//===- LoopVectorizationPlanner.h - Planner for LoopVectorization ---------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file provides a LoopVectorizationPlanner class. /// InnerLoopVectorizer vectorizes loops which contain only one basic /// LoopVectorizationPlanner - drives the vectorization process after having /// passed Legality checks. /// The planner builds and optimizes the Vectorization Plans which record the /// decisions how to vectorize the given loop. In particular, represent the /// control-flow of the vectorized version, the replication of instructions that /// are to be scalarized, and interleave access groups. /// /// Also provides a VPlan-based builder utility analogous to IRBuilder. /// It provides an instruction-level API for generating VPInstructions while /// abstracting away the Recipe manipulation details. //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_VECTORIZE_LOOPVECTORIZATIONPLANNER_H #define LLVM_TRANSFORMS_VECTORIZE_LOOPVECTORIZATIONPLANNER_H #include "VPlan.h" #include "llvm/Support/InstructionCost.h" namespace llvm { class LoopInfo; class LoopVectorizationLegality; class LoopVectorizationCostModel; class PredicatedScalarEvolution; class LoopVectorizeHints; class OptimizationRemarkEmitter; class TargetTransformInfo; class TargetLibraryInfo; class VPRecipeBuilder; /// VPlan-based builder utility analogous to IRBuilder. class VPBuilder { VPBasicBlock *BB = nullptr; VPBasicBlock::iterator InsertPt = VPBasicBlock::iterator(); VPInstruction *createInstruction(unsigned Opcode, ArrayRef Operands, DebugLoc DL, const Twine &Name = "") { VPInstruction *Instr = new VPInstruction(Opcode, Operands, DL, Name); if (BB) BB->insert(Instr, InsertPt); return Instr; } VPInstruction *createInstruction(unsigned Opcode, std::initializer_list Operands, DebugLoc DL, const Twine &Name = "") { return createInstruction(Opcode, ArrayRef(Operands), DL, Name); } public: VPBuilder() = default; /// Clear the insertion point: created instructions will not be inserted into /// a block. void clearInsertionPoint() { BB = nullptr; InsertPt = VPBasicBlock::iterator(); } VPBasicBlock *getInsertBlock() const { return BB; } VPBasicBlock::iterator getInsertPoint() const { return InsertPt; } /// InsertPoint - A saved insertion point. class VPInsertPoint { VPBasicBlock *Block = nullptr; VPBasicBlock::iterator Point; public: /// Creates a new insertion point which doesn't point to anything. VPInsertPoint() = default; /// Creates a new insertion point at the given location. VPInsertPoint(VPBasicBlock *InsertBlock, VPBasicBlock::iterator InsertPoint) : Block(InsertBlock), Point(InsertPoint) {} /// Returns true if this insert point is set. bool isSet() const { return Block != nullptr; } VPBasicBlock *getBlock() const { return Block; } VPBasicBlock::iterator getPoint() const { return Point; } }; /// Sets the current insert point to a previously-saved location. void restoreIP(VPInsertPoint IP) { if (IP.isSet()) setInsertPoint(IP.getBlock(), IP.getPoint()); else clearInsertionPoint(); } /// This specifies that created VPInstructions should be appended to the end /// of the specified block. void setInsertPoint(VPBasicBlock *TheBB) { assert(TheBB && "Attempting to set a null insert point"); BB = TheBB; InsertPt = BB->end(); } /// This specifies that created instructions should be inserted at the /// specified point. void setInsertPoint(VPBasicBlock *TheBB, VPBasicBlock::iterator IP) { BB = TheBB; InsertPt = IP; } /// Insert and return the specified instruction. VPInstruction *insert(VPInstruction *I) const { BB->insert(I, InsertPt); return I; } /// Create an N-ary operation with \p Opcode, \p Operands and set \p Inst as /// its underlying Instruction. VPValue *createNaryOp(unsigned Opcode, ArrayRef Operands, Instruction *Inst = nullptr, const Twine &Name = "") { DebugLoc DL; if (Inst) DL = Inst->getDebugLoc(); VPInstruction *NewVPInst = createInstruction(Opcode, Operands, DL, Name); NewVPInst->setUnderlyingValue(Inst); return NewVPInst; } VPValue *createNaryOp(unsigned Opcode, ArrayRef Operands, DebugLoc