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- package erasure_coding
- import (
- "github.com/chrislusf/seaweedfs/weed/pb/master_pb"
- "github.com/chrislusf/seaweedfs/weed/storage/needle"
- )
- // data structure used in master
- type EcVolumeInfo struct {
- VolumeId needle.VolumeId
- Collection string
- ShardBits ShardBits
- }
- func NewEcVolumeInfo(collection string, vid needle.VolumeId, shardBits ShardBits) *EcVolumeInfo {
- return &EcVolumeInfo{
- Collection: collection,
- VolumeId: vid,
- ShardBits: shardBits,
- }
- }
- func (ecInfo *EcVolumeInfo) AddShardId(id ShardId) {
- ecInfo.ShardBits = ecInfo.ShardBits.AddShardId(id)
- }
- func (ecInfo *EcVolumeInfo) RemoveShardId(id ShardId) {
- ecInfo.ShardBits = ecInfo.ShardBits.RemoveShardId(id)
- }
- func (ecInfo *EcVolumeInfo) HasShardId(id ShardId) bool {
- return ecInfo.ShardBits.HasShardId(id)
- }
- func (ecInfo *EcVolumeInfo) ShardIds() (ret []ShardId) {
- return ecInfo.ShardBits.ShardIds()
- }
- func (ecInfo *EcVolumeInfo) ShardIdCount() (count int) {
- return ecInfo.ShardBits.ShardIdCount()
- }
- func (ecInfo *EcVolumeInfo) Minus(other *EcVolumeInfo) *EcVolumeInfo {
- ret := &EcVolumeInfo{
- VolumeId: ecInfo.VolumeId,
- Collection: ecInfo.Collection,
- ShardBits: ecInfo.ShardBits.Minus(other.ShardBits),
- }
- return ret
- }
- func (ecInfo *EcVolumeInfo) ToVolumeEcShardInformationMessage() (ret *master_pb.VolumeEcShardInformationMessage) {
- return &master_pb.VolumeEcShardInformationMessage{
- Id: uint32(ecInfo.VolumeId),
- EcIndexBits: uint32(ecInfo.ShardBits),
- Collection: ecInfo.Collection,
- }
- }
- type ShardBits uint32 // use bits to indicate the shard id, use 32 bits just for possible future extension
- func (b ShardBits) AddShardId(id ShardId) ShardBits {
- return b | (1 << id)
- }
- func (b ShardBits) RemoveShardId(id ShardId) ShardBits {
- return b &^ (1 << id)
- }
- func (b ShardBits) HasShardId(id ShardId) bool {
- return b&(1<<id) > 0
- }
- func (b ShardBits) ShardIds() (ret []ShardId) {
- for i := ShardId(0); i < TotalShardsCount; i++ {
- if b.HasShardId(i) {
- ret = append(ret, i)
- }
- }
- return
- }
- func (b ShardBits) ToUint32Slice() (ret []uint32) {
- for i := uint32(0); i < TotalShardsCount; i++ {
- if b.HasShardId(ShardId(i)) {
- ret = append(ret, i)
- }
- }
- return
- }
- func (b ShardBits) ShardIdCount() (count int) {
- for count = 0; b > 0; count++ {
- b &= b - 1
- }
- return
- }
- func (b ShardBits) Minus(other ShardBits) ShardBits {
- return b &^ other
- }
- func (b ShardBits) Plus(other ShardBits) ShardBits {
- return b | other
- }
- func (b ShardBits) MinusParityShards() ShardBits {
- for i := DataShardsCount; i < TotalShardsCount; i++ {
- b = b.RemoveShardId(ShardId(i))
- }
- return b
- }
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