//===--- Pointer.cpp - Types for the constexpr VM ---------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Pointer.h" #include "Function.h" #include "InterpBlock.h" #include "PrimType.h" using namespace clang; using namespace clang::interp; Pointer::Pointer(Block *Pointee) : Pointer(Pointee, 0, 0) {} Pointer::Pointer(Block *Pointee, unsigned BaseAndOffset) : Pointer(Pointee, BaseAndOffset, BaseAndOffset) {} Pointer::Pointer(const Pointer &P) : Pointer(P.Pointee, P.Base, P.Offset) {} Pointer::Pointer(Pointer &&P) : Pointee(P.Pointee), Base(P.Base), Offset(P.Offset) { if (Pointee) Pointee->movePointer(&P, this); } Pointer::Pointer(Block *Pointee, unsigned Base, unsigned Offset) : Pointee(Pointee), Base(Base), Offset(Offset) { assert((Base == RootPtrMark || Base % alignof(void *) == 0) && "wrong base"); if (Pointee) Pointee->addPointer(this); } Pointer::~Pointer() { if (Pointee) { Pointee->removePointer(this); Pointee->cleanup(); } } void Pointer::operator=(const Pointer &P) { Block *Old = Pointee; if (Pointee) Pointee->removePointer(this); Offset = P.Offset; Base = P.Base; Pointee = P.Pointee; if (Pointee) Pointee->addPointer(this); if (Old) Old->cleanup(); } void Pointer::operator=(Pointer &&P) { Block *Old = Pointee; if (Pointee) Pointee->removePointer(this); Offset = P.Offset; Base = P.Base; Pointee = P.Pointee; if (Pointee) Pointee->movePointer(&P, this); if (Old) Old->cleanup(); } APValue Pointer::toAPValue() const { APValue::LValueBase Base; llvm::SmallVector Path; CharUnits Offset; bool IsNullPtr; bool IsOnePastEnd; if (isZero()) { Base = static_cast(nullptr); IsNullPtr = true; IsOnePastEnd = false; Offset = CharUnits::Zero(); } else { // Build the lvalue base from the block. Descriptor *Desc = getDeclDesc(); if (auto *VD = Desc->asValueDecl()) Base = VD; else if (auto *E = Desc->asExpr()) Base = E; else llvm_unreachable("Invalid allocation type"); // Not a null pointer. IsNullPtr = false; if (isUnknownSizeArray()) { IsOnePastEnd = false; Offset = CharUnits::Zero(); } else { // TODO: compute the offset into the object. Offset = CharUnits::Zero(); // Build the path into the object. Pointer Ptr = *this; while (Ptr.isField() || Ptr.isArrayElement()) { if (Ptr.isArrayElement()) { Path.push_back(APValue::LValuePathEntry::ArrayIndex(Ptr.getIndex())); Ptr = Ptr.getArray(); } else { // TODO: figure out if base is virtual bool IsVirtual = false; // Create a path entry for the field. Descriptor *Desc = Ptr.getFieldDesc(); if (auto *BaseOrMember = Desc->asDecl()) { Path.push_back(APValue::LValuePathEntry({BaseOrMember, IsVirtual})); Ptr = Ptr.getBase(); continue; } llvm_unreachable("Invalid field type"); } } IsOnePastEnd = isOnePastEnd(); } } // We assemble the LValuePath starting from the innermost pointer to the // outermost one. SO in a.b.c, the first element in Path will refer to // the field 'c', while later code expects it to refer to 'a'. // Just invert the order of the elements. std::reverse(Path.begin(), Path.end()); return APValue(Base, Offset, Path, IsOnePastEnd, IsNullPtr); } bool Pointer::isInitialized() const { assert(Pointee && "Cannot check if null pointer was initialized"); Descriptor *Desc = getFieldDesc(); assert(Desc); if (Desc->isPrimitiveArray()) { if (isStatic() && Base == 0) return true; // Primitive array field are stored in a bitset. InitMap *Map = getInitMap(); if (!Map) return false; if (Map == (InitMap *)-1) return true; return Map->isInitialized(getIndex()); } else { // Field has its bit in an inline descriptor. return Base == 0 || getInlineDesc()->IsInitialized; } } void Pointer::initialize() const { assert(Pointee && "Cannot initialize null pointer"); Descriptor *Desc = getFieldDesc(); assert(Desc); if (Desc->isArray()) { if (Desc->isPrimitiveArray()) { // Primitive global arrays don't have an initmap. if (isStatic() && Base == 0) return; // Primitive array initializer. InitMap *&Map = getInitMap(); if (Map == (InitMap *)-1) return; if (Map == nullptr) Map = InitMap::allocate(Desc->getNumElems()); if (Map->initialize(getIndex())) { free(Map); Map = (InitMap *)-1; } } } else { // Field has its bit in an inline descriptor. assert(Base != 0 && "Only composite fields can be initialised"); getInlineDesc()->IsInitialized = true; } } void Pointer::activate() const { // Field has its bit in an inline descriptor. assert(Base != 0 && "Only composite fields can be initialised"); getInlineDesc()->IsActive = true; } void Pointer::deactivate() const { // TODO: this only appears in constructors, so nothing to deactivate. } bool Pointer::hasSameBase(const Pointer &A, const Pointer &B) { return A.Pointee == B.Pointee; } bool Pointer::hasSameArray(const Pointer &A, const Pointer &B) { return hasSameBase(A, B) && A.Base == B.Base && A.getFieldDesc()->IsArray; }