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- /* Copyright (c) 1992, 1995 John E. Davis
- * All rights reserved.
- *
- * You may distribute under the terms of either the GNU General Public
- * License or the Perl Artistic License.
- */
- #include "config.h"
- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #ifdef __WIN32__
- # include <windows.h>
- #endif
- #ifdef __GO32__
- # undef msdos
- #endif
- #if defined (msdos)
- # include <conio.h>
- # include <bios.h>
- # include <mem.h>
- #endif
- #if defined (__WATCOMC__)
- # include <graph.h>
- # define int86 int386 /* simplify code writing */
- #endif
- #if defined (__GO32__)
- # include <pc.h>
- # define GO32_VIDEO
- #endif
- #if defined (__os2__) && !defined (EMX_VIDEO)
- # define INCL_BASE
- # define INCL_NOPM
- # define INCL_VIO
- # define INCL_KBD
- # include <os2.h>
- #else
- # if defined (__EMX__) /* EMX video does both DOS & OS/2 */
- # ifndef EMX_VIDEO
- # define EMX_VIDEO
- # endif
- # include <sys/video.h>
- # endif
- #endif
- #include <dos.h>
- #include "_slang.h"
- #ifdef GO32_VIDEO
- # define HAS_SAVE_SCREEN
- #endif
- /* ------------------------- global variables ------------------------- */
- #ifdef WIN32
- extern HANDLE hStdout, hStdin;
- extern CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
- #endif
- int SLtt_Term_Cannot_Insert;
- int SLtt_Term_Cannot_Scroll;
- int SLtt_Ignore_Beep = 3;
- int SLtt_Use_Ansi_Colors;
- int SLtt_Screen_Rows = 25;
- int SLtt_Screen_Cols = 80;
- /* ------------------------- local variables -------------------------- */
- static int Attribute_Byte;
- static int Scroll_r1 = 0, Scroll_r2 = 25;
- static int Cursor_Row = 1, Cursor_Col = 1;
- static int Current_Color;
- static int IsColor = 1;
- static int Blink_Killed; /* high intensity background enabled */
- #define JMAX_COLORS 256
- #define JNORMAL_COLOR 0
- #define JNO_COLOR -1
- static unsigned char Color_Map [JMAX_COLORS] =
- {
- 0x7, 0x70, 0x70, 0x70, 0x70, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
- 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7
- };
- #define JMAX_COLOR_NAMES 16
- static char *Color_Names [JMAX_COLOR_NAMES] =
- {
- "black", "blue", "green", "cyan",
- "red", "magenta", "brown", "lightgray",
- "gray", "brightblue", "brightgreen", "brightcyan",
- "brightred", "brightmagenta", "yellow", "white"
- };
- /*
- * set_color_from_attribute (int attribute);
- * define the correspondence of color to attribute
- */
- #define set_color_from_attribute(a)\
- SLtt_set_color (\
- JNORMAL_COLOR, NULL,\
- Color_Names[(a) & 0xf],\
- Color_Names[(a) >> 4])
- /* this is how to make a space character */
- #define mkSpaceChar() (((Attribute_Byte) << 8) | 0x20)
- /* buffer to hold a line of character/attribute pairs */
- #define MAXCOLS 256
- static unsigned char Line_Buffer [MAXCOLS*2];
- /*----------------------------------------------------------------------*\
- * define various ways and means of writing to the screen
- \*----------------------------------------------------------------------*/
- #if defined (__GO32__) || defined (__WATCOMC__)
- # if !defined (GO32_VIDEO)
- # define HAS_LINEAR_SCREEN
- # endif
- #else /* __GO32__ or __WATCOMC__ */
- # if defined (msdos)
- # define USE_ASM
- # endif
- #endif /* __GO32__ or __WATCOMC__ */
- /* define for direct to memory screen writes */
- #if defined (USE_ASM) || defined (HAS_LINEAR_SCREEN)
- static unsigned char *Video_Base;
- # define mkScreenPointer(row,col) ((unsigned short *)\
- (Video_Base +\
- 2 * (SLtt_Screen_Cols * (row)\
- + (col))))
- # if defined (USE_ASM)
- int SLtt_Msdos_Cheap_Video = 0;
- static int Video_Status_Port;
- # define MONO_STATUS 0x3BA
- # define CGA_STATUS 0x3DA
- # define CGA_SETMODE 0x3D8
- # define SNOW_CHECK \
- if (SLtt_Msdos_Cheap_Video)\
- { while ((inp (CGA_STATUS) & 0x08)); while (!(inp (CGA_STATUS) & 0x08)); }
- # endif /* USE_ASM */
- #endif /* USE_ASM or HAS_LINEAR_SCREEN */
- /* -------------------------------------------------------------------- */
- #if defined (__WATCOMC__)
- # define ScreenPrimary (0xb800 << 4)
- # define ScreenSize (SLtt_Screen_Cols * SLtt_Screen_Rows)
- # define ScreenSetCursor (x,y) _settextposition (x+1,y+1)
- void ScreenGetCursor (int *x, int *y)
- {
- struct rccoord rc = _gettextposition ();
- *x = rc.row - 1;
- *y = rc.col - 1;
- }
- void ScreenRetrieve (unsigned char *dest)
- {
- memcpy (dest, (unsigned char *) ScreenPrimary, 2 * ScreenSize);
- }
- void ScreenUpdate (unsigned char *src)
- {
- memcpy ((unsigned char *) ScreenPrimary, src, 2 * ScreenSize);
- }
- #endif /* __WATCOMC__ */
- #ifdef HAS_SAVE_SCREEN
- static void *Saved_Screen_Buffer;
- static int Saved_Cursor_Row;
- static void save_screen (void)
- {
- int row, col;
-
- if (Saved_Screen_Buffer != NULL)
- {
- SLFREE (Saved_Screen_Buffer);
- Saved_Screen_Buffer = NULL;
- }
- #ifdef GO32_VIDEO
- Saved_Screen_Buffer = SLMALLOC (sizeof (short) *
