# File format ($ symbol means the beginning of a line): # # $ # this message # $ # ======================= # $ # comments (all commentaries should starts with some number of spaces and # symbol) # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files # $ # user comments # $ # ${action} {license id} {license text hash} # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make # ${all_file_action} filename # $ # user commentaries (many lines) # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify) # ${action} {license spdx} {license text hash} # $BELONGS ./ya/make/file/relative/path/3/ya.make # ${all_file_action} filename # $ # user commentaries # $ generated description # $ ... # # You can modify action, all_file_action and add commentaries # Available actions: # keep - keep license in contrib and use in credits # skip - skip license # remove - remove all files with this license # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file # # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory) # We suppose that that files can contain some license info # Available all file actions: # FILE_IGNORE - ignore file (do nothing) # FILE_INCLUDE - include all file data into licenses text file # ======================= KEEP COPYRIGHT_SERVICE_LABEL 3244b00e8ab273a03f19b20a64c26a96 BELONGS ya.make License text: * Copyright (c) 2023 Andrey Semashev Scancode info: Original SPDX id: COPYRIGHT_SERVICE_LABEL Score : 100.00 Match type : COPYRIGHT Files with this license: include/boost/scope/detail/config.hpp [6:6] include/boost/scope/detail/footer.hpp [6:6] include/boost/scope/detail/header.hpp [6:6] include/boost/scope/detail/is_nonnull_default_constructible.hpp [6:6] include/boost/scope/detail/is_not_like.hpp [6:6] include/boost/scope/detail/type_traits/conjunction.hpp [6:6] include/boost/scope/detail/type_traits/disjunction.hpp [6:6] include/boost/scope/detail/type_traits/is_final.hpp [6:6] include/boost/scope/detail/type_traits/is_invocable.hpp [6:6] include/boost/scope/detail/type_traits/is_nothrow_invocable.hpp [6:6] include/boost/scope/detail/type_traits/is_nothrow_swappable.hpp [6:6] include/boost/scope/detail/type_traits/is_swappable.hpp [6:6] include/boost/scope/detail/type_traits/negation.hpp [6:6] include/boost/scope/error_code_checker.hpp [6:6] include/boost/scope/exception_checker.hpp [6:6] include/boost/scope/fd_deleter.hpp [6:6] include/boost/scope/fd_resource_traits.hpp [6:6] include/boost/scope/scope_exit.hpp [6:6] include/boost/scope/unique_fd.hpp [6:6] KEEP COPYRIGHT_SERVICE_LABEL 3f6ec3343e75c2c0c0e1e8956ffabc65 BELONGS ya.make License text: * Copyright (c) 2022-2024 Andrey Semashev Scancode info: Original SPDX id: COPYRIGHT_SERVICE_LABEL Score : 100.00 Match type : COPYRIGHT Files with this license: include/boost/scope/defer.hpp [6:6] include/boost/scope/unique_resource.hpp [6:6] KEEP COPYRIGHT_SERVICE_LABEL 45666b61e7d8667b41556a93c064e0e8 BELONGS ya.make License text: * Copyright (c) 2022 Andrey Semashev Scancode info: Original SPDX id: COPYRIGHT_SERVICE_LABEL Score : 100.00 Match type : COPYRIGHT Files with this license: include/boost/scope/detail/compact_storage.hpp [6:6] include/boost/scope/detail/move_or_copy_assign_ref.hpp [6:6] include/boost/scope/detail/move_or_copy_construct_ref.hpp [6:6] include/boost/scope/scope_fail.hpp [6:6] include/boost/scope/scope_success.hpp [6:6] include/boost/scope/unique_resource_fwd.hpp [6:6]