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- package mount
- import (
- "github.com/chrislusf/seaweedfs/weed/glog"
- "github.com/chrislusf/seaweedfs/weed/util"
- "sync"
- )
- type InodeToPath struct {
- sync.RWMutex
- nextInodeId uint64
- inode2path map[uint64]*InodeEntry
- path2inode map[util.FullPath]uint64
- }
- type InodeEntry struct {
- util.FullPath
- nlookup uint64
- isDirectory bool
- isChildrenCached bool
- }
- func NewInodeToPath() *InodeToPath {
- t := &InodeToPath{
- inode2path: make(map[uint64]*InodeEntry),
- path2inode: make(map[util.FullPath]uint64),
- nextInodeId: 2, // the root inode id is 1
- }
- t.inode2path[1] = &InodeEntry{"/", 1, true, false}
- t.path2inode["/"] = 1
- return t
- }
- func (i *InodeToPath) Lookup(path util.FullPath, isDirectory bool) uint64 {
- i.Lock()
- defer i.Unlock()
- inode, found := i.path2inode[path]
- if !found {
- inode = i.nextInodeId
- i.nextInodeId++
- i.path2inode[path] = inode
- i.inode2path[inode] = &InodeEntry{path, 1, isDirectory, false}
- } else {
- i.inode2path[inode].nlookup++
- }
- return inode
- }
- func (i *InodeToPath) GetInode(path util.FullPath) uint64 {
- if path == "/" {
- return 1
- }
- i.Lock()
- defer i.Unlock()
- inode, found := i.path2inode[path]
- if !found {
- // glog.Fatalf("GetInode unknown inode for %s", path)
- // this could be the parent for mount point
- }
- return inode
- }
- func (i *InodeToPath) GetPath(inode uint64) util.FullPath {
- i.RLock()
- defer i.RUnlock()
- path, found := i.inode2path[inode]
- if !found {
- glog.Fatalf("not found inode %d", inode)
- }
- return path.FullPath
- }
- func (i *InodeToPath) HasPath(path util.FullPath) bool {
- i.RLock()
- defer i.RUnlock()
- _, found := i.path2inode[path]
- return found
- }
- func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) {
- i.RLock()
- defer i.RUnlock()
- inode, found := i.path2inode[fullpath]
- if !found {
- glog.Fatalf("MarkChildrenCached not found inode %v", fullpath)
- }
- path, found := i.inode2path[inode]
- path.isChildrenCached = true
- }
- func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool {
- i.RLock()
- defer i.RUnlock()
- inode, found := i.path2inode[fullpath]
- if !found {
- return false
- }
- path, found := i.inode2path[inode]
- if found {
- return path.isChildrenCached
- }
- return false
- }
- func (i *InodeToPath) HasInode(inode uint64) bool {
- if inode == 1 {
- return true
- }
- i.RLock()
- defer i.RUnlock()
- _, found := i.inode2path[inode]
- return found
- }
- func (i *InodeToPath) RemovePath(path util.FullPath) {
- i.Lock()
- defer i.Unlock()
- inode, found := i.path2inode[path]
- if found {
- delete(i.path2inode, path)
- delete(i.inode2path, inode)
- }
- }
- func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) {
- i.Lock()
- defer i.Unlock()
- sourceInode, sourceFound := i.path2inode[sourcePath]
- targetInode, targetFound := i.path2inode[targetPath]
- if sourceFound {
- delete(i.path2inode, sourcePath)
- i.path2inode[targetPath] = sourceInode
- } else {
- // it is possible some source folder items has not been visited before
- // so no need to worry about their source inodes
- return
- }
- i.inode2path[sourceInode].FullPath = targetPath
- if targetFound {
- delete(i.inode2path, targetInode)
- } else {
- i.inode2path[sourceInode].nlookup++
- }
- }
- func (i *InodeToPath) Forget(inode, nlookup uint64, onForgetDir func(dir util.FullPath)) {
- i.Lock()
- path, found := i.inode2path[inode]
- if found {
- path.nlookup -= nlookup
- if path.nlookup <= 0 {
- delete(i.path2inode, path.FullPath)
- delete(i.inode2path, inode)
- }
- }
- i.Unlock()
- if found {
- if path.isDirectory && onForgetDir != nil {
- onForgetDir(path.FullPath)
- }
- }
- }
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