//===- PrettyStackTrace.cpp - Pretty Crash Handling -----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines some helpful functions for dealing with the possibility of // Unix signals occurring while your program is running. // //===----------------------------------------------------------------------===// #include "llvm/Support/PrettyStackTrace.h" #include "llvm-c/ErrorHandling.h" #include "llvm/Config/config.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/SaveAndRestore.h" #include "llvm/Support/Signals.h" #include "llvm/Support/Watchdog.h" #include "llvm/Support/raw_ostream.h" #ifdef __APPLE__ #include "llvm/ADT/SmallString.h" #endif #include #include #include #include #include #include #ifdef HAVE_CRASHREPORTERCLIENT_H #include #endif using namespace llvm; static const char *BugReportMsg = "PLEASE submit a bug report to " BUG_REPORT_URL " and include the crash backtrace.\n"; // If backtrace support is not enabled, compile out support for pretty stack // traces. This has the secondary effect of not requiring thread local storage // when backtrace support is disabled. #if ENABLE_BACKTRACES // We need a thread local pointer to manage the stack of our stack trace // objects, but we *really* cannot tolerate destructors running and do not want // to pay any overhead of synchronizing. As a consequence, we use a raw // thread-local variable. static LLVM_THREAD_LOCAL PrettyStackTraceEntry *PrettyStackTraceHead = nullptr; // The use of 'volatile' here is to ensure that any particular thread always // reloads the value of the counter. The 'std::atomic' allows us to specify that // this variable is accessed in an unsychronized way (it's not actually // synchronizing). This does technically mean that the value may not appear to // be the same across threads running simultaneously on different CPUs, but in // practice the worst that will happen is that we won't print a stack trace when // we could have. // // This is initialized to 1 because 0 is used as a sentinel for "not enabled on // the current thread". If the user happens to overflow an 'unsigned' with // SIGINFO requests, it's possible that some threads will stop responding to it, // but the program won't crash. static volatile std::atomic GlobalSigInfoGenerationCounter = ATOMIC_VAR_INIT(1); static LLVM_THREAD_LOCAL unsigned ThreadLocalSigInfoGenerationCounter = 0; namespace llvm { PrettyStackTraceEntry *ReverseStackTrace(PrettyStackTraceEntry *Head) { PrettyStackTraceEntry *Prev = nullptr; while (Head) std::tie(Prev, Head, Head->NextEntry) = std::make_tuple(Head, Head->NextEntry, Prev); return Prev; } } // namespace llvm static void PrintStack(raw_ostream &OS) { // Print out the stack in reverse order. To avoid recursion (which is likely // to fail if we crashed due to stack overflow), we do an up-front pass to // reverse the stack, then print it, then reverse it again. unsigned ID = 0; SaveAndRestore SavedStack{PrettyStackTraceHead, nullptr}; PrettyStackTraceEntry *ReversedStack = ReverseStackTrace(SavedStack.get()); for (const PrettyStackTraceEntry *Entry = ReversedStack; Entry; Entry = Entry->getNextEntry()) { OS << ID++ << ".\t"; sys::Watchdog W(5); Entry->print(OS); } llvm::ReverseStackTrace(ReversedStack); } /// Print the current stack trace to the specified stream. /// /// Marked NOINLINE so it can be called from debuggers. LLVM_ATTRIBUTE_NOINLINE static void PrintCurStackTrace(raw_ostream &OS) { // Don't print an empty trace. if (!PrettyStackTraceHead) return; // If there are pretty stack frames registered, walk and emit them. OS << "Stack dump:\n"; PrintStack(OS); OS.flush(); } // Integrate with crash reporter libraries. #if defined (__APPLE__) && defined(HAVE_CRASHREPORTERCLIENT_H) // If any clients of llvm try to link to libCrashReporterClient.a themselves, // only one crash info struct will be used. extern "C" { CRASH_REPORTER_CLIENT_HIDDEN struct crashreporter_annotations_t gCRAnnotations __attribute__((section("__DATA," CRASHREPORTER_ANNOTATIONS_SECTION))) #if CRASHREPORTER_ANNOTATIONS_VERSION < 5 = { CRASHREPORTER_ANNOTATIONS_VERSION, 0, 0, 0, 0, 0, 0 }; #else = { CRASHREPORTER_ANNOTATIONS_VERSION, 0, 0, 0, 0, 0, 0, 0 }; #endif } #elif defined(__APPLE__) && HAVE_CRASHREPORTER_INFO extern "C" const char *__crashreporter_info__ __attribute__((visibility("hidden"))) = 0; asm(".desc ___crashreporter_info__, 0x10"); #endif static void setCrashLogMessage(const char *msg) LLVM_ATTRIBUTE_UNUSED; static void setCrashLogMessage(const char *msg) { #ifdef HAVE_CRASHREPORTERCLIENT_H (void)CRSetCrashLogMessage(msg); #elif HAVE_CRASHREPORTER_INFO __crashreporter_info__ = msg; #endif // Don't reorder subsequent operations: whatever comes after might crash and // we want the system crash handling to see the message we just set. std::atomic_signal_fence(std::memory_order_seq_cst); } #ifdef __APPLE__ using CrashHandlerString = SmallString<2048>; using