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- /*
- htop - Table.c
- (C) 2004,2005 Hisham H. Muhammad
- (C) 2023 htop dev team
- Released under the GNU GPLv2+, see the COPYING file
- in the source distribution for its full text.
- */
- #include "config.h" // IWYU pragma: keep
- #include "Table.h"
- #include <assert.h>
- #include <stdint.h>
- #include <stdlib.h>
- #include "CRT.h"
- #include "Hashtable.h"
- #include "Machine.h"
- #include "Macros.h"
- #include "Panel.h"
- #include "RowField.h"
- #include "Vector.h"
- Table* Table_init(Table* this, const ObjectClass* klass, Machine* host) {
- this->rows = Vector_new(klass, true, DEFAULT_SIZE);
- this->displayList = Vector_new(klass, false, DEFAULT_SIZE);
- this->table = Hashtable_new(200, false);
- this->needsSort = true;
- this->following = -1;
- this->host = host;
- return this;
- }
- void Table_done(Table* this) {
- Hashtable_delete(this->table);
- Vector_delete(this->displayList);
- Vector_delete(this->rows);
- }
- static void Table_delete(Object* cast) {
- Table* this = (Table*) cast;
- Table_done(this);
- free(this);
- }
- void Table_setPanel(Table* this, Panel* panel) {
- this->panel = panel;
- }
- void Table_add(Table* this, Row* row) {
- assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) == -1);
- assert(Hashtable_get(this->table, row->id) == NULL);
- // highlighting row found in first scan by first scan marked "far in the past"
- row->seenStampMs = this->host->monotonicMs;
- Vector_add(this->rows, row);
- Hashtable_put(this->table, row->id, row);
- assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) != -1);
- assert(Hashtable_get(this->table, row->id) != NULL);
- assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
- }
- // Table_removeIndex removes a given row from the lists map and soft deletes
- // it from its vector. Vector_compact *must* be called once the caller is done
- // removing items.
- // Note: for processes should only be called from ProcessTable_iterate to avoid
- // breaking dying process highlighting.
- static void Table_removeIndex(Table* this, const Row* row, int idx) {
- int rowid = row->id;
- assert(row == (Row*)Vector_get(this->rows, idx));
- assert(Hashtable_get(this->table, rowid) != NULL);
- Hashtable_remove(this->table, rowid);
- Vector_softRemove(this->rows, idx);
- if (this->following != -1 && this->following == rowid) {
- this->following = -1;
- Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
- }
- assert(Hashtable_get(this->table, rowid) == NULL);
- assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
- }
- static void Table_buildTreeBranch(Table* this, int rowid, unsigned int level, int32_t indent, bool show) {
- // Do not treat zero as root of any tree.
- // (e.g. on OpenBSD the kernel thread 'swapper' has pid 0.)
