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- // ┌────────────────────────────────────────────────────────────────────┐ \\
- // │ Raphaël @@VERSION - JavaScript Vector Library │ \\
- // ├────────────────────────────────────────────────────────────────────┤ \\
- // │ Core Module │ \\
- // ├────────────────────────────────────────────────────────────────────┤ \\
- // │ Licensed under the MIT (http://raphaeljs.com/license.html) license.│ \\
- // └────────────────────────────────────────────────────────────────────┘ \\
- define(["eve"], function(eve) {
- /*\
- * Raphael
- [ method ]
- **
- * Creates a canvas object on which to draw.
- * You must do this first, as all future calls to drawing methods
- * from this instance will be bound to this canvas.
- > Parameters
- **
- - container (HTMLElement|string) DOM element or its ID which is going to be a parent for drawing surface
- - width (number)
- - height (number)
- - callback (function) #optional callback function which is going to be executed in the context of newly created paper
- * or
- - x (number)
- - y (number)
- - width (number)
- - height (number)
- - callback (function) #optional callback function which is going to be executed in the context of newly created paper
- * or
- - all (array) (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>}). See @Paper.add.
- - callback (function) #optional callback function which is going to be executed in the context of newly created paper
- * or
- - onReadyCallback (function) function that is going to be called on DOM ready event. You can also subscribe to this event via Eve’s “DOMLoad” event. In this case method returns `undefined`.
- = (object) @Paper
- > Usage
- | // Each of the following examples create a canvas
- | // that is 320px wide by 200px high.
- | // Canvas is created at the viewport’s 10,50 coordinate.
- | var paper = Raphael(10, 50, 320, 200);
- | // Canvas is created at the top left corner of the #notepad element
- | // (or its top right corner in dir="rtl" elements)
- | var paper = Raphael(document.getElementById("notepad"), 320, 200);
- | // Same as above
- | var paper = Raphael("notepad", 320, 200);
- | // Image dump
- | var set = Raphael(["notepad", 320, 200, {
- | type: "rect",
- | x: 10,
- | y: 10,
- | width: 25,
- | height: 25,
- | stroke: "#f00"
- | }, {
- | type: "text",
- | x: 30,
- | y: 40,
- | text: "Dump"
- | }]);
- \*/
- function R(first) {
- if (R.is(first, "function")) {
- return loaded ? first() : eve.on("raphael.DOMload", first);
- } else if (R.is(first, array)) {
- return R._engine.create[apply](R, first.splice(0, 3 + R.is(first[0], nu))).add(first);
- } else {
- var args = Array.prototype.slice.call(arguments, 0);
- if (R.is(args[args.length - 1], "function")) {
- var f = args.pop();
- return loaded ? f.call(R._engine.create[apply](R, args)) : eve.on("raphael.DOMload", function () {
- f.call(R._engine.create[apply](R, args));
- });
- } else {
- return R._engine.create[apply](R, arguments);
- }
- }
- }
- R.version = "@@VERSION";
- R.eve = eve;
- var loaded,
- separator = /[, ]+/,
- elements = {circle: 1, rect: 1, path: 1, ellipse: 1, text: 1, image: 1},
- formatrg = /\{(\d+)\}/g,
- proto = "prototype",
- has = "hasOwnProperty",
- g = {
- doc: document,
- win: window
- },
- oldRaphael = {
- was: Object.prototype[has].call(g.win, "Raphael"),
- is: g.win.Raphael
- },
- Paper = function () {
- /*\
- * Paper.ca
- [ property (object) ]
- **
- * Shortcut for @Paper.customAttributes
- \*/
- /*\
- * Paper.customAttributes
- [ property (object) ]
- **
- * If you have a set of attributes that you would like to represent
- * as a function of some number you can do it easily with custom attributes:
- > Usage
- | paper.customAttributes.hue = function (num) {
- | num = num % 1;
- | return {fill: "hsb(" + num + ", 0.75, 1)"};
- | };
- | // Custom attribute “hue” will change fill
- | // to be given hue with fixed saturation and brightness.
- | // Now you can use it like this:
- | var c = paper.circle(10, 10, 10).attr({hue: .45});
- | // or even like this:
- | c.animate({hue: 1}, 1e3);
- |
- | // You could also create custom attribute
- | // with multiple parameters:
- | paper.customAttributes.hsb = function (h, s, b) {
- | return {fill: "hsb(" + [h, s, b].join(",") + ")"};
- | };
- | c.attr({hsb: "0.5 .8 1"});
- | c.animate({hsb: [1, 0, 0.5]}, 1e3);
- \*/
- this.ca = this.customAttributes = {};
- },
- paperproto,
- appendChild = "appendChild",
- apply = "apply",
- concat = "concat",
- supportsTouch = ('ontouchstart' in g.win) || g.win.DocumentTouch && g.doc instanceof DocumentTouch, //taken from Modernizr touch test
- E = "",
- S = " ",
- Str = String,
- split = "split",
- events = "click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend touchcancel"[split](S),
- touchMap = {
- mousedown: "touchstart",
- mousemove: "touchmove",
- mouseup: "touchend"
- },
- lowerCase = Str.prototype.toLowerCase,
- math = Math,
- mmax = math.max,
- mmin = math.min,
- abs = math.abs,
- pow = math.pow,
- PI = math.PI,
- nu = "number",
- string = "string",
- array = "array",
- toString = "toString",
- fillString = "fill",
- objectToString = Object.prototype.toString,
- paper = {},
- push = "push",
- ISURL = R._ISURL = /^url\(['"]?(.+?)['"]?\)$/i,
- colourRegExp = /^\s*((#[a-f\d]{6})|(#[a-f\d]{3})|rgba?\(\s*([\d\.]+%?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+%?(?:\s*,\s*[\d\.]+%?)?)\s*\)|hsba?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\)|hsla?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\))\s*$/i,
- isnan = {"NaN": 1, "Infinity": 1, "-Infinity": 1},
- bezierrg = /^(?:cubic-)?bezier\(([^,]+),([^,]+),([^,]+),([^\)]+)\)/,
- round = math.round,
- setAttribute = "setAttribute",
- toFloat = parseFloat,
- toInt = parseInt,
- upperCase = Str.prototype.toUpperCase,
- availableAttrs = R._availableAttrs = {
- "arrow-end": "none",
- "arrow-start": "none",
- blur: 0,
- "clip-rect": "0 0 1e9 1e9",
- cursor: "default",
- cx: 0,
- cy: 0,
- fill: "#fff",
- "fill-opacity": 1,
- font: '10px "Arial"',
- "font-family": '"Arial"',
- "font-size": "10",
- "font-style": "normal",
- "font-weight": 400,
- gradient: 0,
- height: 0,
- href: "http://raphaeljs.com/",
- "letter-spacing": 0,
- opacity: 1,
- path: "M0,0",
- r: 0,
- rx: 0,
- ry: 0,
- src: "",
- stroke: "#000",
- "stroke-dasharray": "",
- "stroke-linecap": "butt",
- "stroke-linejoin": "butt",
- "stroke-miterlimit": 0,
- "stroke-opacity": 1,
- "stroke-width": 1,
- target: "_blank",
- "text-anchor": "middle",
- title: "Raphael",
- transform: "",
- width: 0,
- x: 0,
- y: 0
- },
- availableAnimAttrs = R._availableAnimAttrs = {
- blur: nu,
- "clip-rect": "csv",
- cx: nu,
- cy: nu,
- fill: "colour",
- "fill-opacity": nu,
- "font-size": nu,
- height: nu,
- opacity: nu,
- path: "path",
- r: nu,
- rx: nu,
- ry: nu,
- stroke: "colour",
- "stroke-opacity": nu,
- "stroke-width": nu,
- transform: "transform",
- width: nu,
- x: nu,
- y: nu
- },
- whitespace = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]/g,
- commaSpaces = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/,
- hsrg = {hs: 1, rg: 1},
- p2s = /,?([achlmqrstvxz]),?/gi,
- pathCommand = /([achlmrqstvz])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
- tCommand = /([rstm])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
- pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/ig,
- radial_gradient = R._radial_gradient = /^r(?:\(([^,]+?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*([^\)]+?)\))?/,
- eldata = {},
- sortByKey = function (a, b) {
- return a.key - b.key;
- },
- sortByNumber = function (a, b) {
- return toFloat(a) - toFloat(b);
- },
- fun = function () {},
- pipe = function (x) {
- return x;
- },
- rectPath = R._rectPath = function (x, y, w, h, r) {
- if (r) {
- return [["M", x + r, y], ["l", w - r * 2, 0], ["a", r, r, 0, 0, 1, r, r], ["l", 0, h - r * 2], ["a", r, r, 0, 0, 1, -r, r], ["l", r * 2 - w, 0], ["a", r, r, 0, 0, 1, -r, -r], ["l", 0, r * 2 - h], ["a", r, r, 0, 0, 1, r, -r], ["z"]];
- }
- return [["M", x, y], ["l", w, 0], ["l", 0, h], ["l", -w, 0], ["z"]];
- },
- ellipsePath = function (x, y, rx, ry) {
- if (ry == null) {
- ry = rx;
- }
- return [["M", x, y], ["m", 0, -ry], ["a", rx, ry, 0, 1, 1, 0, 2 * ry], ["a", rx, ry, 0, 1, 1, 0, -2 * ry], ["z"]];
- },
- getPath = R._getPath = {
- path: function (el) {
- return el.attr("path");
- },
- circle: function (el) {
- var a = el.attrs;
- return ellipsePath(a.cx, a.cy, a.r);
- },
- ellipse: function (el) {
- var a = el.attrs;
- return ellipsePath(a.cx, a.cy, a.rx, a.ry);
- },
- rect: function (el) {
- var a = el.attrs;
- return rectPath(a.x, a.y, a.width, a.height, a.r);
- },
- image: function (el) {
- var a = el.attrs;
- return rectPath(a.x, a.y, a.width, a.height);
- },
- text: function (el) {
- var bbox = el._getBBox();
- return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
- },
- set : function(el) {
- var bbox = el._getBBox();
- return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
- }
- },
- /*\
- * Raphael.mapPath
- [ method ]
- **
- * Transform the path string with given matrix.
- > Parameters
- - path (string) path string
- - matrix (object) see @Matrix
- = (string) transformed path string
- \*/
- mapPath = R.mapPath = function (path, matrix) {
- if (!matrix) {
- return path;
- }
- var x, y, i, j, ii, jj, pathi;
- path = path2curve(path);
- for (i = 0, ii = path.length; i < ii; i++) {
- pathi = path[i];
- for (j = 1, jj = pathi.length; j < jj; j += 2) {
- x = matrix.x(pathi[j], pathi[j + 1]);
- y = matrix.y(pathi[j], pathi[j + 1]);
- pathi[j] = x;
- pathi[j + 1] = y;
- }
- }
- return path;
- };
- R._g = g;
- /*\
- * Raphael.type
- [ property (string) ]
- **
- * Can be “SVG”, “VML” or empty, depending on browser support.
- \*/
- R.type = (g.win.SVGAngle || g.doc.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") ? "SVG" : "VML");
- if (R.type == "VML") {
- var d = g.doc.createElement("div"),
- b;
- d.innerHTML = '<v:shape adj="1"/>';
- b = d.firstChild;
- b.style.behavior = "url(#default#VML)";
- if (!(b && typeof b.adj == "object")) {
- return (R.type = E);
- }
- d = null;
- }
- /*\
- * Raphael.svg
- [ property (boolean) ]
- **
- * `true` if browser supports SVG.
- \*/
- /*\
- * Raphael.vml
- [ property (boolean) ]
- **
- * `true` if browser supports VML.
- \*/
- R.svg = !(R.vml = R.type == "VML");
- R._Paper = Paper;
- /*\
- * Raphael.fn
- [ property (object) ]
- **
- * You can add your own method to the canvas. For example if you want to draw a pie chart,
- * you can create your own pie chart function and ship it as a Raphaël plugin. To do this
- * you need to extend the `Raphael.fn` object. You should modify the `fn` object before a
- * Raphaël instance is created, otherwise it will take no effect. Please note that the
- * ability for namespaced plugins was removed in Raphael 2.0. It is up to the plugin to
- * ensure any namespacing ensures proper context.
- > Usage
- | Raphael.fn.arrow = function (x1, y1, x2, y2, size) {
- | return this.path( ... );
- | };
- | // or create namespace
- | Raphael.fn.mystuff = {
- | arrow: function () {…},
- | star: function () {…},
- | // etc…
- | };
- | var paper = Raphael(10, 10, 630, 480);
- | // then use it
- | paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"});
- | paper.mystuff.arrow();
- | paper.mystuff.star();
- \*/
- R.fn = paperproto = Paper.prototype = R.prototype;
- R._id = 0;
- R._oid = 0;
- /*\
- * Raphael.is
- [ method ]
- **
- * Handful of replacements for `typeof` operator.
- > Parameters
- - o (…) any object or primitive
- - type (string) name of the type, i.e. “string”, “function”, “number”, etc.
- = (boolean) is given value is of given type
- \*/
- R.is = function (o, type) {
- type = lowerCase.call(type);
- if (type == "finite") {
- return !isnan[has](+o);
- }
- if (type == "array") {
- return o instanceof Array;
- }
- return (type == "null" && o === null) ||
- (type == typeof o && o !== null) ||
- (type == "object" && o === Object(o)) ||
- (type == "array" && Array.isArray && Array.isArray(o)) ||
- objectToString.call(o).slice(8, -1).toLowerCase() == type;
- };
- function clone(obj) {
- if (typeof obj == "function" || Object(obj) !== obj) {
- return obj;
- }
- var res = new obj.constructor;
- for (var key in obj) if (obj[has](key)) {
- res[key] = clone(obj[key]);
- }
- return res;
- }
- /*\
- * Raphael.angle
- [ method ]
- **
- * Returns angle between two or three points
- > Parameters
- - x1 (number) x coord of first point
- - y1 (number) y coord of first point
- - x2 (number) x coord of second point
- - y2 (number) y coord of second point
- - x3 (number) #optional x coord of third point
- - y3 (number) #optional y coord of third point
- = (number) angle in degrees.
