/*
Widgets for the Midnight Commander
Copyright (C) 2016-2021
Free Software Foundation, Inc.
Authors:
Human beings.
This file is part of the Midnight Commander.
The Midnight Commander is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
The Midnight Commander is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/** \file mouse.c
* \brief Header: High-level mouse API
*/
#include
#include "lib/global.h"
#include "lib/widget.h"
#include "lib/widget/mouse.h"
/*** global variables ****************************************************************************/
/*** file scope macro definitions ****************************************************************/
/*** file scope type declarations ****************************************************************/
/*** file scope variables ************************************************************************/
/* --------------------------------------------------------------------------------------------- */
/*** file scope functions ************************************************************************/
/* --------------------------------------------------------------------------------------------- */
/**
* Constructs a mouse event structure.
*
* It receives a Gpm_Event event and translates it into a higher level protocol.
*
* Tip: for details on the C mouse API, see MC's lib/tty/mouse.h,
* or GPM's excellent 'info' manual:
*
* http://www.fifi.org/cgi-bin/info2www?(gpm)Event+Types
*/
static void
init_mouse_event (mouse_event_t * event, mouse_msg_t msg, const Gpm_Event * global_gpm,
const Widget * w)
{
event->msg = msg;
event->x = global_gpm->x - w->x - 1; /* '-1' because Gpm_Event is 1-based. */
event->y = global_gpm->y - w->y - 1;
event->count = global_gpm->type & (GPM_SINGLE | GPM_DOUBLE | GPM_TRIPLE);
event->buttons = global_gpm->buttons;
event->result.abort = FALSE;
event->result.repeat = FALSE;
}
/* --------------------------------------------------------------------------------------------- */
/**
* Translate GPM event to high-level event,
*
* @param w Widget object
* @param event GPM event
*
* @return high level mouse event
*/
static mouse_event_t
mouse_translate_event (Widget * w, Gpm_Event * event)
{
gboolean in_widget;
mouse_msg_t msg = MSG_MOUSE_NONE;
mouse_event_t local;
/*
* Very special widgets may want to control area outside their bounds.
* For such widgets you will have to turn on the 'forced_capture' flag.
* You'll also need, in your mouse handler, to inform the system of
* events you want to pass on by setting 'event->result.abort' to TRUE.
*/
in_widget = w->mouse.forced_capture || mouse_global_in_widget (event, w);
if ((event->type & GPM_DOWN) != 0)
{
if (in_widget)
{
if ((event->buttons & GPM_B_UP) != 0)
msg = MSG_MOUSE_SCROLL_UP;
else if ((event->buttons & GPM_B_DOWN) != 0)
msg = MSG_MOUSE_SCROLL_DOWN;
else
{
/* Handle normal buttons: anything but the mouse wheel's.
*
* (Note that turning on capturing for the mouse wheel
* buttons doesn't make sense as they don't generate a
* mouse_up event, which means we'd never get uncaptured.)
*/
w->mouse.capture = TRUE;
msg = MSG_MOUSE_DOWN;
w->mouse.last_buttons_down = event->buttons;
}
}
}
else if ((event->type & GPM_UP) != 0)
{
/* We trigger the mouse_up event even when !in_widget. That's
* because, for example, a paint application should stop drawing
* lines when the button is released even outside the canvas. */
if (w->mouse.capture)
{
w->mouse.capture = FALSE;
msg = MSG_MOUSE_UP;
/*
* When using xterm, event->buttons reports the buttons' state
* after the event occurred (meaning that event->buttons is zero,
* because the mouse button is now released). When using GPM,
* however, that field reports the button(s) that was released.
*
* The following makes xterm behave effectively like GPM:
*/
if (event->buttons == 0)
event->buttons = w->mouse.last_buttons_down;
}
}
else if ((event->type & GPM_DRAG) != 0)
{
if (w->mouse.capture)
msg = MSG_MOUSE_DRAG;
}
else if ((event->type & GPM_MOVE) != 0)
{
if (in_widget)
msg = MSG_MOUSE_MOVE;
}
init_mouse_event (&local, msg, event, w);
return local;
}
/* --------------------------------------------------------------------------------------------- */
/**
* Call widget mouse handler to process high-level mouse event.
*
* Besides sending to the widget the event itself, this function may also
* send one or more pseudo events. Currently, MSG_MOUSE_CLICK is the only
* pseudo event in existence but in the future (e.g., with the introduction
* of a drag-drop API) there may be more.
*
* @param w Widget object
* @param event high level mouse event
*
* @return result of mouse event handling
*/
static int
mouse_process_event (Widget * w, mouse_event_t * event)
{
int ret = MOU_UNHANDLED;
if (event->msg != MSG_MOUSE_NONE)
{
w->mouse_callback (w, event->msg, event);
/* If a widget aborts a MSG_MOUSE_DOWN, we uncapture it so it
* doesn't steal events from other widgets. */
if (event->msg == MSG_MOUSE_DOWN && event->result.abort)
w->mouse.capture = FALSE;
/* Upon releasing the mouse button: if the mouse hasn't been dragged
* since the MSG_MOUSE_DOWN, we also trigger a click. */
if (event->msg == MSG_MOUSE_UP && w->mouse.last_msg == MSG_MOUSE_DOWN)
w->mouse_callback (w, MSG_MOUSE_CLICK, event);
/* Record the current event type for the benefit of the next event. */
w->mouse.last_msg = event->msg;
if (!event->result.abort)
ret = event->result.repeat ? MOU_REPEAT : MOU_NORMAL;
}
return ret;
}
/* --------------------------------------------------------------------------------------------- */
/*** public functions ****************************************************************************/
/* --------------------------------------------------------------------------------------------- */
/**
* Translate GPM event to high-level event and process it
*
* @param w Widget object
* @param event GPM event
*
* @return result of mouse event handling
*/
int
mouse_handle_event (Widget * w, Gpm_Event * event)
{
mouse_event_t me;
me = mouse_translate_event (w, event);
return mouse_process_event (w, &me);
}
/* --------------------------------------------------------------------------------------------- */