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- /* Client interface for General purpose Win32 console save/restore server
- Having the same interface as its Linux counterpart:
- Copyright (C) 1994 Janne Kukonlehto <jtklehto@stekt.oulu.fi>
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- Note:
- show_console_contents doesn't know how to write to its window
- the rest works fine.
- */
- #include <config.h>
- #ifndef _OS_NT
- #error This file is for Win32 operating systems.
- #else
- #include <windows.h>
- #include "util.debug.h"
- int cons_saver_pid = 1;
- #include "tty.h"
- #include "util.h"
- #include "win.h"
- #include "cons.saver.h"
- signed char console_flag = 1;
- static HANDLE hSaved, hNew;
- void show_console_contents (int starty, unsigned char begin_line, unsigned char end_line)
- {
- DWORD dw;
- COORD c0 = { 0, 0 };
- COORD csize;
- SMALL_RECT rect;
- CHAR_INFO *pchar;
- csize.X = COLS;
- csize.Y = end_line-begin_line;
- rect.Left = 0;
- rect.Top = begin_line;
- rect.Right = COLS;
- rect.Bottom = end_line;
- // -- This code reads characters and attributes
- pchar = malloc (sizeof(CHAR_INFO) * (end_line-begin_line) * COLS);
- // Copy from one console to the curses virtual screen
- win32APICALL(ReadConsoleOutput (hSaved, pchar, csize, c0, &rect));
- // FIXME: this should've work, but refresh() is called after this write :-(
- win32APICALL(WriteConsoleOutput (hNew, pchar, csize, c0, &rect));
-
- #ifdef USE_NCURSES
- // Here we read only characters so that we can printw to stdscr.
- // pchar = malloc (sizeof(TCHAR) * (end_line-begin_line) * COLS);
- // Copy from one console to the curses virtual screen
- // ReadConsoleOutputCharacter (hSaved, pchar, (end_line-begin_line) * COLS, c0, &dw);
- // mvprintw(0, begin_line, "%.*s", (end_line-begin_line) * COLS, pchar);
- #else
- //#error show_console_contents not written for S-Lang
- #endif
- free (pchar);
- }
- void handle_console (unsigned char action)
- {
- static SECURITY_ATTRIBUTES sa;
- COORD c;
- CONSOLE_SCREEN_BUFFER_INFO csbi;
- long lMode;
- switch (action){
- case CONSOLE_INIT: // Init
- hSaved = GetStdHandle (STD_OUTPUT_HANDLE); // Save Standard handle
- sa.nLength = sizeof(SECURITY_ATTRIBUTES);
- sa.lpSecurityDescriptor = NULL;
- sa.bInheritHandle = TRUE; // Create a new console buffer
- win32APICALL_HANDLE(hNew, /* = */ CreateConsoleScreenBuffer (GENERIC_WRITE | GENERIC_READ,
- FILE_SHARE_READ | FILE_SHARE_WRITE, &sa,
- CONSOLE_TEXTMODE_BUFFER, NULL));
- win32APICALL(GetConsoleScreenBufferInfo(hSaved, &csbi)); // ... with same size
- win32APICALL(SetConsoleScreenBufferSize(hNew, csbi.dwSize));
- win32APICALL(SetConsoleActiveScreenBuffer(hNew)); // ... that becomes standard handle
- win32APICALL(SetConsoleMode(hNew, ENABLE_PROCESSED_INPUT));
- win32APICALL(SetStdHandle(STD_OUTPUT_HANDLE, hNew));
- break;
- case CONSOLE_DONE: // Clean Up
- win32APICALL(CloseHandle (hNew));
- break;
- case CONSOLE_SAVE: // Save
- win32APICALL(SetConsoleActiveScreenBuffer (hNew)); // Current = our standard handle
- win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hNew));
- break;
- case CONSOLE_RESTORE: // Restore
- win32APICALL(SetConsoleActiveScreenBuffer (hSaved)); // Put saved (shell) screen buffer
- win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hSaved));
- break;
- default:
- win32Trace(("Invalid action code %d received in handle_console", action));
- }
- }
- #endif // !_OS_NT
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