/** * Remote debugging on STM32 using the "Cortex Debug" extension. * * Copy one or more of the configurations items below into .vscode/launch.json * to add those debug options to the PlatformIO IDE "Run & Debug" panel. * * Examples for BigTreeTech SKR 2 (USB) and Native Simulator. Modify for your own build. * * NOTE: The PlatformIO extension will remove items when regenerating launch.json. */ { "version": "0.2.0", "configurations": [ { "name": "Debug STM32 (ST-Link)", "request": "launch", "type": "cortex-debug", "servertype": "openocd", "cwd": "${workspaceRoot}", "showDevDebugOutput": false, "configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ], "device": "stlink", "executable": "${workspaceRoot}/.pio/build/STM32F407VG_btt_USB_debug/firmware.elf", "openOCDLaunchCommands": [ "init", "reset init" ], "svdFile": "${env:HOME}/.platformio/platforms/ststm32@12.1.1/misc/svd/STM32F40x.svd", }, { "name": "Launch Sim (ggdb)", "request": "launch", "type": "cppdbg", "cwd": "${workspaceRoot}", "program": "${workspaceRoot}/.pio/build/simulator_macos_debug/debug/MarlinSimulator", //"program": "${workspaceRoot}/.pio/build/simulator_linux_debug/MarlinSimulator", //"program": "${workspaceRoot}/.pio/build/simulator_windows/MarlinSimulator", "miDebuggerPath": "/opt/local/bin/ggdb", "MIMode": "gdb" }, { "name": "Launch Sim (lldb)", "request": "launch", "type": "cppdbg", "cwd": "${workspaceRoot}", "program": "${workspaceRoot}/.pio/build/simulator_macos_debug/debug/MarlinSimulator", //"program": "${workspaceRoot}/.pio/build/simulator_linux_debug/MarlinSimulator", //"program": "${workspaceRoot}/.pio/build/simulator_windows/MarlinSimulator", //"targetArchitecture": "arm64", "MIMode": "lldb" }, { "name": "Launch Sim (Windows gdb)", "request": "launch", "type": "cppdbg", "cwd": "${workspaceRoot}", "program": "${workspaceRoot}/.pio/build/simulator_windows/debug/MarlinSimulator.exe", "MIMode": "gdb", "miDebuggerPath": "C:/msys64/mingw64/bin/gdb.exe" } ] }