#pragma once #include "node.h" namespace NYT { namespace NYson { struct IYsonConsumer; } // namespace NYson //////////////////////////////////////////////////////////////////////////////// void Serialize(const TString& value, NYson::IYsonConsumer* consumer); void Serialize(const TStringBuf& value, NYson::IYsonConsumer* consumer); void Serialize(const char* value, NYson::IYsonConsumer* consumer); void Deserialize(TString& value, const TNode& node); void Serialize(signed char value, NYson::IYsonConsumer* consumer); void Serialize(short value, NYson::IYsonConsumer* consumer); void Serialize(int value, NYson::IYsonConsumer* consumer); void Serialize(long value, NYson::IYsonConsumer* consumer); void Serialize(long long value, NYson::IYsonConsumer* consumer); void Deserialize(i64& value, const TNode& node); void Serialize(unsigned char value, NYson::IYsonConsumer* consumer); void Serialize(unsigned short value, NYson::IYsonConsumer* consumer); void Serialize(unsigned int value, NYson::IYsonConsumer* consumer); void Serialize(unsigned long value, NYson::IYsonConsumer* consumer); void Serialize(unsigned long long value, NYson::IYsonConsumer* consumer); void Deserialize(ui64& value, const TNode& node); void Serialize(double value, NYson::IYsonConsumer* consumer); void Deserialize(double& value, const TNode& node); void Serialize(bool value, NYson::IYsonConsumer* consumer); void Deserialize(bool& value, const TNode& node); void Serialize(const TNode& node, NYson::IYsonConsumer* consumer); void Deserialize(TNode& value, const TNode& node); void Serialize(const THashMap& renameColumns, NYson::IYsonConsumer* consumer); //////////////////////////////////////////////////////////////////////////////// } // namespace NYT