import {createStore} from 'reflux'; import {Team} from 'sentry/types'; import {defined} from 'sentry/utils'; import ProjectsStore from './projectsStore'; import {CommonStoreDefinition} from './types'; type State = { cursor: string | null; hasMore: boolean | null; loadedUserTeams: boolean; loading: boolean; teams: Team[]; }; interface TeamStoreDefinition extends CommonStoreDefinition { getAll(): Team[]; getById(id: string): Team | null; getBySlug(slug: string): Team | null; init(): void; initialized: boolean; loadInitialData(items: Team[], hasMore?: boolean | null, cursor?: string | null): void; loadUserTeams(userTeams: Team[]): void; onCreateSuccess(team: Team): void; onRemoveSuccess(slug: string): void; onUpdateSuccess(itemId: string, response: Team): void; reset(): void; setTeams(teams: Team[], hasMore?: boolean | null, cursor?: string | null): void; state: State; } const teamStoreConfig: TeamStoreDefinition = { initialized: false, state: { teams: [], loadedUserTeams: false, loading: true, hasMore: null, cursor: null, }, init() { // XXX: Do not use `this.listenTo` in this store. We avoid usage of reflux // listeners due to their leaky nature in tests. this.reset(); }, reset() { this.state = { teams: [], loadedUserTeams: false, loading: true, hasMore: null, cursor: null, }; }, setTeams(teams, hasMore, cursor) { this.initialized = true; this.state = { teams, loadedUserTeams: defined(hasMore) ? !hasMore : this.state.loadedUserTeams, loading: false, hasMore: hasMore ?? this.state.hasMore, cursor: cursor ?? this.state.cursor, }; this.trigger(new Set(teams.map(team => team.id))); }, loadInitialData(items, hasMore, cursor) { const teams = this.updateTeams(items); this.setTeams(teams, hasMore, cursor); }, loadUserTeams(userTeams: Team[]) { const teams = this.updateTeams(userTeams); this.state = { ...this.state, loadedUserTeams: true, teams, }; this.trigger(new Set(teams.map(team => team.id))); }, onUpdateSuccess(itemId, response) { if (!response) { return; } const item = this.getBySlug(itemId); if (!item) { this.state = { ...this.state, teams: [...this.state.teams, response], }; this.trigger(new Set([itemId])); return; } // Slug was changed // Note: This is the proper way to handle slug changes but unfortunately not all of our // components use stores correctly. To be safe reload browser :(( if (response.slug !== itemId) { // Replace the team const teams = [...this.state.teams.filter(({slug}) => slug !== itemId), response]; this.state = {...this.state, teams}; this.trigger(new Set([response.slug])); return; } const newTeams = [...this.state.teams]; const index = newTeams.findIndex(team => team.slug === response.slug); newTeams[index] = response; this.state = {...this.state, teams: newTeams}; this.trigger(new Set([itemId])); }, onRemoveSuccess(slug: string) { const teams = this.state.teams.filter(team => team.slug !== slug); this.setTeams(teams); ProjectsStore.onDeleteTeam(slug); }, onCreateSuccess(team: Team) { this.loadInitialData([team]); }, getState() { return this.state; }, getById(id: string) { const {teams} = this.state; return teams.find(item => item.id.toString() === id.toString()) || null; }, getBySlug(slug: string) { const {teams} = this.state; return teams.find(item => item.slug === slug) || null; }, getAll() { return this.state.teams; }, updateTeams(teams: Team[]) { const teamIdMap = this.state.teams.reduce((acc: Record, team: Team) => { acc[team.id] = team; return acc; }, {}); // Replace or insert new user teams teams.reduce((acc: Record, userTeam: Team) => { acc[userTeam.id] = userTeam; return acc; }, teamIdMap); return Object.values(teamIdMap).sort((a, b) => a.slug.localeCompare(b.slug)); }, }; const TeamStore = createStore(teamStoreConfig); export default TeamStore;