- \*/
- R.angle = function (x1, y1, x2, y2, x3, y3) {
- if (x3 == null) {
- var x = x1 - x2,
- y = y1 - y2;
- if (!x && !y) {
- return 0;
- }
- return (180 + math.atan2(-y, -x) * 180 / PI + 360) % 360;
- } else {
- return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3);
- }
- };
- /*\
- * Raphael.rad
- [ method ]
- **
- * Transform angle to radians
- > Parameters
- - deg (number) angle in degrees
- = (number) angle in radians.
- \*/
- R.rad = function (deg) {
- return deg % 360 * PI / 180;
- };
- /*\
- * Raphael.deg
- [ method ]
- **
- * Transform angle to degrees
- > Parameters
- - rad (number) angle in radians
- = (number) angle in degrees.
- \*/
- R.deg = function (rad) {
- return Math.round ((rad * 180 / PI% 360)* 1000) / 1000;
- };
- /*\
- * Raphael.snapTo
- [ method ]
- **
- * Snaps given value to given grid.
- > Parameters
- - values (array|number) given array of values or step of the grid
- - value (number) value to adjust
- - tolerance (number) #optional tolerance for snapping. Default is `10`.
- = (number) adjusted value.
- \*/
- R.snapTo = function (values, value, tolerance) {
- tolerance = R.is(tolerance, "finite") ? tolerance : 10;
- if (R.is(values, array)) {
- var i = values.length;
- while (i--) if (abs(values[i] - value) <= tolerance) {
- return values[i];
- }
- } else {
- values = +values;
- var rem = value % values;
- if (rem < tolerance) {
- return value - rem;
- }
- if (rem > values - tolerance) {
- return value - rem + values;
- }
- }
- return value;
- };
- /*\
- * Raphael.createUUID
- [ method ]
- **
- * Returns RFC4122, version 4 ID
- \*/
- var createUUID = R.createUUID = (function (uuidRegEx, uuidReplacer) {
- return function () {
- return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(uuidRegEx, uuidReplacer).toUpperCase();
- };
- })(/[xy]/g, function (c) {
- var r = math.random() * 16 | 0,
- v = c == "x" ? r : (r & 3 | 8);
- return v.toString(16);
- });
- /*\
- * Raphael.setWindow
- [ method ]
- **
- * Used when you need to draw in `<iframe>`. Switched window to the iframe one.
- > Parameters
- - newwin (window) new window object
- \*/
- R.setWindow = function (newwin) {
- eve("raphael.setWindow", R, g.win, newwin);
- g.win = newwin;
- g.doc = g.win.document;
- if (R._engine.initWin) {
- R._engine.initWin(g.win);
- }
- };
- var toHex = function (color) {
- if (R.vml) {
- // http://dean.edwards.name/weblog/2009/10/convert-any-colour-value-to-hex-in-msie/
- var trim = /^\s+|\s+$/g;
- var bod;
- try {
- var docum = new ActiveXObject("htmlfile");
- docum.write("<body>");
- docum.close();
- bod = docum.body;
- } catch(e) {
- bod = createPopup().document.body;
- }
- var range = bod.createTextRange();
- toHex = cacher(function (color) {
- try {
- bod.style.color = Str(color).replace(trim, E);
- var value = range.queryCommandValue("ForeColor");
- value = ((value & 255) << 16) | (value & 65280) | ((value & 16711680) >>> 16);
- return "#" + ("000000" + value.toString(16)).slice(-6);
- } catch(e) {
- return "none";
- }
- });
- } else {
- var i = g.doc.createElement("i");
- i.title = "Rapha\xebl Colour Picker";
- i.style.display = "none";
- g.doc.body.appendChild(i);
- toHex = cacher(function (color) {
- i.style.color = color;
- return g.doc.defaultView.getComputedStyle(i, E).getPropertyValue("color");
- });
- }
- return toHex(color);
- },
- hsbtoString = function () {
- return "hsb(" + [this.h, this.s, this.b] + ")";
- },
- hsltoString = function () {
- return "hsl(" + [this.h, this.s, this.l] + ")";
- },
- rgbtoString = function () {
- return this.hex;
- },
- prepareRGB = function (r, g, b) {
- if (g == null && R.is(r, "object") && "r" in r && "g" in r && "b" in r) {
- b = r.b;
- g = r.g;
- r = r.r;
- }
- if (g == null && R.is(r, string)) {
- var clr = R.getRGB(r);
- r = clr.r;
- g = clr.g;
- b = clr.b;
- }
- if (r > 1 || g > 1 || b > 1) {
- r /= 255;
- g /= 255;
- b /= 255;
- }
- return [r, g, b];
- },
- packageRGB = function (r, g, b, o) {
- r *= 255;
- g *= 255;
- b *= 255;
- var rgb = {
- r: r,
- g: g,
- b: b,
- hex: R.rgb(r, g, b),
- toString: rgbtoString
- };
- R.is(o, "finite") && (rgb.opacity = o);
- return rgb;
- };
- /*\
- * Raphael.color
- [ method ]
- **
- * Parses the color string and returns object with all values for the given color.
- > Parameters
- - clr (string) color string in one of the supported formats (see @Raphael.getRGB)
- = (object) Combined RGB & HSB object in format:
- o {
- o r (number) red,
- o g (number) green,
- o b (number) blue,
- o hex (string) color in HTML/CSS format: #••••••,
- o error (boolean) `true` if string can’t be parsed,
- o h (number) hue,
- o s (number) saturation,
- o v (number) value (brightness),
- o l (number) lightness
- o }
- \*/
- R.color = function (clr) {
- var rgb;
- if (R.is(clr, "object") && "h" in clr && "s" in clr && "b" in clr) {
- rgb = R.hsb2rgb(clr);
- clr.r = rgb.r;
- clr.g = rgb.g;
- clr.b = rgb.b;
- clr.hex = rgb.hex;
- } else if (R.is(clr, "object") && "h" in clr && "s" in clr && "l" in clr) {
- rgb = R.hsl2rgb(clr);
- clr.r = rgb.r;
- clr.g = rgb.g;
- clr.b = rgb.b;
- clr.hex = rgb.hex;
- } else {
- if (R.is(clr, "string")) {
- clr = R.getRGB(clr);
- }
- if (R.is(clr, "object") && "r" in clr && "g" in clr && "b" in clr) {
- rgb = R.rgb2hsl(clr);
- clr.h = rgb.h;
- clr.s = rgb.s;
- clr.l = rgb.l;
- rgb = R.rgb2hsb(clr);
- clr.v = rgb.b;
- } else {
- clr = {hex: "none"};
- clr.r = clr.g = clr.b = clr.h = clr.s = clr.v = clr.l = -1;
- }
- }
- clr.toString = rgbtoString;
- return clr;
- };
- /*\
- * Raphael.hsb2rgb
- [ method ]
- **
- * Converts HSB values to RGB object.
- > Parameters
- - h (number) hue
- - s (number) saturation
- - v (number) value or brightness
- = (object) RGB object in format:
- o {
- o r (number) red,
- o g (number) green,
- o b (number) blue,
- o hex (string) color in HTML/CSS format: #••••••
- o }
- \*/
- R.hsb2rgb = function (h, s, v, o) {
- if (this.is(h, "object") && "h" in h && "s" in h && "b" in h) {
- v = h.b;
- s = h.s;
- o = h.o;
- h = h.h;
- }
- h *= 360;
- var R, G, B, X, C;
- h = (h % 360) / 60;
- C = v * s;
- X = C * (1 - abs(h % 2 - 1));
- R = G = B = v - C;
- h = ~~h;
- R += [C, X, 0, 0, X, C][h];
- G += [X, C, C, X, 0, 0][h];
- B += [0, 0, X, C, C, X][h];
- return packageRGB(R, G, B, o);
- };
- /*\
- * Raphael.hsl2rgb
- [ method ]
- **
- * Converts HSL values to RGB object.
- > Parameters
- - h (number) hue
- - s (number) saturation
- - l (number) luminosity
- = (object) RGB object in format:
- o {
- o r (number) red,
- o g (number) green,
- o b (number) blue,
- o hex (string) color in HTML/CSS format: #••••••
- o }
- \*/
- R.hsl2rgb = function (h, s, l, o) {
- if (this.is(h, "object") && "h" in h && "s" in h && "l" in h) {
- l = h.l;
- s = h.s;
- h = h.h;
- }
- if (h > 1 || s > 1 || l > 1) {
- h /= 360;
- s /= 100;
- l /= 100;
- }
- h *= 360;
- var R, G, B, X, C;
- h = (h % 360) / 60;
- C = 2 * s * (l < .5 ? l : 1 - l);
- X = C * (1 - abs(h % 2 - 1));
- R = G = B = l - C / 2;
- h = ~~h;
- R += [C, X, 0, 0, X, C][h];
- G += [X, C, C, X, 0, 0][h];
- B += [0, 0, X, C, C, X][h];
- return packageRGB(R, G, B, o);
- };
- /*\
- * Raphael.rgb2hsb
- [ method ]
- **
- * Converts RGB values to HSB object.
- > Parameters
- - r (number) red
- - g (number) green
- - b (number) blue
- = (object) HSB object in format:
- o {
- o h (number) hue
- o s (number) saturation
- o b (number) brightness
- o }
- \*/
- R.rgb2hsb = function (r, g, b) {
- b = prepareRGB(r, g, b);
- r = b[0];
- g = b[1];
- b = b[2];
- var H, S, V, C;
- V = mmax(r, g, b);
- C = V - mmin(r, g, b);
- H = (C == 0 ? null :
- V == r ? (g - b) / C :
- V == g ? (b - r) / C + 2 :
- (r - g) / C + 4
- );
- H = ((H + 360) % 6) * 60 / 360;
- S = C == 0 ? 0 : C / V;
- return {h: H, s: S, b: V, toString: hsbtoString};
- };
- /*\
- * Raphael.rgb2hsl
- [ method ]
- **
- * Converts RGB values to HSL object.
- > Parameters
- - r (number) red
- - g (number) green
- - b (number) blue
- = (object) HSL object in format:
- o {
- o h (number) hue
- o s (number) saturation
- o l (number) luminosity
- o }
- \*/
- R.rgb2hsl = function (r, g, b) {
- b = prepareRGB(r, g, b);
- r = b[0];
- g = b[1];
- b = b[2];
- var H, S, L, M, m, C;
- M = mmax(r, g, b);
- m = mmin(r, g, b);
- C = M - m;
- H = (C == 0 ? null :
- M == r ? (g - b) / C :
- M == g ? (b - r) / C + 2 :
- (r - g) / C + 4);
- H = ((H + 360) % 6) * 60 / 360;
- L = (M + m) / 2;
- S = (C == 0 ? 0 :
- L < .5 ? C / (2 * L) :
- C / (2 - 2 * L));
- return {h: H, s: S, l: L, toString: hsltoString};
- };
- R._path2string = function () {
- return this.join(",").replace(p2s, "$1");
- };
- function repush(array, item) {
- for (var i = 0, ii = array.length; i < ii; i++) if (array[i] === item) {
- return array.push(array.splice(i, 1)[0]);
- }
- }
- function cacher(f, scope, postprocessor) {
- function newf() {
- var arg = Array.prototype.slice.call(arguments, 0),
- args = arg.join("\u2400"),
- cache = newf.cache = newf.cache || {},
- count = newf.count = newf.count || [];
- if (cache[has](args)) {
- repush(count, args);
- return postprocessor ? postprocessor(cache[args]) : cache[args];
- }
- count.length >= 1e3 && delete cache[count.shift()];
- count.push(args);
- cache[args] = f[apply](scope, arg);
- return postprocessor ? postprocessor(cache[args]) : cache[args];
- }
- return newf;
- }
- var preload = R._preload = function (src, f) {
- var img = g.doc.createElement("img");
- img.style.cssText = "position:absolute;left:-9999em;top:-9999em";
- img.onload = function () {
- f.call(this);
- this.onload = null;
- g.doc.body.removeChild(this);
- };
- img.onerror = function () {
- g.doc.body.removeChild(this);
- };
- g.doc.body.appendChild(img);
- img.src = src;
- };
- function clrToString() {
- return this.hex;
- }
- /*\
- * Raphael.getRGB
- [ method ]
- **
- * Parses colour string as RGB object
- > Parameters
- - colour (string) colour string in one of formats:
- # <ul>
- # <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li>
- # <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li>
- # <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li>
- # <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200, 100, 0)</code>”)</li>
- # <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%, 175%, 0%)</code>”)</li>
- # <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5, 0.25, 1)</code>”)</li>
- # <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
- # <li>hsl(•••, •••, •••) — same as hsb</li>
- # <li>hsl(•••%, •••%, •••%) — same as hsb</li>
- # </ul>
- = (object) RGB object in format:
- o {
- o r (number) red,
- o g (number) green,
- o b (number) blue
- o hex (string) color in HTML/CSS format: #••••••,
- o error (boolean) true if string can’t be parsed
- o }
- \*/
- R.getRGB = cacher(function (colour) {
- if (!colour || !!((colour = Str(colour)).indexOf("-") + 1)) {
- return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
- }
- if (colour == "none") {
- return {r: -1, g: -1, b: -1, hex: "none", toString: clrToString};
- }
- !(hsrg[has](colour.toLowerCase().substring(0, 2)) || colour.charAt() == "#") && (colour = toHex(colour));
- var res,
- red,
- green,
- blue,
- opacity,
- t,
- values,
- rgb = colour.match(colourRegExp);
- if (rgb) {
- if (rgb[2]) {
- blue = toInt(rgb[2].substring(5), 16);
- green = toInt(rgb[2].substring(3, 5), 16);
- red = toInt(rgb[2].substring(1, 3), 16);
- }
- if (rgb[3]) {
- blue = toInt((t = rgb[3].charAt(3)) + t, 16);
- green = toInt((t = rgb[3].charAt(2)) + t, 16);
- red = toInt((t = rgb[3].charAt(1)) + t, 16);
- }
- if (rgb[4]) {
- values = rgb[4][split](commaSpaces);
- red = toFloat(values[0]);
- values[0].slice(-1) == "%" && (red *= 2.55);
- green = toFloat(values[1]);
- values[1].slice(-1) == "%" && (green *= 2.55);
- blue = toFloat(values[2]);
- values[2].slice(-1) == "%" && (blue *= 2.55);
- rgb[1].toLowerCase().slice(0, 4) == "rgba" && (opacity = toFloat(values[3]));
- values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
- }
- if (rgb[5]) {
- values = rgb[5][split](commaSpaces);
- red = toFloat(values[0]);
- values[0].slice(-1) == "%" && (red *= 2.55);
- green = toFloat(values[1]);
- values[1].slice(-1) == "%" && (green *= 2.55);
- blue = toFloat(values[2]);
- values[2].slice(-1) == "%" && (blue *= 2.55);
- (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
- rgb[1].toLowerCase().slice(0, 4) == "hsba" && (opacity = toFloat(values[3]));
- values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
- return R.hsb2rgb(red, green, blue, opacity);
- }
- if (rgb[6]) {
- values = rgb[6][split](commaSpaces);
- red = toFloat(values[0]);
- values[0].slice(-1) == "%" && (red *= 2.55);
- green = toFloat(values[1]);
- values[1].slice(-1) == "%" && (green *= 2.55);
- blue = toFloat(values[2]);
- values[2].slice(-1) == "%" && (blue *= 2.55);
- (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
- rgb[1].toLowerCase().slice(0, 4) == "hsla" && (opacity = toFloat(values[3]));
- values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
- return R.hsl2rgb(red, green, blue, opacity);
- }
- rgb = {r: red, g: green, b: blue, toString: clrToString};
- rgb.hex = "#" + (16777216 | blue | (green << 8) | (red << 16)).toString(16).slice(1);
- R.is(opacity, "finite") && (rgb.opacity = opacity);
- return rgb;
- }
- return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
- }, R);
- /*\
- * Raphael.hsb
- [ method ]
- **
- * Converts HSB values to hex representation of the colour.
