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- package chunk_cache
- import (
- "time"
- "github.com/karlseguin/ccache/v2"
- )
- // a global cache for recently accessed file chunks
- type ChunkCacheInMemory struct {
- cache *ccache.Cache
- }
- func NewChunkCacheInMemory(maxEntries int64) *ChunkCacheInMemory {
- pruneCount := maxEntries >> 3
- if pruneCount <= 0 {
- pruneCount = 500
- }
- return &ChunkCacheInMemory{
- cache: ccache.New(ccache.Configure().MaxSize(maxEntries).ItemsToPrune(uint32(pruneCount))),
- }
- }
- func (c *ChunkCacheInMemory) GetChunk(fileId string) []byte {
- item := c.cache.Get(fileId)
- if item == nil {
- return nil
- }
- data := item.Value().([]byte)
- item.Extend(time.Hour)
- return data
- }
- func (c *ChunkCacheInMemory) getChunkSlice(fileId string, offset, length uint64) ([]byte, error) {
- item := c.cache.Get(fileId)
- if item == nil {
- return nil, nil
- }
- data := item.Value().([]byte)
- item.Extend(time.Hour)
- wanted := min(int(length), len(data)-int(offset))
- if wanted < 0 {
- return nil, ErrorOutOfBounds
- }
- return data[offset : int(offset)+wanted], nil
- }
- func (c *ChunkCacheInMemory) SetChunk(fileId string, data []byte) {
- localCopy := make([]byte, len(data))
- copy(localCopy, data)
- c.cache.Set(fileId, localCopy, time.Hour)
- }
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