//===- RegAllocFast.cpp - A fast register allocator for debug code --------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file This register allocator allocates registers to a basic block at a /// time, attempting to keep values in registers and reusing registers as /// appropriate. // //===----------------------------------------------------------------------===// #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/IndexedMap.h" #include "llvm/ADT/MapVector.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/SparseSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/RegAllocCommon.h" #include "llvm/CodeGen/RegAllocRegistry.h" #include "llvm/CodeGen/RegisterClassInfo.h" #include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/CodeGen/TargetOpcodes.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/IR/DebugLoc.h" #include "llvm/IR/Metadata.h" #include "llvm/InitializePasses.h" #include "llvm/MC/MCInstrDesc.h" #include "llvm/MC/MCRegisterInfo.h" #include "llvm/Pass.h" #include "llvm/Support/Casting.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include #include #include using namespace llvm; #define DEBUG_TYPE "regalloc" STATISTIC(NumStores, "Number of stores added"); STATISTIC(NumLoads , "Number of loads added"); STATISTIC(NumCoalesced, "Number of copies coalesced"); // FIXME: Remove this switch when all testcases are fixed! static cl::opt IgnoreMissingDefs("rafast-ignore-missing-defs", cl::Hidden); static RegisterRegAlloc fastRegAlloc("fast", "fast register allocator", createFastRegisterAllocator); namespace { class RegAllocFast : public MachineFunctionPass { public: static char ID; RegAllocFast(const RegClassFilterFunc F = allocateAllRegClasses, bool ClearVirtRegs_ = true) : MachineFunctionPass(ID), ShouldAllocateClass(F), StackSlotForVirtReg(-1), ClearVirtRegs(ClearVirtRegs_) { } private: MachineFrameInfo *MFI; MachineRegisterInfo *MRI; const TargetRegisterInfo *TRI; const TargetInstrInfo *TII; RegisterClassInfo RegClassInfo; const RegClassFilterFunc ShouldAllocateClass; /// Basic block currently being allocated. MachineBasicBlock *MBB; /// Maps virtual regs to the frame index where these values are spilled. IndexedMap StackSlotForVirtReg; bool ClearVirtRegs; /// Everything we know about a live virtual register. struct LiveReg { MachineInstr *LastUse = nullptr; ///< Last instr to use reg. Register VirtReg; ///< Virtual register number. MCPhysReg PhysReg = 0; ///< Currently held here. bool LiveOut = false; ///< Register is possibly live out. bool Reloaded = false; ///< Register was reloaded. bool Error = false; ///< Could not allocate. explicit LiveReg(Register VirtReg) : VirtReg(VirtReg) {} unsigned getSparseSetIndex() const { return Register::virtReg2Index(VirtReg); } }; using LiveRegMap = SparseSet; /// This map contains entries for each virtual register that is currently /// available in a physical register. LiveRegMap LiveVirtRegs; /// Stores assigned virtual registers present in the bundle MI. DenseMap BundleVirtRegsMap; DenseMap> LiveDbgValueMap; /// List of DBG_VALUE that we encountered without the vreg being assigned /// because they were placed after the last use of the vreg. DenseMap> DanglingDbgValues; /// Has a bit set for every virtual register for which it was determined /// that it is alive across blocks. BitVector MayLiveAcrossBlocks; /// State of a register unit. enum RegUnitState { /// A free register is not currently in use and can be allocated /// immediately without checking aliases. regFree, /// A pre-assigned register has been assigned before register allocation /// (e.g., setting up a call parameter). regPreAssigned, /// Used temporarily in reloadAtBegin() to mark register units that are /// live-in to the basic block. regLiveIn, /// A register state may also be a virtual register number, indication /// that the physical register is currently allocated to a virtual /// register. In that case, LiveVirtRegs contains the inverse mapping. }; /// Maps each physical register to a RegUnitState enum or virtual register. std::vector RegUnitStates; SmallVector Coalesced; using RegUnitSet = SparseSet>; /// Set of register units that are used in the current instruction, and so /// cannot be allocated. RegUnitSet UsedInInstr; RegUnitSet PhysRegUses; SmallVector DefOperandIndexes; // Register masks attached to the current instruction. SmallVector RegMasks; void setPhysRegState(MCPhysReg PhysReg, unsigned NewState); bool isPhysRegFree(MCPhysReg PhysReg) const; /// Mark a physreg as used in this instruction. void markRegUsedInInstr(MCPhysReg PhysReg) { for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) UsedInInstr.insert(*Units); } // Check if physreg is clobbered by instruction's regmask(s). bool isClobberedByRegMasks(MCPhysReg PhysReg) const { return llvm::any_of(RegMasks, [PhysReg](const uint32_t *Mask) { return MachineOperand::clobbersPhysReg(Mask, PhysReg); }); } /// Check if a physreg or any of its aliases are used in this instruction. bool isRegUsedInInstr(MCPhysReg PhysReg, bool LookAtPhysRegUses) const { if (LookAtPhysRegUses && isClobberedByRegMasks(PhysReg)) return true; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { if (UsedInInstr.count(*Units)) return true; if (LookAtPhysRegUses && PhysRegUses.count(*Units)) return true; } return false; } /// Mark physical register as being used in a register use operand. /// This is only used by the special livethrough handling code. void markPhysRegUsedInInstr(MCPhysReg PhysReg) { for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) PhysRegUses.insert(*Units); } /// Remove mark of physical register being used in the instruction. void unmarkRegUsedInInstr(MCPhysReg PhysReg) { for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) UsedInInstr.erase(*Units); } enum : unsigned { spillClean = 50, spillDirty = 100, spillPrefBonus = 20, spillImpossible = ~0u }; public: StringRef getPassName() const override { return "Fast Register Allocator"; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); MachineFunctionPass::getAnalysisUsage(AU); } MachineFunctionProperties getRequiredProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::NoPHIs); } MachineFunctionProperties getSetProperties() const override { if (ClearVirtRegs) { return MachineFunctionProperties().set( MachineFunctionProperties::Property::NoVRegs); } return MachineFunctionProperties(); } MachineFunctionProperties getClearedProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::IsSSA); } private: bool runOnMachineFunction(MachineFunction &MF) override; void allocateBasicBlock(MachineBasicBlock &MBB); void addRegClassDefCounts(std::vector &RegClassDefCounts, Register Reg) const; void allocateInstruction(MachineInstr &MI); void handleDebugValue(MachineInstr &MI); void handleBundle(MachineInstr &MI); bool usePhysReg(MachineInstr &MI, MCPhysReg PhysReg); bool definePhysReg(MachineInstr &MI, MCPhysReg PhysReg); bool displacePhysReg(MachineInstr &MI, MCPhysReg PhysReg); void freePhysReg(MCPhysReg PhysReg); unsigned calcSpillCost(MCPhysReg PhysReg) const; LiveRegMap::iterator findLiveVirtReg(Register VirtReg) { return LiveVirtRegs.find(Register::virtReg2Index(VirtReg)); } LiveRegMap::const_iterator findLiveVirtReg(Register VirtReg) const { return LiveVirtRegs.find(Register::virtReg2Index(VirtReg)); } void assignVirtToPhysReg(MachineInstr &MI, LiveReg &, MCPhysReg PhysReg); void allocVirtReg(MachineInstr &MI, LiveReg &LR, Register Hint, bool LookAtPhysRegUses = false); void allocVirtRegUndef(MachineOperand &MO); void assignDanglingDebugValues(MachineInstr &Def, Register VirtReg, MCPhysReg Reg); void defineLiveThroughVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg); void defineVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg, bool LookAtPhysRegUses = false); void useVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg); MachineBasicBlock::iterator getMBBBeginInsertionPoint(MachineBasicBlock &MBB, SmallSet &PrologLiveIns) const; void reloadAtBegin(MachineBasicBlock &MBB); void setPhysReg(MachineInstr &MI, MachineOperand &MO, MCPhysReg PhysReg); Register traceCopies(Register VirtReg) const; Register traceCopyChain(Register Reg) const; int getStackSpaceFor(Register VirtReg); void spill(MachineBasicBlock::iterator Before, Register VirtReg, MCPhysReg AssignedReg, bool Kill, bool LiveOut); void reload(MachineBasicBlock::iterator Before, Register VirtReg, MCPhysReg PhysReg); bool mayLiveOut(Register VirtReg); bool mayLiveIn(Register VirtReg); void dumpState() const; }; } // end anonymous namespace char RegAllocFast::ID = 0; INITIALIZE_PASS(RegAllocFast, "regallocfast", "Fast Register Allocator", false, false) void RegAllocFast::setPhysRegState(MCPhysReg PhysReg, unsigned NewState) { for (MCRegUnitIterator UI(PhysReg, TRI); UI.isValid(); ++UI) RegUnitStates[*UI] = NewState; } bool RegAllocFast::isPhysRegFree(MCPhysReg PhysReg) const { for (MCRegUnitIterator UI(PhysReg, TRI); UI.isValid(); ++UI) { if (RegUnitStates[*UI] != regFree) return false; } return true; } /// This allocates space for the specified virtual register to be held on the /// stack. int RegAllocFast::getStackSpaceFor(Register VirtReg) { // Find the location Reg would belong... int SS = StackSlotForVirtReg[VirtReg]; // Already has space allocated? if (SS != -1) return SS; // Allocate a new stack object for this spill location... const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); unsigned Size = TRI->getSpillSize(RC); Align Alignment = TRI->getSpillAlign(RC); int FrameIdx = MFI->CreateSpillStackObject(Size, Alignment); // Assign the slot. StackSlotForVirtReg[VirtReg] = FrameIdx; return FrameIdx; } static bool dominates(MachineBasicBlock &MBB, MachineBasicBlock::const_iterator A, MachineBasicBlock::const_iterator B) { auto MBBEnd = MBB.end(); if (B == MBBEnd) return true; MachineBasicBlock::const_iterator I = MBB.begin(); for (; &*I != A && &*I != B; ++I) ; return &*I == A; } /// Returns false if \p VirtReg is known to not live out of the current block. bool RegAllocFast::mayLiveOut(Register VirtReg) { if (MayLiveAcrossBlocks.test(Register::virtReg2Index(VirtReg))) { // Cannot be live-out if there are no successors. return !MBB->succ_empty(); } const MachineInstr *SelfLoopDef = nullptr; // If this block loops back to itself, it is necessary to check whether the // use comes after the def. if (MBB->isSuccessor(MBB)) { SelfLoopDef = MRI->getUniqueVRegDef(VirtReg); if (!SelfLoopDef) { MayLiveAcrossBlocks.set(Register::virtReg2Index(VirtReg)); return true; } } // See if the first \p Limit uses of the register are all in the current // block. static const unsigned Limit = 8; unsigned C = 0; for (const MachineInstr &UseInst : MRI->use_nodbg_instructions(VirtReg)) { if (UseInst.getParent() != MBB || ++C >= Limit) { MayLiveAcrossBlocks.set(Register::virtReg2Index(VirtReg)); // Cannot be live-out if there are no successors. return !MBB->succ_empty(); } if (SelfLoopDef) { // Try to handle some simple cases to avoid spilling and reloading every // value inside a self looping block. if (SelfLoopDef == &UseInst || !dominates(*MBB, SelfLoopDef->getIterator(), UseInst.getIterator())) { MayLiveAcrossBlocks.set(Register::virtReg2Index(VirtReg)); return true; } } } return false; } /// Returns false if \p VirtReg is known to not be live into the current block. bool RegAllocFast::mayLiveIn(Register VirtReg) { if (MayLiveAcrossBlocks.test(Register::virtReg2Index(VirtReg))) return !MBB->pred_empty(); // See if the first \p Limit def of