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- # Curses-based interfaces
- # Copyright (C) 2003-2016 John Goerzen & contributors.
- #
- # This program is free software; you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation; either version 2 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software
- # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- from threading import RLock, currentThread, Lock, Event
- from collections import deque
- import time
- import sys
- import os
- import curses
- import logging
- from offlineimap.ui.UIBase import UIBase
- from offlineimap.threadutil import ExitNotifyThread
- import offlineimap
- class CursesUtil:
- def __init__(self, *args, **kwargs):
- # iolock protects access to the
- self.iolock = RLock()
- self.tframe_lock = RLock()
- # tframe_lock protects the self.threadframes manipulation to
- # only happen from 1 thread.
- self.colormap = {}
- """dict, translating color string to curses color pair number"""
- def curses_colorpair(self, col_name):
- """Return the curses color pair, that corresponds to the color."""
- return curses.color_pair(self.colormap[col_name])
- def init_colorpairs(self):
- """Initialize the curses color pairs available."""
- # set special colors 'gray' and 'banner'
- self.colormap['white'] = 0 #hardcoded by curses
- curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE)
- self.colormap['banner'] = 1 # color 'banner' for bannerwin
- bcol = curses.COLOR_BLACK
- colors = ( # name, color, bold?
- ('black', curses.COLOR_BLACK, False),
- ('blue', curses.COLOR_BLUE,False),
- ('red', curses.COLOR_RED, False),
- ('purple', curses.COLOR_MAGENTA, False),
- ('cyan', curses.COLOR_CYAN, False),
- ('green', curses.COLOR_GREEN, False),
- ('orange', curses.COLOR_YELLOW, False))
- #set the rest of all colors starting at pair 2
- i = 1
- for name, fcol, bold in colors:
- i += 1
- self.colormap[name] = i
- curses.init_pair(i, fcol, bcol)
- def lock(self, block=True):
- """Locks the Curses ui thread.
- Can be invoked multiple times from the owning thread. Invoking
- from a non-owning thread blocks and waits until it has been
- unlocked by the owning thread."""
- return self.iolock.acquire(block)
- def unlock(self):
- """Unlocks the Curses ui thread.
- Decrease the lock counter by one and unlock the ui thread if the
- counter reaches 0. Only call this method when the calling
- thread owns the lock. A RuntimeError is raised if this method is
- called when the lock is unlocked."""
- self.iolock.release()
- def exec_locked(self, target, *args, **kwargs):
- """Perform an operation with full locking."""
- self.lock()
- try:
- target(*args, **kwargs)
- finally:
- self.unlock()
- def refresh(self):
- def lockedstuff():
- curses.panel.update_panels()
- curses.doupdate()
- self.exec_locked(lockedstuff)
- def isactive(self):
- return hasattr(self, 'stdscr')
- class CursesAccountFrame:
- """Notable instance variables:
- - account: corresponding Account()
- - children
- - ui
- - key
- - window: curses window associated with an account
- """
- def __init__(self, ui, account):
- """
- :param account: An Account() or None (for eg SyncrunnerThread)"""
- self.children = []
- self.account = account if account else '*Control'
- self.ui = ui
- self.window = None
- # Curses window associated with this acc.
- self.acc_num = None
- # Account number (& hotkey) associated with this acc.
- self.location = 0
- # length of the account prefix string
- def drawleadstr(self, secs = 0):
- """Draw the account status string.
- secs tells us how long we are going to sleep."""
- sleepstr = '%3d:%02d'% (secs // 60, secs % 60) if secs else 'active'
- accstr = '%s: [%s] %12.12s: '% (self.acc_num, sleepstr, self.account)
- self.ui.exec_locked(self.window.addstr, 0, 0, accstr)
- self.location = len(accstr)
- def setwindow(self, curses_win, acc_num):
- """Register an curses win and a hotkey as Account window.
- :param curses_win: the curses window associated with an account
- :param acc_num: int denoting the hotkey associated with this account."""
