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You should store correct license id into devtools.license.spdx.txt file # # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory) # We suppose that that files can contain some license info # Available all file actions: # FILE_IGNORE - ignore file (do nothing) # FILE_INCLUDE - include all file data into licenses text file # ======================= KEEP BSL-1.0 1e1b35c3ae13c65f63b2c7467cce8a87 BELONGS ya.make License text: // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) Scancode info: Original SPDX id: BSL-1.0 Score : 100.00 Match type : NOTICE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: include/boost/program_options/cmdline.hpp [2:4] include/boost/program_options/detail/cmdline.hpp [2:4] include/boost/program_options/detail/config_file.hpp [2:4] include/boost/program_options/detail/convert.hpp [2:4] include/boost/program_options/detail/parsers.hpp [2:4] include/boost/program_options/detail/value_semantic.hpp [2:4] include/boost/program_options/environment_iterator.hpp [2:4] include/boost/program_options/eof_iterator.hpp [2:4] include/boost/program_options/errors.hpp [2:4] include/boost/program_options/option.hpp [2:4] include/boost/program_options/options_description.hpp [3:5] include/boost/program_options/parsers.hpp [2:4] include/boost/program_options/positional_options.hpp [2:4] include/boost/program_options/value_semantic.hpp [2:4] include/boost/program_options/variables_map.hpp [2:4] include/boost/program_options/version.hpp [2:4] src/cmdline.cpp [2:4] src/config_file.cpp [2:4] src/convert.cpp [2:4] src/options_description.cpp [3:5] src/parsers.cpp [2:4] src/positional_options.cpp [2:4] src/split.cpp [2:4] src/utf8_codecvt_facet.cpp [2:4] src/value_semantic.cpp [2:4] src/variables_map.cpp [2:4] src/winmain.cpp [2:4] KEEP BSL-1.0 47a0454637d4fa45d78eb2557ccd70c4 BELONGS ya.make License text: // Distributed under the Boost Software License, Version 1.0. 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Scancode info: Original SPDX id: LicenseRef-scancode-boost-original Score : 100.00 Match type : TEXT Links : http://boost.org, https://github.com/boostorg/rational/blob/0fe0beca5397c812c4f85a7de0d0769de59e12e0/include/boost/rational.hpp, https://github.com/nexB/scancode-toolkit/tree/develop/src/licensedcode/data/licenses/boost-original.LICENSE Files with this license: include/boost/program_options/detail/utf8_codecvt_facet.hpp [2:6] KEEP BSL-1.0 648ee54e68cb4c96cfd2e41a7a53e0f8 BELONGS ya.make License text: \### License Distributed under the [Boost Software License, Version 1.0](http://www.boost.org/LICENSE_1_0.txt). Scancode info: Original SPDX id: BSL-1.0 Score : 60.00 Match type : NOTICE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: README.md [3:5] SKIP BSL-1.0 901941bd35f9f19e23af80f6271c10c4 BELONGS ya.make Note: matched license text is too long. Read it in the source files. Scancode info: Original SPDX id: BSL-1.0 Score : 60.00 Match type : NOTICE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: README.md [36:36] KEEP BSL-1.0 9a500d42904daddc6b36adcda04d4788 BELONGS ya.make License text: // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) Scancode info: Original SPDX id: BSL-1.0 Score : 96.88 Match type : NOTICE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: include/boost/program_options/config.hpp [3:5]