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- /**
- * Inspired by [Downshift](https://github.com/paypal/downshift)
- *
- * Implemented with a stripped-down, compatible API for our use case.
- * May be worthwhile to switch if we find we need more features
- *
- * Basic idea is that we call `children` with props necessary to render with any sort of component structure.
- * This component handles logic like when the dropdown menu should be displayed, as well as handling keyboard input, how
- * it is rendered should be left to the child.
- */
- import React from 'react';
- import DropdownMenu, {GetActorArgs, GetMenuArgs} from 'app/components/dropdownMenu';
- const defaultProps = {
- itemToString: () => '',
- /**
- * If input should be considered an "actor". If there is another parent actor, then this should be `false`.
- * e.g. You have a button that opens this <AutoComplete> in a dropdown.
- */
- inputIsActor: true,
- disabled: false,
- closeOnSelect: true,
- /**
- * Can select autocomplete item with "Enter" key
- */
- shouldSelectWithEnter: true,
- /**
- * Can select autocomplete item with "Tab" key
- */
- shouldSelectWithTab: false,
- };
- type GetInputArgs<E extends HTMLInputElement> = {
- type?: string;
- placeholder?: string;
- style?: React.CSSProperties;
- onChange?: (event: React.ChangeEvent<E>) => void;
- onKeyDown?: (event: React.KeyboardEvent<E>) => void;
- onFocus?: (event: React.FocusEvent<E>) => void;
- onBlur?: (event: React.FocusEvent<E>) => void;
- };
- type GetInputOutput<E extends HTMLInputElement> = GetInputArgs<E> &
- GetActorArgs<E> & {
- value?: string;
- };
- export type GetItemArgs<T> = {
- item: T;
- index: number;
- onClick?: (item: T) => (e: React.MouseEvent) => void;
- style?: React.CSSProperties;
- };
- type ChildrenProps<T> = Parameters<DropdownMenu['props']['children']>[0] & {
- highlightedIndex: number;
- getInputProps: <E extends HTMLInputElement = HTMLInputElement>(
- args: GetInputArgs<E>
- ) => GetInputOutput<E>;
- getItemProps: (
- args: GetItemArgs<T>
- ) => Pick<GetItemArgs<T>, 'style'> & {
- onClick: (e: React.MouseEvent) => void;
- };
- inputValue: string;
- selectedItem?: T;
- };
- type State<T> = {
- isOpen: boolean;
- highlightedIndex: number;
- inputValue: string;
- selectedItem?: T;
- };
- type Props<T> = typeof defaultProps & {
- /**
- * Must be a function that returns a component
- */
- children: (props: ChildrenProps<T>) => React.ReactElement;
- disabled: boolean;
- itemToString?: (item?: T) => string;
- /**
- * Resets autocomplete input when menu closes
- */
- resetInputOnClose?: boolean;
- /**
- * Currently, this does not act as a "controlled" prop, only for initial state of dropdown
- */
- isOpen?: boolean;
- defaultHighlightedIndex?: number;
- defaultInputValue?: string;
- onOpen?: (...args: Array<any>) => void;
- onClose?: (...args: Array<any>) => void;
- onSelect?: (
- item: T,
- state?: State<T>,
- e?: React.MouseEvent | React.KeyboardEvent
- ) => void;
- onMenuOpen?: () => void;
- };
- class AutoComplete<T> extends React.Component<Props<T>, State<T>> {
- static defaultProps = defaultProps;
- state: State<T> = this.getInitialState();
- getInitialState() {
- const {defaultHighlightedIndex, isOpen, defaultInputValue} = this.props;
- return {
- isOpen: !!isOpen,
- highlightedIndex: defaultHighlightedIndex || 0,
- inputValue: defaultInputValue || '',
- selectedItem: undefined,
- };
- }
- UNSAFE_componentWillReceiveProps(nextProps, nextState) {
- // If we do NOT want to close on select, then we should not reset highlight state
- // when we select an item (when we select an item, `this.state.selectedItem` changes)
- if (!nextProps.closeOnSelect && this.state.selectedItem !== nextState.selectedItem) {
- return;
- }
- this.resetHighlightState();
- }
- UNSAFE_componentWillUpdate() {
- this.items.clear();
- }
- items = new Map();
- blurTimer: any;
- itemCount?: number;
- isControlled = () => typeof this.props.isOpen !== 'undefined';
- getOpenState = () => {
- const {isOpen} = this.props;
- return this.isControlled() ? isOpen : this.state.isOpen;
- };
- /**
- * Resets `this.items` and `this.state.highlightedIndex`.