- self.window = curses_win
- self.acc_num = acc_num
- self.drawleadstr()
- self.ui.exec_locked(self.window.noutrefresh)
- # Update the child ThreadFrames
- for child in self.children:
- child.update(curses_win, self.location, 0)
- self.location += 1
- def get_new_tframe(self):
- """Create a new ThreadFrame and append it to self.children.
- :returns: The new ThreadFrame"""
- tf = CursesThreadFrame(self.ui, self.window, self.location, 0)
- self.location += 1
- self.children.append(tf)
- return tf
- def sleeping(self, sleepsecs, remainingsecs):
- """Show how long we are going to sleep and sleep.
- :returns: Boolean, whether we want to abort the sleep"""
- self.drawleadstr(remainingsecs)
- self.ui.exec_locked(self.window.refresh)
- time.sleep(sleepsecs)
- return self.account.get_abort_event()
- def syncnow(self):
- """Request that we stop sleeping asap and continue to sync."""
- # if this belongs to an Account (and not *Control), set the
- # skipsleep pref
- if isinstance(self.account, offlineimap.accounts.Account):
- self.ui.info("Requested synchronization for acc: %s"% self.account)
- self.account.config.set('Account %s'% self.account.name,
- 'skipsleep', '1')
- class CursesThreadFrame:
- """curses_color: current color pair for logging."""
- def __init__(self, ui, acc_win, x, y):
- """
- :param ui: is a Blinkenlights() instance
- :param acc_win: curses Account window"""
- self.ui = ui
- self.window = acc_win
- self.x = x
- self.y = y
- self.curses_color = curses.color_pair(0) #default color
- def setcolor(self, color, modifier=0):
- """Draw the thread symbol '@' in the specified color
- :param modifier: Curses modified, such as curses.A_BOLD
- """
- self.curses_color = modifier | self.ui.curses_colorpair(color)
- self.colorname = color
- self.display()
- def display(self):
- def locked_display():
- self.window.addch(self.y, self.x, '@', self.curses_color)
- self.window.refresh()
- # lock the curses IO while fudging stuff
- self.ui.exec_locked(locked_display)
- def update(self, acc_win, x, y):
- """Update the xy position of the '.' (and possibly the aframe)."""
- self.window = acc_win
- self.y = y
- self.x = x
- self.display()
- def std_color(self):
- self.setcolor('black')
- class InputHandler(ExitNotifyThread):
- """Listens for input via the curses interfaces"""
- #TODO, we need to use the ugly exitnotifythread (rather than simply
- #threading.Thread here, so exiting this thread via the callback
- #handler, kills off all parents too. Otherwise, they would simply
- #continue.
- def __init__(self, ui):
- super(InputHandler, self).__init__()
- self.char_handler = None
- self.ui = ui
- self.enabled = Event()
- # We will only parse input if we are enabled.
- self.inputlock = RLock()
- # denotes whether we should be handling the next char.
- self.start() #automatically start the thread
- def get_next_char(self):
- """Return the key pressed or -1.
- Wait until `enabled` and loop internally every stdscr.timeout()
- msecs, releasing the inputlock.
- :returns: char or None if disabled while in here"""
- self.enabled.wait()
- while self.enabled.is_set():
- with self.inputlock:
- char = self.ui.stdscr.getch()
- if char != -1: yield char
- def run(self):
- while True:
- char_gen = self.get_next_char()
- for char in char_gen:
- self.char_handler(char)
- #curses.ungetch(char)
- def set_char_hdlr(self, callback):
- """Sets a character callback handler.
- If a key is pressed it will be passed to this handler. Keys
- include the curses.KEY_RESIZE key.
- callback is a function taking a single arg -- the char pressed.
- If callback is None, input will be ignored."""
- with self.inputlock:
- self.char_handler = callback
- # start or stop the parsing of things
- if callback is None:
- self.enabled.clear()
- else:
- self.enabled.set()
- def input_acquire(self):
- """Call this method when you want exclusive input control.
- Make sure to call input_release afterwards! While this lockis
- held, input can go to e.g. the getpass input."""
- self.enabled.clear()
- self.inputlock.acquire()
- def input_release(self):
- """Call this method when you are done getting input."""
