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- // SPDX-License-Identifier: GPL-3.0-or-later
- #ifndef NETDATA_DICTIONARY_H
- #define NETDATA_DICTIONARY_H 1
- #include "../libnetdata.h"
- /*
- * Netdata DICTIONARY features:
- *
- * CLONE or LINK
- * Names and Values in the dictionary can be cloned or linked.
- * In clone mode, the dictionary does all the memory management.
- * The default is clone for both names and values.
- * Set DICTIONARY_FLAG_NAME_LINK_DONT_CLONE to link names.
- * Set DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE to link names.
- *
- * ORDERED
- * Items are ordered in the order they are added (new items are appended at the end).
- * You may reverse the order by setting the flag DICTIONARY_FLAG_ADD_IN_FRONT.
- *
- * LOOKUP
- * The dictionary uses JudyHS to maintain a very fast randomly accessible hash table.
- *
- * MULTI-THREADED and SINGLE-THREADED
- * Each dictionary may be single threaded (no locks), or multi-threaded (multiple readers or one writer).
- * The default is multi-threaded. Add the flag DICTIONARY_FLAG_SINGLE_THREADED for single-threaded.
- *
- * WALK-THROUGH and FOREACH traversal
- * The dictionary can be traversed on read or write mode, either with a callback (walkthrough) or with
- * a loop (foreach).
- *
- * In write mode traversal, the caller may delete only the current item, but may add as many items as needed.
- *
- */
- typedef struct dictionary DICTIONARY;
- typedef struct dictionary_item DICTIONARY_ITEM;
- typedef enum dictionary_flags {
- DICTIONARY_FLAG_NONE = 0, // the default is the opposite of all below
- DICTIONARY_FLAG_SINGLE_THREADED = (1 << 0), // don't use any locks (default: use locks)
- DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE = (1 << 1), // don't copy the value, just point to the one provided (default: copy)
- DICTIONARY_FLAG_NAME_LINK_DONT_CLONE = (1 << 2), // don't copy the name, just point to the one provided (default: copy)
- DICTIONARY_FLAG_DONT_OVERWRITE_VALUE = (1 << 3), // don't overwrite values of dictionary items (default: overwrite)
- DICTIONARY_FLAG_ADD_IN_FRONT = (1 << 4), // add dictionary items at the front of the linked list (default: at the end)
- // to change the value of the following, you also need to change the corresponding #defines in dictionary.c
- DICTIONARY_FLAG_RESERVED1 = (1 << 29), // reserved for DICTIONARY_FLAG_EXCLUSIVE_ACCESS
- DICTIONARY_FLAG_RESERVED2 = (1 << 30), // reserved for DICTIONARY_FLAG_DESTROYED
- DICTIONARY_FLAG_RESERVED3 = (1 << 31), // reserved for DICTIONARY_FLAG_DEFER_ALL_DELETIONS
- } DICTIONARY_FLAGS;
- // Create a dictionary
- #ifdef NETDATA_INTERNAL_CHECKS
- #define dictionary_create(flags) dictionary_create_advanced_with_trace(flags, 0, __FUNCTION__, __LINE__, __FILE__);
- #define dictionary_create_advanced(flags) dictionary_create_advanced_with_trace(flags, 0, __FUNCTION__, __LINE__, __FILE__);
- extern DICTIONARY *dictionary_create_advanced_with_trace(DICTIONARY_FLAGS flags, size_t scratchpad_size, const char *function, size_t line, const char *file);
- #else
- #define dictionary_create(flags) dictionary_create_advanced(flags, 0);
- extern DICTIONARY *dictionary_create_advanced(DICTIONARY_FLAGS flags, size_t scratchpad_size);
- #endif
- extern void *dictionary_scratchpad(DICTIONARY *dict);
- // an insert callback to be called just after an item is added to the dictionary
- // this callback is called while the dictionary is write locked!
- extern void dictionary_register_insert_callback(DICTIONARY *dict, void (*ins_callback)(const char *name, void *value, void *data), void *data);
- // a delete callback to be called just before an item is deleted forever
- // this callback is called while the dictionary is write locked!