the register are all in the current block. static const unsigned Limit = 8; unsigned C = 0; for (const MachineInstr &DefInst : MRI->def_instructions(VirtReg)) { if (DefInst.getParent() != MBB || ++C >= Limit) { MayLiveAcrossBlocks.set(Register::virtReg2Index(VirtReg)); return !MBB->pred_empty(); } } return false; } /// Insert spill instruction for \p AssignedReg before \p Before. Update /// DBG_VALUEs with \p VirtReg operands with the stack slot. void RegAllocFast::spill(MachineBasicBlock::iterator Before, Register VirtReg, MCPhysReg AssignedReg, bool Kill, bool LiveOut) { LLVM_DEBUG(dbgs() << "Spilling " << printReg(VirtReg, TRI) << " in " << printReg(AssignedReg, TRI)); int FI = getStackSpaceFor(VirtReg); LLVM_DEBUG(dbgs() << " to stack slot #" << FI << '\n'); const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); TII->storeRegToStackSlot(*MBB, Before, AssignedReg, Kill, FI, &RC, TRI); ++NumStores; MachineBasicBlock::iterator FirstTerm = MBB->getFirstTerminator(); // When we spill a virtual register, we will have spill instructions behind // every definition of it, meaning we can switch all the DBG_VALUEs over // to just reference the stack slot. SmallVectorImpl &LRIDbgOperands = LiveDbgValueMap[VirtReg]; SmallMapVector, 2> SpilledOperandsMap; for (MachineOperand *MO : LRIDbgOperands) SpilledOperandsMap[MO->getParent()].push_back(MO); for (auto MISpilledOperands : SpilledOperandsMap) { MachineInstr &DBG = *MISpilledOperands.first; MachineInstr *NewDV = buildDbgValueForSpill( *MBB, Before, *MISpilledOperands.first, FI, MISpilledOperands.second); assert(NewDV->getParent() == MBB && "dangling parent pointer"); (void)NewDV; LLVM_DEBUG(dbgs() << "Inserting debug info due to spill:\n" << *NewDV); if (LiveOut) { // We need to insert a DBG_VALUE at the end of the block if the spill slot // is live out, but there is another use of the value after the // spill. This will allow LiveDebugValues to see the correct live out // value to propagate to the successors. MachineInstr *ClonedDV = MBB->getParent()->CloneMachineInstr(NewDV); MBB->insert(FirstTerm, ClonedDV); LLVM_DEBUG(dbgs() << "Cloning debug info due to live out spill\n"); } // Rewrite unassigned dbg_values to use the stack slot. // TODO We can potentially do this for list debug values as well if we know // how the dbg_values are getting unassigned. if (DBG.isNonListDebugValue()) { MachineOperand &MO = DBG.getDebugOperand(0); if (MO.isReg() && MO.getReg() == 0) { updateDbgValueForSpill(DBG, FI, 0); } } } // Now this register is spilled there is should not be any DBG_VALUE // pointing to this register because they are all pointing to spilled value // now. LRIDbgOperands.clear(); } /// Insert reload instruction for \p PhysReg before \p Before. void RegAllocFast::reload(MachineBasicBlock::iterator Before, Register VirtReg, MCPhysReg PhysReg) { LLVM_DEBUG(dbgs() << "Reloading " << printReg(VirtReg, TRI) << " into " << printReg(PhysReg, TRI) << '\n'); int FI = getStackSpaceFor(VirtReg); const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); TII->loadRegFromStackSlot(*MBB, Before, PhysReg, FI, &RC, TRI); ++NumLoads; } /// Get basic block begin insertion point. /// This is not just MBB.begin() because surprisingly we have EH_LABEL /// instructions marking the begin of a basic block. This means we must insert /// new instructions after such labels... MachineBasicBlock::iterator RegAllocFast::getMBBBeginInsertionPoint( MachineBasicBlock &MBB, SmallSet &PrologLiveIns) const { MachineBasicBlock::iterator I = MBB.begin(); while (I != MBB.end()) { if (I->isLabel()) { ++I; continue; } // Most reloads should be inserted after prolog instructions. if (!TII->isBasicBlockPrologue(*I)) break; // However if a prolog instruction reads a register that needs to be // reloaded, the reload should be inserted before the prolog. for (MachineOperand &MO : I->operands()) { if (MO.isReg()) PrologLiveIns.insert(MO.getReg()); } ++I; } return I; } /// Reload all currently assigned virtual registers. void RegAllocFast::reloadAtBegin(MachineBasicBlock &MBB) { if (LiveVirtRegs.empty()) return; for (MachineBasicBlock::RegisterMaskPair P : MBB.liveins()) { MCPhysReg Reg = P.PhysReg; // Set state to live-in. This possibly overrides mappings to virtual // registers but we don't care anymore at this point. setPhysRegState(Reg, regLiveIn); } SmallSet PrologLiveIns; // The LiveRegMap is keyed by an unsigned (the virtreg number), so the order // of spilling here is deterministic, if arbitrary. MachineBasicBlock::iterator InsertBefore = getMBBBeginInsertionPoint(MBB, PrologLiveIns); for (const LiveReg &LR : LiveVirtRegs) { MCPhysReg PhysReg = LR.PhysReg; if (PhysReg == 0) continue; MCRegister FirstUnit = *MCRegUnitIterator(PhysReg, TRI); if (RegUnitStates[FirstUnit] == regLiveIn) continue; assert((&MBB != &MBB.getParent()->front() || IgnoreMissingDefs) && "no reload in start block. Missing vreg def?"); if (PrologLiveIns.count(PhysReg)) { // FIXME: Theoretically this should use an insert point skipping labels // but I'm not sure how labels should interact with prolog instruction // that need reloads. reload(MBB.begin(), LR.VirtReg, PhysReg); } else reload(InsertBefore, LR.VirtReg, PhysReg); } LiveVirtRegs.clear(); } /// Handle the direct use of a physical register. Check that the register is /// not used by a virtreg. Kill the physreg, marking it free. This may add /// implicit kills to MO->getParent() and invalidate MO. bool RegAllocFast::usePhysReg(MachineInstr &MI, MCPhysReg Reg) { assert(Register::isPhysicalRegister(Reg) && "expected physreg"); bool displacedAny = displacePhysReg(MI, Reg); setPhysRegState(Reg, regPreAssigned); markRegUsedInInstr(Reg); return displacedAny; } bool RegAllocFast::definePhysReg(MachineInstr &MI, MCPhysReg Reg) { bool displacedAny = displacePhysReg(MI, Reg); setPhysRegState(Reg, regPreAssigned); return displacedAny; } /// Mark PhysReg as reserved or free after spilling any virtregs. This is very /// similar to defineVirtReg except the physreg is reserved instead of /// allocated. bool RegAllocFast::displacePhysReg(MachineInstr &MI, MCPhysReg PhysReg) { bool displacedAny = false; for (MCRegUnitIterator UI(PhysReg, TRI); UI.isValid(); ++UI) { unsigned Unit = *UI; switch (unsigned VirtReg = RegUnitStates[Unit]) { default: { LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg); assert(LRI != LiveVirtRegs.end() && "datastructures in sync"); MachineBasicBlock::iterator ReloadBefore = std::next((MachineBasicBlock::iterator)MI.getIterator()); reload(ReloadBefore, VirtReg, LRI->PhysReg); setPhysRegState(LRI->PhysReg, regFree); LRI->PhysReg = 0; LRI->Reloaded = true; displacedAny = true; break; } case regPreAssigned: RegUnitStates[Unit] = regFree; displacedAny = true; break; case regFree: break; } } return displacedAny; } void RegAllocFast::freePhysReg(MCPhysReg PhysReg) { LLVM_DEBUG(dbgs() << "Freeing " << printReg(PhysReg, TRI) << ':'); MCRegister FirstUnit = *MCRegUnitIterator(PhysReg, TRI); switch (unsigned VirtReg = RegUnitStates[FirstUnit]) { case regFree: LLVM_DEBUG(dbgs() << '\n'); return; case regPreAssigned: LLVM_DEBUG(dbgs() << '\n'); setPhysRegState(PhysReg, regFree); return; default: { LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg); assert(LRI != LiveVirtRegs.end()); LLVM_DEBUG(dbgs() << ' ' << printReg(LRI->VirtReg, TRI) << '\n'); setPhysRegState(LRI->PhysReg, regFree); LRI->PhysReg = 0; } return; } } /// Return the cost of spilling clearing out PhysReg and aliases so it is free /// for allocation. Returns 0 when PhysReg is free or disabled with all aliases /// disabled - it can be allocated directly. /// \returns spillImpossible when PhysReg or an alias can't be spilled. unsigned RegAllocFast::calcSpillCost(MCPhysReg PhysReg) const { for (MCRegUnitIterator UI(PhysReg, TRI); UI.isValid(); ++UI) { switch (unsigned VirtReg = RegUnitStates[*UI]) { case regFree: break; case regPreAssigned: LLVM_DEBUG(dbgs() << "Cannot spill pre-assigned " << printReg(PhysReg, TRI) << '\n'); return spillImpossible; default: { bool SureSpill = StackSlotForVirtReg[VirtReg] != -1 || findLiveVirtReg(VirtReg)->LiveOut; return SureSpill ? spillClean : spillDirty; } } } return 0; } void RegAllocFast::assignDanglingDebugValues(MachineInstr &Definition, Register VirtReg, MCPhysReg Reg) { auto UDBGValIter = DanglingDbgValues.find(VirtReg); if (UDBGValIter == DanglingDbgValues.end()) return; SmallVectorImpl &Dangling = UDBGValIter->second; for (MachineInstr *DbgValue : Dangling) { assert(DbgValue->isDebugValue()); if (!DbgValue->hasDebugOperandForReg(VirtReg)) continue; // Test whether the physreg survives from the definition to the DBG_VALUE. MCPhysReg SetToReg = Reg; unsigned Limit = 20; for (MachineBasicBlock::iterator I = std::next(Definition.getIterator()), E = DbgValue->getIterator(); I != E; ++I) { if (I->modifiesRegister(Reg, TRI) || --Limit == 0) { LLVM_DEBUG(dbgs() << "Register did not survive for " << *DbgValue << '\n'); SetToReg = 0; break; } } for (MachineOperand &MO : DbgValue->getDebugOperandsForReg(VirtReg)) { MO.setReg(SetToReg); if (SetToReg != 0) MO.setIsRenamable(); } } Dangling.clear(); } /// This method updates local state so that we know that PhysReg is the /// proper container for VirtReg now. The physical register must not be used /// for anything else when this is called. void RegAllocFast::assignVirtToPhysReg(MachineInstr &AtMI, LiveReg &LR, MCPhysReg PhysReg) { Register VirtReg = LR.VirtReg; LLVM_DEBUG(dbgs() << "Assigning " << printReg(VirtReg, TRI) << " to " << printReg(PhysReg, TRI) << '\n'); assert(LR.PhysReg == 0 && "Already assigned a physreg"); assert(PhysReg != 0 && "Trying to assign no register"); LR.PhysReg = PhysReg; setPhysRegState(PhysReg, VirtReg); assignDanglingDebugValues(AtMI, VirtReg, PhysReg); } static bool isCoalescable(const MachineInstr &MI) { return MI.isFullCopy(); } Register RegAllocFast::traceCopyChain(Register Reg) const { static const unsigned ChainLengthLimit = 3; unsigned C = 0; do { if (Reg.isPhysical()) return Reg; assert(Reg.isVirtual()); MachineInstr *VRegDef = MRI->getUniqueVRegDef(Reg); if (!VRegDef || !isCoalescable(*VRegDef)) return 0; Reg = VRegDef->getOperand(1).getReg(); } while (++C <= ChainLengthLimit); return 0; } /// Check if any of \p VirtReg's definitions is a copy. If it is follow the /// chain of copies to check whether we reach a physical register we can /// coalesce with. Register RegAllocFast::traceCopies(Register VirtReg) const { static const unsigned DefLimit = 3; unsigned C = 0; for (const MachineInstr &MI : MRI->def_instructions(VirtReg)) { if (isCoalescable(MI)) { Register Reg = MI.getOperand(1).getReg(); Reg = traceCopyChain(Reg); if (Reg.isValid()) return Reg; } if (++C >= DefLimit) break; } return Register(); } /// Allocates a physical register for VirtReg. void RegAllocFast::allocVirtReg(MachineInstr &MI, LiveReg &LR, Register Hint0, bool LookAtPhysRegUses) { const Register VirtReg = LR.VirtReg; assert(LR.PhysReg == 0); const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); LLVM_DEBUG(dbgs() << "Search register for " << printReg(VirtReg) << " in class " << TRI->getRegClassName(&RC) << " with hint " << printReg(Hint0, TRI) << '\n'); // Take hint when possible. if (Hint0.isPhysical() && MRI->isAllocatable(Hint0) && RC.contains(Hint0) && !isRegUsedInInstr(Hint0, LookAtPhysRegUses)) { // Take hint if the register is currently free. if (isPhysRegFree(Hint0)) { LLVM_DEBUG(dbgs() << "\tPreferred Register 1: " << printReg(Hint0, TRI) << '\n'); assignVirtToPhysReg(MI, LR, Hint0); return; } else { LLVM_DEBUG(dbgs() << "\tPreferred Register 0: " << printReg(Hint0, TRI) << " occupied\n"); } } else { Hint0 = Register(); } // Try other hint. Register Hint1 = traceCopies(VirtReg); if (Hint1.isPhysical() && MRI->isAllocatable(Hint1) && RC.contains(Hint1) && !isRegUsedInInstr(Hint1, LookAtPhysRegUses)) { // Take hint if the register is currently free. if (isPhysRegFree(Hint1)) { LLVM_DEBUG(dbgs() << "\tPreferred Register 0: " << printReg(Hint1, TRI) << '\n'); assignVirtToPhysReg(MI, LR, Hint1); return; } else { LLVM_DEBUG(dbgs() << "\tPreferred Register 1: " << printReg(Hint1, TRI) << " occupied\n"); } } else { Hint1 = Register(); } MCPhysReg BestReg = 0; unsigned BestCost = spillImpossible; ArrayRef AllocationOrder = RegClassInfo.getOrder(&RC); for (MCPhysReg PhysReg : AllocationOrder) { LLVM_DEBUG(dbgs() << "\tRegister: " << printReg(PhysReg, TRI) << ' '); if (isRegUsedInInstr(PhysReg, LookAtPhysRegUses)) { LLVM_DEBUG(dbgs() << "already used in instr.\n"); continue; } unsigned Cost = calcSpillCost(PhysReg); LLVM_DEBUG(dbgs() << "Cost: " << Cost << " BestCost: " << BestCost << '\n'); // Immediate take a register with cost 0. if (Cost == 0) { assignVirtToPhysReg(MI, LR, PhysReg); return; } if (PhysReg == Hint0 || PhysReg == Hint1) Cost -= spillPrefBonus; if (Cost < BestCost) { BestReg = PhysReg; BestCost = Cost; } } if (!BestReg) { // Nothing we can do: Report an error and keep going with an invalid // allocation. if (MI.isInlineAsm()) MI.emitError("inline assembly requires more registers than available"); else MI.emitError("ran out of registers during register allocation"); LR.Error = true; LR.PhysReg = 0; return; } displacePhysReg(MI, BestReg); assignVirtToPhysReg(MI, LR, BestReg); } void RegAllocFast::allocVirtRegUndef(MachineOperand &MO) { assert(MO.isUndef() && "expected undef use"); Register VirtReg = MO.getReg(); assert(Register::isVirtualRegister(VirtReg) && "Expected virtreg"); LiveRegMap::const_iterator LRI = findLiveVirtReg(VirtReg); MCPhysReg PhysReg; if (LRI != LiveVirtRegs.end() && LRI->PhysReg) { PhysReg = LRI->PhysReg; } else { const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); ArrayRef AllocationOrder = RegClassInfo.getOrder(&RC); assert(!AllocationOrder.empty() && "Allocation order must not be empty"); PhysReg = AllocationOrder[0]; } unsigned SubRegIdx = MO.getSubReg(); if (SubRegIdx != 0) { PhysReg = TRI->getSubReg(PhysReg, SubRegIdx); MO.setSubReg(0); } MO.setReg(PhysReg); MO.setIsRenamable(true); } /// Variation of defineVirtReg() with special handling for livethrough regs /// (tied or earlyclobber) that may interfere with preassigned uses. void RegAllocFast::defineLiveThroughVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg) { LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg); if (LRI != LiveVirtRegs.end()) { MCPhysReg PrevReg = LRI->PhysReg; if (PrevReg != 0 && isRegUsedInInstr(PrevReg, true)) { LLVM_DEBUG(dbgs() << "Need new assignment for " << printReg(PrevReg, TRI) << " (tied/earlyclobber resolution)\n"); freePhysReg(PrevReg); LRI->PhysReg = 0; allocVirtReg(MI, *LRI, 0, true); MachineBasicBlock::iterator InsertBefore = std::next((MachineBasicBlock::iterator)MI.getIterator()); LLVM_DEBUG(dbgs() << "Copy " << printReg(LRI->PhysReg, TRI) << " to " << printReg(PrevReg, TRI) << '\n'); BuildMI(*MBB, InsertBefore, MI.getDebugLoc(), TII->get(TargetOpcode::COPY), PrevReg) .addReg(LRI->PhysReg, llvm::RegState::Kill); } MachineOperand &MO = MI.getOperand(OpNum); if (MO.getSubReg() && !MO.isUndef()) { LRI->LastUse = &MI; } } return defineVirtReg(MI, OpNum, VirtReg, true); } /// Allocates a register for VirtReg definition. Typically the register is /// already assigned from a use of the virtreg, however we still need to /// perform an allocation if: /// - It is a dead definition without any uses. /// - The value is live out and all uses are in different basic blocks. void RegAllocFast::defineVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg, bool LookAtPhysRegUses) { assert(VirtReg.isVirtual() && "Not a virtual register"); MachineOperand &MO = MI.getOperand(OpNum); LiveRegMap::iterator LRI; bool New; std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg)); if (New) { if (!MO.isDead()) { if (mayLiveOut(VirtReg)) { LRI->LiveOut = true; } else { // It is a dead def without the dead flag; add the flag now. MO.setIsDead(true); } } } if (LRI->PhysReg == 0) allocVirtReg(MI, *LRI, 0, LookAtPhysRegUses); else { assert(!isRegUsedInInstr(LRI->PhysReg, LookAtPhysRegUses) && "TODO: preassign mismatch"); LLVM_DEBUG(dbgs() << "In def of " << printReg(VirtReg, TRI) << " use existing assignment to " << printReg(LRI->PhysReg, TRI) << '\n'); } MCPhysReg PhysReg = LRI->PhysReg; assert(PhysReg != 0 && "Register not assigned"); if (LRI->Reloaded || LRI->LiveOut) { if (!MI.isImplicitDef()) { MachineBasicBlock::iterator SpillBefore = std::next((MachineBasicBlock::iterator)MI.getIterator()); LLVM_DEBUG(dbgs() << "Spill Reason: LO: " << LRI->LiveOut << " RL: " << LRI->Reloaded << '\n'); bool Kill = LRI->LastUse == nullptr; spill(SpillBefore, VirtReg, PhysReg, Kill, LRI->LiveOut); LRI->LastUse = nullptr; } LRI->LiveOut = false; LRI->Reloaded = false; } if (MI.getOpcode() == TargetOpcode::BUNDLE) { BundleVirtRegsMap[VirtReg] = PhysReg; } markRegUsedInInstr(PhysReg); setPhysReg(MI, MO, PhysReg); } /// Allocates a register for a VirtReg use. void RegAllocFast::useVirtReg(MachineInstr &MI, unsigned OpNum, Register VirtReg) { assert(VirtReg.isVirtual() && "Not a virtual register"); MachineOperand &MO = MI.getOperand(OpNum); LiveRegMap::iterator LRI; bool New; std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg)); if (New) { MachineOperand &MO = MI.getOperand(OpNum); if (!MO.isKill()) { if (mayLiveOut(VirtReg)) { LRI->LiveOut = true; } else { // It is a last (killing) use without the kill flag; add the flag now. MO.setIsKill(true); } } } else { assert((!MO.isKill() || LRI->LastUse == &MI) && "Invalid kill flag"); } // If necessary allocate a register. if (LRI->PhysReg == 0) { assert(!MO.isTied() && "tied op should be allocated"); Register Hint; if (MI.isCopy() && MI.getOperand(1).getSubReg() == 0) { Hint = MI.getOperand(0).getReg(); assert(Hint.isPhysical() && "Copy destination should already be assigned"); } allocVirtReg(MI, *LRI, Hint, false); if (LRI->Error) { const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg); ArrayRef AllocationOrder = RegClassInfo.getOrder(&RC); setPhysReg(MI, MO, *AllocationOrder.begin()); return; } } LRI->LastUse = &MI; if (MI.getOpcode() == TargetOpcode::BUNDLE) { BundleVirtRegsMap[VirtReg] = LRI->PhysReg; } markRegUsedInInstr(LRI->PhysReg); setPhysReg(MI, MO, LRI->PhysReg); } /// Changes operand OpNum in MI the refer the PhysReg, considering subregs. This /// may invalidate any operand pointers. Return true if the operand kills its /// register. void RegAllocFast::setPhysReg(MachineInstr &MI, MachineOperand &MO, MCPhysReg PhysReg) { if (!MO.getSubReg()) { MO.setReg(PhysReg); MO.setIsRenamable(true); return; } // Handle subregister index. MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, MO.getSubReg()) : MCRegister()); MO.setIsRenamable(true); // Note: We leave the subreg number around a little longer in case of defs. // This is so that the register freeing logic in allocateInstruction can still // recognize this as subregister defs. The code there will clear the number. if (!MO.isDef()) MO.setSubReg(0); // A kill flag implies killing the full register. Add corresponding super // register kill. if (MO.isKill()) { MI.addRegisterKilled(PhysReg, TRI, true); return; } // A of a sub-register requires an implicit def of the full // register. if (MO.isDef() && MO.isUndef()) { if (MO.isDead()) MI.addRegisterDead(PhysReg, TRI, true); else MI.addRegisterDefined(PhysReg, TRI); } } #ifndef NDEBUG void RegAllocFast::dumpState() const { for (unsigned Unit = 1, UnitE = TRI->getNumRegUnits(); Unit != UnitE; ++Unit) { switch (unsigned VirtReg = RegUnitStates[Unit]) { case regFree: break; case regPreAssigned: dbgs() << " " << printRegUnit(Unit, TRI) << "[P]"; break; case regLiveIn: llvm_unreachable("Should not have regLiveIn in map"); default: { dbgs() << ' ' << printRegUnit(Unit, TRI) << '=' << printReg(VirtReg); LiveRegMap::const_iterator I = findLiveVirtReg(VirtReg); assert(I != LiveVirtRegs.end() && "have LiveVirtRegs entry"); if (I->LiveOut || I->Reloaded) { dbgs() << '['; if (I->LiveOut) dbgs() << 'O'; if (I->Reloaded) dbgs() << 'R'; dbgs() << ']'; } assert(TRI->hasRegUnit(I->PhysReg, Unit) && "inverse mapping present"); break; } } } dbgs() << '\n'; // Check that LiveVirtRegs is the inverse. for (const LiveReg &LR : LiveVirtRegs) { Register VirtReg = LR.VirtReg; assert(VirtReg.isVirtual() && "Bad map key"); MCPhysReg PhysReg = LR.PhysReg; if (PhysReg != 0) { assert(Register::isPhysicalRegister(PhysReg) && "mapped to physreg"); for (MCRegUnitIterator UI(PhysReg, TRI); UI.isValid(); ++UI) { assert(RegUnitStates[*UI] == VirtReg && "inverse map valid"); } } } } #endif /// Count number of defs consumed from each register class by \p Reg void RegAllocFast::addRegClassDefCounts(std::vector &RegClassDefCounts, Register Reg) const { assert(RegClassDefCounts.size() == TRI->getNumRegClasses()); if (Reg.isVirtual()) { const TargetRegisterClass *OpRC = MRI->getRegClass(Reg); for (unsigned RCIdx = 0, RCIdxEnd = TRI->getNumRegClasses(); RCIdx != RCIdxEnd; ++RCIdx) { const TargetRegisterClass *IdxRC = TRI->getRegClass(RCIdx); // FIXME: Consider aliasing sub/super registers. if (OpRC->hasSubClassEq(IdxRC)) ++RegClassDefCounts[RCIdx]; } return; } for (unsigned RCIdx = 0, RCIdxEnd = TRI->getNumRegClasses(); RCIdx != RCIdxEnd; ++RCIdx) { const TargetRegisterClass *IdxRC = TRI->getRegClass(RCIdx); for (MCRegAliasIterator Alias(Reg, TRI, true); Alias.isValid(); ++Alias) { if (IdxRC->contains(*Alias)) { ++RegClassDefCounts[RCIdx]; break; } } } } void RegAllocFast::allocateInstruction(MachineInstr &MI) { // The basic algorithm here is: // 1. Mark registers of def operands as free // 2. Allocate registers to use operands and place reload instructions for // registers displaced by the allocation. // // However we need to handle some corner cases: // - pre-assigned defs and uses need to be handled before the other def/use // operands are processed to avoid the allocation heuristics clashing with // the pre-assignment. // - The "free def operands" step has to come last instead of first for tied // operands and early-clobbers. UsedInInstr.clear(); RegMasks.clear(); BundleVirtRegsMap.clear(); // Scan for special cases; Apply pre-assigned register defs to state. bool HasPhysRegUse = false; bool HasRegMask = false; bool HasVRegDef = false; bool HasDef = false; bool HasEarlyClobber = false; bool NeedToAssignLiveThroughs = false; for (MachineOperand &MO : MI.operands()) { if (MO.isReg()) { Register Reg = MO.getReg(); if (Reg.isVirtual()) { if (MO.isDef()) { HasDef = true; HasVRegDef = true; if (MO.isEarlyClobber()) { HasEarlyClobber = true; NeedToAssignLiveThroughs = true; } if (MO.isTied() || (MO.getSubReg() != 0 && !MO.isUndef())) NeedToAssignLiveThroughs = true; } } else if (Reg.isPhysical()) { if (!MRI->isReserved(Reg)) { if (MO.isDef()) { HasDef = true; bool displacedAny = definePhysReg(MI, Reg); if (MO.isEarlyClobber()) HasEarlyClobber = true; if (!displacedAny) MO.setIsDead(true); } if (MO.readsReg()) HasPhysRegUse = true; } } } else if (MO.isRegMask()) { HasRegMask = true; RegMasks.push_back(MO.getRegMask()); } } // Allocate virtreg defs. if (HasDef) { if (HasVRegDef) { // Special handling for early clobbers, tied operands or subregister defs: // Compared to "normal" defs these: // - Must not use a register that is pre-assigned for a use operand. // - In order to solve tricky inline assembly constraints we change the // heuristic to figure out a good operand order before doing // assignments. if (NeedToAssignLiveThroughs) { DefOperandIndexes.clear(); PhysRegUses.clear(); // Track number of defs which may consume a register from the class. std::vector RegClassDefCounts(TRI->getNumRegClasses(), 0); assert(RegClassDefCounts[0] == 0); LLVM_DEBUG(dbgs() << "Need to assign livethroughs\n"); for (unsigned I = 0, E = MI.getNumOperands(); I < E; ++I) { const MachineOperand &MO = MI.getOperand(I); if (!MO.isReg()) continue; Register Reg = MO.getReg(); if (MO.readsReg()) { if (Reg.isPhysical()) { LLVM_DEBUG(dbgs() << "mark extra used: " << printReg(Reg, TRI) << '\n'); markPhysRegUsedInInstr(Reg); } } if (MO.isDef()) { if (Reg.isVirtual()) DefOperandIndexes.push_back(I); addRegClassDefCounts(RegClassDefCounts, Reg); } } llvm::sort(DefOperandIndexes, [&](uint16_t I0, uint16_t I1) { const MachineOperand &MO0 = MI.getOperand(I0); const MachineOperand &MO1 = MI.getOperand(I1); Register Reg0 = MO0.getReg(); Register Reg1 = MO1.getReg(); const TargetRegisterClass &RC0 = *MRI->getRegClass(Reg0); const TargetRegisterClass &RC1 = *MRI->getRegClass(Reg1); // Identify regclass that are easy to use up completely just in this // instruction. unsigned ClassSize0 = RegClassInfo.getOrder(&RC0).size(); unsigned ClassSize1 = RegClassInfo.getOrder(&RC1).size(); bool SmallClass0 = ClassSize0 < RegClassDefCounts[RC0.getID()]; bool SmallClass1 = ClassSize1 < RegClassDefCounts[RC1.getID()]; if (SmallClass0 > SmallClass1) return true; if (SmallClass0 < SmallClass1) return false; // Allocate early clobbers and livethrough operands first. bool Livethrough0 = MO0.isEarlyClobber() || MO0.isTied() || (MO0.getSubReg() == 0 && !MO0.isUndef()); bool Livethrough1 = MO1.isEarlyClobber() || MO1.isTied() || (MO1.getSubReg() == 0 && !MO1.isUndef()); if (Livethrough0 > Livethrough1) return true; if (Livethrough0 < Livethrough1) return false; // Tie-break rule: operand index. return I0 < I1; }); for (uint16_t OpIdx : DefOperandIndexes) { MachineOperand &MO = MI.getOperand(OpIdx); LLVM_DEBUG(dbgs() << "Allocating " << MO << '\n'); unsigned Reg = MO.getReg(); if (MO.isEarlyClobber() || MO.isTied() || (MO.getSubReg() && !MO.isUndef())) { defineLiveThroughVirtReg(MI, OpIdx, Reg); } else { defineVirtReg(MI, OpIdx, Reg); } } } else { // Assign virtual register defs. for (unsigned I = 0, E = MI.getNumOperands(); I < E; ++I) { MachineOperand &MO = MI.getOperand(I); if (!MO.isReg() || !MO.isDef()) continue; Register Reg = MO.getReg(); if (Reg.isVirtual()) defineVirtReg(MI, I, Reg); } } } // Free registers occupied by defs. // Iterate operands in reverse order, so we see the implicit super register // defs first (we added them earlier in case of ). for (MachineOperand &MO : llvm::reverse(MI.operands())) { if (!MO.isReg() || !MO.isDef()) continue; // subreg defs don't free the full register. We left the subreg number // around as a marker in setPhysReg() to recognize this case here. if (MO.getSubReg() != 0) { MO.setSubReg(0); continue; } assert((!MO.isTied() || !isClobberedByRegMasks(MO.getReg())) && "tied def assigned to clobbered register"); // Do not free tied operands and early clobbers. if (MO.isTied() || MO.isEarlyClobber()) continue; Register Reg = MO.getReg(); if (!Reg) continue; assert(Reg.isPhysical()); if (MRI->isReserved(Reg)) continue; freePhysReg(Reg); unmarkRegUsedInInstr(Reg); } } // Displace clobbered registers. if (HasRegMask) { assert(!RegMasks.empty() && "expected RegMask"); // MRI bookkeeping. for (const auto *RM : RegMasks) MRI->addPhysRegsUsedFromRegMask(RM); // Displace clobbered registers. for (const LiveReg &LR : LiveVirtRegs) { MCPhysReg PhysReg = LR.PhysReg; if (PhysReg != 0 && isClobberedByRegMasks(PhysReg)) displacePhysReg(MI, PhysReg); } } // Apply pre-assigned register uses to state. if (HasPhysRegUse) { for (MachineOperand &MO : MI.operands()) { if (!MO.isReg() || !MO.readsReg()) continue; Register Reg = MO.getReg(); if (!Reg.isPhysical()) continue; if (MRI->isReserved(Reg)) continue; bool displacedAny = usePhysReg(MI, Reg); if (!displacedAny && !MRI->isReserved(Reg)) MO.setIsKill(true); } } // Allocate virtreg uses and insert reloads as necessary. bool HasUndefUse = false; for (unsigned I = 0; I < MI.getNumOperands(); ++I) { MachineOperand &MO = MI.getOperand(I); if (!MO.isReg() || !MO.isUse()) continue; Register Reg = MO.getReg(); if (!Reg.isVirtual()) continue; if (MO.isUndef()) { HasUndefUse = true; continue; } // Populate MayLiveAcrossBlocks in case the use block is allocated before // the def block (removing the vreg uses). mayLiveIn(Reg); assert(!MO.isInternalRead() && "Bundles not supported"); assert(MO.readsReg() && "reading use"); useVirtReg(MI, I, Reg); } // Allocate undef operands. This is a separate step because in a situation // like ` = OP undef %X, %X` both operands need the same register assign // so we should perform the normal assignment first. if (HasUndefUse) { for (MachineOperand &MO : MI.uses()) { if (!MO.isReg() || !MO.isUse()) continue; Register Reg = MO.getReg(); if (!Reg.isVirtual()) continue; assert(MO.isUndef() && "Should only have undef virtreg uses left"); allocVirtRegUndef(MO); } } // Free early clobbers. if (HasEarlyClobber) { for (MachineOperand &MO : llvm::reverse(MI.operands())) { if (!MO.isReg() || !MO.isDef() || !MO.isEarlyClobber()) continue; // subreg defs don't free the full register. We