test(unreal): Workaround a change in symbolic (#23886)
With getsentry/symbolic#320, we changed how trailing PUBLIC records in
incomplete Breakpad symbols are handled during native symbolication. The unreal
tests contain such incomplete symbols as fixtures to reduce their overall size,
which now creates changes in the snapshot.
We are not really interested in those additonal frames. By adding a phantom
function at the end, Symbolicator does not apply the trailing symbol to all
intermediate frames, which keeps the snapshots stable.