- self.inputlock.release()
- self.enabled.set()
- class CursesLogHandler(logging.StreamHandler):
- """self.ui has been set to the UI class before anything is invoked"""
- def emit(self, record):
- log_str = logging.StreamHandler.format(self, record)
- color = self.ui.gettf().curses_color
- # We must acquire both locks. Otherwise, deadlock can result.
- # This can happen if one thread calls _msg (locking curses, then
- # tf) and another tries to set the color (locking tf, then curses)
- #
- # By locking both up-front here, in this order, we prevent deadlock.
- self.ui.tframe_lock.acquire()
- self.ui.lock()
- try:
- y,x = self.ui.logwin.getyx()
- if y or x: self.ui.logwin.addch(10) # no \n before 1st item
- self.ui.logwin.addstr(log_str, color)
- finally:
- self.ui.unlock()
- self.ui.tframe_lock.release()
- self.ui.logwin.noutrefresh()
- self.ui.stdscr.refresh()
- class Blinkenlights(UIBase, CursesUtil):
- """Curses-cased fancy UI.
- Notable instance variables self. ....:
- - stdscr: THe curses std screen
- - bannerwin: The top line banner window
- - width|height: The total curses screen dimensions
- - logheight: Available height for the logging part
- - log_con_handler: The CursesLogHandler()
- - threadframes:
- - accframes[account]: 'Accountframe'"""
- def __init__(self, *args, **kwargs):
- super(Blinkenlights, self).__init__(*args, **kwargs)
- CursesUtil.__init__(self)
- ################################################## UTILS
- def setup_consolehandler(self):
- """Backend specific console handler.
- Sets up things and adds them to self.logger.
- :returns: The logging.Handler() for console output"""
- # create console handler with a higher log level
- ch = CursesLogHandler()
- #ch.setLevel(logging.DEBUG)
- # create formatter and add it to the handlers
- self.formatter = logging.Formatter("%(message)s")
- ch.setFormatter(self.formatter)
- # add the handlers to the logger
- self.logger.addHandler(ch)
- # the handler is not usable yet. We still need all the
- # intialization stuff currently done in init_banner. Move here?
- return ch
- def isusable(s):
- """Returns true if the backend is usable ie Curses works."""
- # Not a terminal? Can't use curses.
- if not sys.stdout.isatty() and sys.stdin.isatty():
- return False
- # No TERM specified? Can't use curses.
- if not os.environ.get('TERM', None):
- return False
- # Test if ncurses actually starts up fine. Only do so for
- # python>=2.6.6 as calling initscr() twice messing things up.
- # see http://bugs.python.org/issue7567 in python 2.6 to 2.6.5
- if sys.version_info[0:3] < (2,6) or sys.version_info[0:3] >= (2,6,6):
- try:
- curses.initscr()
- curses.endwin()
- except:
- return False
- return True
- def init_banner(self):
- self.availablethreadframes = {}
- self.threadframes = {}
- self.accframes = {}
- self.aflock = Lock()
- self.stdscr = curses.initscr()
- # turn off automatic echoing of keys to the screen
- curses.noecho()
- # react to keys instantly, without Enter key
- curses.cbreak()
- # return special key values, eg curses.KEY_LEFT
- self.stdscr.keypad(1)
- # wait 1s for input, so we don't block the InputHandler infinitely
- self.stdscr.timeout(1000)
- curses.start_color()
- # turn off cursor and save original state
- self.oldcursor = None
- try:
- self.oldcursor = curses.curs_set(0)
- except:
- pass
- self.stdscr.clear()
- self.stdscr.refresh()
- self.init_colorpairs()
- # set log handlers ui to ourself
- self._log_con_handler.ui = self
- self.setupwindows()
- # Settup keyboard handler
- self.inputhandler = InputHandler(self)
- self.inputhandler.set_char_hdlr(self.on_keypressed)
- self.gettf().setcolor('red')
- self.info(offlineimap.banner)
- def acct(self, *args):
- """Output that we start syncing an account (and start counting)."""
