#pragma once #include struct TEntity { size_t Len; wchar32 Codepoint1; wchar32 Codepoint2; }; constexpr size_t MaxNamedEntityLength = 32; //CounterClockwiseContourIntegral; //! Find if string prefix may be considered as entity name. //! (';' is a part of entity name) //! @param inp - a pointer after '&'. //! @param len - inspected string leng (may be more than simple entity). bool DecodeNamedEntity(const unsigned char* inp, size_t len, TEntity*);