- ScreenCols () * ScreenRows ());
- if (Saved_Screen_Buffer == NULL)
- return;
-
- ScreenRetrieve (Saved_Screen_Buffer);
- ScreenGetCursor (&row, &col);
- Saved_Cursor_Row = row;
- #endif
-
- }
- static void restore_screen (void)
- {
- if (Saved_Screen_Buffer == NULL) return;
- #ifdef GO32_VIDEO
- ScreenUpdate (Saved_Screen_Buffer);
- SLtt_goto_rc (Saved_Cursor_Row, 0);
- #endif
-
- }
- #endif /* HAS_SAVE_SCREEN */
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_write_string (char *str);
- *
- * put string STR to 'stdout'
- \*----------------------------------------------------------------------*/
- void SLtt_write_string (char *str)
- {
- #ifdef WIN32
- int bytes;
-
- (void) WriteConsole(hStdout, str, strlen(str), &bytes, NULL);
- #else
- fputs (str, stdout);
- #endif
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_set_scroll_region (int r1, int r2);
- *
- * define a scroll region of top_row to bottom_row
- \*----------------------------------------------------------------------*/
- void SLtt_set_scroll_region (int top_row, int bottom_row)
- {
- Scroll_r1 = top_row;
- Scroll_r2 = bottom_row;
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_reset_scroll_region (void);
- *
- * reset the scrol region to be the entire screen,
- * ie, SLtt_set_scroll_region (0, SLtt_Screen_Rows);
- \*----------------------------------------------------------------------*/
- void SLtt_reset_scroll_region (void)
- {
- Scroll_r1 = 0;
- Scroll_r2 = SLtt_Screen_Rows;
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_goto_rc (int row, int col);
- *
- * move the terminal cursor to x,y position COL, ROW and record the
- * position in Cursor_Row, Cursor_Col
- \*----------------------------------------------------------------------*/
- void SLtt_goto_rc (int row, int col)
- {
- #ifdef WIN32
- COORD newPosition;
- newPosition.X = col;
- newPosition.Y = row;
- #endif
-
- #if !defined (USE_ASM)
- if (row > SLtt_Screen_Rows) row = SLtt_Screen_Rows;
- if (col > SLtt_Screen_Cols) col = SLtt_Screen_Cols;
- # if defined (EMX_VIDEO)
- v_gotoxy (col, Scroll_r1 + row);
- # else /* EMX_VIDEO_ */
- # if defined (__os2__)
- VioSetCurPos (Scroll_r1 + row, col, 0);
- # elif defined(WIN32)
- (void) SetConsoleCursorPosition(hStdout, newPosition);
- # else /* __os2__ */
- # if defined (__GO32__) || defined (__WATCOMC__)
- ScreenSetCursor(Scroll_r1 + row, col);
- # endif /* __GO32__ or __WATCOMC__ */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO_ */
- Cursor_Row = row;
- Cursor_Col = col;
- #else /* USE_ASM */
- /* if (r > SLtt_Screen_Rows - 1) r = SLtt_Screen_Rows - 1; */
- asm mov ax, row
- asm mov bx, SLtt_Screen_Rows
- asm dec bx
- asm cmp ax, bx
- asm jle L1
- asm mov ax, bx
- L1:
- /* if (c > SLtt_Screen_Cols - 1) c = SLtt_Screen_Cols - 1; */
- asm mov cx, SLtt_Screen_Cols
- asm dec cx
- asm mov bx, col
- asm cmp bx, cx
- asm jle L2
- asm mov bx, cx
- L2:
- asm mov Cursor_Row, ax
- asm mov Cursor_Col, bx
- asm add ax, Scroll_r1
- asm xor dx, dx
- asm mov dh, al
- asm mov dl, bl
- asm xor bx, bx
- asm mov ax, 0x200
- asm int 0x10
- #endif /* USE_ASM */
- }
- /*----------------------------------------------------------------------*\
- * Function: static void slvid_getxy (void);
- *
- * retrieve the cursor position into Cursor_Row, Cursor_Col
- \*----------------------------------------------------------------------*/
- static void slvid_getxy (void)
- {
- #if !defined (USE_ASM)
- # if defined (EMX_VIDEO)
- v_getxy (&Cursor_Col, &Cursor_Row);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- VioGetCurPos ((USHORT*) &Cursor_Row, (USHORT*) &Cursor_Col, 0);
- # elif defined(WIN32)
- CONSOLE_SCREEN_BUFFER_INFO screenInfo;
- if (GetConsoleScreenBufferInfo(hStdout, &screenInfo) == TRUE)
- {
- Cursor_Row = screenInfo.dwCursorPosition.Y;
- Cursor_Col = screenInfo.dwCursorPosition.X;
- }
- # else /* __os2__ */
- # if defined (__GO32__) || defined (__WATCOMC__)
- ScreenGetCursor (&Cursor_Row, &Cursor_Col);
- # endif /* __GO32__ or __WATCOMC__ */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
- #else /* USE_ASM */
- asm mov ah, 3
- asm mov bh, 0
- asm int 10h
- asm xor ax, ax
- asm mov al, dh
- asm mov Cursor_Row, ax
- asm xor ax, ax
- asm mov al, dl
- asm mov Cursor_Col, ax
- #endif /* USE_ASM */
- }
- /*----------------------------------------------------------------------*\
- * static void slvid_deleol (int x);
- *
- * write space characters from column X of row Cursor_Row through to
- * SLtt_Screen_Cols using the current Attribute_Byte
- \*----------------------------------------------------------------------*/
- #if defined (GO32_VIDEO)
- static void slvid_deleol (int x)
- {
- while (x < SLtt_Screen_Cols)
- ScreenPutChar (32, Attribute_Byte, x++, Cursor_Row);
- }
- #endif
- #if defined (EMX_VIDEO)
- static void slvid_deleol (int x)
- {
- unsigned char *p, *pmax;
- int w = mkSpaceChar ();
