import type {TraceTree} from '../traceModels/traceTree'; import type {TraceTreeNode} from '../traceModels/traceTreeNode'; import {traceReducerExhaustiveActionCheck} from '../traceState'; export interface TraceRovingTabIndexState { index: number | null; items: number | null; node: TraceTreeNode | null; } export type TraceRovingTabIndexAction = | { index: number | null; items: number; node: TraceTreeNode | null; type: 'initialize roving reducer'; } | { action_source: 'click' | 'keyboard' | 'load'; index: number; node: TraceTreeNode; type: 'set roving index'; } | {type: 'clear roving index'} | {items: number; type: 'set roving count'}; export type RovingTabIndexUserActions = 'next' | 'previous' | 'last' | 'first'; export function traceRovingTabIndexReducer( state: TraceRovingTabIndexState, action: TraceRovingTabIndexAction ): TraceRovingTabIndexState { switch (action.type) { case 'initialize roving reducer': { return {index: action.index, items: action.items, node: action.node}; } case 'set roving count': { return {...state, items: action.items}; } case 'set roving index': return {...state, node: action.node, index: action.index}; case 'clear roving index': return {...state, index: null, node: null}; default: traceReducerExhaustiveActionCheck(action); return state; } } export function getRovingIndexActionFromDOMEvent( event: React.KeyboardEvent ): RovingTabIndexUserActions | null { // @TODO it would be trivial to extend this and support // things like j/k vim-like navigation or add modifiers // so that users could jump to parent or sibling nodes. // I would need to put some thought into this, but shift+cmd+up // seems like a good candidate for jumping to parent node and // shift+cmd+down for jumping to the next sibling node. switch (event.key) { case 'ArrowDown': if (event.shiftKey) { return 'last'; } return 'next'; case 'ArrowUp': if (event.shiftKey) { return 'first'; } return 'previous'; case 'Home': return 'first'; case 'End': return 'last'; case 'Tab': if (event.shiftKey) { return 'previous'; } return 'next'; default: return null; } }