGS(ETest1, ETestFlag1); Y_DECLARE_OPERATORS_FOR_FLAGS(ETest1); static_assert(TTypeTraits::IsPod, "flags should be POD type"); enum class ETestFlag2 { Test1 = 1, Test2 = 2, Test4 = 4, Test8 = 8 }; Y_DECLARE_FLAGS(ETest2, ETestFlag2); Y_DECLARE_OPERATORS_FOR_FLAGS(ETest2); namespace { // won't compile without Y_DECLARE_UNUSED enum class ETestFlag3 { One = 1, Two = 2, Three = 3 }; Y_DECLARE_FLAGS(ETestFlags3, ETestFlag3); Y_DECLARE_OPERATORS_FOR_FLAGS(ETestFlags3); } Y_UNIT_TEST_SUITE(TFlagsTest) { template void TestEnum() { { auto i = Enum::Test1 | Enum::Test2; UNIT_ASSERT((std::is_same>::value)); UNIT_ASSERT((std::is_same>::value)); UNIT_ASSERT(!(std::is_same::value)); UNIT_ASSERT_VALUES_EQUAL(sizeof(Enum), sizeof(TFlags)); UNIT_ASSERT(i.HasFlags(Enum::Test1)); UNIT_ASSERT(i.HasFlags(Enum::Test4) == false); UNIT_ASSERT(i.HasFlags(Enum::Test1 | Enum::Test4) == false); i |= Enum::Test4; i ^= Enum::Test2; UNIT_ASSERT_EQUAL(i, Enum::Test4 | Enum::Test1); UNIT_ASSERT_EQUAL(i & Enum::Test1, i & ~Enum::Test4); UNIT_ASSERT(i & Enum::Test4); UNIT_ASSERT_UNEQUAL(i, ~i); UNIT_ASSERT_EQUAL(i, ~~i); } { auto i = Enum::Test1 | Enum::Test2; i.RemoveFlags(Enum::Test1); UNIT_ASSERT_EQUAL(i, TFlags(Enum::Test2)); } { auto i = Enum::Test1 | Enum::Test2; i.RemoveFlags(Enum::Test1 | Enum::Test2); UNIT_ASSERT_EQUAL(i, TFlags()); } } Y_UNIT_TEST(TestFlags) { TestEnum(); TestEnum(); } Y_UNIT_TEST(TestZero) { /* This code should simply compile. */ ETest1 f = 0; f = 0; f = ETest1(0); ETest1 ff(0); ff = 0; } Y_UNIT_TEST(TestOutput) { ETest1 value0 = nullptr, value1 = Test1, value7 = Test1 | Test2 | Test4; UNIT_ASSERT_VALUES_EQUAL(ToString(value0), "TFlags(0000000000000000)"); UNIT_ASSERT_VALUES_EQUAL(ToString(value1), "TFlags(0000000000000001)"); UNIT_ASSERT_VALUES_EQUAL(ToString(value7), "TFlags(0000000000000111)"); } Y_UNIT_TEST(TestHash) { ETest1 value0 = nullptr, value1 = Test1; THashMap hash; hash[value0] = 0; hash[value1] = 1; UNIT_ASSERT_VALUES_EQUAL(hash[value0], 0); UNIT_ASSERT_VALUES_EQUAL(hash[value1], 1); } Y_UNIT_TEST(TestBaseType) { ui16 goodValue = 7; auto goodFlags = ETest1::FromBaseType(goodValue); UNIT_ASSERT(goodFlags& ETestFlag1::Test1); UNIT_ASSERT(goodFlags& ETestFlag1::Test2); UNIT_ASSERT(goodFlags& ETestFlag1::Test4); UNIT_ASSERT_VALUES_EQUAL(goodValue, goodFlags.ToBaseType()); // Passed value is not checked, but preserved as is ui16 badValue = 1024; auto badFlags = ETest1::FromBaseType(badValue); UNIT_ASSERT_VALUES_EQUAL(badValue, badFlags.ToBaseType()); } }