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- import UserNotifications
- import CoreData
- /// This app extension is responsible for persisting the incoming notification to the data store (Core Data). It will eventually be the entity that
- /// fetches notification content from selfhosted servers (when a "poll request" is received). This is not implemented yet.
- ///
- /// Note that the app extension does not run as part of the main app, so log messages are not printed in the main Xcode window. To debug,
- /// select Debug -> Attach to Process by PID or Name, and select the extension. Don't forget to set a breakpoint, or you're not gonna have a good time.
- class NotificationService: UNNotificationServiceExtension {
- let tag = "NotificationService"
-
- var contentHandler: ((UNNotificationContent) -> Void)?
- var bestAttemptContent: UNMutableNotificationContent?
-
- override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) {
- self.contentHandler = contentHandler
- self.bestAttemptContent = (request.content.mutableCopy() as? UNMutableNotificationContent)
-
- Log.d(tag, "Notification received (in service)") // Logs from extensions are not printed in Xcode!
- if let bestAttemptContent = bestAttemptContent {
- let userInfo = bestAttemptContent.userInfo
-
- // Set notification title to short URL if there is no title. The title is always set
- // by the server, but it may be empty.
- if let topic = userInfo["topic"] as? String,
- let title = userInfo["title"] as? String {
- if title == "" {
- bestAttemptContent.title = topicShortUrl(baseUrl: Config.appBaseUrl, topic: topic)
- }
- }
- // Play a sound, and group by topic
- bestAttemptContent.sound = .default
- bestAttemptContent.threadIdentifier = userInfo["topic"] as? String ?? ""
-
- // Save notification to store, and display it
- Store.shared.save(notificationFromUserInfo: userInfo)
- contentHandler(bestAttemptContent)
- }
- }
-
- override func serviceExtensionTimeWillExpire() {
- // Called just before the extension will be terminated by the system.
- // Use this as an opportunity to deliver your "best attempt" at modified content,
- // otherwise the original push payload will be used.
-
- if let contentHandler = contentHandler, let bestAttemptContent = bestAttemptContent {
- contentHandler(bestAttemptContent)
- }
- }
- }
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