/* Widgets for the Midnight Commander Copyright (C) 2016-2021 Free Software Foundation, Inc. Authors: Human beings. This file is part of the Midnight Commander. The Midnight Commander is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The Midnight Commander is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** \file mouse.c * \brief Header: High-level mouse API */ #include #include "lib/global.h" #include "lib/widget.h" #include "lib/widget/mouse.h" /*** global variables ****************************************************************************/ /*** file scope macro definitions ****************************************************************/ /*** file scope type declarations ****************************************************************/ /*** file scope variables ************************************************************************/ /* --------------------------------------------------------------------------------------------- */ /*** file scope functions ************************************************************************/ /* --------------------------------------------------------------------------------------------- */ /** * Constructs a mouse event structure. * * It receives a Gpm_Event event and translates it into a higher level protocol. * * Tip: for details on the C mouse API, see MC's lib/tty/mouse.h, * or GPM's excellent 'info' manual: * * http://www.fifi.org/cgi-bin/info2www?(gpm)Event+Types */ static void init_mouse_event (mouse_event_t * event, mouse_msg_t msg, const Gpm_Event * global_gpm, const Widget * w) { event->msg = msg; event->x = global_gpm->x - w->x - 1; /* '-1' because Gpm_Event is 1-based. */ event->y = global_gpm->y - w->y - 1; event->count = global_gpm->type & (GPM_SINGLE | GPM_DOUBLE | GPM_TRIPLE); event->buttons = global_gpm->buttons; event->result.abort = FALSE; event->result.repeat = FALSE; } /* --------------------------------------------------------------------------------------------- */ /** * Translate GPM event to high-level event, * * @param w Widget object * @param event GPM event * * @return high level mouse event */ static mouse_event_t mouse_translate_event (Widget * w, Gpm_Event * event) { gboolean in_widget; mouse_msg_t msg = MSG_MOUSE_NONE; mouse_event_t local; /* * Very special widgets may want to control area outside their bounds. * For such widgets you will have to turn on the 'forced_capture' flag. * You'll also need, in your mouse handler, to inform the system of * events you want to pass on by setting 'event->result.abort' to TRUE. */ in_widget = w->mouse.forced_capture || mouse_global_in_widget (event, w); if ((event->type & GPM_DOWN) != 0) { if (in_widget) { if ((event->buttons & GPM_B_UP) != 0) msg = MSG_MOUSE_SCROLL_UP; else if ((event->buttons & GPM_B_DOWN) != 0) msg = MSG_MOUSE_SCROLL_DOWN; else { /* Handle normal buttons: anything but the mouse wheel's. * * (Note that turning on capturing for the mouse wheel * buttons doesn't make sense as they don't generate a * mouse_up event, which means we'd never get uncaptured.) */ w->mouse.capture = TRUE; msg = MSG_MOUSE_DOWN; w->mouse.last_buttons_down = event->buttons; } } } else if ((event->type & GPM_UP) != 0) { /* We trigger the mouse_up event even when !in_widget. That's * because, for example, a paint application should stop drawing * lines when the button is released even outside the canvas. */ if (w->mouse.capture) { w->mouse.capture = FALSE; msg = MSG_MOUSE_UP; /* * When using xterm, event->buttons reports the buttons' state * after the event occurred (meaning that event->buttons is zero, * because the mouse button is now released). When using GPM, * however, that field reports the button(s) that was released. * * The following makes xterm behave effectively like GPM: */ if (event->buttons == 0) event->buttons = w->mouse.last_buttons_down; } } else if ((event->type & GPM_DRAG) != 0) { if (w->mouse.capture) msg = MSG_MOUSE_DRAG; } else if ((event->type & GPM_MOVE) != 0) { if (in_widget) msg = MSG_MOUSE_MOVE; } init_mouse_event (&local, msg, event, w); return local; } /* --------------------------------------------------------------------------------------------- */ /** * Call widget mouse handler to process high-level mouse event. * * Besides sending to the widget the event itself, this function may also * send one or more pseudo events. Currently, MSG_MOUSE_CLICK is the only * pseudo event in existence but in the future (e.g., with the introduction * of a drag-drop API) there may be more. * * @param w Widget object * @param event high level mouse event * * @return result of mouse event handling */ static int mouse_process_event (Widget * w, mouse_event_t * event) { int ret = MOU_UNHANDLED; if (event->msg != MSG_MOUSE_NONE) { w->mouse_callback (w, event->msg, event); /* If a widget aborts a MSG_MOUSE_DOWN, we uncapture it so it * doesn't steal events from other widgets. */ if (event->msg == MSG_MOUSE_DOWN && event->result.abort) w->mouse.capture = FALSE; /* Upon releasing the mouse button: if the mouse hasn't been dragged * since the MSG_MOUSE_DOWN, we also trigger a click. */ if (event->msg == MSG_MOUSE_UP && w->mouse.last_msg == MSG_MOUSE_DOWN) w->mouse_callback (w, MSG_MOUSE_CLICK, event); /* Record the current event type for the benefit of the next event. */ w->mouse.last_msg = event->msg; if (!event->result.abort) ret = event->result.repeat ? MOU_REPEAT : MOU_NORMAL; } return ret; } /* --------------------------------------------------------------------------------------------- */ /*** public functions ****************************************************************************/ /* --------------------------------------------------------------------------------------------- */ /** * Translate GPM event to high-level event and process it * * @param w Widget object * @param event GPM event * * @return result of mouse event handling */ int mouse_handle_event (Widget * w, Gpm_Event * event) { mouse_event_t me; me = mouse_translate_event (w, event); return mouse_process_event (w, &me); } /* --------------------------------------------------------------------------------------------- */