- > Parameters
- - h (number) hue
- - s (number) saturation
- - b (number) value or brightness
- = (string) hex representation of the colour.
- \*/
- R.hsb = cacher(function (h, s, b) {
- return R.hsb2rgb(h, s, b).hex;
- });
- /*\
- * Raphael.hsl
- [ method ]
- **
- * Converts HSL values to hex representation of the colour.
- > Parameters
- - h (number) hue
- - s (number) saturation
- - l (number) luminosity
- = (string) hex representation of the colour.
- \*/
- R.hsl = cacher(function (h, s, l) {
- return R.hsl2rgb(h, s, l).hex;
- });
- /*\
- * Raphael.rgb
- [ method ]
- **
- * Converts RGB values to hex representation of the colour.
- > Parameters
- - r (number) red
- - g (number) green
- - b (number) blue
- = (string) hex representation of the colour.
- \*/
- R.rgb = cacher(function (r, g, b) {
- function round(x) { return (x + 0.5) | 0; }
- return "#" + (16777216 | round(b) | (round(g) << 8) | (round(r) << 16)).toString(16).slice(1);
- });
- /*\
- * Raphael.getColor
- [ method ]
- **
- * On each call returns next colour in the spectrum. To reset it back to red call @Raphael.getColor.reset
- > Parameters
- - value (number) #optional brightness, default is `0.75`
- = (string) hex representation of the colour.
- \*/
- R.getColor = function (value) {
- var start = this.getColor.start = this.getColor.start || {h: 0, s: 1, b: value || .75},
- rgb = this.hsb2rgb(start.h, start.s, start.b);
- start.h += .075;
- if (start.h > 1) {
- start.h = 0;
- start.s -= .2;
- start.s <= 0 && (this.getColor.start = {h: 0, s: 1, b: start.b});
- }
- return rgb.hex;
- };
- /*\
- * Raphael.getColor.reset
- [ method ]
- **
- * Resets spectrum position for @Raphael.getColor back to red.
- \*/
- R.getColor.reset = function () {
- delete this.start;
- };
- // http://schepers.cc/getting-to-the-point
- function catmullRom2bezier(crp, z) {
- var d = [];
- for (var i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {
- var p = [
- {x: +crp[i - 2], y: +crp[i - 1]},
- {x: +crp[i], y: +crp[i + 1]},
- {x: +crp[i + 2], y: +crp[i + 3]},
- {x: +crp[i + 4], y: +crp[i + 5]}
- ];
- if (z) {
- if (!i) {
- p[0] = {x: +crp[iLen - 2], y: +crp[iLen - 1]};
- } else if (iLen - 4 == i) {
- p[3] = {x: +crp[0], y: +crp[1]};
- } else if (iLen - 2 == i) {
- p[2] = {x: +crp[0], y: +crp[1]};
- p[3] = {x: +crp[2], y: +crp[3]};
- }
- } else {
- if (iLen - 4 == i) {
- p[3] = p[2];
- } else if (!i) {
- p[0] = {x: +crp[i], y: +crp[i + 1]};
- }
- }
- d.push(["C",
- (-p[0].x + 6 * p[1].x + p[2].x) / 6,
- (-p[0].y + 6 * p[1].y + p[2].y) / 6,
- (p[1].x + 6 * p[2].x - p[3].x) / 6,
- (p[1].y + 6*p[2].y - p[3].y) / 6,
- p[2].x,
- p[2].y
- ]);
- }
- return d;
- }
- /*\
- * Raphael.parsePathString
- [ method ]
- **
- * Utility method
- **
- * Parses given path string into an array of arrays of path segments.
- > Parameters
- - pathString (string|array) path string or array of segments (in the last case it will be returned straight away)
- = (array) array of segments.
- \*/
- R.parsePathString = function (pathString) {
- if (!pathString) {
- return null;
- }
- var pth = paths(pathString);
- if (pth.arr) {
- return pathClone(pth.arr);
- }
- var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, z: 0},
- data = [];
- if (R.is(pathString, array) && R.is(pathString[0], array)) { // rough assumption
- data = pathClone(pathString);
- }
- if (!data.length) {
- Str(pathString).replace(pathCommand, function (a, b, c) {
- var params = [],
- name = b.toLowerCase();
- c.replace(pathValues, function (a, b) {
- b && params.push(+b);
- });
- if (name == "m" && params.length > 2) {
- data.push([b][concat](params.splice(0, 2)));
- name = "l";
- b = b == "m" ? "l" : "L";
- }
- if (name == "r") {
- data.push([b][concat](params));
- } else while (params.length >= paramCounts[name]) {
- data.push([b][concat](params.splice(0, paramCounts[name])));
- if (!paramCounts[name]) {
- break;
- }
- }
- });
- }
- data.toString = R._path2string;
- pth.arr = pathClone(data);
- return data;
- };
- /*\
- * Raphael.parseTransformString
- [ method ]
- **
- * Utility method
- **
- * Parses given path string into an array of transformations.
- > Parameters
- - TString (string|array) transform string or array of transformations (in the last case it will be returned straight away)
- = (array) array of transformations.
- \*/
- R.parseTransformString = cacher(function (TString) {
- if (!TString) {
- return null;
- }
- var paramCounts = {r: 3, s: 4, t: 2, m: 6},
- data = [];
- if (R.is(TString, array) && R.is(TString[0], array)) { // rough assumption
- data = pathClone(TString);
- }
- if (!data.length) {
- Str(TString).replace(tCommand, function (a, b, c) {
- var params = [],
- name = lowerCase.call(b);
- c.replace(pathValues, function (a, b) {
- b && params.push(+b);
- });
- data.push([b][concat](params));
- });
- }
- data.toString = R._path2string;
- return data;
- });
- // PATHS
- var paths = function (ps) {
- var p = paths.ps = paths.ps || {};
- if (p[ps]) {
- p[ps].sleep = 100;
- } else {
- p[ps] = {
- sleep: 100
- };
- }
- setTimeout(function () {
- for (var key in p) if (p[has](key) && key != ps) {
- p[key].sleep--;
- !p[key].sleep && delete p[key];
- }
- });
- return p[ps];
- };
- /*\
- * Raphael.findDotsAtSegment
- [ method ]
- **
- * Utility method
- **
- * Find dot coordinates on the given cubic bezier curve at the given t.
- > Parameters
- - p1x (number) x of the first point of the curve
- - p1y (number) y of the first point of the curve
- - c1x (number) x of the first anchor of the curve
- - c1y (number) y of the first anchor of the curve
- - c2x (number) x of the second anchor of the curve
- - c2y (number) y of the second anchor of the curve
- - p2x (number) x of the second point of the curve
- - p2y (number) y of the second point of the curve
- - t (number) position on the curve (0..1)
- = (object) point information in format:
- o {
- o x: (number) x coordinate of the point
- o y: (number) y coordinate of the point
- o m: {
- o x: (number) x coordinate of the left anchor
- o y: (number) y coordinate of the left anchor
- o }
- o n: {
- o x: (number) x coordinate of the right anchor
- o y: (number) y coordinate of the right anchor
- o }
- o start: {
- o x: (number) x coordinate of the start of the curve
- o y: (number) y coordinate of the start of the curve
- o }
- o end: {
- o x: (number) x coordinate of the end of the curve
- o y: (number) y coordinate of the end of the curve
- o }
- o alpha: (number) angle of the curve derivative at the point
- o }
- \*/
- R.findDotsAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
- var t1 = 1 - t,
- t13 = pow(t1, 3),
- t12 = pow(t1, 2),
- t2 = t * t,
- t3 = t2 * t,
- x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x,
- y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y,
- mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x),
- my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y),
- nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x),
- ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y),
- ax = t1 * p1x + t * c1x,
- ay = t1 * p1y + t * c1y,
- cx = t1 * c2x + t * p2x,
- cy = t1 * c2y + t * p2y,
- alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI);
- (mx > nx || my < ny) && (alpha += 180);
- return {
- x: x,
- y: y,
- m: {x: mx, y: my},
- n: {x: nx, y: ny},
- start: {x: ax, y: ay},
- end: {x: cx, y: cy},
- alpha: alpha
- };
- };
- /*\
- * Raphael.bezierBBox
- [ method ]
- **
- * Utility method
- **
- * Return bounding box of a given cubic bezier curve
- > Parameters
- - p1x (number) x of the first point of the curve
- - p1y (number) y of the first point of the curve
- - c1x (number) x of the first anchor of the curve
- - c1y (number) y of the first anchor of the curve
- - c2x (number) x of the second anchor of the curve
- - c2y (number) y of the second anchor of the curve
- - p2x (number) x of the second point of the curve
- - p2y (number) y of the second point of the curve
- * or
- - bez (array) array of six points for bezier curve
- = (object) point information in format:
- o {
- o min: {
- o x: (number) x coordinate of the left point
- o y: (number) y coordinate of the top point
- o }
- o max: {
- o x: (number) x coordinate of the right point
- o y: (number) y coordinate of the bottom point
- o }
- o }
- \*/
- R.bezierBBox = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
- if (!R.is(p1x, "array")) {
- p1x = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y];
- }
- var bbox = curveDim.apply(null, p1x);
- return {
- x: bbox.min.x,
- y: bbox.min.y,
- x2: bbox.max.x,
- y2: bbox.max.y,
- width: bbox.max.x - bbox.min.x,
- height: bbox.max.y - bbox.min.y
- };
- };
- /*\
- * Raphael.isPointInsideBBox
- [ method ]
- **
- * Utility method
- **
- * Returns `true` if given point is inside bounding boxes.
