#pragma once #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-parameter" #endif //===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines a crude C++11 based thread pool. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_THREADPOOL_H #define LLVM_SUPPORT_THREADPOOL_H #include "llvm/ADT/DenseMap.h" #include "llvm/Config/llvm-config.h" #include "llvm/Support/RWMutex.h" #include "llvm/Support/Threading.h" #include "llvm/Support/thread.h" #include #include #include #include #include #include #include namespace llvm { class ThreadPoolTaskGroup; /// A ThreadPool for asynchronous parallel execution on a defined number of /// threads. /// /// The pool keeps a vector of threads alive, waiting on a condition variable /// for some work to become available. /// /// It is possible to reuse one thread pool for different groups of tasks /// by grouping tasks using ThreadPoolTaskGroup. All tasks are processed using /// the same queue, but it is possible to wait only for a specific group of /// tasks to finish. /// /// It is also possible for worker threads to submit new tasks and wait for /// them. Note that this may result in a deadlock in cases such as when a task /// (directly or indirectly) tries to wait for its own completion, or when all /// available threads are used up by tasks waiting for a task that has no thread /// left to run on (this includes waiting on the returned future). It should be /// generally safe to wait() for a group as long as groups do not form a cycle. class ThreadPool { public: /// Construct a pool using the hardware strategy \p S for mapping hardware /// execution resources (threads, cores, CPUs) /// Defaults to using the maximum execution resources in the system, but /// accounting for the affinity mask. ThreadPool(ThreadPoolStrategy S = hardware_concurrency()); /// Blocking destructor: the pool will wait for all the threads to complete. ~ThreadPool(); /// Asynchronous submission of a task to the pool. The returned future can be /// used to wait for the task to finish and is *non-blocking* on destruction. template auto async(Function &&F, Args &&...ArgList) { auto Task = std::bind(std::forward(F), std::forward(ArgList)...); return async(std::move(Task)); } /// Overload, task will be in the given task group. template auto async(ThreadPoolTaskGroup &Group, Function &&F, Args &&...ArgList) { auto Task = std::bind(std::forward(F), std::forward(ArgList)...); return async(Group, std::move(Task)); } /// Asynchronous submission of a task to the pool. The returned future can be /// used to wait for the task to finish and is *non-blocking* on destruction. template auto async(Func &&F) -> std::shared_future { return asyncImpl(std::function(std::forward(F)), nullptr); } template auto async(ThreadPoolTaskGroup &Group, Func &&F) -> std::shared_future { return asyncImpl(std::function(std::forward(F)), &Group); } /// Blocking wait for all the threads to complete and the queue to be empty. /// It is an error to try to add new tasks while blocking on this call. /// Calling wait() from a task would deadlock waiting for itself. void wait(); /// Blocking wait for only all the threads in the given group to complete. /// It is possible to wait even inside a task, but waiting (directly or /// indirectly) on itself will deadlock. If called from a task running on a /// worker thread, the call may process pending tasks while waiting in order /// not to waste the thread. void wait(ThreadPoolTaskGroup &Group); // TODO: misleading legacy name warning! // Returns the maximum number of worker threads in the pool, not the current // number of threads! unsigned getThreadCount() const { return MaxThreadCount; } /// Returns true if the current thread is a worker thread of this thread pool. bool isWorkerThread() const; private: /// Helpers to create a promise and a callable wrapper of \p Task that sets /// the result of the promise. Returns the callable and a future to access the /// result. template static std::pair, std::future> createTaskAndFuture(std::function Task) { std::shared_ptr> Promise = std::make_shared>(); auto F = Promise->get_future(); return { [Promise = std::move(Promise), Task]() { Promise->set_value(Task()); }, std::move(F)}; } static std::pair, std::future> createTaskAndFuture(std::function Task) { std::shared_ptr> Promise = std::make_shared>(); auto F = Promise->get_future(); return {[Promise = std::move(Promise), Task]() { Task(); Promise->set_value(); }, std::move(F)}; } /// Returns true if all tasks in the given group have finished (nullptr means /// all tasks regardless of their group). QueueLock must be locked. bool workCompletedUnlocked(ThreadPoolTaskGroup *Group) const; /// Asynchronous submission of a task to the pool. The returned future can be /// used to wait for the task to finish and is *non-blocking* on destruction. template std::shared_future asyncImpl(std::function Task, ThreadPoolTaskGroup *Group) { #if LLVM_ENABLE_THREADS /// Wrap the Task in a std::function that sets the result of the /// corresponding future. auto R = createTaskAndFuture(Task); int requestedThreads; { // Lock the queue and push the new task std::unique_lock LockGuard(QueueLock); // Don't allow enqueueing after disabling the pool assert(EnableFlag && "Queuing a thread during ThreadPool destruction"); Tasks.emplace_back(std::make_pair(std::move(R.first), Group)); requestedThreads = ActiveThreads + Tasks.size(); } QueueCondition.notify_one(); grow(requestedThreads); return R.second.share(); #else // LLVM_ENABLE_THREADS Disabled // Get a Future with launch::deferred execution using std::async auto Future = std::async(std::launch::deferred, std::move(Task)).share(); // Wrap the future so that both ThreadPool::wait() can operate and the // returned future can be sync'ed on. Tasks.emplace_back(std::make_pair([Future]() { Future.get(); }, Group)); return Future; #endif } #if LLVM_ENABLE_THREADS // Grow to ensure that we have at least `requested` Threads, but do not go // over MaxThreadCount. void grow(int requested); void processTasks(ThreadPoolTaskGroup *WaitingForGroup); #endif /// Threads in flight std::vector Threads; /// Lock protecting access to the Threads vector. mutable llvm::sys::RWMutex ThreadsLock; /// Tasks waiting for execution in the pool. std::deque, ThreadPoolTaskGroup *>> Tasks; /// Locking and signaling for accessing the Tasks queue. std::mutex QueueLock; std::condition_variable QueueCondition; /// Signaling for job completion (all tasks or all tasks in a group). std::condition_variable CompletionCondition; /// Keep track of the number of thread actually busy unsigned ActiveThreads = 0; /// Number of threads active for tasks in the given group (only non-zero). DenseMap ActiveGroups; #if LLVM_ENABLE_THREADS // avoids warning for unused variable /// Signal for the destruction of the pool, asking thread to exit. bool EnableFlag = true; #endif const ThreadPoolStrategy Strategy; /// Maximum number of threads to potentially grow this pool to. const unsigned MaxThreadCount; }; /// A group of tasks to be run on a thread pool. Thread pool tasks in different /// groups can run on the same threadpool but can be waited for separately. /// It is even possible for tasks of one group to submit and wait for tasks /// of another group, as long as this does not form a loop. class ThreadPoolTaskGroup { public: /// The ThreadPool argument is the thread pool to forward calls to. ThreadPoolTaskGroup(ThreadPool &Pool) : Pool(Pool) {} /// Blocking destructor: will wait for all the tasks in the group to complete /// by calling ThreadPool::wait(). ~ThreadPoolTaskGroup() { wait(); } /// Calls ThreadPool::async() for this group. template inline auto async(Function &&F, Args &&...ArgList) { return Pool.async(*this, std::forward(F), std::forward(ArgList)...); } /// Calls ThreadPool::wait() for this group. void wait() { Pool.wait(*this); } private: ThreadPool &Pool; }; } // namespace llvm #endif // LLVM_SUPPORT_THREADPOOL_H #ifdef __GNUC__ #pragma GCC diagnostic pop #endif