- self.gettf().setcolor('purple')
- super(Blinkenlights, self).acct(*args)
- def connecting(self, *args):
- self.gettf().setcolor('white')
- super(Blinkenlights, self).connecting(*args)
- def syncfolders(self, *args):
- self.gettf().setcolor('blue')
- super(Blinkenlights, self).syncfolders(*args)
- def syncingfolder(self, *args):
- self.gettf().setcolor('cyan')
- super(Blinkenlights, self).syncingfolder(*args)
- def skippingfolder(self, *args):
- self.gettf().setcolor('cyan')
- super(Blinkenlights, self).skippingfolder(*args)
- def loadmessagelist(self, *args):
- self.gettf().setcolor('green')
- super(Blinkenlights, self).loadmessagelist(*args)
- def syncingmessages(self, *args):
- self.gettf().setcolor('blue')
- super(Blinkenlights, self).syncingmessages(*args)
- def ignorecopyingmessage(self, *args):
- self.gettf().setcolor('red')
- super(Blinkenlights, self).ignorecopyingmessage(*args)
- def copyingmessage(self, *args):
- self.gettf().setcolor('orange')
- super(Blinkenlights, self).copyingmessage(*args)
- def deletingmessages(self, *args):
- self.gettf().setcolor('red')
- super(Blinkenlights, self).deletingmessages(*args)
- def addingflags(self, *args):
- self.gettf().setcolor('blue')
- super(Blinkenlights, self).addingflags(*args)
- def deletingflags(self, *args):
- self.gettf().setcolor('blue')
- super(Blinkenlights, self).deletingflags(*args)
- def callhook(self, *args):
- self.gettf().setcolor('white')
- super(Blinkenlights, self).callhook(*args)
- ############ Generic logging functions #############################
- def warn(self, msg, minor=0):
- self.gettf().setcolor('red', curses.A_BOLD)
- super(Blinkenlights, self).warn(msg)
- def threadExited(self, thread):
- acc = self.getthreadaccount(thread)
- with self.tframe_lock:
- if thread in self.threadframes[acc]:
- tf = self.threadframes[acc][thread]
- tf.setcolor('black')
- self.availablethreadframes[acc].append(tf)
- del self.threadframes[acc][thread]
- super(Blinkenlights, self).threadExited(thread)
- def gettf(self):
- """Return the ThreadFrame() of the current thread."""
- cur_thread = currentThread()
- acc = self.getthreadaccount() #Account() or None
- with self.tframe_lock:
- # Ideally we already have self.threadframes[accountname][thread]
- try:
- if cur_thread in self.threadframes[acc]:
- return self.threadframes[acc][cur_thread]
- except KeyError:
- # Ensure threadframes already has an account dict
- self.threadframes[acc] = {}
- self.availablethreadframes[acc] = deque()
- # If available, return a ThreadFrame()
- if len(self.availablethreadframes[acc]):
- tf = self.availablethreadframes[acc].popleft()
- tf.std_color()
- else:
- tf = self.getaccountframe(acc).get_new_tframe()
- self.threadframes[acc][cur_thread] = tf
- return tf
- def on_keypressed(self, key):
- # received special KEY_RESIZE, resize terminal
- if key == curses.KEY_RESIZE:
- self.resizeterm()
- return
- if key < 1 or key > 255:
- return
- if chr(key) == 'q':
- # Request to quit completely.
- self.warn("Requested shutdown via 'q'")
- offlineimap.accounts.Account.set_abort_event(self.config, 3)
- try:
- index = int(chr(key))
- except ValueError:
- return # Key not a valid number: exit.
- if index >= len(self.hotkeys):
- # Not in our list of valid hotkeys.
- return
- # Trying to end sleep somewhere.
- self.getaccountframe(self.hotkeys[index]).syncnow()
- def sleep(self, sleepsecs, account):
- self.gettf().setcolor('red')
- self.info("Next sync in %d:%02d"% (sleepsecs / 60, sleepsecs % 60))
- return super(Blinkenlights, self).sleep(sleepsecs, account)
- def sleeping(self, sleepsecs, remainingsecs):
- if not sleepsecs:
- # reset color to default if we are done sleeping.
- self.gettf().setcolor('white')
- accframe = self.getaccountframe(self.getthreadaccount())
- return accframe.sleeping(sleepsecs, remainingsecs)
- def resizeterm(self):
- """Resize the current windows."""
