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- import React, {useCallback, useEffect, useRef, useState} from 'react';
- import styled from '@emotion/styled';
- import {useResizeObserver} from '@react-aria/utils';
- import {Panel as _Panel} from 'sentry/components/panels';
- import {useReplayContext} from 'sentry/components/replays/replayContext';
- import BufferingOverlay from './player/bufferingOverlay';
- import FastForwardBadge from './player/fastForwardBadge';
- interface Props {
- className?: string;
- }
- function BasePlayerRoot({className}: Props) {
- const {
- initRoot,
- dimensions: videoDimensions,
- fastForwardSpeed,
- isBuffering,
- } = useReplayContext();
- const windowEl = useRef<HTMLDivElement>(null);
- const viewEl = useRef<HTMLDivElement>(null);
- const [windowDimensions, setWindowDimensions] = useState({
- width: 0,
- height: 0,
- });
- // Create the `rrweb` instance which creates an iframe inside `viewEl`
- useEffect(() => initRoot(viewEl.current), [initRoot]);
- // Read the initial width & height where the player will be inserted, this is
- // so we can shrink the video into the available space.
- // If the size of the container changes, we can re-calculate the scaling factor
- const updateWindowDimensions = useCallback(
- () =>
- setWindowDimensions({
- width: windowEl.current?.clientWidth || 0,
- height: windowEl.current?.clientHeight || 0,
- }),
- [setWindowDimensions]
- );
- useResizeObserver({ref: windowEl, onResize: updateWindowDimensions});
- // If your browser doesn't have ResizeObserver then set the size once.
- useEffect(() => {
- if (typeof window.ResizeObserver !== 'undefined') {
- return;
- }
- updateWindowDimensions();
- }, [updateWindowDimensions]);
- // Update the scale of the view whenever dimensions have changed.
- useEffect(() => {
- if (viewEl.current) {
- const scale = Math.min(
- windowDimensions.width / videoDimensions.width,
- windowDimensions.height / videoDimensions.height,
- 1
- );
- if (scale) {
- viewEl.current.style['transform-origin'] = 'top left';
- viewEl.current.style.transform = `scale(${scale})`;
- viewEl.current.style.width = `${videoDimensions.width * scale}px`;
- viewEl.current.style.height = `${videoDimensions.height * scale}px`;
- }
- }
- }, [windowDimensions, videoDimensions]);
- return (
- <SizingWindow ref={windowEl} className="sr-block">
- <div ref={viewEl} className={className} />
- {fastForwardSpeed ? <PositionedFastForward speed={fastForwardSpeed} /> : null}
- {isBuffering ? <PositionedBuffering /> : null}
- </SizingWindow>
- );
- }
- // Center the viewEl inside the windowEl.
- // This is useful when the window is inside a container that has large fixed
- // dimensions, like when in fullscreen mode.
- // If the container has a dimensions that can grow/shrink then it could be
- // important to also set `overflow: hidden` on the container, so that the
- // SizingWindow can calculate size as things shrink.
- const SizingWindow = styled('div')`
- width: 100%;
- height: 100%;
- display: flex;
- justify-content: center;
- align-items: center;
- position: relative;
- overflow: hidden;
- background-color: ${p => p.theme.backgroundSecondary};
- background-image: repeating-linear-gradient(
- -145deg,
- transparent,
- transparent 8px,
- ${p => p.theme.backgroundSecondary} 8px,
- ${p => p.theme.backgroundSecondary} 11px
- ),
- repeating-linear-gradient(
- -45deg,
- transparent,
- transparent 15px,
- ${p => p.theme.gray100} 15px,
- ${p => p.theme.gray100} 16px
- );
- `;
- const PositionedFastForward = styled(FastForwardBadge)`
- position: absolute;
- left: 0;
- bottom: 0;
- `;
- const PositionedBuffering = styled(BufferingOverlay)`
- position: absolute;
- top: 0;
- left: 0;
- right: 0;
- bottom: 0;
- `;
- // Base styles, to make the Replayer instance work
- const PlayerRoot = styled(BasePlayerRoot)`
- .replayer-wrapper {
- user-select: none;
- }
- .replayer-wrapper > .replayer-mouse-tail {
- position: absolute;
- pointer-events: none;
- }
- /* Override default user-agent styles */
- .replayer-wrapper > iframe {
- border: none;
- background: white;
- }
- `;
- // Sentry-specific styles for the player.
