#include "yencoding.h" #include #include int win1251ToUTF8(unsigned char* out, int *outlen, const unsigned char* in, int *inlen) { size_t in_readed, out_writed; RECODE_RESULT res = Recode(CODES_WIN, CODES_UTF8, (const char*)in, (char*)out, (size_t)*inlen, (size_t)*outlen, in_readed, out_writed); *inlen = (int)in_readed; *outlen = (int)out_writed; return (res == RECODE_OK)? 0 : -1; } int UTF8Towin1251(unsigned char* out, int *outlen, const unsigned char* in, int *inlen) { size_t in_readed, out_writed; RECODE_RESULT res = Recode(CODES_UTF8, CODES_WIN, (const char*)in, (char*)out, (size_t)*inlen, (size_t)*outlen, in_readed, out_writed); *inlen = (int)in_readed; *outlen = (int)out_writed; return (res == RECODE_OK)? 0 : -1; } int koi8ToUTF8(unsigned char* out, int *outlen, const unsigned char* in, int *inlen) { size_t in_readed, out_writed; RECODE_RESULT res = Recode(CODES_KOI8, CODES_UTF8, (const char*)in, (char*)out, (size_t)*inlen, (size_t)*outlen, in_readed, out_writed); *inlen = (int)in_readed; *outlen = (int)out_writed; return (res == RECODE_OK)? 0 : -1; } int UTF8Tokoi8(unsigned char* out, int *outlen, const unsigned char* in, int *inlen) { size_t in_readed, out_writed; RECODE_RESULT res = Recode(CODES_UTF8, CODES_KOI8, (const char*)in, (char*)out, (size_t)*inlen, (size_t)*outlen, in_readed, out_writed); *inlen = (int)in_readed; *outlen = (int)out_writed; return (res == RECODE_OK)? 0 : -1; }