- if (rowid == 0)
- return;
- // The vector is sorted by parent, find the start of the range by bisection
- int vsize = Vector_size(this->rows);
- int l = 0;
- int r = vsize;
- while (l < r) {
- int c = (l + r) / 2;
- Row* row = (Row*)Vector_get(this->rows, c);
- int parent = row->isRoot ? 0 : Row_getGroupOrParent(row);
- if (parent < rowid) {
- l = c + 1;
- } else {
- r = c;
- }
- }
- // Find the end to know the last line for indent handling purposes
- int lastShown = r;
- while (r < vsize) {
- Row* row = (Row*)Vector_get(this->rows, r);
- if (!Row_isChildOf(row, rowid))
- break;
- if (row->show)
- lastShown = r;
- r++;
- }
- for (int i = l; i < r; i++) {
- Row* row = (Row*)Vector_get(this->rows, i);
- if (!show)
- row->show = false;
- Vector_add(this->displayList, row);
- int32_t nextIndent = indent | ((int32_t)1 << MINIMUM(level, sizeof(row->indent) * 8 - 2));
- Table_buildTreeBranch(this, row->id, level + 1, (i < lastShown) ? nextIndent : indent, row->show && row->showChildren);
- if (i == lastShown)
- row->indent = -nextIndent;
- else
- row->indent = nextIndent;
- row->tree_depth = level + 1;
- }
- }
- static int compareRowByKnownParentThenNatural(const void* v1, const void* v2) {
- return Row_compareByParent((const Row*) v1, (const Row*) v2);
- }
- // Builds a sorted tree from scratch, without relying on previously gathered information
- static void Table_buildTree(Table* this) {
- Vector_prune(this->displayList);
- // Mark root processes
- int vsize = Vector_size(this->rows);
- for (int i = 0; i < vsize; i++) {
- Row* row = (Row*) Vector_get(this->rows, i);
- int parent = Row_getGroupOrParent(row);
- row->isRoot = false;
- if (row->id == parent) {
- row->isRoot = true;
- continue;
- }
- if (!parent) {
- row->isRoot = true;
- continue;
- }
- // We don't know about its parent for whatever reason
- if (Table_findRow(this, parent) == NULL)
- row->isRoot = true;
- }
- // Sort by known parent (roots first), then row ID
- Vector_quickSortCustomCompare(this->rows, compareRowByKnownParentThenNatural);
- // Find all processes whose parent is not visible
- for (int i = 0; i < vsize; i++) {
- Row* row = (Row*)Vector_get(this->rows, i);
- // If parent not found, then construct the tree with this node as root
- if (row->isRoot) {
- row = (Row*)Vector_get(this->rows, i);
- row->indent = 0;
- row->tree_depth = 0;
- Vector_add(this->displayList, row);
- Table_buildTreeBranch(this, row->id, 0, 0, row->showChildren);
- continue;
- }
- }
- this->needsSort = false;
- // Check consistency of the built structures
- assert(Vector_size(this->displayList) == vsize); (void)vsize;
- }
- void Table_updateDisplayList(Table* this) {
- const Settings* settings = this->host->settings;
- if (settings->ss->treeView) {
- if (this->needsSort)
- Table_buildTree(this);
- } else {
- if (this->needsSort)
- Vector_insertionSort(this->rows);
- Vector_prune(this->displayList);
- int size = Vector_size(this->rows);
- for (int i = 0; i < size; i++)
- Vector_add(this->displayList, Vector_get(this->rows, i));
- }
- this->needsSort = false;
- }
- void Table_expandTree(Table* this) {
- int size = Vector_size(this->rows);
- for (int i = 0; i < size; i++) {
- Row* row = (Row*) Vector_get(this->rows, i);
- row->showChildren = true;
- }
- }
- // Called on collapse-all toggle and on startup, possibly in non-tree mode
- void Table_collapseAllBranches(Table* this) {
- Table_buildTree(this); // Update `tree_depth` fields of the rows
- this->needsSort = true; // Table is sorted by parent now, force new sort
- int size = Vector_size(this->rows);
- for (int i = 0; i < size; i++) {
- Row* row = (Row*) Vector_get(this->rows, i);
- // FreeBSD has pid 0 = kernel and pid 1 = init, so init has tree_depth = 1
- if (row->tree_depth > 0 && row->id > 1)
- row->showChildren = false;
- }
- }
- void Table_rebuildPanel(Table* this) {
- Table_updateDisplayList(this);
- const int currPos = Panel_getSelectedIndex(this->panel);
- const int currScrollV = this->panel->scrollV;
- const int currSize = Panel_size(this->panel);