- > Parameters
- - bbox (string) bounding box
- - x (string) x coordinate of the point
- - y (string) y coordinate of the point
- = (boolean) `true` if point inside
- \*/
- R.isPointInsideBBox = function (bbox, x, y) {
- return x >= bbox.x && x <= bbox.x2 && y >= bbox.y && y <= bbox.y2;
- };
- /*\
- * Raphael.isBBoxIntersect
- [ method ]
- **
- * Utility method
- **
- * Returns `true` if two bounding boxes intersect
- > Parameters
- - bbox1 (string) first bounding box
- - bbox2 (string) second bounding box
- = (boolean) `true` if they intersect
- \*/
- R.isBBoxIntersect = function (bbox1, bbox2) {
- var i = R.isPointInsideBBox;
- return i(bbox2, bbox1.x, bbox1.y)
- || i(bbox2, bbox1.x2, bbox1.y)
- || i(bbox2, bbox1.x, bbox1.y2)
- || i(bbox2, bbox1.x2, bbox1.y2)
- || i(bbox1, bbox2.x, bbox2.y)
- || i(bbox1, bbox2.x2, bbox2.y)
- || i(bbox1, bbox2.x, bbox2.y2)
- || i(bbox1, bbox2.x2, bbox2.y2)
- || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x)
- && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);
- };
- function base3(t, p1, p2, p3, p4) {
- var t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4,
- t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;
- return t * t2 - 3 * p1 + 3 * p2;
- }
- function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {
- if (z == null) {
- z = 1;
- }
- z = z > 1 ? 1 : z < 0 ? 0 : z;
- var z2 = z / 2,
- n = 12,
- Tvalues = [-0.1252,0.1252,-0.3678,0.3678,-0.5873,0.5873,-0.7699,0.7699,-0.9041,0.9041,-0.9816,0.9816],
- Cvalues = [0.2491,0.2491,0.2335,0.2335,0.2032,0.2032,0.1601,0.1601,0.1069,0.1069,0.0472,0.0472],
- sum = 0;
- for (var i = 0; i < n; i++) {
- var ct = z2 * Tvalues[i] + z2,
- xbase = base3(ct, x1, x2, x3, x4),
- ybase = base3(ct, y1, y2, y3, y4),
- comb = xbase * xbase + ybase * ybase;
- sum += Cvalues[i] * math.sqrt(comb);
- }
- return z2 * sum;
- }
- function getTatLen(x1, y1, x2, y2, x3, y3, x4, y4, ll) {
- if (ll < 0 || bezlen(x1, y1, x2, y2, x3, y3, x4, y4) < ll) {
- return;
- }
- var t = 1,
- step = t / 2,
- t2 = t - step,
- l,
- e = .01;
- l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
- while (abs(l - ll) > e) {
- step /= 2;
- t2 += (l < ll ? 1 : -1) * step;
- l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
- }
- return t2;
- }
- function intersect(x1, y1, x2, y2, x3, y3, x4, y4) {
- if (
- mmax(x1, x2) < mmin(x3, x4) ||
- mmin(x1, x2) > mmax(x3, x4) ||
- mmax(y1, y2) < mmin(y3, y4) ||
- mmin(y1, y2) > mmax(y3, y4)
- ) {
- return;
- }
- var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
- ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
- denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
- if (!denominator) {
- return;
- }
- var px = nx / denominator,
- py = ny / denominator,
- px2 = +px.toFixed(2),
- py2 = +py.toFixed(2);
- if (
- px2 < +mmin(x1, x2).toFixed(2) ||
- px2 > +mmax(x1, x2).toFixed(2) ||
- px2 < +mmin(x3, x4).toFixed(2) ||
- px2 > +mmax(x3, x4).toFixed(2) ||
- py2 < +mmin(y1, y2).toFixed(2) ||
- py2 > +mmax(y1, y2).toFixed(2) ||
- py2 < +mmin(y3, y4).toFixed(2) ||
- py2 > +mmax(y3, y4).toFixed(2)
- ) {
- return;
- }
- return {x: px, y: py};
- }
- function inter(bez1, bez2) {
- return interHelper(bez1, bez2);
- }
- function interCount(bez1, bez2) {
- return interHelper(bez1, bez2, 1);
- }
- function interHelper(bez1, bez2, justCount) {
- var bbox1 = R.bezierBBox(bez1),
- bbox2 = R.bezierBBox(bez2);
- if (!R.isBBoxIntersect(bbox1, bbox2)) {
- return justCount ? 0 : [];
- }
- var l1 = bezlen.apply(0, bez1),
- l2 = bezlen.apply(0, bez2),
- n1 = mmax(~~(l1 / 5), 1),
- n2 = mmax(~~(l2 / 5), 1),
- dots1 = [],
- dots2 = [],
- xy = {},
- res = justCount ? 0 : [];
- for (var i = 0; i < n1 + 1; i++) {
- var p = R.findDotsAtSegment.apply(R, bez1.concat(i / n1));
- dots1.push({x: p.x, y: p.y, t: i / n1});
- }
- for (i = 0; i < n2 + 1; i++) {
- p = R.findDotsAtSegment.apply(R, bez2.concat(i / n2));
- dots2.push({x: p.x, y: p.y, t: i / n2});
- }
- for (i = 0; i < n1; i++) {
- for (var j = 0; j < n2; j++) {
- var di = dots1[i],
- di1 = dots1[i + 1],
- dj = dots2[j],
- dj1 = dots2[j + 1],
- ci = abs(di1.x - di.x) < .001 ? "y" : "x",
- cj = abs(dj1.x - dj.x) < .001 ? "y" : "x",
- is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);
- if (is) {
- if (xy[is.x.toFixed(4)] == is.y.toFixed(4)) {
- continue;
- }
- xy[is.x.toFixed(4)] = is.y.toFixed(4);
- var t1 = di.t + abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t),
- t2 = dj.t + abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);
- if (t1 >= 0 && t1 <= 1.001 && t2 >= 0 && t2 <= 1.001) {
- if (justCount) {
- res++;
- } else {
- res.push({
- x: is.x,
- y: is.y,
- t1: mmin(t1, 1),
- t2: mmin(t2, 1)
- });
- }
- }
- }
- }
- }
- return res;
- }
- /*\
- * Raphael.pathIntersection
- [ method ]
- **
- * Utility method
- **
- * Finds intersections of two paths
- > Parameters
- - path1 (string) path string
- - path2 (string) path string
- = (array) dots of intersection
- o [
- o {
- o x: (number) x coordinate of the point
- o y: (number) y coordinate of the point
- o t1: (number) t value for segment of path1
- o t2: (number) t value for segment of path2
- o segment1: (number) order number for segment of path1
- o segment2: (number) order number for segment of path2
- o bez1: (array) eight coordinates representing beziér curve for the segment of path1
- o bez2: (array) eight coordinates representing beziér curve for the segment of path2
- o }
- o ]
- \*/
- R.pathIntersection = function (path1, path2) {
- return interPathHelper(path1, path2);
- };
- R.pathIntersectionNumber = function (path1, path2) {
- return interPathHelper(path1, path2, 1);
- };
- function interPathHelper(path1, path2, justCount) {
- path1 = R._path2curve(path1);
- path2 = R._path2curve(path2);
- var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
- res = justCount ? 0 : [];
- for (var i = 0, ii = path1.length; i < ii; i++) {
- var pi = path1[i];
- if (pi[0] == "M") {
- x1 = x1m = pi[1];
- y1 = y1m = pi[2];
- } else {
- if (pi[0] == "C") {
- bez1 = [x1, y1].concat(pi.slice(1));
- x1 = bez1[6];
- y1 = bez1[7];
- } else {
- bez1 = [x1, y1, x1, y1, x1m, y1m, x1m, y1m];
- x1 = x1m;
- y1 = y1m;
- }
- for (var j = 0, jj = path2.length; j < jj; j++) {
- var pj = path2[j];
- if (pj[0] == "M") {
- x2 = x2m = pj[1];
- y2 = y2m = pj[2];
- } else {
- if (pj[0] == "C") {
- bez2 = [x2, y2].concat(pj.slice(1));
- x2 = bez2[6];
- y2 = bez2[7];
- } else {
- bez2 = [x2, y2, x2, y2, x2m, y2m, x2m, y2m];
- x2 = x2m;
- y2 = y2m;
- }
- var intr = interHelper(bez1, bez2, justCount);
- if (justCount) {
- res += intr;
- } else {
- for (var k = 0, kk = intr.length; k < kk; k++) {
- intr[k].segment1 = i;
- intr[k].segment2 = j;
- intr[k].bez1 = bez1;
- intr[k].bez2 = bez2;
- }
- res = res.concat(intr);
- }
- }
- }
- }
- }
- return res;
- }
- /*\
- * Raphael.isPointInsidePath
- [ method ]
- **
- * Utility method
- **
- * Returns `true` if given point is inside a given closed path.
- > Parameters
- - path (string) path string
- - x (number) x of the point
- - y (number) y of the point
- = (boolean) true, if point is inside the path
- \*/
- R.isPointInsidePath = function (path, x, y) {
- var bbox = R.pathBBox(path);
- return R.isPointInsideBBox(bbox, x, y) &&
- interPathHelper(path, [["M", x, y], ["H", bbox.x2 + 10]], 1) % 2 == 1;
- };
- R._removedFactory = function (methodname) {
- return function () {
- eve("raphael.log", null, "Rapha\xebl: you are calling to method \u201c" + methodname + "\u201d of removed object", methodname);
- };
- };
- /*\
- * Raphael.pathBBox
- [ method ]
- **
- * Utility method
- **
- * Return bounding box of a given path
- > Parameters
- - path (string) path string
- = (object) bounding box
- o {
- o x: (number) x coordinate of the left top point of the box
- o y: (number) y coordinate of the left top point of the box
- o x2: (number) x coordinate of the right bottom point of the box
- o y2: (number) y coordinate of the right bottom point of the box
- o width: (number) width of the box
- o height: (number) height of the box
- o cx: (number) x coordinate of the center of the box
- o cy: (number) y coordinate of the center of the box
- o }
- \*/
- var pathDimensions = R.pathBBox = function (path) {
- var pth = paths(path);
- if (pth.bbox) {
- return clone(pth.bbox);
- }
- if (!path) {
- return {x: 0, y: 0, width: 0, height: 0, x2: 0, y2: 0};
- }
- path = path2curve(path);
- var x = 0,
- y = 0,
- X = [],
- Y = [],
- p;
- for (var i = 0, ii = path.length; i < ii; i++) {
- p = path[i];
- if (p[0] == "M") {
- x = p[1];
- y = p[2];
- X.push(x);
- Y.push(y);
- } else {
- var dim = curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
- X = X[concat](dim.min.x, dim.max.x);
- Y = Y[concat](dim.min.y, dim.max.y);
- x = p[5];
- y = p[6];
- }
- }
- var xmin = mmin[apply](0, X),
- ymin = mmin[apply](0, Y),
- xmax = mmax[apply](0, X),
- ymax = mmax[apply](0, Y),
- width = xmax - xmin,
- height = ymax - ymin,
- bb = {
- x: xmin,
- y: ymin,
- x2: xmax,
- y2: ymax,
- width: width,
- height: height,
- cx: xmin + width / 2,
- cy: ymin + height / 2
- };
- pth.bbox = clone(bb);
- return bb;
- },
- pathClone = function (pathArray) {
- var res = clone(pathArray);
- res.toString = R._path2string;
- return res;
- },
- pathToRelative = R._pathToRelative = function (pathArray) {
- var pth = paths(pathArray);
- if (pth.rel) {
- return pathClone(pth.rel);
- }
- if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
- pathArray = R.parsePathString(pathArray);
- }
- var res = [],
- x = 0,
- y = 0,
- mx = 0,
- my = 0,
- start = 0;
- if (pathArray[0][0] == "M") {
- x = pathArray[0][1];
- y = pathArray[0][2];
- mx = x;
- my = y;
- start++;
- res.push(["M", x, y]);
- }
- for (var i = start, ii = pathArray.length; i < ii; i++) {
- var r = res[i] = [],
- pa = pathArray[i];
- if (pa[0] != lowerCase.call(pa[0])) {
- r[0] = lowerCase.call(pa[0]);
- switch (r[0]) {
- case "a":
- r[1] = pa[1];
- r[2] = pa[2];
- r[3] = pa[3];
- r[4] = pa[4];
- r[5] = pa[5];
- r[6] = +(pa[6] - x).toFixed(3);
- r[7] = +(pa[7] - y).toFixed(3);
- break;
- case "v":
- r[1] = +(pa[1] - y).toFixed(3);
- break;
- case "m":
- mx = pa[1];
- my = pa[2];
- default:
- for (var j = 1, jj = pa.length; j < jj; j++) {
- r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3);
- }
- }
- } else {
- r = res[i] = [];
- if (pa[0] == "m") {
- mx = pa[1] + x;
- my = pa[2] + y;
- }
- for (var k = 0, kk = pa.length; k < kk; k++) {
- res[i][k] = pa[k];
- }
- }
- var len = res[i].length;
- switch (res[i][0]) {
- case "z":
- x = mx;
- y = my;
- break;
- case "h":
- x += +res[i][len - 1];
- break;
- case "v":
- y += +res[i][len - 1];
- break;
- default:
- x += +res[i][len - 2];
- y += +res[i][len - 1];
- }
- }
- res.toString = R._path2string;
- pth.rel = pathClone(res);
- return res;
- },
- pathToAbsolute = R._pathToAbsolute = function (pathArray) {
- var pth = paths(pathArray);
- if (pth.abs) {
- return pathClone(pth.abs);
- }
- if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
- pathArray = R.parsePathString(pathArray);
- }
- if (!pathArray || !pathArray.length) {
- return [["M", 0, 0]];
- }
- var res = [],
- x = 0,
- y = 0,
- mx = 0,
- my = 0,
- start = 0;
- if (pathArray[0][0] == "M") {
- x = +pathArray[0][1];
- y = +pathArray[0][2];
- mx = x;
- my = y;
- start++;
- res[0] = ["M", x, y];
- }
- var crz = pathArray.length == 3 && pathArray[0][0] == "M" && pathArray[1][0].toUpperCase() == "R" && pathArray[2][0].toUpperCase() == "Z";
- for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {
- res.push(r = []);
- pa = pathArray[i];
- if (pa[0] != upperCase.call(pa[0])) {
- r[0] = upperCase.call(pa[0]);
- switch (r[0]) {
- case "A":
- r[1] = pa[1];
- r[2] = pa[2];
- r[3] = pa[3];
- r[4] = pa[4];
- r[5] = pa[5];
- r[6] = +(pa[6] + x);
- r[7] = +(pa[7] + y);
- break;
- case "V":
- r[1] = +pa[1] + y;
- break;
- case "H":
- r[1] = +pa[1] + x;
- break;
- case "R":
- var dots = [x, y][concat](pa.slice(1));
- for (var j = 2, jj = dots.length; j < jj; j++) {
- dots[j] = +dots[j] + x;
- dots[++j] = +dots[j] + y;
- }
- res.pop();
- res = res[concat](catmullRom2bezier(dots, crz));
- break;
- case "M":
- mx = +pa[1] + x;
- my = +pa[2] + y;
- default:
- for (j = 1, jj = pa.length; j < jj; j++) {
- r[j] = +pa[j] + ((j % 2) ? x : y);
- }
- }
- } else if (pa[0] == "R") {
- dots = [x, y][concat](pa.slice(1));
- res.pop();
- res = res[concat](catmullRom2bezier(dots, crz));
- r = ["R"][concat](pa.slice(-2));
- } else {
- for (var k = 0, kk = pa.length; k < kk; k++) {
- r[k] = pa[k];
- }
- }
- switch (r[0]) {
- case "Z":
- x = mx;
- y = my;
- break;
- case "H":
- x = r[1];
- break;
- case "V":
- y = r[1];
- break;
- case "M":
- mx = r[r.length - 2];
- my = r[r.length - 1];
- default:
- x = r[r.length - 2];
- y = r[r.length - 1];
- }
- }
- res.toString = R._path2string;
- pth.abs = pathClone(res);
- return res;
- },
- l2c = function (x1, y1, x2, y2) {
- return [x1, y1, x2, y2, x2, y2];