CrashHandlerStringStorage = std::aligned_storage::type; static CrashHandlerStringStorage crashHandlerStringStorage; #endif /// This callback is run if a fatal signal is delivered to the process, it /// prints the pretty stack trace. static void CrashHandler(void *) { errs() << BugReportMsg ; #ifndef __APPLE__ // On non-apple systems, just emit the crash stack trace to stderr. PrintCurStackTrace(errs()); #else // Emit the crash stack trace to a SmallString, put it where the system crash // handling will find it, and also send it to stderr. // // The SmallString is fairly large in the hope that we don't allocate (we're // handling a fatal signal, something is already pretty wrong, allocation // might not work). Further, we don't use a magic static in case that's also // borked. We leak any allocation that does occur because the program is about // to die anyways. This is technically racy if we were handling two fatal // signals, however if we're in that situation a race is the least of our // worries. auto &crashHandlerString = *new (&crashHandlerStringStorage) CrashHandlerString; // If we crash while trying to print the stack trace, we still want the system // crash handling to have some partial information. That'll work out as long // as the SmallString doesn't allocate. If it does allocate then the system // crash handling will see some garbage because the inline buffer now contains // a pointer. setCrashLogMessage(crashHandlerString.c_str()); { raw_svector_ostream Stream(crashHandlerString); PrintCurStackTrace(Stream); } if (!crashHandlerString.empty()) { setCrashLogMessage(crashHandlerString.c_str()); errs() << crashHandlerString.str(); } else setCrashLogMessage("No crash information."); #endif } static void printForSigInfoIfNeeded() { unsigned CurrentSigInfoGeneration = GlobalSigInfoGenerationCounter.load(std::memory_order_relaxed); if (ThreadLocalSigInfoGenerationCounter == 0 || ThreadLocalSigInfoGenerationCounter == CurrentSigInfoGeneration) { return; } PrintCurStackTrace(errs()); ThreadLocalSigInfoGenerationCounter = CurrentSigInfoGeneration; } #endif // ENABLE_BACKTRACES void llvm::setBugReportMsg(const char *Msg) { BugReportMsg = Msg; } const char *llvm::getBugReportMsg() { return BugReportMsg; } PrettyStackTraceEntry::PrettyStackTraceEntry() { #if ENABLE_BACKTRACES // Handle SIGINFO first, because we haven't finished constructing yet. printForSigInfoIfNeeded(); // Link ourselves. NextEntry = PrettyStackTraceHead; PrettyStackTraceHead = this; #endif } PrettyStackTraceEntry::~PrettyStackTraceEntry() { #if ENABLE_BACKTRACES assert(PrettyStackTraceHead == this && "Pretty stack trace entry destruction is out of order"); PrettyStackTraceHead = NextEntry; // Handle SIGINFO first, because we already started destructing. printForSigInfoIfNeeded(); #endif } void PrettyStackTraceString::print(raw_ostream &OS) const { OS << Str << "\n"; } PrettyStackTraceFormat::PrettyStackTraceFormat(const char *Format, ...) { va_list AP; va_start(AP, Format); const int SizeOrError = vsnprintf(nullptr, 0, Format, AP); va_end(AP); if (SizeOrError < 0) { return; } const int Size = SizeOrError + 1; // '\0' Str.resize(Size); va_start(AP, Format); vsnprintf(Str.data(), Size, Format, AP); va_end(AP); } void PrettyStackTraceFormat::print(raw_ostream &OS) const { OS << Str << "\n"; } void PrettyStackTraceProgram::print(raw_ostream &OS) const { OS << "Program arguments: "; // Print the argument list. for (int I = 0; I < ArgC; ++I) { const bool HaveSpace = ::strchr(ArgV[I], ' '); if (I) OS << ' '; if (HaveSpace) OS << '"'; OS.write_escaped(ArgV[I]); if (HaveSpace) OS << '"'; } OS << '\n'; } #if ENABLE_BACKTRACES static bool RegisterCrashPrinter() { sys::AddSignalHandler(CrashHandler, nullptr); return false; } #endif void llvm::EnablePrettyStackTrace() { #if ENABLE_BACKTRACES // The first time this is called, we register the crash printer. static bool HandlerRegistered = RegisterCrashPrinter(); (void)HandlerRegistered; #endif } void llvm::EnablePrettyStackTraceOnSigInfoForThisThread(bool ShouldEnable) { #if ENABLE_BACKTRACES if (!ShouldEnable) { ThreadLocalSigInfoGenerationCounter = 0; return; } // The first time this is called, we register the SIGINFO handler. static bool HandlerRegistered = []{ sys::SetInfoSignalFunction([]{ GlobalSigInfoGenerationCounter.fetch_add(1, std::memory_order_relaxed); }); return false; }(); (void)HandlerRegistered; // Next, enable it for the current thread. ThreadLocalSigInfoGenerationCounter = GlobalSigInfoGenerationCounter.load(std::memory_order_relaxed); #endif } const void *llvm::SavePrettyStackState() { #if ENABLE_BACKTRACES return PrettyStackTraceHead; #else return nullptr; #endif } void llvm::RestorePrettyStackState(const void *Top) { #if ENABLE_BACKTRACES PrettyStackTraceHead = static_cast(const_cast(Top)); #endif } void LLVMEnablePrettyStackTrace() { EnablePrettyStackTrace(); }