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@@ -0,0 +1,182 @@
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+package images
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+
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+import (
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+ "bytes"
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+ "image"
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+ "image/draw"
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+ "image/jpeg"
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+ "log"
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+
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+ "github.com/seaweedfs/goexif/exif"
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+)
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+
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+//many code is copied from http://camlistore.org/pkg/images/images.go
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+func FixJpgOrientation(data []byte) (oriented []byte) {
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+ ex, err := exif.Decode(bytes.NewReader(data))
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+ if err != nil {
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+ return data
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+ }
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+ tag, err := ex.Get(exif.Orientation)
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+ if err != nil {
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+ return data
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+ }
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+ angle := 0
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+ flipMode := FlipDirection(0)
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+ orient, err := tag.Int(0)
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+ if err != nil {
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+ return data
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+ }
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+ switch orient {
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+ case topLeftSide:
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+ // do nothing
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+ return data
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+ case topRightSide:
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+ flipMode = 2
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+ case bottomRightSide:
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+ angle = 180
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+ case bottomLeftSide:
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+ angle = 180
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+ flipMode = 2
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+ case leftSideTop:
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+ angle = -90
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+ flipMode = 2
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+ case rightSideTop:
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+ angle = -90
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+ case rightSideBottom:
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+ angle = 90
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+ flipMode = 2
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+ case leftSideBottom:
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+ angle = 90
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+ }
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+
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+ if srcImage, _, err := image.Decode(bytes.NewReader(data)); err == nil {
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+ dstImage := flip(rotate(srcImage, angle), flipMode)
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+ var buf bytes.Buffer
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+ jpeg.Encode(&buf, dstImage, nil)
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+ return buf.Bytes()
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+ }
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+
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+ return data
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+}
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+
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+// Exif Orientation Tag values
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+// http://sylvana.net/jpegcrop/exif_orientation.html
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+const (
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+ topLeftSide = 1
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+ topRightSide = 2
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+ bottomRightSide = 3
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+ bottomLeftSide = 4
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+ leftSideTop = 5
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+ rightSideTop = 6
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+ rightSideBottom = 7
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+ leftSideBottom = 8
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+)
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+
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+// The FlipDirection type is used by the Flip option in DecodeOpts
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+// to indicate in which direction to flip an image.
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+type FlipDirection int
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+
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+// FlipVertical and FlipHorizontal are two possible FlipDirections
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+// values to indicate in which direction an image will be flipped.
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+const (
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+ FlipVertical FlipDirection = 1 << iota
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+ FlipHorizontal
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+)
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+
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+type DecodeOpts struct {
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+ // Rotate specifies how to rotate the image.
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+ // If nil, the image is rotated automatically based on EXIF metadata.
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+ // If an int, Rotate is the number of degrees to rotate
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+ // counter clockwise and must be one of 0, 90, -90, 180, or
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+ // -180.
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+ Rotate interface{}
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+
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+ // Flip specifies how to flip the image.
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+ // If nil, the image is flipped automatically based on EXIF metadata.
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+ // Otherwise, Flip is a FlipDirection bitfield indicating how to flip.
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+ Flip interface{}
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+}
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+
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+func rotate(im image.Image, angle int) image.Image {
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+ var rotated *image.NRGBA
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+ // trigonometric (i.e counter clock-wise)
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+ switch angle {
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+ case 90:
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+ newH, newW := im.Bounds().Dx(), im.Bounds().Dy()
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+ rotated = image.NewNRGBA(image.Rect(0, 0, newW, newH))
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+ for y := 0; y < newH; y++ {
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+ for x := 0; x < newW; x++ {
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+ rotated.Set(x, y, im.At(newH-1-y, x))
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+ }
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+ }
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+ case -90:
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+ newH, newW := im.Bounds().Dx(), im.Bounds().Dy()
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+ rotated = image.NewNRGBA(image.Rect(0, 0, newW, newH))
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+ for y := 0; y < newH; y++ {
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+ for x := 0; x < newW; x++ {
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+ rotated.Set(x, y, im.At(y, newW-1-x))
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+ }
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+ }
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+ case 180, -180:
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+ newW, newH := im.Bounds().Dx(), im.Bounds().Dy()
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+ rotated = image.NewNRGBA(image.Rect(0, 0, newW, newH))
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+ for y := 0; y < newH; y++ {
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+ for x := 0; x < newW; x++ {
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+ rotated.Set(x, y, im.At(newW-1-x, newH-1-y))
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+ }
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+ }
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+ default:
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+ return im
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+ }
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+ return rotated
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+}
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+
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+// flip returns a flipped version of the image im, according to
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+// the direction(s) in dir.
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+// It may flip the imput im in place and return it, or it may allocate a
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+// new NRGBA (if im is an *image.YCbCr).
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+func flip(im image.Image, dir FlipDirection) image.Image {
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+ if dir == 0 {
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+ return im
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+ }
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+ ycbcr := false
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+ var nrgba image.Image
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+ dx, dy := im.Bounds().Dx(), im.Bounds().Dy()
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+ di, ok := im.(draw.Image)
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+ if !ok {
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+ if _, ok := im.(*image.YCbCr); !ok {
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+ log.Printf("failed to flip image: input does not satisfy draw.Image")
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+ return im
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+ }
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+ // because YCbCr does not implement Set, we replace it with a new NRGBA
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+ ycbcr = true
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+ nrgba = image.NewNRGBA(image.Rect(0, 0, dx, dy))
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+ di, ok = nrgba.(draw.Image)
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+ if !ok {
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+ log.Print("failed to flip image: could not cast an NRGBA to a draw.Image")
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+ return im
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+ }
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+ }
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+ if dir&FlipHorizontal != 0 {
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+ for y := 0; y < dy; y++ {
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+ for x := 0; x < dx/2; x++ {
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+ old := im.At(x, y)
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+ di.Set(x, y, im.At(dx-1-x, y))
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+ di.Set(dx-1-x, y, old)
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+ }
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+ }
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+ }
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+ if dir&FlipVertical != 0 {
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+ for y := 0; y < dy/2; y++ {
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+ for x := 0; x < dx; x++ {
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+ old := im.At(x, y)
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+ di.Set(x, y, im.At(x, dy-1-y))
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+ di.Set(x, dy-1-y, old)
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+ }
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+ }
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+ }
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+ if ycbcr {
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+ return nrgba
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+ }
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+ return im
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+}
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