- },
- q2c = function (x1, y1, ax, ay, x2, y2) {
- var _13 = 1 / 3,
- _23 = 2 / 3;
- return [
- _13 * x1 + _23 * ax,
- _13 * y1 + _23 * ay,
- _13 * x2 + _23 * ax,
- _13 * y2 + _23 * ay,
- x2,
- y2
- ];
- },
- a2c = function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
- // for more information of where this math came from visit:
- // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
- var _120 = PI * 120 / 180,
- rad = PI / 180 * (+angle || 0),
- res = [],
- xy,
- rotate = cacher(function (x, y, rad) {
- var X = x * math.cos(rad) - y * math.sin(rad),
- Y = x * math.sin(rad) + y * math.cos(rad);
- return {x: X, y: Y};
- });
- if (!recursive) {
- xy = rotate(x1, y1, -rad);
- x1 = xy.x;
- y1 = xy.y;
- xy = rotate(x2, y2, -rad);
- x2 = xy.x;
- y2 = xy.y;
- var cos = math.cos(PI / 180 * angle),
- sin = math.sin(PI / 180 * angle),
- x = (x1 - x2) / 2,
- y = (y1 - y2) / 2;
- var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
- if (h > 1) {
- h = math.sqrt(h);
- rx = h * rx;
- ry = h * ry;
- }
- var rx2 = rx * rx,
- ry2 = ry * ry,
- k = (large_arc_flag == sweep_flag ? -1 : 1) *
- math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
- cx = k * rx * y / ry + (x1 + x2) / 2,
- cy = k * -ry * x / rx + (y1 + y2) / 2,
- f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
- f2 = math.asin(((y2 - cy) / ry).toFixed(9));
- f1 = x1 < cx ? PI - f1 : f1;
- f2 = x2 < cx ? PI - f2 : f2;
- f1 < 0 && (f1 = PI * 2 + f1);
- f2 < 0 && (f2 = PI * 2 + f2);
- if (sweep_flag && f1 > f2) {
- f1 = f1 - PI * 2;
- }
- if (!sweep_flag && f2 > f1) {
- f2 = f2 - PI * 2;
- }
- } else {
- f1 = recursive[0];
- f2 = recursive[1];
- cx = recursive[2];
- cy = recursive[3];
- }
- var df = f2 - f1;
- if (abs(df) > _120) {
- var f2old = f2,
- x2old = x2,
- y2old = y2;
- f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
- x2 = cx + rx * math.cos(f2);
- y2 = cy + ry * math.sin(f2);
- res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
- }
- df = f2 - f1;
- var c1 = math.cos(f1),
- s1 = math.sin(f1),
- c2 = math.cos(f2),
- s2 = math.sin(f2),
- t = math.tan(df / 4),
- hx = 4 / 3 * rx * t,
- hy = 4 / 3 * ry * t,
- m1 = [x1, y1],
- m2 = [x1 + hx * s1, y1 - hy * c1],
- m3 = [x2 + hx * s2, y2 - hy * c2],
- m4 = [x2, y2];
- m2[0] = 2 * m1[0] - m2[0];
- m2[1] = 2 * m1[1] - m2[1];
- if (recursive) {
- return [m2, m3, m4][concat](res);
- } else {
- res = [m2, m3, m4][concat](res).join()[split](",");
- var newres = [];
- for (var i = 0, ii = res.length; i < ii; i++) {
- newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;
- }
- return newres;
- }
- },
- findDotAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
- var t1 = 1 - t;
- return {
- x: pow(t1, 3) * p1x + pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + pow(t, 3) * p2x,
- y: pow(t1, 3) * p1y + pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + pow(t, 3) * p2y
- };
- },
- curveDim = cacher(function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
- var a = (c2x - 2 * c1x + p1x) - (p2x - 2 * c2x + c1x),
- b = 2 * (c1x - p1x) - 2 * (c2x - c1x),
- c = p1x - c1x,
- t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a,
- t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a,
- y = [p1y, p2y],
- x = [p1x, p2x],
- dot;
- abs(t1) > "1e12" && (t1 = .5);
- abs(t2) > "1e12" && (t2 = .5);
- if (t1 > 0 && t1 < 1) {
- dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
- x.push(dot.x);
- y.push(dot.y);
- }
- if (t2 > 0 && t2 < 1) {
- dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
- x.push(dot.x);
- y.push(dot.y);
- }
- a = (c2y - 2 * c1y + p1y) - (p2y - 2 * c2y + c1y);
- b = 2 * (c1y - p1y) - 2 * (c2y - c1y);
- c = p1y - c1y;
- t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a;
- t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a;
- abs(t1) > "1e12" && (t1 = .5);
- abs(t2) > "1e12" && (t2 = .5);
- if (t1 > 0 && t1 < 1) {
- dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
- x.push(dot.x);
- y.push(dot.y);
- }
- if (t2 > 0 && t2 < 1) {
- dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
- x.push(dot.x);
- y.push(dot.y);
- }
- return {
- min: {x: mmin[apply](0, x), y: mmin[apply](0, y)},
- max: {x: mmax[apply](0, x), y: mmax[apply](0, y)}
- };
- }),
- path2curve = R._path2curve = cacher(function (path, path2) {
- var pth = !path2 && paths(path);
- if (!path2 && pth.curve) {
- return pathClone(pth.curve);
- }
- var p = pathToAbsolute(path),
- p2 = path2 && pathToAbsolute(path2),
- attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
- attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
- processPath = function (path, d, pcom) {
- var nx, ny, tq = {T:1, Q:1};
- if (!path) {
- return ["C", d.x, d.y, d.x, d.y, d.x, d.y];
- }
- !(path[0] in tq) && (d.qx = d.qy = null);
- switch (path[0]) {
- case "M":
- d.X = path[1];
- d.Y = path[2];
- break;
- case "A":
- path = ["C"][concat](a2c[apply](0, [d.x, d.y][concat](path.slice(1))));
- break;
- case "S":
- if (pcom == "C" || pcom == "S") { // In "S" case we have to take into account, if the previous command is C/S.
- nx = d.x * 2 - d.bx; // And reflect the previous
- ny = d.y * 2 - d.by; // command's control point relative to the current point.
- }
- else { // or some else or nothing
- nx = d.x;
- ny = d.y;
- }
- path = ["C", nx, ny][concat](path.slice(1));
- break;
- case "T":
- if (pcom == "Q" || pcom == "T") { // In "T" case we have to take into account, if the previous command is Q/T.
- d.qx = d.x * 2 - d.qx; // And make a reflection similar
- d.qy = d.y * 2 - d.qy; // to case "S".
- }
- else { // or something else or nothing
- d.qx = d.x;
- d.qy = d.y;
- }
- path = ["C"][concat](q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));
- break;
- case "Q":
- d.qx = path[1];
- d.qy = path[2];
- path = ["C"][concat](q2c(d.x, d.y, path[1], path[2], path[3], path[4]));
- break;
- case "L":
- path = ["C"][concat](l2c(d.x, d.y, path[1], path[2]));
- break;
- case "H":
- path = ["C"][concat](l2c(d.x, d.y, path[1], d.y));
- break;
- case "V":
- path = ["C"][concat](l2c(d.x, d.y, d.x, path[1]));
- break;
- case "Z":
- path = ["C"][concat](l2c(d.x, d.y, d.X, d.Y));
- break;
- }
- return path;
- },
- fixArc = function (pp, i) {
- if (pp[i].length > 7) {
- pp[i].shift();
- var pi = pp[i];
- while (pi.length) {
- pcoms1[i]="A"; // if created multiple C:s, their original seg is saved
- p2 && (pcoms2[i]="A"); // the same as above
- pp.splice(i++, 0, ["C"][concat](pi.splice(0, 6)));
- }
- pp.splice(i, 1);
- ii = mmax(p.length, p2 && p2.length || 0);
- }
- },
- fixM = function (path1, path2, a1, a2, i) {
- if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") {
- path2.splice(i, 0, ["M", a2.x, a2.y]);
- a1.bx = 0;
- a1.by = 0;
- a1.x = path1[i][1];
- a1.y = path1[i][2];
- ii = mmax(p.length, p2 && p2.length || 0);
- }
- },
- pcoms1 = [], // path commands of original path p
- pcoms2 = [], // path commands of original path p2
- pfirst = "", // temporary holder for original path command
- pcom = ""; // holder for previous path command of original path
- for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) {
- p[i] && (pfirst = p[i][0]); // save current path command
- if (pfirst != "C") // C is not saved yet, because it may be result of conversion
- {
- pcoms1[i] = pfirst; // Save current path command
- i && ( pcom = pcoms1[i-1]); // Get previous path command pcom
- }
- p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath
- if (pcoms1[i] != "A" && pfirst == "C") pcoms1[i] = "C"; // A is the only command
- // which may produce multiple C:s
- // so we have to make sure that C is also C in original path
- fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1
- if (p2) { // the same procedures is done to p2
- p2[i] && (pfirst = p2[i][0]);
- if (pfirst != "C")
- {
- pcoms2[i] = pfirst;
- i && (pcom = pcoms2[i-1]);
- }
- p2[i] = processPath(p2[i], attrs2, pcom);
- if (pcoms2[i]!="A" && pfirst=="C") pcoms2[i]="C";
- fixArc(p2, i);
- }
- fixM(p, p2, attrs, attrs2, i);
- fixM(p2, p, attrs2, attrs, i);
- var seg = p[i],
- seg2 = p2 && p2[i],
- seglen = seg.length,
- seg2len = p2 && seg2.length;
- attrs.x = seg[seglen - 2];
- attrs.y = seg[seglen - 1];
- attrs.bx = toFloat(seg[seglen - 4]) || attrs.x;
- attrs.by = toFloat(seg[seglen - 3]) || attrs.y;
- attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x);
- attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y);
- attrs2.x = p2 && seg2[seg2len - 2];
- attrs2.y = p2 && seg2[seg2len - 1];
- }
- if (!p2) {
- pth.curve = pathClone(p);
- }
- return p2 ? [p, p2] : p;
- }, null, pathClone),
- parseDots = R._parseDots = cacher(function (gradient) {
- var dots = [];
- for (var i = 0, ii = gradient.length; i < ii; i++) {
- var dot = {},
- par = gradient[i].match(/^([^:]*):?([\d\.]*)/);
- dot.color = R.getRGB(par[1]);
- if (dot.color.error) {
- return null;
- }
- dot.opacity = dot.color.opacity;
- dot.color = dot.color.hex;
- par[2] && (dot.offset = par[2] + "%");
- dots.push(dot);
- }
- for (i = 1, ii = dots.length - 1; i < ii; i++) {
- if (!dots[i].offset) {
- var start = toFloat(dots[i - 1].offset || 0),
- end = 0;
- for (var j = i + 1; j < ii; j++) {
- if (dots[j].offset) {
- end = dots[j].offset;
- break;
- }
- }
- if (!end) {
- end = 100;
- j = ii;
- }
- end = toFloat(end);
- var d = (end - start) / (j - i + 1);
- for (; i < j; i++) {
- start += d;
- dots[i].offset = start + "%";
- }
- }
- }
- return dots;
- }),
- tear = R._tear = function (el, paper) {
- el == paper.top && (paper.top = el.prev);
- el == paper.bottom && (paper.bottom = el.next);
- el.next && (el.next.prev = el.prev);
- el.prev && (el.prev.next = el.next);
- },
- tofront = R._tofront = function (el, paper) {
- if (paper.top === el) {
- return;
- }
- tear(el, paper);
- el.next = null;
- el.prev = paper.top;
- paper.top.next = el;
- paper.top = el;
- },
- toback = R._toback = function (el, paper) {
- if (paper.bottom === el) {
- return;
- }
- tear(el, paper);
- el.next = paper.bottom;
- el.prev = null;
- paper.bottom.prev = el;
- paper.bottom = el;
- },
- insertafter = R._insertafter = function (el, el2, paper) {
- tear(el, paper);
- el2 == paper.top && (paper.top = el);
- el2.next && (el2.next.prev = el);
- el.next = el2.next;
- el.prev = el2;
- el2.next = el;
- },
- insertbefore = R._insertbefore = function (el, el2, paper) {
- tear(el, paper);
- el2 == paper.bottom && (paper.bottom = el);
- el2.prev && (el2.prev.next = el);
- el.prev = el2.prev;
- el2.prev = el;
- el.next = el2;
- },
- /*\
- * Raphael.toMatrix
- [ method ]
- **
- * Utility method
- **
- * Returns matrix of transformations applied to a given path
- > Parameters
- - path (string) path string
- - transform (string|array) transformation string
- = (object) @Matrix
- \*/
- toMatrix = R.toMatrix = function (path, transform) {
- var bb = pathDimensions(path),
- el = {
- _: {
- transform: E
- },
- getBBox: function () {
- return bb;
- }
- };
- extractTransform(el, transform);
- return el.matrix;
- },
- /*\
- * Raphael.transformPath
- [ method ]
- **
- * Utility method
- **
- * Returns path transformed by a given transformation
- > Parameters
- - path (string) path string
- - transform (string|array) transformation string
- = (string) path
- \*/
- transformPath = R.transformPath = function (path, transform) {
- return mapPath(path, toMatrix(path, transform));
- },
- extractTransform = R._extractTransform = function (el, tstr) {
- if (tstr == null) {
- return el._.transform;
- }
- tstr = Str(tstr).replace(/\.{3}|\u2026/g, el._.transform || E);
- var tdata = R.parseTransformString(tstr),
- deg = 0,
- dx = 0,
- dy = 0,
- sx = 1,
- sy = 1,
- _ = el._,
- m = new Matrix;
- _.transform = tdata || [];
- if (tdata) {
- for (var i = 0, ii = tdata.length; i < ii; i++) {
- var t = tdata[i],
- tlen = t.length,
- command = Str(t[0]).toLowerCase(),
- absolute = t[0] != command,
- inver = absolute ? m.invert() : 0,
- x1,
- y1,
- x2,
- y2,
- bb;
- if (command == "t" && tlen == 3) {
- if (absolute) {
- x1 = inver.x(0, 0);
- y1 = inver.y(0, 0);
- x2 = inver.x(t[1], t[2]);
- y2 = inver.y(t[1], t[2]);
- m.translate(x2 - x1, y2 - y1);
- } else {
- m.translate(t[1], t[2]);
- }
- } else if (command == "r") {
- if (tlen == 2) {
- bb = bb || el.getBBox(1);
- m.rotate(t[1], bb.x + bb.width / 2, bb.y + bb.height / 2);
- deg += t[1];
- } else if (tlen == 4) {
- if (absolute) {
- x2 = inver.x(t[2], t[3]);
- y2 = inver.y(t[2], t[3]);
- m.rotate(t[1], x2, y2);
- } else {
- m.rotate(t[1], t[2], t[3]);
- }
- deg += t[1];
- }
- } else if (command == "s") {
- if (tlen == 2 || tlen == 3) {
- bb = bb || el.getBBox(1);
- m.scale(t[1], t[tlen - 1], bb.x + bb.width / 2, bb.y + bb.height / 2);
- sx *= t[1];
- sy *= t[tlen - 1];
- } else if (tlen == 5) {
- if (absolute) {
- x2 = inver.x(t[3], t[4]);
- y2 = inver.y(t[3], t[4]);
- m.scale(t[1], t[2], x2, y2);
- } else {
- m.scale(t[1], t[2], t[3], t[4]);
- }
- sx *= t[1];
- sy *= t[2];
- }
