# File format ($ symbol means the beginning of a line): # # $ # this message # $ # ======================= # $ # comments (all commentaries should starts with some number of spaces and # symbol) # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files # $ # user comments # $ # ${action} {license id} {license text hash} # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make # ${all_file_action} filename # $ # user commentaries (many lines) # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify) # ${action} {license spdx} {license text hash} # $BELONGS ./ya/make/file/relative/path/3/ya.make # ${all_file_action} filename # $ # user commentaries # $ generated description # $ ... # # You can modify action, all_file_action and add commentaries # Available actions: # keep - keep license in contrib and use in credits # skip - skip license # remove - remove all files with this license # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file # # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory) # We suppose that that files can contain some license info # Available all file actions: # FILE_IGNORE - ignore file (do nothing) # FILE_INCLUDE - include all file data into licenses text file # ======================= KEEP COPYRIGHT_SERVICE_LABEL 0b26996bfb42c528af128697232328ba BELONGS ya.make License text: * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. Scancode info: Original SPDX id: COPYRIGHT_SERVICE_LABEL Score : 100.00 Match type : COPYRIGHT Files with this license: include/aws/s3/exports.h [5:5] include/aws/s3/private/s3_auto_ranged_get.h [5:5] include/aws/s3/private/s3_auto_ranged_put.h [5:5] include/aws/s3/private/s3_checksums.h [4:4] include/aws/s3/private/s3_client_impl.h [5:5] include/aws/s3/private/s3_copy_object.h [5:5] include/aws/s3/private/s3_default_meta_request.h [5:5] include/aws/s3/private/s3_list_objects.h [5:5] include/aws/s3/private/s3_list_parts.h [5:5] include/aws/s3/private/s3_meta_request_impl.h [5:5] include/aws/s3/private/s3_paginator.h [5:5] include/aws/s3/private/s3_request.h [5:5] include/aws/s3/private/s3_request_messages.h [5:5] include/aws/s3/private/s3_util.h [5:5] include/aws/s3/s3.h [5:5] include/aws/s3/s3_client.h [5:5] source/s3.c [2:2] source/s3_auto_ranged_get.c [2:2] source/s3_auto_ranged_put.c [2:2] source/s3_checksum_stream.c [2:2] source/s3_chunk_stream.c [2:2] source/s3_client.c [2:2] source/s3_copy_object.c [2:2] source/s3_endpoint.c [2:2] source/s3_list_objects.c [2:2] source/s3_list_parts.c [2:2] source/s3_meta_request.c [2:2] source/s3_paginator.c [2:2] source/s3_request_messages.c [2:2] source/s3_util.c [2:2]