- int count = SLtt_Screen_Cols - x;
-
- p = Line_Buffer;
- pmax = p + 2 * count;
-
- while (p < pmax)
- {
- *p++ = (unsigned char) w;
- *p++ = (unsigned char) (w >> 8);
- }
- v_putline (Line_Buffer, x, Cursor_Row, count);
- }
- #endif /* EMX_VIDEO */
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_begin_insert (void);
- *
- * insert a single space, moving everything right 1 character to make room
- \*----------------------------------------------------------------------*/
- void SLtt_begin_insert (void)
- {
- #if !defined (GO32_VIDEO)
- # if defined (HAS_LINEAR_SCREEN) || defined (USE_ASM)
- unsigned short *p;
- # if defined (HAS_LINEAR_SCREEN)
- unsigned short *pmin;
- # endif
- # endif
- int n;
- slvid_getxy ();
- n = SLtt_Screen_Cols - Cursor_Col;
- /* Msdos_Insert_Mode = 1; */
-
- # ifndef WIN32
- # if defined (EMX_VIDEO)
- v_getline (Line_Buffer, Cursor_Col, Cursor_Row, n);
- v_putline (Line_Buffer, Cursor_Col+1, Cursor_Row, n - 1);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- n = 2 * (n - 1);
- VioReadCellStr ((PCH)Line_Buffer, (USHORT*) &n, Cursor_Row, Cursor_Col, 0);
- VioWrtCellStr ((PCH)Line_Buffer, n, Cursor_Row, Cursor_Col + 1, 0);
- # else /* __os2__ */
- p = mkScreenPointer (Cursor_Row, SLtt_Screen_Cols - 1);
-
- # if defined (HAS_LINEAR_SCREEN)
- /* pmin = p - (n-1); */
- pmin = mkScreenPointer (Cursor_Row, Cursor_Col);
- while (p-- > pmin) *(p + 1) = *p;
- # else
- SNOW_CHECK;
- asm mov ax, ds
- asm mov bx, di
- asm mov dx, si
-
- asm mov cx, n
- asm les di, p
- asm lds si, p
- asm sub si, 2
- asm std
- asm rep movsw
-
- asm mov ds, ax
- asm mov di, bx
- asm mov si, dx
- # endif /* HAS_LINEAR_SCREEN */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
-
- # endif /* WIN32 */
-
- #endif /* not GO32_VIDEO */
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_end_insert (void);
- *
- * any cleanup after insert a blank column
- \*----------------------------------------------------------------------*/
- void SLtt_end_insert (void)
- {
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_delete_char (void);
- *
- * delete a single character, moving everything left 1 column to take
- * up the room
- \*----------------------------------------------------------------------*/
- void SLtt_delete_char (void)
- {
- #if !defined (GO32_VIDEO)
- # if defined (HAS_LINEAR_SCREEN) || defined (USE_ASM)
- unsigned short *p;
- # if defined (HAS_LINEAR_SCREEN)
- register unsigned short *p1;
- # endif
- # endif
- int n;
-
- slvid_getxy ();
- n = SLtt_Screen_Cols - Cursor_Col - 1;
-
- # ifndef WIN32
-
- # if defined (EMX_VIDEO)
- v_getline (Line_Buffer, Cursor_Col+1, Cursor_Row, n);
- v_putline (Line_Buffer, Cursor_Col, Cursor_Row, n);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- n *= 2;
- VioReadCellStr ((PCH)Line_Buffer, (USHORT*)&n, Cursor_Row, Cursor_Col + 1, 0);
- VioWrtCellStr ((PCH)Line_Buffer, n, Cursor_Row, Cursor_Col, 0);
- return;
- # else /* __os2__ */
- p = mkScreenPointer (Cursor_Row, Cursor_Col);
-
- # if defined (HAS_LINEAR_SCREEN)
- while (n--)
- {
- p1 = p + 1;
- *p = *p1;
- p++;
- }
- # else /* HAS_LINEAR_SCREEN */
- SNOW_CHECK;
- asm mov ax, ds
- asm mov bx, si
- asm mov dx, di
-
- asm mov cx, n
- asm les di, p
- asm lds si, p
- asm add si, 2
- asm cld
- asm rep movsw
-
- asm mov ds, ax
- asm mov si, bx
- asm mov di, dx
- # endif /* HAS_LINEAR_SCREEN */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
-
- # endif /* WIN32 */
-
- #endif /* not GO32_VIDEO */
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_erase_line (void);
- *
- * This function is *only* called on exit.
- * It sets attribute byte to Black & White
- \*----------------------------------------------------------------------*/
- void SLtt_erase_line (void)
- {
-
- #ifndef WIN32
-
- # if defined (GO32_VIDEO) || defined (EMX_VIDEO)
- Attribute_Byte = 0x07;
- slvid_deleol (0);
- # else /* GO32_VIDEO or EMX_VIDEO */
- # if defined (__os2__)
- USHORT w;
- Attribute_Byte = 0x07;
- w = mkSpaceChar ();
- VioWrtNCell ((BYTE*)&w, SLtt_Screen_Cols, Cursor_Row, 0, 0);
- # else /* __os2__ */
- unsigned short w;
- unsigned short *p = mkScreenPointer (Cursor_Row, 0);
- # if defined (HAS_LINEAR_SCREEN)
- register unsigned short *pmax = p + SLtt_Screen_Cols;
-
- Attribute_Byte = 0x07;
- w = mkSpaceChar ();
- while (p < pmax) *p++ = w;
- # else /* HAS_LINEAR_SCREEN */
- Attribute_Byte = 0x07;
- w = mkSpaceChar ();
- SNOW_CHECK;
- asm mov dx, di
- asm mov ax, w
- asm mov cx, SLtt_Screen_Cols
- asm les di, p
- asm cld
- asm rep stosw
- asm mov di, dx
- # endif /* HAS_LINEAR_SCREEN */
- # endif /* __os2__ */
- # endif /* GO32_VIDEO or EMX_VIDEO */
- Current_Color = JNO_COLOR; /* since we messed with attribute byte */
-
- #endif /* WIN32 */
-
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_delete_nlines (int nlines);
- *
- * delete NLINES by scrolling up the region <Scroll_r1, Scroll_r2>