- // The elements we have to work with are:
- // ```css
- // div.replayer-wrapper {}
- // div.replayer-wrapper > div.replayer-mouse {}
- // div.replayer-wrapper > canvas.replayer-mouse-tail {}
- // div.replayer-wrapper > iframe {}
- // ```
- // The mouse-tail is also configured for color/size in `app/components/replays/replayContext.tsx`
- const SentryPlayerRoot = styled(PlayerRoot)`
- .replayer-mouse {
- position: absolute;
- width: 32px;
- height: 32px;
- transition: left 0.05s linear, top 0.05s linear;
- background-size: contain;
- background-repeat: no-repeat;
- background-image: url('data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iMTIiIGhlaWdodD0iMTkiIHZpZXdCb3g9IjAgMCAxMiAxOSIgZmlsbD0ibm9uZSIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPHBhdGggZD0iTTAgMTZWMEwxMS42IDExLjZINC44TDQuNCAxMS43TDAgMTZaIiBmaWxsPSJ3aGl0ZSIvPgo8cGF0aCBkPSJNOS4xIDE2LjdMNS41IDE4LjJMMC43OTk5OTkgNy4xTDQuNSA1LjZMOS4xIDE2LjdaIiBmaWxsPSJ3aGl0ZSIvPgo8cGF0aCBkPSJNNC42NzQ1MSA4LjYxODUxTDIuODMwMzEgOS4zOTI3MUw1LjkyNzExIDE2Ljc2OTVMNy43NzEzMSAxNS45OTUzTDQuNjc0NTEgOC42MTg1MVoiIGZpbGw9ImJsYWNrIi8+CjxwYXRoIGQ9Ik0xIDIuNFYxMy42TDQgMTAuN0w0LjQgMTAuNkg5LjJMMSAyLjRaIiBmaWxsPSJibGFjayIvPgo8L3N2Zz4K');
- border-color: transparent;
- }
- .replayer-mouse:after {
- content: '';
- display: inline-block;
- width: 32px;
- height: 32px;
- background: ${p => p.theme.purple300};
- border-radius: 100%;
- transform: translate(-50%, -50%);
- opacity: 0.3;
- }
- .replayer-mouse.active:after {
- animation: click 0.2s ease-in-out 1;
- }
- .replayer-mouse.touch-device {
- background-image: none;
- width: 70px;
- height: 70px;
- border-radius: 100%;
- margin-left: -37px;
- margin-top: -37px;
- border: 4px solid rgba(73, 80, 246, 0);
- transition: left 0s linear, top 0s linear, border-color 0.2s ease-in-out;
- }
- .replayer-mouse.touch-device.touch-active {
- border-color: ${p => p.theme.purple200};
- transition: left 0.25s linear, top 0.25s linear, border-color 0.2s ease-in-out;
- }
- .replayer-mouse.touch-device:after {
- opacity: 0;
- }
- .replayer-mouse.touch-device.active:after {
- animation: touch-click 0.2s ease-in-out 1;
- }
- @keyframes click {
- 0% {
- opacity: 0.3;
- width: 20px;
- height: 20px;
- }
- 50% {
- opacity: 0.5;
- width: 10px;
- height: 10px;
- }
- }
- @keyframes touch-click {
- 0% {
- opacity: 0;
- width: 20px;
- height: 20px;
- }
- 50% {
- opacity: 0.5;
- width: 10px;
- height: 10px;
- }
- }
- `;
- export default SentryPlayerRoot;
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