left the subreg number // around as a marker in setPhysReg() to recognize this case here. if (MO.getSubReg() != 0) { MO.setSubReg(0); continue; } Register Reg = MO.getReg(); if (!Reg) continue; assert(Reg.isPhysical() && "should have register assigned"); // We sometimes get odd situations like: // early-clobber %x0 = INSTRUCTION %x0 // which is semantically questionable as the early-clobber should // apply before the use. But in practice we consider the use to // happen before the early clobber now. Don't free the early clobber // register in this case. if (MI.readsRegister(Reg, TRI)) continue; freePhysReg(Reg); } } LLVM_DEBUG(dbgs() << "<< " << MI); if (MI.isCopy() && MI.getOperand(0).getReg() == MI.getOperand(1).getReg() && MI.getNumOperands() == 2) { LLVM_DEBUG(dbgs() << "Mark identity copy for removal\n"); Coalesced.push_back(&MI); } } void RegAllocFast::handleDebugValue(MachineInstr &MI) { // Ignore DBG_VALUEs that aren't based on virtual registers. These are // mostly constants and frame indices. for (Register Reg : MI.getUsedDebugRegs()) { if (!Register::isVirtualRegister(Reg)) continue; // Already spilled to a stackslot? int SS = StackSlotForVirtReg[Reg]; if (SS != -1) { // Modify DBG_VALUE now that the value is in a spill slot. updateDbgValueForSpill(MI, SS, Reg); LLVM_DEBUG(dbgs() << "Rewrite DBG_VALUE for spilled memory: " << MI); continue; } // See if this virtual register has already been allocated to a physical // register or spilled to a stack slot. LiveRegMap::iterator LRI = findLiveVirtReg(Reg); SmallVector DbgOps; for (MachineOperand &Op : MI.getDebugOperandsForReg(Reg)) DbgOps.push_back(&Op); if (LRI != LiveVirtRegs.end() && LRI->PhysReg) { // Update every use of Reg within MI. for (auto &RegMO : DbgOps) setPhysReg(MI, *RegMO, LRI->PhysReg); } else { DanglingDbgValues[Reg].push_back(&MI); } // If Reg hasn't been spilled, put this DBG_VALUE in LiveDbgValueMap so // that future spills of Reg will have DBG_VALUEs. LiveDbgValueMap[Reg].append(DbgOps.begin(), DbgOps.end()); } } void RegAllocFast::handleBundle(MachineInstr &MI) { MachineBasicBlock::instr_iterator BundledMI = MI.getIterator(); ++BundledMI; while (BundledMI->isBundledWithPred()) { for (MachineOperand &MO : BundledMI->operands()) { if (!MO.isReg()) continue; Register Reg = MO.getReg(); if (!Reg.isVirtual()) continue; DenseMap::iterator DI; DI = BundleVirtRegsMap.find(Reg); assert(DI != BundleVirtRegsMap.end() && "Unassigned virtual register"); setPhysReg(MI, MO, DI->second); } ++BundledMI; } } void RegAllocFast::allocateBasicBlock(MachineBasicBlock &MBB) { this->MBB = &MBB; LLVM_DEBUG(dbgs() << "\nAllocating " << MBB); RegUnitStates.assign(TRI->getNumRegUnits(), regFree); assert(LiveVirtRegs.empty() && "Mapping not cleared from last block?"); for (auto &LiveReg : MBB.liveouts()) setPhysRegState(LiveReg.PhysReg, regPreAssigned); Coalesced.clear(); // Traverse block in reverse order allocating instructions one by one. for (MachineInstr &MI : reverse(MBB)) { LLVM_DEBUG( dbgs() << "\n>> " << MI << "Regs:"; dumpState() ); // Special handling for debug values. Note that they are not allowed to // affect codegen of the other instructions in any way. if (MI.isDebugValue()) { handleDebugValue(MI); continue; } allocateInstruction(MI); // Once BUNDLE header is assigned registers, same assignments need to be // done for bundled MIs. if (MI.getOpcode() == TargetOpcode::BUNDLE) { handleBundle(MI); } } LLVM_DEBUG( dbgs() << "Begin Regs:"; dumpState() ); // Spill all physical registers holding virtual registers now. LLVM_DEBUG(dbgs() << "Loading live registers at begin of block.\n"); reloadAtBegin(MBB); // Erase all the coalesced copies. We are delaying it until now because // LiveVirtRegs might refer to the instrs. for (MachineInstr *MI : Coalesced) MBB.erase(MI); NumCoalesced += Coalesced.size(); for (auto &UDBGPair : DanglingDbgValues) { for (MachineInstr *DbgValue : UDBGPair.second) { assert(DbgValue->isDebugValue() && "expected DBG_VALUE"); // Nothing to do if the vreg was spilled in the meantime. if (!DbgValue->hasDebugOperandForReg(UDBGPair.first)) continue; LLVM_DEBUG(dbgs() << "Register did not survive for " << *DbgValue << '\n'); DbgValue->setDebugValueUndef(); } } DanglingDbgValues.clear(); LLVM_DEBUG(MBB.dump()); } bool RegAllocFast::runOnMachineFunction(MachineFunction &MF) { LLVM_DEBUG(dbgs() << "********** FAST REGISTER ALLOCATION **********\n" << "********** Function: " << MF.getName() << '\n'); MRI = &MF.getRegInfo(); const TargetSubtargetInfo &STI = MF.getSubtarget(); TRI = STI.getRegisterInfo(); TII = STI.getInstrInfo(); MFI = &MF.getFrameInfo(); MRI->freezeReservedRegs(MF); RegClassInfo.runOnMachineFunction(MF); unsigned NumRegUnits = TRI->getNumRegUnits(); UsedInInstr.clear(); UsedInInstr.setUniverse(NumRegUnits); PhysRegUses.clear(); PhysRegUses.setUniverse(NumRegUnits); // initialize the virtual->physical register map to have a 'null' // mapping for all virtual registers unsigned NumVirtRegs = MRI->getNumVirtRegs(); StackSlotForVirtReg.resize(NumVirtRegs); LiveVirtRegs.setUniverse(NumVirtRegs); MayLiveAcrossBlocks.clear(); MayLiveAcrossBlocks.resize(NumVirtRegs); // Loop over all of the basic blocks, eliminating virtual register references for (MachineBasicBlock &MBB : MF) allocateBasicBlock(MBB); if (ClearVirtRegs) { // All machine operands and other references to virtual registers have been // replaced. Remove the virtual registers. MRI->clearVirtRegs(); } StackSlotForVirtReg.clear(); LiveDbgValueMap.clear(); return true; } FunctionPass *llvm::createFastRegisterAllocator() { return new RegAllocFast(); } FunctionPass *llvm::createFastRegisterAllocator( std::function Ftor, bool ClearVirtRegs) { return new RegAllocFast(Ftor, ClearVirtRegs); }