- self.exec_locked(self.setupwindows, True)
- def mainException(self):
- UIBase.mainException(self)
- def getpass(self, accountname, config, errmsg=None):
- # disable the hotkeys inputhandler
- self.inputhandler.input_acquire()
- # See comment on _msg for info on why both locks are obtained.
- self.lock()
- try:
- #s.gettf().setcolor('white')
- self.warn(" *** Input Required")
- self.warn(" *** Please enter password for account %s: " % \
- accountname)
- self.logwin.refresh()
- password = self.logwin.getstr()
- finally:
- self.unlock()
- self.inputhandler.input_release()
- return password
- def setupwindows(self, resize=False):
- """Setup and draw bannerwin and logwin.
- If `resize`, don't create new windows, just adapt size. This
- function should be invoked with CursesUtils.locked()."""
- self.height, self.width = self.stdscr.getmaxyx()
- self.logheight = self.height - len(self.accframes) - 1
- if resize:
- if curses.is_term_resized(self.height, self.width):
- curses.resizeterm(self.height, self.width)
- self.bannerwin.resize(1, self.width)
- self.logwin.resize(self.logheight, self.width)
- self.stdscr.clear()
- self.stdscr.noutrefresh()
- else:
- self.bannerwin = curses.newwin(1, self.width, 0, 0)
- self.logwin = curses.newwin(self.logheight, self.width, 1, 0)
- self.draw_bannerwin()
- self.logwin.idlok(True) # needed for scrollok below
- self.logwin.scrollok(True) # scroll window when too many lines added
- self.draw_logwin()
- self.accounts = reversed(sorted(self.accframes.keys()))
- pos = self.height - 1
- index = 0
- self.hotkeys = []
- for account in self.accounts:
- acc_win = curses.newwin(1, self.width, pos, 0)
- self.accframes[account].setwindow(acc_win, index)
- self.hotkeys.append(account)
- index += 1
- pos -= 1
- curses.doupdate()
- def draw_bannerwin(self):
- """Draw the top-line banner line."""
- if curses.has_colors():
- color = curses.A_BOLD | self.curses_colorpair('banner')
- else:
- color = curses.A_REVERSE
- self.bannerwin.clear() # Delete old content (eg before resizes)
- self.bannerwin.bkgd(' ', color) # Fill background with that color
- string = "%s %s"% (offlineimap.__productname__,
- offlineimap.__version__)
- self.bannerwin.addstr(0, 0, string, color)
- self.bannerwin.addstr(0, self.width -len(offlineimap.__copyright__) -1,
- offlineimap.__copyright__, color)
- self.bannerwin.noutrefresh()
- def draw_logwin(self):
- """(Re)draw the current logwindow."""
- if curses.has_colors():
- color = curses.color_pair(0) #default colors
- else:
- color = curses.A_NORMAL
- self.logwin.move(0, 0)
- self.logwin.clear()
- self.logwin.bkgd(' ', color)
- self.logwin.noutrefresh()
- def getaccountframe(self, acc_name):
- """Return an AccountFrame() corresponding to acc_name.
- Note that the *control thread uses acc_name `None`."""
- with self.aflock:
- # 1) Return existing or 2) create a new CursesAccountFrame.
- if acc_name in self.accframes: return self.accframes[acc_name]
- self.accframes[acc_name] = CursesAccountFrame(self, acc_name)
- # update the window layout
- self.setupwindows(resize= True)
- return self.accframes[acc_name]
- def terminate(self, *args, **kwargs):
- curses.nocbreak();
- self.stdscr.keypad(0);
- curses.echo()
- curses.endwin()
- # need to remove the Curses console handler now and replace with
- # basic one, so exceptions and stuff are properly displayed
- self.logger.removeHandler(self._log_con_handler)
- UIBase.setup_consolehandler(self)
- # reset the warning method, we do not have curses anymore
- self.warn = super(Blinkenlights, self).warn
- # finally call parent terminate which prints out exceptions etc
- super(Blinkenlights, self).terminate(*args, **kwargs)
- def threadException(self, thread):
- #self._log_con_handler.stop()
- UIBase.threadException(self, thread)
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