- extern void dictionary_register_delete_callback(DICTIONARY *dict, void (*del_callback)(const char *name, void *value, void *data), void *data);
- // a merge callback to be called when DICTIONARY_FLAG_DONT_OVERWRITE_VALUE
- // and an item is already found in the dictionary - the dictionary does nothing else in this case
- // the old_value will remain in the dictionary - the new_value is ignored
- extern void dictionary_register_conflict_callback(DICTIONARY *dict, void (*conflict_callback)(const char *name, void *old_value, void *new_value, void *data), void *data);
- // a reaction callback to be called after every item insertion or conflict
- // after the constructors have finished and the items are fully available for use
- // and the dictionary is not write locked anymore
- extern void dictionary_register_react_callback(DICTIONARY *dict, void (*react_callback)(const char *name, void *value, void *data), void *data);
- // Destroy a dictionary
- // returns the number of bytes freed
- // the returned value will not include name and value sizes if DICTIONARY_FLAG_WITH_STATISTICS is not set
- extern size_t dictionary_destroy(DICTIONARY *dict);
- // Set an item in the dictionary
- // - if an item with the same name does not exist, create one
- // - if an item with the same name exists, then:
- // a) if DICTIONARY_FLAG_DONT_OVERWRITE_VALUE is set, just return the existing value (ignore the new value)
- // else b) reset the value to the new value passed at the call
- //
- // When DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE is set, the value is linked, otherwise it is copied
- // When DICTIONARY_FLAG_NAME_LINK_DONT_CLONE is set, the name is linked, otherwise it is copied
- //
- // When neither DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE nor DICTIONARY_FLAG_NAME_LINK_DONT_CLONE are set, all the
- // memory management for names and values is done by the dictionary.
- //
- // Passing NULL as value, the dictionary will callocz() the newly allocated value, otherwise it will copy it.
- // Passing 0 as value_len, the dictionary will set the value to NULL (no allocations for value will be made).
- extern void *dictionary_set(DICTIONARY *dict, const char *name, void *value, size_t value_len);
- // Get an item from the dictionary
- // If it returns NULL, the item is not found
- extern void *dictionary_get(DICTIONARY *dict, const char *name);
- // Delete an item from the dictionary
- // returns 0 if the item was found and has been deleted
- // returns -1 if the item was not found in the index
- extern int dictionary_del(DICTIONARY *dict, const char *name);
- extern DICTIONARY_ITEM *dictionary_get_and_acquire_item_unsafe(DICTIONARY *dict, const char *name);
- extern DICTIONARY_ITEM *dictionary_get_and_acquire_item(DICTIONARY *dict, const char *name);
- extern DICTIONARY_ITEM *dictionary_set_and_acquire_item_unsafe(DICTIONARY *dict, const char *name, void *value, size_t value_len);
- extern DICTIONARY_ITEM *dictionary_set_and_acquire_item(DICTIONARY *dict, const char *name, void *value, size_t value_len);
- extern void dictionary_acquired_item_release_unsafe(DICTIONARY *dict, DICTIONARY_ITEM *item);
- extern void dictionary_acquired_item_release(DICTIONARY *dict, DICTIONARY_ITEM *item);
- extern DICTIONARY_ITEM *dictionary_acquired_item_dup(DICTIONARY_ITEM *item);
- extern const char *dictionary_acquired_item_name(DICTIONARY_ITEM *item);
- extern void *dictionary_acquired_item_value(DICTIONARY_ITEM *item);
- // UNSAFE functions, without locks
- // to be used when the user is traversing with the right lock type
- // Read lock is acquired by dictionary_walktrhough_read() and dfe_start_read()
- // Write lock is acquired by dictionary_walktrhough_write() and dfe_start_write()
- // For code readability, please use these macros:
- #define dictionary_get_having_read_lock(dict, name) dictionary_get_unsafe(dict, name)
- #define dictionary_get_having_write_lock(dict, name) dictionary_get_unsafe(dict, name)
- #define dictionary_set_having_write_lock(dict, name, value, value_len) dictionary_set_unsafe(dict, name, value, value_len)
- #define dictionary_del_having_write_lock(dict, name) dictionary_del_unsafe(dict, name)
- extern void *dictionary_get_unsafe(DICTIONARY *dict, const char *name);
- extern void *dictionary_set_unsafe(DICTIONARY *dict, const char *name, void *value, size_t value_len);
- extern int dictionary_del_unsafe(DICTIONARY *dict, const char *name);
- // Traverse (walk through) the items of the dictionary.
- // The order of traversal is currently the order of insertion.
- //
- // The callback function may return a negative number to stop the traversal,
- // in which case that negative value is returned to the caller.
- //
- // If all callback calls return zero or positive numbers, the sum of all of
- // them is returned to the caller.
- //
- // You cannot alter the dictionary from inside a dictionary_walkthrough_read() - deadlock!
- // You can only delete the current item from inside a dictionary_walkthrough_write() - you can add as many as you want.