- \*----------------------------------------------------------------------*/
- void SLtt_delete_nlines (int nlines)
- {
- SLtt_normal_video ();
-
- #ifndef WIN32
-
- # if defined (EMX_VIDEO)
- v_attrib (Attribute_Byte);
- v_scroll (0, Scroll_r1, SLtt_Screen_Cols-1, Scroll_r2, nlines, V_SCROLL_UP);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- {
- Line_Buffer[0] = ' '; Line_Buffer[1] = Attribute_Byte;
- VioScrollUp (Scroll_r1, 0, Scroll_r2, SLtt_Screen_Cols-1,
- nlines, (PCH) Line_Buffer, 0);
- }
- # else /* __os2__ */
- # if defined (USE_ASM)
- /* This has the effect of pulling all lines below it up */
- asm mov ax, nlines
- asm mov ah, 6 /* int 6h */
- asm xor cx, cx
- asm mov ch, byte ptr Scroll_r1
- asm mov dx, SLtt_Screen_Cols
- asm dec dx
- asm mov dh, byte ptr Scroll_r2
- asm mov bh, byte ptr Attribute_Byte
- asm int 10h
- # else /* USE_ASM */
- {
- union REGS r;
- # if defined (__WATCOMC__)
- r.x.eax = nlines;
- r.x.ecx = 0;
- # else
- r.x.ax = nlines;
- r.x.cx = 0;
- # endif
- r.h.ah = 6;
- r.h.ch = Scroll_r1;
- r.h.dl = SLtt_Screen_Cols - 1;
- r.h.dh = Scroll_r2;
- r.h.bh = Attribute_Byte;
- int86 (0x10, &r, &r);
- }
- # endif /* USE_ASM */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
-
- #endif /* WIN32 */
-
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_reverse_index (int nlines);
- *
- * scroll down the region <Scroll_r1, Scroll_r2> by NLINES
- \*----------------------------------------------------------------------*/
- void SLtt_reverse_index (int nlines)
- {
- SLtt_normal_video ();
-
- #ifndef WIN32
-
- # if defined (EMX_VIDEO)
- v_attrib (Attribute_Byte);
- v_scroll (0, Scroll_r1, SLtt_Screen_Cols-1, Scroll_r2, nlines,
- V_SCROLL_DOWN);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- {
- Line_Buffer[0] = ' '; Line_Buffer[1] = Attribute_Byte;
- VioScrollDn (Scroll_r1, 0, Scroll_r2, SLtt_Screen_Cols-1,
- nlines, (PCH) Line_Buffer, 0);
- }
- # else /* __os2__ */
- # if defined (USE_ASM)
- asm xor cx, cx
- asm mov ch, byte ptr Scroll_r1
- asm mov dx, SLtt_Screen_Cols
- asm dec dx
- asm mov dh, byte ptr Scroll_r2
- asm mov bh, byte ptr Attribute_Byte
- asm mov ah, 7
- asm mov al, byte ptr nlines
- asm int 10h
- # else /* USE_ASM */
- {
- union REGS r;
- r.h.al = nlines;
- # if defined (__WATCOMC__)
- r.x.ecx = 0;
- # else
- r.x.cx = 0;
- # endif
- r.h.ah = 7;
- r.h.ch = Scroll_r1;
- r.h.dl = SLtt_Screen_Cols - 1;
- r.h.dh = Scroll_r2;
- r.h.bh = Attribute_Byte;
- int86 (0x10, &r, &r);
- }
- # endif /* USE_ASM */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
-
- #endif /* WIN32 */
-
- }
- /*----------------------------------------------------------------------*\
- * Function: static void slvid_invert_region (int top_row, int bot_row);
- *
- * invert the display in the region, top_row <= row < bot_row
- \*----------------------------------------------------------------------*/
- static void slvid_invert_region (int top_row, int bot_row)
- {
-
- #ifndef WIN32
-
- # if defined (EMX_VIDEO)
- int row, col;
-
- for (row = top_row; row < bot_row; row++)
- {
- v_getline (Line_Buffer, 0, row, SLtt_Screen_Cols);
- for (col = 1; col < SLtt_Screen_Cols * 2; col += 2)
- Line_Buffer [col] ^= 0xff;
- v_putline (Line_Buffer, 0, row, SLtt_Screen_Cols);
- }
- # else /* EMX_VIDEO */
- # ifdef __os2__
- int row, col;
- USHORT length = SLtt_Screen_Cols * 2;
-
- for (row = top_row; row < bot_row; row++)
- {
- VioReadCellStr ((PCH)Line_Buffer, &length, row, 0, 0);
- for (col = 1; col < length; col += 2)
- Line_Buffer [col] ^= 0xff;
- VioWrtCellStr ((PCH)Line_Buffer, length, row, 0, 0);
- }
- # else /* __os2__ */
- # if defined (__GO32__) || defined (__WATCOMC__)
- unsigned char buf [2 * 180 * 80]; /* 180 cols x 80 rows */
- unsigned char *b, *bmax;
-
- b = buf + 1 + 2 * SLtt_Screen_Cols * top_row;
- bmax = buf + 1 + 2 * SLtt_Screen_Cols * bot_row;
- ScreenRetrieve (buf);
- while (b < bmax)
- {
- *b ^= 0xFF;
- b += 2;
- }
- ScreenUpdate (buf);
- # else /* __GO32__ or __WATCOMC__ */
- register unsigned short ch, sh;
- register unsigned short *pmin = mkScreenPointer (top_row, 0);
- register unsigned short *pmax = mkScreenPointer (bot_row, 0);
-
- while (pmin < pmax)
- {
- sh = *pmin;
- ch = sh;
- ch = ch ^ 0xFF00;
- *pmin = (ch & 0xFF00) | (sh & 0x00FF);
- pmin++;
- }
- # endif /* __GO32__ or __WATCOMC__ */
- # endif /* __os2__ */
- # endif /* EMX_VIDEO */
-
- #endif /* WIN32 */
-
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_beep (void);
- *
- * signal error by a "bell" condition, the type of signal is governed
- * by the value of SLtt_Ignore_Beep:
- *
- * 0 silent bell
- * 1 audible bell
- * 2 visual bell
- * 4 special visual bell (only flash the bottom status line)
- *
- * these may be combined:
- * eg, 3 = audible visual bell.
- * but if both the visual bell and the "special" visual bell are specified,
- * only the special bell is used.