- * Should be called whenever `inputValue` changes.
- */
- resetHighlightState = () => {
- // reset items and expect `getInputProps` in child to give us a list of new items
- this.setState({
- highlightedIndex: this.props.defaultHighlightedIndex || 0,
- });
- };
- handleInputChange = <E extends HTMLInputElement>({
- onChange,
- }: Pick<GetInputArgs<E>, 'onChange'>) => (e: React.ChangeEvent<E>) => {
- const value = e.target.value;
- // We force `isOpen: true` here because:
- // 1) it's possible to have menu closed but input with focus (i.e. hitting "Esc")
- // 2) you select an item, input still has focus, and then change input
- this.openMenu();
- this.setState({
- inputValue: value,
- });
- onChange?.(e);
- };
- handleInputFocus = <E extends HTMLInputElement>({
- onFocus,
- }: Pick<GetInputArgs<E>, 'onFocus'>) => (e: React.FocusEvent<E>) => {
- this.openMenu();
- onFocus?.(e);
- };
- /**
- *
- * We need this delay because we want to close the menu when input
- * is blurred (i.e. clicking or via keyboard). However we have to handle the
- * case when we want to click on the dropdown and causes focus.
- *
- * Clicks outside should close the dropdown immediately via <DropdownMenu />,
- * however blur via keyboard will have a 200ms delay
- */
- handleInputBlur = <E extends HTMLInputElement>({
- onBlur,
- }: Pick<GetInputArgs<E>, 'onBlur'>) => (e: React.FocusEvent<E>) => {
- this.blurTimer = setTimeout(() => {
- this.closeMenu();
- onBlur?.(e);
- }, 200);
- };
- // Dropdown detected click outside, we should close
- handleClickOutside = async () => {
- // Otherwise, it's possible that this gets fired multiple times
- // e.g. click outside triggers closeMenu and at the same time input gets blurred, so
- // a timer is set to close the menu
- if (this.blurTimer) {
- clearTimeout(this.blurTimer);
- }
- // Wait until the current macrotask completes, in the case that the click
- // happened on a hovercard or some other element rendered outside of the
- // autocomplete, but controlled by the existence of the autocomplete, we
- // need to ensure any click handlers are run.
- await new Promise(resolve => setTimeout(resolve));
- this.closeMenu();
- };
- handleInputKeyDown = <E extends HTMLInputElement>({
- onKeyDown,
- }: Pick<GetInputArgs<E>, 'onKeyDown'>) => (e: React.KeyboardEvent<E>) => {
- const hasHighlightedItem =
- this.items.size && this.items.has(this.state.highlightedIndex);
- const canSelectWithEnter = this.props.shouldSelectWithEnter && e.key === 'Enter';
- const canSelectWithTab = this.props.shouldSelectWithTab && e.key === 'Tab';
- if (hasHighlightedItem && (canSelectWithEnter || canSelectWithTab)) {
- this.handleSelect(this.items.get(this.state.highlightedIndex), e);
- e.preventDefault();
- }
- if (e.key === 'ArrowUp') {
- this.moveHighlightedIndex(-1);
- e.preventDefault();
- }
- if (e.key === 'ArrowDown') {
- this.moveHighlightedIndex(1);
- e.preventDefault();
- }
- if (e.key === 'Escape') {
- this.closeMenu();
- }
- onKeyDown?.(e);
- };
- handleItemClick = ({onClick, item, index}: GetItemArgs<T>) => (e: React.MouseEvent) => {
- if (this.blurTimer) {
- clearTimeout(this.blurTimer);
- }
- this.setState({highlightedIndex: index});
- this.handleSelect(item, e);
- onClick?.(item)(e);
- };
- handleMenuMouseDown = () => {
- // Cancel close menu from input blur (mouseDown event can occur before input blur :()
- setTimeout(() => {
- if (this.blurTimer) {
- clearTimeout(this.blurTimer);
- }
- });
- };
- /**
- * When an item is selected via clicking or using the keyboard (e.g. pressing "Enter")
- */