- //
- #define dictionary_walkthrough_read(dict, callback, data) dictionary_walkthrough_rw(dict, 'r', callback, data)
- #define dictionary_walkthrough_write(dict, callback, data) dictionary_walkthrough_rw(dict, 'w', callback, data)
- extern int dictionary_walkthrough_rw(DICTIONARY *dict, char rw, int (*callback)(const char *name, void *value, void *data), void *data);
- #define dictionary_sorted_walkthrough_read(dict, callback, data) dictionary_sorted_walkthrough_rw(dict, 'r', callback, data)
- #define dictionary_sorted_walkthrough_write(dict, callback, data) dictionary_sorted_walkthrough_rw(dict, 'w', callback, data)
- int dictionary_sorted_walkthrough_rw(DICTIONARY *dict, char rw, int (*callback)(const char *name, void *entry, void *data), void *data);
- // Traverse with foreach
- //
- // Use like this:
- //
- // DICTFE dfe = {};
- // for(MY_ITEM *item = dfe_start_read(&dfe, dict); item ; item = dfe_next(&dfe)) {
- // // do things with the item and its dfe.name
- // }
- // dfe_done(&dfe);
- //
- // You cannot alter the dictionary from within a dfe_read_start() - deadlock!
- // You can only delete the current item from inside a dfe_start_write() - you can add as many as you want.
- //
- #ifdef DICTIONARY_INTERNALS
- #define DICTFE_CONST
- #else
- #define DICTFE_CONST const
- #endif
- #define DICTIONARY_LOCK_READ 'r'
- #define DICTIONARY_LOCK_WRITE 'w'
- #define DICTIONARY_LOCK_NONE 'u'
- typedef DICTFE_CONST struct dictionary_foreach {
- DICTFE_CONST char *name; // the dictionary name of the last item used
- void *value; // the dictionary value of the last item used
- // same as the return value of dictfe_start() and dictfe_next()
- // the following are for internal use only - to keep track of the point we are
- char rw; // the lock mode 'r' or 'w'
- usec_t started_ut; // the time the caller started iterating (now_realtime_usec())
- DICTIONARY *dict; // the dictionary upon we work
- void *last_item; // the item we work on, to remember the position we are at
- } DICTFE;
- #define dfe_start_read(dict, value) dfe_start_rw(dict, value, DICTIONARY_LOCK_READ)
- #define dfe_start_write(dict, value) dfe_start_rw(dict, value, DICTIONARY_LOCK_WRITE)
- #define dfe_start_rw(dict, value, mode) \
- do { \
- DICTFE value ## _dfe = {}; \
- const char *value ## _name; (void)(value ## _name); (void)value; \
- for((value) = dictionary_foreach_start_rw(&value ## _dfe, (dict), (mode)), ( value ## _name ) = value ## _dfe.name; \
- (value ## _dfe.name) ;\
- (value) = dictionary_foreach_next(&value ## _dfe), ( value ## _name ) = value ## _dfe.name) \
- {
- #define dfe_done(value) \
- } \
- dictionary_foreach_done(&value ## _dfe); \
- } while(0)
- extern void * dictionary_foreach_start_rw(DICTFE *dfe, DICTIONARY *dict, char rw);
- extern void * dictionary_foreach_next(DICTFE *dfe);
- extern usec_t dictionary_foreach_done(DICTFE *dfe);
- // Get statistics about the dictionary
- extern long int dictionary_stats_allocated_memory(DICTIONARY *dict);
- extern long int dictionary_stats_entries(DICTIONARY *dict);
- extern size_t dictionary_stats_version(DICTIONARY *dict);
- extern size_t dictionary_stats_inserts(DICTIONARY *dict);
- extern size_t dictionary_stats_searches(DICTIONARY *dict);
- extern size_t dictionary_stats_deletes(DICTIONARY *dict);
- extern size_t dictionary_stats_resets(DICTIONARY *dict);
- extern size_t dictionary_stats_walkthroughs(DICTIONARY *dict);
- extern size_t dictionary_stats_referenced_items(DICTIONARY *dict);
- extern int dictionary_unittest(size_t entries);
- // ----------------------------------------------------------------------------
- // STRING implementation
- typedef struct netdata_string STRING;
- extern STRING *string_strdupz(const char *str);
- extern STRING *string_dup(STRING *string);
- extern void string_freez(STRING *string);
- extern size_t string_length(STRING *string);
- extern const char *string2str(STRING *string) NEVERNULL;
- // keep common prefix/suffix and replace everything else with [x]
- extern STRING *string_2way_merge(STRING *a, STRING *b);
- static inline int string_cmp(STRING *s1, STRING *s2) {
- // STRINGs are deduplicated, so the same strings have the same pointer
- if(unlikely(s1 == s2)) return 0;
- // they differ, do the typical comparison
- return strcmp(string2str(s1), string2str(s2));
- }
- #endif /* NETDATA_DICTIONARY_H */
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