// Copyright 2023 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "y_absl/synchronization/internal/stdcpp_waiter.h" #ifdef Y_ABSL_INTERNAL_HAVE_STDCPP_WAITER #include // NOLINT(build/c++11) #include // NOLINT(build/c++11) #include // NOLINT(build/c++11) #include "y_absl/base/config.h" #include "y_absl/base/internal/raw_logging.h" #include "y_absl/base/internal/thread_identity.h" #include "y_absl/base/optimization.h" #include "y_absl/synchronization/internal/kernel_timeout.h" namespace y_absl { Y_ABSL_NAMESPACE_BEGIN namespace synchronization_internal { #ifdef Y_ABSL_INTERNAL_NEED_REDUNDANT_CONSTEXPR_DECL constexpr char StdcppWaiter::kName[]; #endif StdcppWaiter::StdcppWaiter() : waiter_count_(0), wakeup_count_(0) {} bool StdcppWaiter::Wait(KernelTimeout t) { std::unique_lock lock(mu_); ++waiter_count_; // Loop until we find a wakeup to consume or timeout. // Note that, since the thread ticker is just reset, we don't need to check // whether the thread is idle on the very first pass of the loop. bool first_pass = true; while (wakeup_count_ == 0) { if (!first_pass) MaybeBecomeIdle(); // No wakeups available, time to wait. if (!t.has_timeout()) { cv_.wait(lock); } else { auto wait_result = t.SupportsSteadyClock() && t.is_relative_timeout() ? cv_.wait_for(lock, t.ToChronoDuration()) : cv_.wait_until(lock, t.ToChronoTimePoint()); if (wait_result == std::cv_status::timeout) { --waiter_count_; return false; } } first_pass = false; } // Consume a wakeup and we're done. --wakeup_count_; --waiter_count_; return true; } void StdcppWaiter::Post() { std::lock_guard lock(mu_); ++wakeup_count_; InternalCondVarPoke(); } void StdcppWaiter::Poke() { std::lock_guard lock(mu_); InternalCondVarPoke(); } void StdcppWaiter::InternalCondVarPoke() { if (waiter_count_ != 0) { cv_.notify_one(); } } } // namespace synchronization_internal Y_ABSL_NAMESPACE_END } // namespace y_absl #endif // Y_ABSL_INTERNAL_HAVE_STDCPP_WAITER