- \*----------------------------------------------------------------------*/
- void SLtt_beep (void)
- {
- int audible; /* audible bell */
- int special = 0; /* first row to invert */
- int visual = 0; /* final row to invert */
- if (!SLtt_Ignore_Beep) return;
-
- audible = (SLtt_Ignore_Beep & 1);
- if ( (SLtt_Ignore_Beep & 4) )
- {
- special = SLtt_Screen_Rows - 1;
- visual = special--; /* only invert bottom status line */
- }
- else if ( (SLtt_Ignore_Beep & 2) )
- {
- visual = SLtt_Screen_Rows;
- }
-
- if (visual) slvid_invert_region (special, visual);
- #if defined (EMX_VIDEO)
- if (audible) /*sound (1500)*/; _sleep2 (100); if (audible) /* nosound () */;
- #else
- # ifdef __os2__
- if (audible) DosBeep (1500, 100); else DosSleep (100);
-
- # elif defined(WIN32)
-
- # else
- if (audible) sound (1500); delay (100); if (audible) nosound ();
- # endif
- #endif
- if (visual) slvid_invert_region (special, visual);
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_del_eol (void);
- *
- * delete from the current cursor position to the end of the row
- \*----------------------------------------------------------------------*/
- void SLtt_del_eol (void)
- {
-
- #ifndef WIN32
-
- # if defined (GO32_VIDEO) || defined (EMX_VIDEO)
- if (Current_Color != JNO_COLOR) SLtt_normal_video ();
- slvid_deleol (Cursor_Col);
- # else /* GO32_VIDEO or EMX_VIDEO */
- # ifdef __os2__
- USHORT w;
- if (Current_Color != JNO_COLOR) SLtt_normal_video ();
- w = mkSpaceChar ();
- VioWrtNCell ((BYTE*)&w, (SLtt_Screen_Cols - Cursor_Col),
- Cursor_Row, Cursor_Col, 0);
- # else /* __os2__ */
- unsigned short *p = mkScreenPointer (Cursor_Row, Cursor_Col);
- int n = SLtt_Screen_Cols - Cursor_Col;
- unsigned short w;
- # if defined (HAS_LINEAR_SCREEN)
- unsigned short *pmax = p + n;
-
- if (Current_Color != JNO_COLOR) SLtt_normal_video ();
- w = mkSpaceChar ();
- while (p < pmax) *p++ = w;
- # else /* HAS_LINEAR_SCREEN */
- if (Current_Color != JNO_COLOR) SLtt_normal_video ();
- w = mkSpaceChar ();
- SNOW_CHECK;
- asm mov dx, di
- asm les di, p
- asm mov ax, w
- asm mov cx, n
- asm cld
- asm rep stosw
-
- asm mov di, dx
- # endif /* HAS_LINEAR_SCREEN */
- # endif /* __os2__ */
- # endif /* GO32_VIDEO or EMX_VIDEO */
-
- #endif /* WIN32 */
-
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_reverse_video (int color);
- *
- * set Attribute_Byte corresponding to COLOR.
- * Use Current_Color to remember the color which was set.
- * convert from the COLOR number to the attribute value.
- \*----------------------------------------------------------------------*/
- void SLtt_reverse_video (int color)
- {
- Attribute_Byte = Color_Map [color];
- Current_Color = color;
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_normal_video (void);
- *
- * reset the attributes for normal video
- \*----------------------------------------------------------------------*/
- void SLtt_normal_video (void)
- {
- SLtt_reverse_video (JNORMAL_COLOR);
- }
- #if defined (USE_ASM)
- /*----------------------------------------------------------------------*\
- * Function: static unsigned short *video_write (register unsigned char *pp,
- * register unsigned char *p,
- * register unsigned short *pos)
- *
- * write out (P - PP) characters from the array pointed to by PP
- * at position (POS, Cursor_Row) in the current Attribute_Byte
- *
- * increment POS to reflect the number of characters sent and
- * return the it as a pointer
- \*----------------------------------------------------------------------*/
- static unsigned short *video_write (register unsigned char *pp,
- register unsigned char *p,
- register unsigned short *pos)
- {
- int n = (int) (p - pp); /* num of characters of PP to write */
-
- asm push si
- asm push ds
- asm push di
-
- /* set up register for BOTH fast and slow */
- asm mov bx, SLtt_Msdos_Cheap_Video
-
- /* These are the registers needed for both fast AND slow */
- asm mov ah, byte ptr Attribute_Byte
- asm mov cx, n
- asm lds si, dword ptr pp
- asm les di, dword ptr pos
- asm cld
-
- asm cmp bx, 0 /* cheap video test */
- asm je L_fast
- asm mov bx, ax
- asm mov dx, CGA_STATUS
- asm jg L_slow_blank
-
- /* slow video */
- asm cli
-
- /* wait for retrace */
- L_slow:
- asm in al, dx
- asm test al, 1
- asm jnz L_slow
-
- L_slow1:
- asm in al, dx
- asm test al, 1
- asm jz L_slow1
-
- /* move a character out */
- asm mov ah, bh
- asm lodsb
- asm stosw
- asm loop L_slow
-
- asm sti
- asm jmp done
-
- /* -------------- slow video, vertical retace and pump --------------*/
- L_slow_blank:
- L_slow_blank_loop:
- asm in al, dx
- asm test al, 8
- asm jnz L_slow_blank_loop
-
- L_slow_blank1:
- asm in al, dx
- asm test al, 8
- asm jz L_slow_blank1
- /* write line */
- asm mov ah, bh
- L_slow_blank2:
- asm lodsb
- asm stosw
- asm loop L_slow_blank2
-
- asm jmp done
- /*-------------- Fast video --------------*/
-
- L_fast:
- asm lodsb
- asm stosw
- asm loop L_fast
- done:
- asm pop di
- asm pop ds
- asm pop si
- return (pos + n);
- }
- #endif /* USE_ASM */
- /*----------------------------------------------------------------------*\
- * Function: static void write_attributes (unsigned short *src,
- * int count);
- *
- * Copy COUNT character/color pairs from the array pointed to by
- * SRC to the screen at position (0,Cursor_Row).
- * NB: SRC contains character/color pairs -- the color must be converted to
- * an ansi attribute.
- *
- * Write out
- * 1) a combination of string/attributes
- * 2) each string of continuous colour
- *
- * approach 2) is used for assembler output, while 1) is used when a higher
- * level API is available or direct to memory writing is possible: emx video
- * routines, os/2, go32, watcom.