- } else if (command == "m" && tlen == 7) {
- m.add(t[1], t[2], t[3], t[4], t[5], t[6]);
- }
- _.dirtyT = 1;
- el.matrix = m;
- }
- }
- /*\
- * Element.matrix
- [ property (object) ]
- **
- * Keeps @Matrix object, which represents element transformation
- \*/
- el.matrix = m;
- _.sx = sx;
- _.sy = sy;
- _.deg = deg;
- _.dx = dx = m.e;
- _.dy = dy = m.f;
- if (sx == 1 && sy == 1 && !deg && _.bbox) {
- _.bbox.x += +dx;
- _.bbox.y += +dy;
- } else {
- _.dirtyT = 1;
- }
- },
- getEmpty = function (item) {
- var l = item[0];
- switch (l.toLowerCase()) {
- case "t": return [l, 0, 0];
- case "m": return [l, 1, 0, 0, 1, 0, 0];
- case "r": if (item.length == 4) {
- return [l, 0, item[2], item[3]];
- } else {
- return [l, 0];
- }
- case "s": if (item.length == 5) {
- return [l, 1, 1, item[3], item[4]];
- } else if (item.length == 3) {
- return [l, 1, 1];
- } else {
- return [l, 1];
- }
- }
- },
- equaliseTransform = R._equaliseTransform = function (t1, t2) {
- t2 = Str(t2).replace(/\.{3}|\u2026/g, t1);
- t1 = R.parseTransformString(t1) || [];
- t2 = R.parseTransformString(t2) || [];
- var maxlength = mmax(t1.length, t2.length),
- from = [],
- to = [],
- i = 0, j, jj,
- tt1, tt2;
- for (; i < maxlength; i++) {
- tt1 = t1[i] || getEmpty(t2[i]);
- tt2 = t2[i] || getEmpty(tt1);
- if ((tt1[0] != tt2[0]) ||
- (tt1[0].toLowerCase() == "r" && (tt1[2] != tt2[2] || tt1[3] != tt2[3])) ||
- (tt1[0].toLowerCase() == "s" && (tt1[3] != tt2[3] || tt1[4] != tt2[4]))
- ) {
- return;
- }
- from[i] = [];
- to[i] = [];
- for (j = 0, jj = mmax(tt1.length, tt2.length); j < jj; j++) {
- j in tt1 && (from[i][j] = tt1[j]);
- j in tt2 && (to[i][j] = tt2[j]);
- }
- }
- return {
- from: from,
- to: to
- };
- };
- R._getContainer = function (x, y, w, h) {
- var container;
- container = h == null && !R.is(x, "object") ? g.doc.getElementById(x) : x;
- if (container == null) {
- return;
- }
- if (container.tagName) {
- if (y == null) {
- return {
- container: container,
- width: container.style.pixelWidth || container.offsetWidth,
- height: container.style.pixelHeight || container.offsetHeight
- };
- } else {
- return {
- container: container,
- width: y,
- height: w
- };
- }
- }
- return {
- container: 1,
- x: x,
- y: y,
- width: w,
- height: h
- };
- };
- /*\
- * Raphael.pathToRelative
- [ method ]
- **
- * Utility method
- **
- * Converts path to relative form
- > Parameters
- - pathString (string|array) path string or array of segments
- = (array) array of segments.
- \*/
- R.pathToRelative = pathToRelative;
- R._engine = {};
- /*\
- * Raphael.path2curve
- [ method ]
- **
- * Utility method
- **
- * Converts path to a new path where all segments are cubic bezier curves.
- > Parameters
- - pathString (string|array) path string or array of segments
- = (array) array of segments.
- \*/
- R.path2curve = path2curve;
- /*\
- * Raphael.matrix
- [ method ]
- **
- * Utility method
- **
- * Returns matrix based on given parameters.
- > Parameters
- - a (number)
- - b (number)
- - c (number)
- - d (number)
- - e (number)
- - f (number)
- = (object) @Matrix
- \*/
- R.matrix = function (a, b, c, d, e, f) {
- return new Matrix(a, b, c, d, e, f);
- };
- function Matrix(a, b, c, d, e, f) {
- if (a != null) {
- this.a = +a;
- this.b = +b;
- this.c = +c;
- this.d = +d;
- this.e = +e;
- this.f = +f;
- } else {
- this.a = 1;
- this.b = 0;
- this.c = 0;
- this.d = 1;
- this.e = 0;
- this.f = 0;
- }
- }
- (function (matrixproto) {
- /*\
- * Matrix.add
- [ method ]
- **
- * Adds given matrix to existing one.
- > Parameters
- - a (number)
- - b (number)
- - c (number)
- - d (number)
- - e (number)
- - f (number)
- or
- - matrix (object) @Matrix
- \*/
- matrixproto.add = function (a, b, c, d, e, f) {
- var out = [[], [], []],
- m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]],
- matrix = [[a, c, e], [b, d, f], [0, 0, 1]],
- x, y, z, res;
- if (a && a instanceof Matrix) {
- matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]];
- }
- for (x = 0; x < 3; x++) {
- for (y = 0; y < 3; y++) {
- res = 0;
- for (z = 0; z < 3; z++) {
- res += m[x][z] * matrix[z][y];
- }
- out[x][y] = res;
- }
- }
- this.a = out[0][0];
- this.b = out[1][0];
- this.c = out[0][1];
- this.d = out[1][1];
- this.e = out[0][2];
- this.f = out[1][2];
- };
- /*\
- * Matrix.invert
- [ method ]
- **
- * Returns inverted version of the matrix
- = (object) @Matrix
- \*/
- matrixproto.invert = function () {
- var me = this,
- x = me.a * me.d - me.b * me.c;
- return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x);
- };
- /*\
- * Matrix.clone
- [ method ]
- **
- * Returns copy of the matrix
- = (object) @Matrix
- \*/
- matrixproto.clone = function () {
- return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f);
- };
- /*\
- * Matrix.translate
- [ method ]
- **
- * Translate the matrix
- > Parameters
- - x (number)
- - y (number)
- \*/
- matrixproto.translate = function (x, y) {
- this.add(1, 0, 0, 1, x, y);
- };
- /*\
- * Matrix.scale
- [ method ]
- **
- * Scales the matrix
- > Parameters
- - x (number)
- - y (number) #optional
- - cx (number) #optional
- - cy (number) #optional
- \*/
- matrixproto.scale = function (x, y, cx, cy) {
- y == null && (y = x);
- (cx || cy) && this.add(1, 0, 0, 1, cx, cy);
- this.add(x, 0, 0, y, 0, 0);
- (cx || cy) && this.add(1, 0, 0, 1, -cx, -cy);
- };
- /*\
- * Matrix.rotate
- [ method ]
- **
- * Rotates the matrix
- > Parameters
- - a (number)
- - x (number)
- - y (number)
- \*/
- matrixproto.rotate = function (a, x, y) {
- a = R.rad(a);
- x = x || 0;
- y = y || 0;
- var cos = +math.cos(a).toFixed(9),
- sin = +math.sin(a).toFixed(9);
- this.add(cos, sin, -sin, cos, x, y);
- this.add(1, 0, 0, 1, -x, -y);
- };
- /*\
- * Matrix.x
- [ method ]
- **
- * Return x coordinate for given point after transformation described by the matrix. See also @Matrix.y
- > Parameters
- - x (number)
- - y (number)
- = (number) x
- \*/
- matrixproto.x = function (x, y) {
- return x * this.a + y * this.c + this.e;
- };
- /*\
- * Matrix.y
- [ method ]
- **
- * Return y coordinate for given point after transformation described by the matrix. See also @Matrix.x
- > Parameters
- - x (number)
- - y (number)
- = (number) y
- \*/
- matrixproto.y = function (x, y) {
- return x * this.b + y * this.d + this.f;
- };
- matrixproto.get = function (i) {
- return +this[Str.fromCharCode(97 + i)].toFixed(4);
- };
- matrixproto.toString = function () {
- return R.svg ?
- "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")" :
- [this.get(0), this.get(2), this.get(1), this.get(3), 0, 0].join();
- };
- matrixproto.toFilter = function () {
- return "progid:DXImageTransform.Microsoft.Matrix(M11=" + this.get(0) +
- ", M12=" + this.get(2) + ", M21=" + this.get(1) + ", M22=" + this.get(3) +
- ", Dx=" + this.get(4) + ", Dy=" + this.get(5) + ", sizingmethod='auto expand')";
- };
- matrixproto.offset = function () {
- return [this.e.toFixed(4), this.f.toFixed(4)];
- };
- function norm(a) {
- return a[0] * a[0] + a[1] * a[1];
- }
- function normalize(a) {
- var mag = math.sqrt(norm(a));
- a[0] && (a[0] /= mag);
- a[1] && (a[1] /= mag);
- }
- /*\
- * Matrix.split
- [ method ]
- **
- * Splits matrix into primitive transformations
- = (object) in format:
- o dx (number) translation by x
- o dy (number) translation by y
- o scalex (number) scale by x
- o scaley (number) scale by y
- o shear (number) shear
- o rotate (number) rotation in deg
- o isSimple (boolean) could it be represented via simple transformations
- \*/
- matrixproto.split = function () {
- var out = {};
- // translation
- out.dx = this.e;
- out.dy = this.f;
- // scale and shear
- var row = [[this.a, this.c], [this.b, this.d]];
- out.scalex = math.sqrt(norm(row[0]));
- normalize(row[0]);
- out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1];
- row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear];
- out.scaley = math.sqrt(norm(row[1]));
- normalize(row[1]);
- out.shear /= out.scaley;
- // rotation
- var sin = -row[0][1],
- cos = row[1][1];
- if (cos < 0) {
- out.rotate = R.deg(math.acos(cos));
- if (sin < 0) {
- out.rotate = 360 - out.rotate;
- }
- } else {
- out.rotate = R.deg(math.asin(sin));
- }
- out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate);
- out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate;
- out.noRotation = !+out.shear.toFixed(9) && !out.rotate;
- return out;
- };
- /*\
- * Matrix.toTransformString
- [ method ]
- **
- * Return transform string that represents given matrix
- = (string) transform string
- \*/
- matrixproto.toTransformString = function (shorter) {
- var s = shorter || this[split]();
- if (s.isSimple) {
- s.scalex = +s.scalex.toFixed(4);
- s.scaley = +s.scaley.toFixed(4);
- s.rotate = +s.rotate.toFixed(4);
- return (s.dx || s.dy ? "t" + [s.dx, s.dy] : E) +
- (s.scalex != 1 || s.scaley != 1 ? "s" + [s.scalex, s.scaley, 0, 0] : E) +
- (s.rotate ? "r" + [s.rotate, 0, 0] : E);
- } else {
- return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)];
- }
- };
- })(Matrix.prototype);
- var preventDefault = function () {
- this.returnValue = false;
- },
- preventTouch = function () {
- return this.originalEvent.preventDefault();
- },
- stopPropagation = function () {
- this.cancelBubble = true;
- },
- stopTouch = function () {
- return this.originalEvent.stopPropagation();
- },
- getEventPosition = function (e) {
- var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
- scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;
- return {
- x: e.clientX + scrollX,
- y: e.clientY + scrollY
- };
- },
- addEvent = (function () {
- if (g.doc.addEventListener) {
- return function (obj, type, fn, element) {
- var f = function (e) {
- var pos = getEventPosition(e);
- return fn.call(element, e, pos.x, pos.y);
- };
- obj.addEventListener(type, f, false);
- if (supportsTouch && touchMap[type]) {
- var _f = function (e) {
- var pos = getEventPosition(e),
- olde = e;
- for (var i = 0, ii = e.targetTouches && e.targetTouches.length; i < ii; i++) {
- if (e.targetTouches[i].target == obj) {
- e = e.targetTouches[i];
- e.originalEvent = olde;
- e.preventDefault = preventTouch;
- e.stopPropagation = stopTouch;
- break;
- }
- }
- return fn.call(element, e, pos.x, pos.y);
- };
- obj.addEventListener(touchMap[type], _f, false);
- }
- return function () {
- obj.removeEventListener(type, f, false);
- if (supportsTouch && touchMap[type])
- obj.removeEventListener(touchMap[type], _f, false);
- return true;
- };
- };
- } else if (g.doc.attachEvent) {
- return function (obj, type, fn, element) {
- var f = function (e) {
- e = e || g.win.event;
- var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
- scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
- x = e.clientX + scrollX,
- y = e.clientY + scrollY;
- e.preventDefault = e.preventDefault || preventDefault;
- e.stopPropagation = e.stopPropagation || stopPropagation;
- return fn.call(element, e, x, y);
- };
- obj.attachEvent("on" + type, f);
- var detacher = function () {
- obj.detachEvent("on" + type, f);
- return true;
- };
- return detacher;
- };
- }
- })(),
- drag = [],
- dragMove = function (e) {
- var x = e.clientX,
- y = e.clientY,
- scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
- scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
- dragi,
- j = drag.length;
- while (j--) {
- dragi = drag[j];
- if (supportsTouch && e.touches) {
- var i = e.touches.length,
- touch;
- while (i--) {
- touch = e.touches[i];
- if (touch.identifier == dragi.el._drag.id) {
- x = touch.clientX;
- y = touch.clientY;
- (e.originalEvent ? e.originalEvent : e).preventDefault();
- break;
- }
- }
- } else {
- e.preventDefault();
- }
- var node = dragi.el.node,
- o,
- next = node.nextSibling,
- parent = node.parentNode,
- display = node.style.display;
- g.win.opera && parent.removeChild(node);
- node.style.display = "none";
- o = dragi.el.paper.getElementByPoint(x, y);
- node.style.display = display;
- g.win.opera && (next ? parent.insertBefore(node, next) : parent.appendChild(node));
- o && eve("raphael.drag.over." + dragi.el.id, dragi.el, o);
- x += scrollX;
- y += scrollY;
- eve("raphael.drag.move." + dragi.el.id, dragi.move_scope || dragi.el, x - dragi.el._drag.x, y - dragi.el._drag.y, x, y, e);
- }
- },
- dragUp = function (e) {
- R.unmousemove(dragMove).unmouseup(dragUp);
- var i = drag.length,
- dragi;
- while (i--) {
- dragi = drag[i];
- dragi.el._drag = {};
- eve("raphael.drag.end." + dragi.el.id, dragi.end_scope || dragi.start_scope || dragi.move_scope || dragi.el, e);
- }
- drag = [];
- },
- /*\
- * Raphael.el
- [ property (object) ]
- **
- * You can add your own method to elements. This is usefull when you want to hack default functionality or
- * want to wrap some common transformation or attributes in one method. In difference to canvas methods,
- * you can redefine element method at any time. Expending element methods wouldn’t affect set.