- Panel_prune(this->panel);
- /* Follow main group row instead if following a row that is occluded (hidden) */
- if (this->following != -1) {
- const Row* followed = (const Row*) Hashtable_get(this->table, this->following);
- if (followed != NULL
- && Hashtable_get(this->table, followed->group)
- && Row_isVisible(followed, this) == false ) {
- this->following = followed->group;
- }
- }
- const int rowCount = Vector_size(this->displayList);
- bool foundFollowed = false;
- int idx = 0;
- for (int i = 0; i < rowCount; i++) {
- Row* row = (Row*) Vector_get(this->displayList, i);
- if ( !row->show || (Row_matchesFilter(row, this) == true) )
- continue;
- Panel_set(this->panel, idx, (Object*)row);
- if (this->following != -1 && row->id == this->following) {
- foundFollowed = true;
- Panel_setSelected(this->panel, idx);
- /* Keep scroll position relative to followed row */
- this->panel->scrollV = idx - (currPos - currScrollV);
- }
- idx++;
- }
- if (this->following != -1 && !foundFollowed) {
- /* Reset if current followed row not found */
- this->following = -1;
- Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
- }
- if (this->following == -1) {
- /* If the last item was selected, keep the new last item selected */
- if (currPos > 0 && currPos == currSize - 1)
- Panel_setSelected(this->panel, Panel_size(this->panel) - 1);
- else
- Panel_setSelected(this->panel, currPos);
- this->panel->scrollV = currScrollV;
- }
- }
- void Table_printHeader(const Settings* settings, RichString* header) {
- RichString_rewind(header, RichString_size(header));
- const ScreenSettings* ss = settings->ss;
- const RowField* fields = ss->fields;
- RowField key = ScreenSettings_getActiveSortKey(ss);
- for (int i = 0; fields[i]; i++) {
- int color;
- if (ss->treeView && ss->treeViewAlwaysByPID) {
- color = CRT_colors[PANEL_HEADER_FOCUS];
- } else if (key == fields[i]) {
- color = CRT_colors[PANEL_SELECTION_FOCUS];
- } else {
- color = CRT_colors[PANEL_HEADER_FOCUS];
- }
- RichString_appendWide(header, color, RowField_alignedTitle(settings, fields[i]));
- if (key == fields[i] && RichString_getCharVal(*header, RichString_size(header) - 1) == ' ') {
- bool ascending = ScreenSettings_getActiveDirection(ss) == 1;
- RichString_rewind(header, 1); // rewind to override space
- RichString_appendWide(header,
- CRT_colors[PANEL_SELECTION_FOCUS],
- CRT_treeStr[ascending ? TREE_STR_ASC : TREE_STR_DESC]);
- }
- if (COMM == fields[i] && settings->showMergedCommand) {
- RichString_appendAscii(header, color, "(merged)");
- }
- }
- }
- // set flags on an existing rows before refreshing table
- void Table_prepareEntries(Table* this) {
- for (int i = 0; i < Vector_size(this->rows); i++) {
- Row* row = (struct Row_*) Vector_get(this->rows, i);
- row->updated = false;
- row->wasShown = row->show;
- row->show = true;
- }
- }
- // tidy up Row state after refreshing the table
- void Table_cleanupRow(Table* table, Row* row, int idx) {
- Machine* host = table->host;
- const Settings* settings = host->settings;
- if (row->tombStampMs > 0) {
- // remove tombed process
- if (host->monotonicMs >= row->tombStampMs) {
- Table_removeIndex(table, row, idx);
- }
- } else if (row->updated == false) {
- // process no longer exists
- if (settings->highlightChanges && row->wasShown) {
- // mark tombed
- row->tombStampMs = host->monotonicMs + 1000 * settings->highlightDelaySecs;
- } else {
- // immediately remove
- Table_removeIndex(table, row, idx);
- }
- }
- }
- void Table_cleanupEntries(Table* this) {
- // Finish process table update, culling any removed rows
- for (int i = Vector_size(this->rows) - 1; i >= 0; i--) {
- Row* row = (Row*) Vector_get(this->rows, i);
- Table_cleanupRow(this, row, i);
- }
- // compact the table in case of any earlier row removals
- Table_compact(this);
- }
- const TableClass Table_class = {
- .super = {
- .extends = Class(Object),
- .delete = Table_delete,
- },
- .prepare = Table_prepareEntries,
- .cleanup = Table_cleanupEntries,
- };
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