- \*----------------------------------------------------------------------*/
- static void write_attributes (unsigned short *src, int count)
- {
- register unsigned char *p = Line_Buffer;
- register unsigned short pair;
- #ifdef WIN32
- register unsigned char * org_src = src;
- COORD coord;
- long bytes;
- #endif
- #if !defined (USE_ASM)
- # if defined (HAS_LINEAR_SCREEN)
- register unsigned short *pos = mkScreenPointer (Cursor_Row, 0);
- # endif
- int n = count;
-
- /* write into a character/attribute pair */
- while (n-- > 0)
- {
- pair = *(src++); /* character/color pair */
- SLtt_reverse_video (pair >> 8); /* color change */
- # if defined (HAS_LINEAR_SCREEN)
- *(pos++) = ((unsigned short) Attribute_Byte << 8) | pair & 0xff;
- # else
- # if defined(EMX_VIDEO) || !defined(WIN32)
- *(p++) = pair & 0xff; /* character byte */
- *(p++) = Attribute_Byte; /* attribute byte */
- # else
- /* WIN32 for now... */
- *(p++) = pair & 0xff;
- # endif
- # endif
- }
-
- # if !defined (HAS_LINEAR_SCREEN)
- # if defined (EMX_VIDEO)
- v_putline (Line_Buffer, Cursor_Col, Cursor_Row, count);
- # else /* EMX_VIDEO */
- # if defined (__os2__)
- VioWrtCellStr ((PCH)Line_Buffer, (USHORT)(2 * count),
- (USHORT)Cursor_Row, (USHORT)Cursor_Col, 0);
- # elif defined(WIN32)
- /* do color attributes later */
- p = Line_Buffer;
- coord.X = Cursor_Col;
- coord.Y = Cursor_Row;
- WriteConsoleOutputCharacter(hStdout, p, count, coord, &bytes);
-
- /* write color attributes */
- p = Line_Buffer;
- n = count;
- src = org_src; /* restart the src pointer */
-
- /* write into attributes only */
- while (n-- > 0)
- {
- pair = *(src++); /* character/color pair */
- SLtt_reverse_video (pair >> 8); /* color change */
- *(p++) = Attribute_Byte; /* attribute byte */
- *(p++) = 0; /* what's this for? */
- }
-
- WriteConsoleOutputAttribute(hStdout, Line_Buffer, count, coord, &bytes);
- # else /* __os2__ */
- /* ScreenUpdateLine (void *virtual_screen_line, int row); */
- p = Line_Buffer;
- n = Cursor_Col;
- while (count-- > 0)
- {
- ScreenPutChar ((int)p[0], (int)p[1], n++, Cursor_Row);
- p += 2;
- }
- # endif /* EMX_VIDEO */
- # endif /* __os2__ */
- # endif /* HAS_LINEAR_SCREEN */
- #else /* not USE_ASM */
- unsigned char ch, color;
- register unsigned short *pos = mkScreenPointer (Cursor_Row, 0);
-
- while (count--)
- {
- pair = *(src++); /* character/color pair */
- ch = pair & 0xff; /* character value */
- color = pair >> 8; /* color value */
- if (color != Current_Color) /* need a new color */
- {
- if (p != Line_Buffer)
- {
- pos = video_write (Line_Buffer, p, pos);
- p = Line_Buffer;
- }
- SLtt_reverse_video (color); /* change color */
- }
- *(p++) = ch;
- }
- pos = video_write (Line_Buffer, p, pos);
- #endif /* not USE_ASM */
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_smart_puts (unsigned short *new_string,
- * unsigned short *old_string,
- * int len, int row);
- *
- * puts NEW_STRING, which has length LEN, at row ROW. NEW_STRING contains
- * characters/colors packed in the form value = ((color << 8) | (ch));
- *
- * the puts tries to avoid overwriting the same characters/colors
- *
- * OLD_STRING is not used, maintained for compatibility with other systems
- \*----------------------------------------------------------------------*/
- void SLtt_smart_puts (unsigned short *new_string,
- unsigned short *old_string,
- int len, int row)
- {
- (void) old_string;
- Cursor_Row = row;
- Cursor_Col = 0;
- write_attributes (new_string, len);
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_reset_video (void);
- \*----------------------------------------------------------------------*/
- void SLtt_reset_video (void)
- {
- SLtt_goto_rc (SLtt_Screen_Rows - 1, 0);
- #ifdef HAS_SAVE_SCREEN
- restore_screen ();
- #endif
- Attribute_Byte = 0x07;
- Current_Color = JNO_COLOR;
- SLtt_del_eol ();
- }
- #if 0
- void wide_width (void)
- {
- }
- void narrow_width (void)
- {
- }
- #endif
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_cls (void);
- \*----------------------------------------------------------------------*/
- void SLtt_cls (void)
- {
- #ifdef WIN32
- long bytes;
- COORD coord;
- char ch;
- #endif
- SLtt_normal_video ();
- #if defined (__GO32__) || defined (__WATCOMC__) || defined (EMX_VIDEO)
- SLtt_reset_scroll_region ();
- SLtt_goto_rc (0, 0);
- SLtt_delete_nlines (SLtt_Screen_Rows);
- #else /* __GO32__ or __WATCOMC__ or EMX_VIDEO */
- # ifdef __os2__
- {
- Line_Buffer [0] = ' '; Line_Buffer [1] = Attribute_Byte;
- VioScrollUp (0, 0, -1, -1, -1, (PCH)Line_Buffer, 0);
- }
- # elif defined(WIN32)
- /* clear the WIN32 screen in one shot */
- coord.X = 0;
- coord.Y = 0;
-
- ch = ' ';
-
- (void) FillConsoleOutputCharacter(hStdout,
- ch,
- csbiInfo.dwSize.Y * csbiInfo.dwSize.X,
- coord,
- &bytes);
-
- /* now set screen to the current attribute */
- ch = Attribute_Byte;
- (void) FillConsoleOutputAttribute(hStdout,
- ch,
- csbiInfo.dwSize.Y * csbiInfo.dwSize.X,
- coord,
- &bytes);
- # else /* __os2__ */
- asm mov dx, SLtt_Screen_Cols
- asm dec dx
- asm mov ax, SLtt_Screen_Rows
- asm dec ax
- asm mov dh, al
- asm xor cx, cx
- asm xor ax, ax
- asm mov ah, 7
- asm mov bh, byte ptr Attribute_Byte
- asm int 10h
- # endif /* __os2__ */
- #endif /* __GO32__ or __WATCOMC__ or EMX_VIDEO */
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_putchar (char ch);
- *
- * put CH on the screen in the current position.