- > Usage
- | Raphael.el.red = function () {
- | this.attr({fill: "#f00"});
- | };
- | // then use it
- | paper.circle(100, 100, 20).red();
- \*/
- elproto = R.el = {};
- /*\
- * Element.click
- [ method ]
- **
- * Adds event handler for click for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unclick
- [ method ]
- **
- * Removes event handler for click for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.dblclick
- [ method ]
- **
- * Adds event handler for double click for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.undblclick
- [ method ]
- **
- * Removes event handler for double click for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.mousedown
- [ method ]
- **
- * Adds event handler for mousedown for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unmousedown
- [ method ]
- **
- * Removes event handler for mousedown for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.mousemove
- [ method ]
- **
- * Adds event handler for mousemove for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unmousemove
- [ method ]
- **
- * Removes event handler for mousemove for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.mouseout
- [ method ]
- **
- * Adds event handler for mouseout for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unmouseout
- [ method ]
- **
- * Removes event handler for mouseout for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.mouseover
- [ method ]
- **
- * Adds event handler for mouseover for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unmouseover
- [ method ]
- **
- * Removes event handler for mouseover for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.mouseup
- [ method ]
- **
- * Adds event handler for mouseup for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.unmouseup
- [ method ]
- **
- * Removes event handler for mouseup for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.touchstart
- [ method ]
- **
- * Adds event handler for touchstart for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.untouchstart
- [ method ]
- **
- * Removes event handler for touchstart for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.touchmove
- [ method ]
- **
- * Adds event handler for touchmove for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.untouchmove
- [ method ]
- **
- * Removes event handler for touchmove for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.touchend
- [ method ]
- **
- * Adds event handler for touchend for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.untouchend
- [ method ]
- **
- * Removes event handler for touchend for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.touchcancel
- [ method ]
- **
- * Adds event handler for touchcancel for the element.
- > Parameters
- - handler (function) handler for the event
- = (object) @Element
- \*/
- /*\
- * Element.untouchcancel
- [ method ]
- **
- * Removes event handler for touchcancel for the element.
- > Parameters
- - handler (function) #optional handler for the event
- = (object) @Element
- \*/
- for (var i = events.length; i--;) {
- (function (eventName) {
- R[eventName] = elproto[eventName] = function (fn, scope) {
- if (R.is(fn, "function")) {
- this.events = this.events || [];
- this.events.push({name: eventName, f: fn, unbind: addEvent(this.shape || this.node || g.doc, eventName, fn, scope || this)});
- }
- return this;
- };
- R["un" + eventName] = elproto["un" + eventName] = function (fn) {
- var events = this.events || [],
- l = events.length;
- while (l--){
- if (events[l].name == eventName && (R.is(fn, "undefined") || events[l].f == fn)) {
- events[l].unbind();
- events.splice(l, 1);
- !events.length && delete this.events;
- }
- }
- return this;
- };
- })(events[i]);
- }
- /*\
- * Element.data
- [ method ]
- **
- * Adds or retrieves given value asociated with given key.
- **
- * See also @Element.removeData
- > Parameters
- - key (string) key to store data
- - value (any) #optional value to store
- = (object) @Element
- * or, if value is not specified:
- = (any) value
- * or, if key and value are not specified:
- = (object) Key/value pairs for all the data associated with the element.
- > Usage
- | for (var i = 0, i < 5, i++) {
- | paper.circle(10 + 15 * i, 10, 10)
- | .attr({fill: "#000"})
- | .data("i", i)
- | .click(function () {
- | alert(this.data("i"));
- | });
- | }
- \*/
- elproto.data = function (key, value) {
- var data = eldata[this.id] = eldata[this.id] || {};
- if (arguments.length == 0) {
- return data;
- }
- if (arguments.length == 1) {
- if (R.is(key, "object")) {
- for (var i in key) if (key[has](i)) {
- this.data(i, key[i]);
- }
- return this;
- }
- eve("raphael.data.get." + this.id, this, data[key], key);
- return data[key];
- }
- data[key] = value;
- eve("raphael.data.set." + this.id, this, value, key);
- return this;
- };
- /*\
- * Element.removeData
- [ method ]
- **
- * Removes value associated with an element by given key.
- * If key is not provided, removes all the data of the element.
- > Parameters
- - key (string) #optional key
- = (object) @Element
- \*/
- elproto.removeData = function (key) {
- if (key == null) {
- eldata[this.id] = {};
- } else {
- eldata[this.id] && delete eldata[this.id][key];
- }
- return this;
- };
- /*\
- * Element.getData
- [ method ]
- **
- * Retrieves the element data
- = (object) data
- \*/
- elproto.getData = function () {
- return clone(eldata[this.id] || {});
- };
- /*\
- * Element.hover
- [ method ]
- **
- * Adds event handlers for hover for the element.
- > Parameters
- - f_in (function) handler for hover in
- - f_out (function) handler for hover out
- - icontext (object) #optional context for hover in handler
- - ocontext (object) #optional context for hover out handler
- = (object) @Element
- \*/
- elproto.hover = function (f_in, f_out, scope_in, scope_out) {
- return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in);
- };
- /*\
- * Element.unhover
- [ method ]
- **
- * Removes event handlers for hover for the element.
- > Parameters
- - f_in (function) handler for hover in
- - f_out (function) handler for hover out
- = (object) @Element
- \*/
- elproto.unhover = function (f_in, f_out) {
- return this.unmouseover(f_in).unmouseout(f_out);
- };
- var draggable = [];
- /*\
- * Element.drag
- [ method ]
- **
- * Adds event handlers for drag of the element.
- > Parameters
- - onmove (function) handler for moving
- - onstart (function) handler for drag start
- - onend (function) handler for drag end
- - mcontext (object) #optional context for moving handler
- - scontext (object) #optional context for drag start handler
- - econtext (object) #optional context for drag end handler
- * Additionaly following `drag` events will be triggered: `drag.start.<id>` on start,
- * `drag.end.<id>` on end and `drag.move.<id>` on every move. When element will be dragged over another element
- * `drag.over.<id>` will be fired as well.
- *
- * Start event and start handler will be called in specified context or in context of the element with following parameters:
- o x (number) x position of the mouse
- o y (number) y position of the mouse
- o event (object) DOM event object
- * Move event and move handler will be called in specified context or in context of the element with following parameters:
- o dx (number) shift by x from the start point
- o dy (number) shift by y from the start point
- o x (number) x position of the mouse
- o y (number) y position of the mouse
- o event (object) DOM event object
- * End event and end handler will be called in specified context or in context of the element with following parameters:
- o event (object) DOM event object
- = (object) @Element
- \*/
- elproto.drag = function (onmove, onstart, onend, move_scope, start_scope, end_scope) {
- function start(e) {
- (e.originalEvent || e).preventDefault();
- var x = e.clientX,
- y = e.clientY,
- scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
- scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;
- this._drag.id = e.identifier;
- if (supportsTouch && e.touches) {
- var i = e.touches.length, touch;
- while (i--) {
- touch = e.touches[i];
- this._drag.id = touch.identifier;
- if (touch.identifier == this._drag.id) {
- x = touch.clientX;
- y = touch.clientY;
- break;
- }
- }
- }
- this._drag.x = x + scrollX;
- this._drag.y = y + scrollY;
- !drag.length && R.mousemove(dragMove).mouseup(dragUp);
- drag.push({el: this, move_scope: move_scope, start_scope: start_scope, end_scope: end_scope});
- onstart && eve.on("raphael.drag.start." + this.id, onstart);
- onmove && eve.on("raphael.drag.move." + this.id, onmove);
- onend && eve.on("raphael.drag.end." + this.id, onend);
- eve("raphael.drag.start." + this.id, start_scope || move_scope || this, e.clientX + scrollX, e.clientY + scrollY, e);
- }
- this._drag = {};
- draggable.push({el: this, start: start});
- this.mousedown(start);
- return this;
- };
- /*\
- * Element.onDragOver
- [ method ]
- **
- * Shortcut for assigning event handler for `drag.over.<id>` event, where id is id of the element (see @Element.id).
- > Parameters
- - f (function) handler for event, first argument would be the element you are dragging over
- \*/
- elproto.onDragOver = function (f) {
- f ? eve.on("raphael.drag.over." + this.id, f) : eve.unbind("raphael.drag.over." + this.id);
- };
- /*\
- * Element.undrag
- [ method ]
- **
- * Removes all drag event handlers from given element.
- \*/
- elproto.undrag = function () {
- var i = draggable.length;
- while (i--) if (draggable[i].el == this) {
- this.unmousedown(draggable[i].start);
- draggable.splice(i, 1);
- eve.unbind("raphael.drag.*." + this.id);
- }
- !draggable.length && R.unmousemove(dragMove).unmouseup(dragUp);
- drag = [];
- };
- /*\
- * Paper.circle
- [ method ]
- **
- * Draws a circle.
- **
- > Parameters
- **
- - x (number) x coordinate of the centre
- - y (number) y coordinate of the centre
- - r (number) radius
- = (object) Raphaël element object with type “circle”
- **
- > Usage
- | var c = paper.circle(50, 50, 40);
- \*/
- paperproto.circle = function (x, y, r) {
- var out = R._engine.circle(this, x || 0, y || 0, r || 0);
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.rect
- [ method ]
- *
- * Draws a rectangle.
- **
- > Parameters
- **
- - x (number) x coordinate of the top left corner
- - y (number) y coordinate of the top left corner
- - width (number) width
- - height (number) height
- - r (number) #optional radius for rounded corners, default is 0
- = (object) Raphaël element object with type “rect”
- **
- > Usage
- | // regular rectangle
- | var c = paper.rect(10, 10, 50, 50);
- | // rectangle with rounded corners
- | var c = paper.rect(40, 40, 50, 50, 10);
- \*/
- paperproto.rect = function (x, y, w, h, r) {
- var out = R._engine.rect(this, x || 0, y || 0, w || 0, h || 0, r || 0);
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.ellipse
- [ method ]
- **
- * Draws an ellipse.
- **
- > Parameters
- **
- - x (number) x coordinate of the centre
- - y (number) y coordinate of the centre
- - rx (number) horizontal radius
- - ry (number) vertical radius
- = (object) Raphaël element object with type “ellipse”
- **
- > Usage
- | var c = paper.ellipse(50, 50, 40, 20);
- \*/
- paperproto.ellipse = function (x, y, rx, ry) {
- var out = R._engine.ellipse(this, x || 0, y || 0, rx || 0, ry || 0);
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.path
- [ method ]
- **
- * Creates a path element by given path data string.
- > Parameters
- - pathString (string) #optional path string in SVG format.
- * Path string consists of one-letter commands, followed by comma seprarated arguments in numercal form. Example:
- | "M10,20L30,40"
- * Here we can see two commands: “M”, with arguments `(10, 20)` and “L” with arguments `(30, 40)`. Upper case letter mean command is absolute, lower case—relative.
- *
- # <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</p>
- # <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody>
- # <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr>
- # <tr><td>Z</td><td>closepath</td><td>(none)</td></tr>
- # <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr>
- # <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr>
- # <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr>
- # <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr>
- # <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr>
- # <tr><td>Q</td><td>quadratic Bézier curveto</td><td>(x1 y1 x y)+</td></tr>
- # <tr><td>T</td><td>smooth quadratic Bézier curveto</td><td>(x y)+</td></tr>
- # <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr>
- # <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/Catmull–Rom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table>
- * * “Catmull-Rom curveto” is a not standard SVG command and added in 2.0 to make life easier.
- * Note: there is a special case when path consist of just three commands: “M10,10R…z”. In this case path will smoothly connects to its beginning.
- > Usage
- | var c = paper.path("M10 10L90 90");
- | // draw a diagonal line:
- | // move to 10,10, line to 90,90
- * For example of path strings, check out these icons: http://raphaeljs.com/icons/
- \*/
- paperproto.path = function (pathString) {
- pathString && !R.is(pathString, string) && !R.is(pathString[0], array) && (pathString += E);
- var out = R._engine.path(R.format[apply](R, arguments), this);
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.image
- [ method ]
- **
- * Embeds an image into the surface.
