layout: docs title: Building a Custom Module
Quill's core strength as an editor is its rich API and powerful customization capabilities. As you implement functionality on top of Quill's API, it may be convenient to organize this as a module. For the purpose of this guide, we will walk through one way to build a word counter module, a commonly found feature in many word processors.
Note: Internally modules are how much of Quill's functionality is organized. You can overwrite these default modules by implementing your own and registering it with the same name.
At its core a word counter simply counts the number of words in the editor and displays this value in some UI. Thus we need to:
Let's jump straight in with a complete example!
// Implement and register module
Quill.register('modules/counter', function(quill, options) {
var container = document.querySelector('#counter');
quill.on('text-change', function() {
var text = quill.getText();
// There are a couple issues with counting words
// this way but we'll fix these later
container.innerText = text.split(/\s+/).length;
});
});
// We can now initialize Quill with something like this:
var quill = new Quill('#editor', {
modules: {
counter: true
}
});
That's all it takes to add a custom module to Quill! A function can be registered as a module and it will be passed the corresponding Quill editor object along with any options.
Modules are passed an options object that can be used to fine tune the desired behavior. We can use this to accept a selector for the counter container instead of a hard-coded string. Let's also customize the counter to either count words or characters:
Quill.register('modules/counter', function(quill, options) {
var container = document.querySelector(options.container);
quill.on('text-change', function() {
var text = quill.getText();
if (options.unit === 'word') {
container.innerText = text.split(/\s+/).length + ' words';
} else {
container.innerText = text.length + ' characters';
}
});
});
var quill = new Quill('#editor', {
modules: {
counter: {
container: '#counter',
unit: 'word'
}
}
});
Since any function can be registered as a Quill module, we could have implemented our counter as an ES5 constructor or ES6 class. This allows us to access and utilize the module directly.
var Counter = function(quill, options) {
this.quill = quill;
this.options = options;
var container = document.querySelector(options.container);
var _this = this;
quill.on('text-change', function() {
var length = _this.calculate();
container.innerText = length + ' ' + options.unit + 's';
});
};
Counter.prototype.calculate = function() {
var text = this.quill.getText();
if (this.options.unit === 'word') {
return text.split(/\s+/).length;
} else {
return text.length;
}
};
Quill.register('modules/counter', Counter);
var quill = new Quill('#editor', {
modules: {
counter: {
container: '#counter',
unit: 'word'
}
}
});
var counter = quill.getModule('counter');
// We can now access calculate() directly
console.log(counter.calculate(), 'words');
Now let's polish off the module in ES6 and fix a few pesky bugs. That's all there is to it!
class Counter {
constructor(quill, options) {
this.quill = quill;
this.options = options;
this.container = document.querySelector(options.container);
quill.on('text-change', this.update.bind(this));
this.update(); // Account for initial contents
}
calculate() {
let text = this.quill.getText();
if (this.options.unit === 'word') {
text = text.trim();
// Splitting empty text returns a non-empty array
return text.length > 0 ? text.split(/\s+/).length : 0;
} else {
return text.length;
}
}
update() {
var length = this.calculate();
var label = this.options.unit;
if (length !== 1) {
label += 's';
}
this.container.innerText = length + ' ' + label;
}
}
Quill.register('modules/counter', Counter);
var quill = new Quill('#editor', {
modules: {
counter: {
container: '#counter',
unit: 'word'
}
}
});