- * this function is called assuming that cursor is in correct position
- \*----------------------------------------------------------------------*/
- void SLtt_putchar (char ch)
- {
- #if !defined (GO32_VIDEO) && !defined (EMX_VIDEO)
- unsigned short p, *pp;
- # if defined(WIN32)
- long bytes;
- # endif
- #endif
-
- if (Current_Color) SLtt_normal_video ();
- slvid_getxy (); /* get current position */
- switch (ch)
- {
- case 7: /* ^G - break */
- SLtt_beep (); break;
- case 8: /* ^H - backspace */
- SLtt_goto_rc (Cursor_Row, Cursor_Col - 1); break;
- case 13: /* ^M - carriage return */
- SLtt_goto_rc (Cursor_Row, 0); break;
- default: /* write character to screen */
- #if defined (EMX_VIDEO)
- v_putn (ch, 1);
- #else /* EMX_VIDEO */
- # ifdef __os2__
- VioWrtCharStrAtt (&ch, 1, Cursor_Row, Cursor_Col,
- (BYTE*)&Attribute_Byte, 0);
- # elif defined(WIN32)
- WriteConsole(hStdout, &ch, 1, &bytes, NULL);
- # else /* __os2__ */
- # ifdef GO32_VIDEO
- ScreenPutChar ((int) ch, Attribute_Byte, Cursor_Col, Cursor_Row);
- # else /* GO32_VIDEO */
- pp = mkScreenPointer (Cursor_Row, Cursor_Col);
- p = (Attribute_Byte << 8) | (unsigned char) ch;
-
- # ifdef USE_ASM
- SNOW_CHECK;
- # endif
- *pp = p;
- # endif /* GO32_VIDEO */
- # endif /* __os2__ */
- #endif /* EMX_VIDEO */
- SLtt_goto_rc (Cursor_Row, Cursor_Col + 1);
- }
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_set_color (int obj, char *what, char *fg, char *bg);
- *
- * set foreground and background colors of OBJ to the attributes which
- * correspond to the names FG and BG, respectively.
- *
- * WHAT is the name corresponding to the object OBJ, but is not used in
- * this routine.
- \*----------------------------------------------------------------------*/
- void SLtt_set_color (int obj, char *what, char *fg, char *bg)
- {
- int i, b = -1, f = -1;
- #ifdef WIN32
- int newcolor;
- #endif
-
- (void) what;
-
- if ( !IsColor || (obj < 0) || (obj >= JMAX_COLORS))
- return;
-
- for (i = 0; i < JMAX_COLOR_NAMES; i++ )
- {
- if (!strcmp (fg, Color_Names [i]))
- {
- f = i;
- break;
- }
- }
-
- for (i = 0; i < JMAX_COLOR_NAMES; i++)
- {
- if (!strcmp (bg, Color_Names [i]))
- {
- if (Blink_Killed) b = i; else b = i & 0x7;
- break;
- }
- }
- if ((f == -1) || (b == -1) || (f == b)) return;
- #if 1
- Color_Map [obj] = (b << 4) | f;
- #else
-
- /*
- 0 1 2 3
- "black", "blue", "green", "cyan",
- 4 5 6 7
- "red", "magenta", "brown", "lightgray",
- 8 9 10 11
- "gray", "brightblue", "brightgreen", "brightcyan",
- 12 13 14 15
- "brightred", "brightmagenta", "yellow", "white"
- */
-
- /* these aren't all right yet */
- switch (f)
- {
- case 0: newcolor = 0; break;
- case 1: newcolor = FOREGROUND_BLUE; break;
- case 2: newcolor = FOREGROUND_GREEN; break;
- case 3: newcolor = FOREGROUND_GREEN | FOREGROUND_BLUE; break;
-
- case 4: newcolor = FOREGROUND_RED; break;
- case 5: newcolor = FOREGROUND_RED | FOREGROUND_BLUE; break;
- case 6: newcolor = FOREGROUND_GREEN | FOREGROUND_RED; break;
- case 7: newcolor = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
-
- case 8: newcolor = FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_GREEN; break;
- case 9: newcolor = FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
- case 10: newcolor = FOREGROUND_GREEN | FOREGROUND_INTENSITY; break;
- case 11: newcolor = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
-
- case 12: newcolor = FOREGROUND_RED | FOREGROUND_INTENSITY; break;
- case 13: newcolor = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
- case 14: newcolor = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
- case 15: newcolor = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
- }
- /* switch (f) */
-
- /*
- 0 1 2 3
- "black", "blue", "green", "cyan",
- 4 5 6 7
- "red", "magenta", "brown", "lightgray",
- 8 9 10 11
- "gray", "brightblue", "brightgreen", "brightcyan",
- 12 13 14 15
- "brightred", "brightmagenta", "yellow", "white"
- */
-
- switch (b)
- {
- case 0: newcolor |= 0; break;
- case 1: newcolor |= BACKGROUND_BLUE; break;
- case 2: newcolor |= BACKGROUND_GREEN; break;
- case 3: newcolor |= BACKGROUND_GREEN | BACKGROUND_BLUE; break;
-
- case 4: newcolor |= BACKGROUND_RED; break;
- case 5: newcolor |= BACKGROUND_RED | BACKGROUND_BLUE; break;
- case 6: newcolor |= BACKGROUND_GREEN | BACKGROUND_RED; break;
- case 7: newcolor |= BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
-
- case 8: newcolor |= BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE; break;
- case 9: newcolor |= BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
- case 10: newcolor |= BACKGROUND_GREEN | BACKGROUND_INTENSITY; break;
- case 11: newcolor |= BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
-
- case 12: newcolor |= BACKGROUND_RED | BACKGROUND_INTENSITY; break;
- case 13: newcolor |= BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
- case 14: newcolor |= BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
- case 15: newcolor |= BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_INTENSITY; break;
- }
- /* switch (b) */
-
- Color_Map [obj] = newcolor;
-
