#pragma once #ifdef __cplusplus extern "C" { #endif struct ssse3_base64_state { int eof; int bytes; unsigned char carry; }; /* Wrapper function to encode a plain string of given length. Output is written * to *out without trailing zero. Output length in bytes is written to *outlen. * The buffer in `out` has been allocated by the caller and is at least 4/3 the * size of the input. See above for `flags`; set to 0 for default operation: */ void ssse3_base64_encode ( const char *src , size_t srclen , char *out , size_t *outlen ) ; /* Call this before calling base64_stream_encode() to init the state. See above * for `flags`; set to 0 for default operation: */ void ssse3_base64_stream_encode_init ( struct ssse3_base64_state *state ) ; /* Encodes the block of data of given length at `src`, into the buffer at * `out`. Caller is responsible for allocating a large enough out-buffer; it * must be at least 4/3 the size of the in-buffer, but take some margin. Places * the number of new bytes written into `outlen` (which is set to zero when the * function starts). Does not zero-terminate or finalize the output. */ void ssse3_base64_stream_encode ( struct ssse3_base64_state *state , const char *src , size_t srclen , char *out , size_t *outlen ) ; /* Finalizes the output begun by previous calls to `base64_stream_encode()`. * Adds the required end-of-stream markers if appropriate. `outlen` is modified * and will contain the number of new bytes written at `out` (which will quite * often be zero). */ void ssse3_base64_stream_encode_final ( struct ssse3_base64_state *state , char *out , size_t *outlen ) ; /* Wrapper function to decode a plain string of given length. Output is written * to *out without trailing zero. Output length in bytes is written to *outlen. * The buffer in `out` has been allocated by the caller and is at least 3/4 the * size of the input. See above for `flags`, set to 0 for default operation: */ int ssse3_base64_decode ( const char *src , size_t srclen , char *out , size_t *outlen ) ; /* Call this before calling base64_stream_decode() to init the state. See above * for `flags`; set to 0 for default operation: */ void ssse3_base64_stream_decode_init ( struct ssse3_base64_state *state ) ; /* Decodes the block of data of given length at `src`, into the buffer at * `out`. Caller is responsible for allocating a large enough out-buffer; it * must be at least 3/4 the size of the in-buffer, but take some margin. Places * the number of new bytes written into `outlen` (which is set to zero when the * function starts). Does not zero-terminate the output. Returns 1 if all is * well, and 0 if a decoding error was found, such as an invalid character. * Returns -1 if the chosen codec is not included in the current build. Used by * the test harness to check whether a codec is available for testing. */ int ssse3_base64_stream_decode ( struct ssse3_base64_state *state , const char *src , size_t srclen , char *out , size_t *outlen ) ; #ifdef __cplusplus } #endif