//===-- X86RegisterInfo.h - X86 Register Information Impl -------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the X86 implementation of the TargetRegisterInfo class. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_X86REGISTERINFO_H #define LLVM_LIB_TARGET_X86_X86REGISTERINFO_H #include "llvm/CodeGen/TargetRegisterInfo.h" #define GET_REGINFO_HEADER #include "X86GenRegisterInfo.inc" namespace llvm { class Triple; class X86RegisterInfo final : public X86GenRegisterInfo { private: /// Is64Bit - Is the target 64-bits. /// bool Is64Bit; /// IsWin64 - Is the target on of win64 flavours /// bool IsWin64; /// SlotSize - Stack slot size in bytes. /// unsigned SlotSize; /// StackPtr - X86 physical register used as stack ptr. /// unsigned StackPtr; /// FramePtr - X86 physical register used as frame ptr. /// unsigned FramePtr; /// BasePtr - X86 physical register used as a base ptr in complex stack /// frames. I.e., when we need a 3rd base, not just SP and FP, due to /// variable size stack objects. unsigned BasePtr; public: explicit X86RegisterInfo(const Triple &TT); // FIXME: This should be tablegen'd like getDwarfRegNum is int getSEHRegNum(unsigned i) const; /// getMatchingSuperRegClass - Return a subclass of the specified register /// class A so that each register in it has a sub-register of the /// specified sub-register index which is in the specified register class B. const TargetRegisterClass * getMatchingSuperRegClass(const TargetRegisterClass *A, const TargetRegisterClass *B, unsigned Idx) const override; const TargetRegisterClass * getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const override; const TargetRegisterClass * getLargestLegalSuperClass(const TargetRegisterClass *RC, const MachineFunction &MF) const override; bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC, unsigned DefSubReg, const TargetRegisterClass *SrcRC, unsigned SrcSubReg) const override; /// getPointerRegClass - Returns a TargetRegisterClass used for pointer /// values. const TargetRegisterClass * getPointerRegClass(const MachineFunction &MF, unsigned Kind = 0) const override; /// getCrossCopyRegClass - Returns a legal register class to copy a register /// in the specified class to or from. Returns NULL if it is possible to copy /// between a two registers of the specified class. const TargetRegisterClass * getCrossCopyRegClass(const TargetRegisterClass *RC) const override; /// getGPRsForTailCall - Returns a register class with registers that can be /// used in forming tail calls. const TargetRegisterClass * getGPRsForTailCall(const MachineFunction &MF) const; unsigned getRegPressureLimit(const TargetRegisterClass *RC, MachineFunction &MF) const override; /// getCalleeSavedRegs - Return a null-terminated list of all of the /// callee-save registers on this target. const MCPhysReg * getCalleeSavedRegs(const MachineFunction* MF) const override; const MCPhysReg * getCalleeSavedRegsViaCopy(const MachineFunction *MF) const; const uint32_t *getCallPreservedMask(const MachineFunction &MF, CallingConv::ID) const override; const uint32_t *getNoPreservedMask() const override; // Calls involved in thread-local variable lookup save more registers than // normal calls, so they need a different mask to represent this. const uint32_t *getDarwinTLSCallPreservedMask() const; /// getReservedRegs - Returns a bitset indexed by physical register number /// indicating if a register is a special register that has particular uses and /// should be considered unavailable at all times, e.g. SP, RA. This is used by /// register scavenger to determine what registers are free. BitVector getReservedRegs(const MachineFunction &MF) const override; /// isArgumentReg - Returns true if Reg can be used as an argument to a /// function. bool isArgumentRegister(const MachineFunction &MF, MCRegister Reg) const override; /// Return true if it is tile register class. bool isTileRegisterClass(const TargetRegisterClass *RC) const; /// Returns true if PhysReg is a fixed register. bool isFixedRegister(const MachineFunction &MF, MCRegister PhysReg) const override; void adjustStackMapLiveOutMask(uint32_t *Mask) const override; bool hasBasePointer(const MachineFunction &MF) const; bool canRealignStack(const MachineFunction &MF) const override; bool eliminateFrameIndex(MachineBasicBlock::iterator MI, int SPAdj, unsigned FIOperandNum, RegScavenger *RS = nullptr) const override; /// findDeadCallerSavedReg - Return a caller-saved register that isn't live /// when it reaches the "return" instruction. We can then pop a stack object /// to this register without worry about clobbering it. unsigned findDeadCallerSavedReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI) const; // Debug information queries. Register getFrameRegister(const MachineFunction &MF) const override; unsigned getPtrSizedFrameRegister(const MachineFunction &MF) const; unsigned getPtrSizedStackRegister(const MachineFunction &MF) const; Register getStackRegister() const { return StackPtr; } Register getBaseRegister() const { return BasePtr; } /// Returns physical register used as frame pointer. /// This will always returns the frame pointer register, contrary to /// getFrameRegister() which returns the "base pointer" in situations /// involving a stack, frame and base pointer. Register getFramePtr() const { return FramePtr; } // FIXME: Move to FrameInfok unsigned getSlotSize() const { return SlotSize; } bool getRegAllocationHints(Register VirtReg, ArrayRef Order, SmallVectorImpl &Hints, const MachineFunction &MF, const VirtRegMap *VRM, const LiveRegMatrix *Matrix) const override; }; } // End llvm namespace #endif