- #endif
- /* if we're setting the normal color, and the attribute byte hasn't
- been set yet, set it to the new color */
- if ((obj == 0) && (Attribute_Byte == 0))
- SLtt_reverse_video (0);
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_get_terminfo (void)
- \*----------------------------------------------------------------------*/
- void SLtt_get_terminfo (void)
- {
- #ifdef WIN32
- SLtt_Screen_Rows = csbiInfo.dwSize.Y;
- SLtt_Screen_Cols = csbiInfo.dwSize.X;
- #endif
- #ifdef GO32_VIDEO
- SLtt_Screen_Rows = ScreenRows ();
- SLtt_Screen_Cols = ScreenCols ();
- #endif
- }
- /*----------------------------------------------------------------------*\
- * Function: void SLtt_init_video (void);
- \*----------------------------------------------------------------------*/
- void SLtt_init_video (void)
- {
- #if defined (EMX_VIDEO)
- int OldCol, OldRow;
- #endif
-
- #ifdef HAS_SAVE_SCREEN
- save_screen ();
- #endif
- Cursor_Row = Cursor_Col = 0;
-
- #if defined (EMX_VIDEO)
-
- v_init ();
- if ( v_hardware () != V_MONOCHROME ) IsColor = 1; else IsColor = 0;
- v_getxy(&OldCol,&OldRow);
- v_gotoxy (0, 0);
- if (IsColor)
- {
- if (_osmode == OS2_MODE)
- {
- # if 0
- /* Enable high-intensity background colors */
- VIOINTENSITY RequestBlock;
- RequestBlock.cb = sizeof (RequestBlock);
- RequestBlock.type = 2; RequestBlock.fs = 1;
- VioSetState (&RequestBlock, 0); /* nop if !fullscreen */
- # endif
- Blink_Killed = 1;
- }
- else
- {
- Blink_Killed = 1; /* seems to work */
- }
- }
-
- if (!Attribute_Byte)
- {
- /* find the attribute currently under the cursor */
- v_getline (Line_Buffer, OldCol, OldRow, 1);
- Attribute_Byte = Line_Buffer[1];
- set_color_from_attribute (Attribute_Byte);
- }
-
- v_attrib (Attribute_Byte);
- /* SLtt_Term_Cannot_Insert = 1; */
- #else /* EMX_VIDEO */
- # ifdef __os2__
- IsColor = 1; /* is it really? */
- {
- /* Enable high-intensity background colors */
- VIOINTENSITY RequestBlock;
- RequestBlock.cb = sizeof (RequestBlock);
- RequestBlock.type = 2; RequestBlock.fs = 1;
- VioSetState (&RequestBlock, 0); /* nop if !fullscreen */
- Blink_Killed = 1;
- }
-
- if (!Attribute_Byte)
- {
- /* find the attribute currently under the cursor */
- USHORT Length = 2, Row, Col;
- VioGetCurPos (&Row, &Col, 0);
- VioReadCellStr ((PCH)Line_Buffer, &Length, Row, Col, 0);
- Attribute_Byte = Line_Buffer[1];
- set_color_from_attribute (Attribute_Byte);
- }
- # elif defined(WIN32)
- /* initialize the WIN32 console */
- IsColor = 1; /* yes, the WIN32 console can do color (on a color monitor) */
- # else
- # if defined (__GO32__) || defined (__WATCOMC__)
- # ifdef GO32_VIDEO
- SLtt_Term_Cannot_Insert = 1;
- # else
- Video_Base = (unsigned char *) ScreenPrimary;
- # endif
- if (!Attribute_Byte) Attribute_Byte = 0x17;
- IsColor = 1; /* is it really? */
-
- if (IsColor)
- {
- union REGS r;
- # ifdef __WATCOMC__
- r.x.eax = 0x1003; r.x.ebx = 0;
- # else
- r.x.ax = 0x1003; r.x.bx = 0;
- # endif
- int86 (0x10, &r, &r);
- Blink_Killed = 1;
- }
- # else /* (__GO32__ or __WATCOMC__ */
- {
- unsigned char *p = (unsigned char far *) 0x00400049L;
- if (*p == 7)
- {
- Video_Status_Port = MONO_STATUS;
- Video_Base = (unsigned char *) MK_FP (0xb000,0000);
- IsColor = 0;
- }
- else
- {
- Video_Status_Port = CGA_STATUS;
- Video_Base = (unsigned char *) MK_FP (0xb800,0000);
- IsColor = 1;
- }
- }
-
- /* test for video adapter type. Of primary interest is whether there is
- * snow or not. Assume snow if the card is color and not EGA or greater.
- */
-
- /* Use Ralf Brown test for EGA or greater */
- asm mov ah, 0x12
- asm mov bl, 0x10
- asm mov bh, 0xFF
- asm int 10h
- asm cmp bh, 0xFF
- asm je L1
-
- /* (V)EGA */
- asm xor bx, bx
- asm mov SLtt_Msdos_Cheap_Video, bx
- asm mov ax, Attribute_Byte
- asm cmp ax, bx
- asm jne L2
- asm mov ax, 0x17
- asm mov Attribute_Byte, ax
- asm jmp L2
-
- L1:
- /* Not (V)EGA */
- asm mov ah, 0x0F
- asm int 10h
- asm cmp al, 7
- asm je L3
- asm mov ax, 1
- asm mov SLtt_Msdos_Cheap_Video, ax
- L3:
- asm mov ax, Attribute_Byte
- asm cmp ax, 0
- asm jne L2
- asm mov ax, 0x07
- asm mov Attribute_Byte, ax
- L2:
- /* toggle the blink bit so we can use hi intensity background */
- if (IsColor && !SLtt_Msdos_Cheap_Video)
- {
- asm mov ax, 0x1003
- asm mov bx, 0
- asm int 0x10
- Blink_Killed = 1;
- }
- # endif /* __GO32__ or __WATCOMC__ */
- # endif /* __os2__ */
- #endif /* EMX_VIDEO */
- SLtt_set_scroll_region (0, SLtt_Screen_Rows);
- SLtt_Use_Ansi_Colors = IsColor;
- }
- /*----------------------------------------------------------------------*\
- * Function: int SLtt_flush_output (void);
- \*----------------------------------------------------------------------*/
- int SLtt_flush_output (void)
- {
- fflush (stdout);
- return -1;
- }
- int SLtt_set_cursor_visibility (int show)
- {
- (void) show;
- return -1;
- }
- void SLtt_set_mono (int obj_unused, char *unused, SLtt_Char_Type c_unused)
- {
- (void) obj_unused;
- (void) unused;
- (void) c_unused;
- }
- /* /////////////////////// end of file (c source) ///////////////////// */
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