- handleSelect = (item: T, e: React.MouseEvent | React.KeyboardEvent) => {
- const {onSelect, itemToString, closeOnSelect} = this.props;
- onSelect?.(item, this.state, e);
- if (closeOnSelect) {
- this.closeMenu();
- this.setState({
- inputValue: itemToString(item),
- selectedItem: item,
- });
- return;
- }
- this.setState({selectedItem: item});
- };
- moveHighlightedIndex(step: number) {
- let newIndex = this.state.highlightedIndex + step;
- // when this component is in virtualized mode, only a subset of items will be passed
- // down, making the array length inaccurate. instead we manually pass the length as itemCount
- const listSize = this.itemCount || this.items.size;
- // Make sure new index is within bounds
- newIndex = Math.max(0, Math.min(newIndex, listSize - 1));
- this.setState({highlightedIndex: newIndex});
- }
- /**
- * Open dropdown menu
- *
- * This is exposed to render function
- */
- openMenu = (...args: Array<any>) => {
- const {onOpen, disabled} = this.props;
- onOpen?.(...args);
- if (disabled || this.isControlled()) {
- return;
- }
- this.resetHighlightState();
- this.setState({
- isOpen: true,
- });
- };
- /**
- * Close dropdown menu
- *
- * This is exposed to render function
- */
- closeMenu = (...args: Array<any>) => {
- const {onClose, resetInputOnClose} = this.props;
- onClose?.(...args);
- if (this.isControlled()) {
- return;
- }
- this.setState(state => ({
- isOpen: false,
- inputValue: resetInputOnClose ? '' : state.inputValue,
- }));
- };
- getInputProps = <E extends HTMLInputElement>(
- inputProps?: GetInputArgs<E>
- ): GetInputOutput<E> => {
- const {onChange, onKeyDown, onFocus, onBlur, ...rest} = inputProps ?? {};
- return {
- ...rest,
- value: this.state.inputValue,
- onChange: this.handleInputChange<E>({onChange}),
- onKeyDown: this.handleInputKeyDown<E>({onKeyDown}),
- onFocus: this.handleInputFocus<E>({onFocus}),
- onBlur: this.handleInputBlur<E>({onBlur}),
- };
- };
- getItemProps = (itemProps: GetItemArgs<T>) => {
- const {item, index, ...props} = itemProps ?? {};
- if (!item) {
- // eslint-disable-next-line no-console
- console.warn('getItemProps requires an object with an `item` key');
- }
- const newIndex = index ?? this.items.size;
- this.items.set(newIndex, item);
- return {
- ...props,
- onClick: this.handleItemClick({item, index: newIndex, ...props}),
- };
- };
- getMenuProps = <E extends Element>(props?: GetMenuArgs<E>): GetMenuArgs<E> => {
- this.itemCount = props?.itemCount;
- return {
- ...(props ?? {}),
- onMouseDown: this.handleMenuMouseDown,
- };
- };
- render() {
- const {children, onMenuOpen, inputIsActor} = this.props;
- const {selectedItem, inputValue, highlightedIndex} = this.state;
- const isOpen = this.getOpenState();
- return (
- <DropdownMenu
- isOpen={isOpen}
- onClickOutside={this.handleClickOutside}
- onOpen={onMenuOpen}
- >
- {dropdownMenuProps =>
- children({
- ...dropdownMenuProps,
- getMenuProps: <E extends Element = Element>(props?: GetMenuArgs<E>) =>
- dropdownMenuProps.getMenuProps(this.getMenuProps(props)),
- getInputProps: <E extends HTMLInputElement = HTMLInputElement>(
- props?: GetInputArgs<E>
- ): GetInputOutput<E> => {
- const inputProps = this.getInputProps<E>(props);
- if (!inputIsActor) {
- return inputProps;
- }
- return dropdownMenuProps.getActorProps<E>(inputProps as GetActorArgs<E>);
- },
- getItemProps: this.getItemProps,
- inputValue,
- selectedItem,
- highlightedIndex,
- actions: {
- open: this.openMenu,
- close: this.closeMenu,
- },
- })
- }
- </DropdownMenu>
- );
- }
- }
- export default AutoComplete;
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