DL, const Twine &Name = "") { return createInstruction(Opcode, Operands, DL, Name); } VPValue *createNot(VPValue *Operand, DebugLoc DL, const Twine &Name = "") { return createInstruction(VPInstruction::Not, {Operand}, DL, Name); } VPValue *createAnd(VPValue *LHS, VPValue *RHS, DebugLoc DL, const Twine &Name = "") { return createInstruction(Instruction::BinaryOps::And, {LHS, RHS}, DL, Name); } VPValue *createOr(VPValue *LHS, VPValue *RHS, DebugLoc DL, const Twine &Name = "") { return createInstruction(Instruction::BinaryOps::Or, {LHS, RHS}, DL, Name); } VPValue *createSelect(VPValue *Cond, VPValue *TrueVal, VPValue *FalseVal, DebugLoc DL, const Twine &Name = "") { return createNaryOp(Instruction::Select, {Cond, TrueVal, FalseVal}, DL, Name); } //===--------------------------------------------------------------------===// // RAII helpers. //===--------------------------------------------------------------------===// /// RAII object that stores the current insertion point and restores it when /// the object is destroyed. class InsertPointGuard { VPBuilder &Builder; VPBasicBlock *Block; VPBasicBlock::iterator Point; public: InsertPointGuard(VPBuilder &B) : Builder(B), Block(B.getInsertBlock()), Point(B.getInsertPoint()) {} InsertPointGuard(const InsertPointGuard &) = delete; InsertPointGuard &operator=(const InsertPointGuard &) = delete; ~InsertPointGuard() { Builder.restoreIP(VPInsertPoint(Block, Point)); } }; }; /// TODO: The following VectorizationFactor was pulled out of /// LoopVectorizationCostModel class. LV also deals with /// VectorizerParams::VectorizationFactor and VectorizationCostTy. /// We need to streamline them. /// Information about vectorization costs. struct VectorizationFactor { /// Vector width with best cost. ElementCount Width; /// Cost of the loop with that width. InstructionCost Cost; /// Cost of the scalar loop. InstructionCost ScalarCost; /// The minimum trip count required to make vectorization profitable, e.g. due /// to runtime checks. ElementCount MinProfitableTripCount; VectorizationFactor(ElementCount Width, InstructionCost Cost, InstructionCost ScalarCost) : Width(Width), Cost(Cost), ScalarCost(ScalarCost) {} /// Width 1 means no vectorization, cost 0 means uncomputed cost. static VectorizationFactor Disabled() { return {ElementCount::getFixed(1), 0, 0}; } bool operator==(const VectorizationFactor &rhs) const { return Width == rhs.Width && Cost == rhs.Cost; } bool operator!=(const VectorizationFactor &rhs) const { return !(*this == rhs); } }; /// A class that represents two vectorization factors (initialized with 0 by /// default). One for fixed-width vectorization and one for scalable /// vectorization. This can be used by the vectorizer to choose from a range of /// fixed and/or scalable VFs in order to find the most cost-effective VF to /// vectorize with. struct FixedScalableVFPair { ElementCount FixedVF; ElementCount ScalableVF; FixedScalableVFPair() : FixedVF(ElementCount::getFixed(0)), ScalableVF(ElementCount::getScalable(0)) {} FixedScalableVFPair(const ElementCount &Max) : FixedScalableVFPair() { *(Max.isScalable() ? &ScalableVF : &FixedVF) = Max; } FixedScalableVFPair(const ElementCount &FixedVF, const ElementCount &ScalableVF) : FixedVF(FixedVF), ScalableVF(ScalableVF) { assert(!FixedVF.isScalable() && ScalableVF.isScalable() && "Invalid scalable properties"); } static FixedScalableVFPair getNone() { return FixedScalableVFPair(); } /// \return true if either fixed- or scalable VF is non-zero. explicit operator bool() const { return FixedVF || ScalableVF; } /// \return true if either fixed- or scalable VF is a valid vector VF. bool hasVector() const { return FixedVF.isVector() || ScalableVF.isVector(); } }; /// Planner drives the vectorization process after having passed /// Legality checks. class LoopVectorizationPlanner { /// The loop that we evaluate. Loop *OrigLoop; /// Loop Info analysis. LoopInfo *LI; /// Target Library Info. const TargetLibraryInfo *TLI; /// Target Transform Info. const TargetTransformInfo *TTI; /// The legality analysis. LoopVectorizationLegality *Legal; /// The profitability analysis. LoopVectorizationCostModel &CM; /// The interleaved access analysis. InterleavedAccessInfo &IAI; PredicatedScalarEvolution &PSE; const LoopVectorizeHints &Hints; OptimizationRemarkEmitter *ORE; SmallVector VPlans; /// A builder used to construct the current plan. VPBuilder Builder; public: LoopVectorizationPlanner(Loop *L, LoopInfo *LI, const TargetLibraryInfo *TLI, const TargetTransformInfo *TTI, LoopVectorizationLegality *Legal, LoopVectorizationCostModel &CM, InterleavedAccessInfo &IAI, PredicatedScalarEvolution &PSE, const LoopVectorizeHints &Hints, OptimizationRemarkEmitter *ORE) : OrigLoop(L), LI(LI), TLI(TLI), TTI(TTI), Legal(Legal), CM(CM), IAI(IAI), PSE(PSE), Hints(Hints), ORE(ORE) {} /// Plan how to best vectorize, return the best VF and its cost, or /// std::nullopt if vectorization and interleaving should be avoided up front. std::optional plan(ElementCount UserVF, unsigned UserIC); /// Use the VPlan-native path to plan how to best vectorize, return the best /// VF and its cost. VectorizationFactor planInVPlanNativePath(ElementCount UserVF); /// Return the best VPlan for \p VF. VPlan &getBestPlanFor(ElementCount VF) const; /// Generate the IR code for the body of the vectorized loop according to the /// best selected \p VF, \p UF and VPlan \p BestPlan. /// TODO: \p IsEpilogueVectorization is needed to avoid issues due to epilogue /// vectorization re-using plans for both the main and epilogue vector loops. /// It should be removed once the re-use issue has been fixed. void executePlan(ElementCount VF, unsigned UF, VPlan &BestPlan, InnerLoopVectorizer &LB, DominatorTree *DT, bool IsEpilogueVectorization); #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void printPlans(raw_ostream &O); #endif /// Look through the existing plans and return true if we have one with all /// the vectorization factors in question. bool hasPlanWithVF(ElementCount VF) const { return any_of(VPlans, [&](const VPlanPtr &Plan) { return Plan->hasVF(VF); }); } /// Test a \p Predicate on a \p Range of VF's. Return the value of applying /// \p Predicate on Range.Start, possibly decreasing Range.End such that the /// returned value holds for the entire \p Range. static bool getDecisionAndClampRange(const std::function &Predicate, VFRange &Range); /// Check if the number of runtime checks exceeds the threshold. bool requiresTooManyRuntimeChecks() const; protected: /// Build VPlans for power-of-2 VF's between \p MinVF and \p MaxVF inclusive, /// according to the information gathered by Legal when it checked if it is /// legal to vectorize the loop. void buildVPlans(ElementCount MinVF, ElementCount MaxVF); private: /// Build a VPlan according to the information gathered by Legal. \return a /// VPlan for vectorization factors \p Range.Start and up to \p Range.End /// exclusive, possibly decreasing \p Range.End. VPlanPtr buildVPlan(VFRange &Range); /// Build a VPlan using VPRecipes according to the information gather by /// Legal. This method is only used for the legacy inner loop vectorizer. VPlanPtr buildVPlanWithVPRecipes( VFRange &Range, SmallPtrSetImpl &DeadInstructions, const MapVector &SinkAfter); /// Build VPlans for power-of-2 VF's between \p MinVF and \p MaxVF inclusive, /// according to the information gathered by Legal when it checked if it is /// legal to vectorize the loop. This method creates VPlans using VPRecipes. void buildVPlansWithVPRecipes(ElementCount MinVF, ElementCount MaxVF); // Adjust the recipes for reductions. For in-loop reductions the chain of // instructions leading from the loop exit instr to the phi need to be // converted to reductions, with one operand being vector and the other being // the scalar reduction chain. For other reductions, a select is introduced // between the phi and live-out recipes when folding the tail. void adjustRecipesForReductions(VPBasicBlock *LatchVPBB, VPlanPtr &Plan, VPRecipeBuilder &RecipeBuilder, ElementCount MinVF); }; } // namespace llvm #endif // LLVM_TRANSFORMS_VECTORIZE_LOOPVECTORIZATIONPLANNER_H