- **
- > Parameters
- **
- - src (string) URI of the source image
- - x (number) x coordinate position
- - y (number) y coordinate position
- - width (number) width of the image
- - height (number) height of the image
- = (object) Raphaël element object with type “image”
- **
- > Usage
- | var c = paper.image("apple.png", 10, 10, 80, 80);
- \*/
- paperproto.image = function (src, x, y, w, h) {
- var out = R._engine.image(this, src || "about:blank", x || 0, y || 0, w || 0, h || 0);
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.text
- [ method ]
- **
- * Draws a text string. If you need line breaks, put “\n” in the string.
- **
- > Parameters
- **
- - x (number) x coordinate position
- - y (number) y coordinate position
- - text (string) The text string to draw
- = (object) Raphaël element object with type “text”
- **
- > Usage
- | var t = paper.text(50, 50, "Raphaël\nkicks\nbutt!");
- \*/
- paperproto.text = function (x, y, text) {
- var out = R._engine.text(this, x || 0, y || 0, Str(text));
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Paper.set
- [ method ]
- **
- * Creates array-like object to keep and operate several elements at once.
- * Warning: it doesn’t create any elements for itself in the page, it just groups existing elements.
- * Sets act as pseudo elements — all methods available to an element can be used on a set.
- = (object) array-like object that represents set of elements
- **
- > Usage
- | var st = paper.set();
- | st.push(
- | paper.circle(10, 10, 5),
- | paper.circle(30, 10, 5)
- | );
- | st.attr({fill: "red"}); // changes the fill of both circles
- \*/
- paperproto.set = function (itemsArray) {
- !R.is(itemsArray, "array") && (itemsArray = Array.prototype.splice.call(arguments, 0, arguments.length));
- var out = new Set(itemsArray);
- this.__set__ && this.__set__.push(out);
- out["paper"] = this;
- out["type"] = "set";
- return out;
- };
- /*\
- * Paper.setStart
- [ method ]
- **
- * Creates @Paper.set. All elements that will be created after calling this method and before calling
- * @Paper.setFinish will be added to the set.
- **
- > Usage
- | paper.setStart();
- | paper.circle(10, 10, 5),
- | paper.circle(30, 10, 5)
- | var st = paper.setFinish();
- | st.attr({fill: "red"}); // changes the fill of both circles
- \*/
- paperproto.setStart = function (set) {
- this.__set__ = set || this.set();
- };
- /*\
- * Paper.setFinish
- [ method ]
- **
- * See @Paper.setStart. This method finishes catching and returns resulting set.
- **
- = (object) set
- \*/
- paperproto.setFinish = function (set) {
- var out = this.__set__;
- delete this.__set__;
- return out;
- };
- /*\
- * Paper.getSize
- [ method ]
- **
- * Obtains current paper actual size.
- **
- = (object)
- \*/
- paperproto.getSize = function () {
- var container = this.canvas.parentNode;
- return {
- width: container.offsetWidth,
- height: container.offsetHeight
- };
- };
- /*\
- * Paper.setSize
- [ method ]
- **
- * If you need to change dimensions of the canvas call this method
- **
- > Parameters
- **
- - width (number) new width of the canvas
- - height (number) new height of the canvas
- \*/
- paperproto.setSize = function (width, height) {
- return R._engine.setSize.call(this, width, height);
- };
- /*\
- * Paper.setViewBox
- [ method ]
- **
- * Sets the view box of the paper. Practically it gives you ability to zoom and pan whole paper surface by
- * specifying new boundaries.
- **
- > Parameters
- **
- - x (number) new x position, default is `0`
- - y (number) new y position, default is `0`
- - w (number) new width of the canvas
- - h (number) new height of the canvas
- - fit (boolean) `true` if you want graphics to fit into new boundary box
- \*/
- paperproto.setViewBox = function (x, y, w, h, fit) {
- return R._engine.setViewBox.call(this, x, y, w, h, fit);
- };
- /*\
- * Paper.top
- [ property ]
- **
- * Points to the topmost element on the paper
- \*/
- /*\
- * Paper.bottom
- [ property ]
- **
- * Points to the bottom element on the paper
- \*/
- paperproto.top = paperproto.bottom = null;
- /*\
- * Paper.raphael
- [ property ]
- **
- * Points to the @Raphael object/function
- \*/
- paperproto.raphael = R;
- var getOffset = function (elem) {
- var box = elem.getBoundingClientRect(),
- doc = elem.ownerDocument,
- body = doc.body,
- docElem = doc.documentElement,
- clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0,
- top = box.top + (g.win.pageYOffset || docElem.scrollTop || body.scrollTop ) - clientTop,
- left = box.left + (g.win.pageXOffset || docElem.scrollLeft || body.scrollLeft) - clientLeft;
- return {
- y: top,
- x: left
- };
- };
- /*\
- * Paper.getElementByPoint
- [ method ]
- **
- * Returns you topmost element under given point.
- **
- = (object) Raphaël element object
- > Parameters
- **
- - x (number) x coordinate from the top left corner of the window
- - y (number) y coordinate from the top left corner of the window
- > Usage
- | paper.getElementByPoint(mouseX, mouseY).attr({stroke: "#f00"});
- \*/
- paperproto.getElementByPoint = function (x, y) {
- var paper = this,
- svg = paper.canvas,
- target = g.doc.elementFromPoint(x, y);
- if (g.win.opera && target.tagName == "svg") {
- var so = getOffset(svg),
- sr = svg.createSVGRect();
- sr.x = x - so.x;
- sr.y = y - so.y;
- sr.width = sr.height = 1;
- var hits = svg.getIntersectionList(sr, null);
- if (hits.length) {
- target = hits[hits.length - 1];
- }
- }
- if (!target) {
- return null;
- }
- while (target.parentNode && target != svg.parentNode && !target.raphael) {
- target = target.parentNode;
- }
- target == paper.canvas.parentNode && (target = svg);
- target = target && target.raphael ? paper.getById(target.raphaelid) : null;
- return target;
- };
- /*\
- * Paper.getElementsByBBox
- [ method ]
- **
- * Returns set of elements that have an intersecting bounding box
- **
- > Parameters
- **
- - bbox (object) bbox to check with
- = (object) @Set
- \*/
- paperproto.getElementsByBBox = function (bbox) {
- var set = this.set();
- this.forEach(function (el) {
- if (R.isBBoxIntersect(el.getBBox(), bbox)) {
- set.push(el);
- }
- });
- return set;
- };
- /*\
- * Paper.getById
- [ method ]
- **
- * Returns you element by its internal ID.
- **
- > Parameters
- **
- - id (number) id
- = (object) Raphaël element object
- \*/
- paperproto.getById = function (id) {
- var bot = this.bottom;
- while (bot) {
- if (bot.id == id) {
- return bot;
- }
- bot = bot.next;
- }
- return null;
- };
- /*\
- * Paper.forEach
- [ method ]
- **
- * Executes given function for each element on the paper
- *
- * If callback function returns `false` it will stop loop running.
- **
- > Parameters
- **
- - callback (function) function to run
- - thisArg (object) context object for the callback
- = (object) Paper object
- > Usage
- | paper.forEach(function (el) {
- | el.attr({ stroke: "blue" });
- | });
- \*/
- paperproto.forEach = function (callback, thisArg) {
- var bot = this.bottom;
- while (bot) {
- if (callback.call(thisArg, bot) === false) {
- return this;
- }
- bot = bot.next;
- }
- return this;
- };
- /*\
- * Paper.getElementsByPoint
- [ method ]
- **
- * Returns set of elements that have common point inside
- **
- > Parameters
- **
- - x (number) x coordinate of the point
- - y (number) y coordinate of the point
- = (object) @Set
- \*/
- paperproto.getElementsByPoint = function (x, y) {
- var set = this.set();
- this.forEach(function (el) {
- if (el.isPointInside(x, y)) {
- set.push(el);
- }
- });
- return set;
- };
- function x_y() {
- return this.x + S + this.y;
- }
- function x_y_w_h() {
- return this.x + S + this.y + S + this.width + " \xd7 " + this.height;
- }
- /*\
- * Element.isPointInside
- [ method ]
- **
- * Determine if given point is inside this element’s shape
- **
- > Parameters
- **
- - x (number) x coordinate of the point
- - y (number) y coordinate of the point
- = (boolean) `true` if point inside the shape
- \*/
- elproto.isPointInside = function (x, y) {
- var rp = this.realPath = getPath[this.type](this);
- if (this.attr('transform') && this.attr('transform').length) {
- rp = R.transformPath(rp, this.attr('transform'));
- }
- return R.isPointInsidePath(rp, x, y);
- };
- /*\
- * Element.getBBox
- [ method ]
- **
- * Return bounding box for a given element
- **
- > Parameters
- **
- - isWithoutTransform (boolean) flag, `true` if you want to have bounding box before transformations. Default is `false`.
- = (object) Bounding box object:
- o {
- o x: (number) top left corner x
- o y: (number) top left corner y
- o x2: (number) bottom right corner x
- o y2: (number) bottom right corner y
- o width: (number) width
- o height: (number) height
- o }
- \*/
- elproto.getBBox = function (isWithoutTransform) {
- if (this.removed) {
- return {};
- }
- var _ = this._;
- if (isWithoutTransform) {
- if (_.dirty || !_.bboxwt) {
- this.realPath = getPath[this.type](this);
- _.bboxwt = pathDimensions(this.realPath);
- _.bboxwt.toString = x_y_w_h;
- _.dirty = 0;
- }
- return _.bboxwt;
- }
- if (_.dirty || _.dirtyT || !_.bbox) {
- if (_.dirty || !this.realPath) {
- _.bboxwt = 0;
- this.realPath = getPath[this.type](this);
- }
- _.bbox = pathDimensions(mapPath(this.realPath, this.matrix));
- _.bbox.toString = x_y_w_h;
- _.dirty = _.dirtyT = 0;
- }
- return _.bbox;
- };
- /*\
- * Element.clone
- [ method ]
- **
- = (object) clone of a given element
- **
- \*/
- elproto.clone = function () {
- if (this.removed) {
- return null;
- }
- var out = this.paper[this.type]().attr(this.attr());
- this.__set__ && this.__set__.push(out);
- return out;
- };
- /*\
- * Element.glow
- [ method ]
- **
- * Return set of elements that create glow-like effect around given element. See @Paper.set.
- *
- * Note: Glow is not connected to the element. If you change element attributes it won’t adjust itself.
- **
- > Parameters
- **
- - glow (object) #optional parameters object with all properties optional:
- o {
- o width (number) size of the glow, default is `10`
- o fill (boolean) will it be filled, default is `false`
- o opacity (number) opacity, default is `0.5`
- o offsetx (number) horizontal offset, default is `0`
- o offsety (number) vertical offset, default is `0`
- o color (string) glow colour, default is `black`
- o }
- = (object) @Paper.set of elements that represents glow
- \*/
- elproto.glow = function (glow) {
- if (this.type == "text") {
- return null;
- }
- glow = glow || {};
- var s = {
- width: (glow.width || 10) + (+this.attr("stroke-width") || 1),
- fill: glow.fill || false,
- opacity: glow.opacity == null ? .5 : glow.opacity,
- offsetx: glow.offsetx || 0,
- offsety: glow.offsety || 0,
- color: glow.color || "#000"
- },
- c = s.width / 2,
- r = this.paper,
- out = r.set(),
- path = this.realPath || getPath[this.type](this);
- path = this.matrix ? mapPath(path, this.matrix) : path;
- for (var i = 1; i < c + 1; i++) {
- out.push(r.path(path).attr({
- stroke: s.color,
- fill: s.fill ? s.color : "none",
- "stroke-linejoin": "round",
- "stroke-linecap": "round",
- "stroke-width": +(s.width / c * i).toFixed(3),
- opacity: +(s.opacity / c).toFixed(3)
- }));
- }
- return out.insertBefore(this).translate(s.offsetx, s.offsety);
- };
- var curveslengths = {},
- getPointAtSegmentLength = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length) {
- if (length == null) {
- return bezlen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y);
- } else {
- return R.findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, getTatLen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length));
- }
- },
- getLengthFactory = function (istotal, subpath) {
- return function (path, length, onlystart) {
- path = path2curve(path);
- var x, y, p, l, sp = "", subpaths = {}, point,
- len = 0;
- for (var i = 0, ii = path.length; i < ii; i++) {
- p = path[i];
- if (p[0] == "M") {
- x = +p[1];
- y = +p[2];
- } else {
- l = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
- if (len + l > length) {
- if (subpath && !subpaths.start) {
- point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
- sp += ["C" + point.start.x, point.start.y, point.m.x, point.m.y, point.x, point.y];
- if (onlystart) {return sp;}
- subpaths.start = sp;
- sp = ["M" + point.x, point.y + "C" + point.n.x, point.n.y, point.end.x, point.end.y, p[5], p[6]].join();
- len += l;
- x = +p[5];
- y = +p[6];
- continue;
- }
- if (!istotal && !subpath) {
- point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
- return {x: point.x, y: point.y, alpha: point.alpha};
- }
- }
- len += l;
- x = +p[5];
- y = +p[6];
- }
- sp += p.shift() + p;
- }
- subpaths.end = sp;
- point = istotal ? len : subpath ? subpaths : R.findDotsAtSegment(x, y, p[0], p[1], p[2], p[3], p[4], p[5], 1);
- point.alpha && (point = {x: point.x, y: point.y, alpha: point.alpha});
- return point;
- };
- };
- var getTotalLength = getLengthFactory(1),
- getPointAtLength = getLengthFactory(),
- getSubpathsAtLength = getLengthFactory(0, 1);
- /*\
- * Raphael.getTotalLength
- [ method ]
- **
- * Returns length of the given path in pixels.
- **
- > Parameters
- **
- - path (string) SVG path string.
- **
- = (number) length.
- \*/
- R.getTotalLength = getTotalLength;
- /*\
- * Raphael.getPointAtLength
- [ method ]
- **
- * Return coordinates of the point located at the given length on the given path.
- **
- > Parameters
- **
- - path (string) SVG path string
- - length (number)
- **
- = (object) representation of the point:
- o {
- o x: (number) x coordinate
- o y: (number) y coordinate
- o alpha: (number) angle of derivative
- o }
- \*/
- R.getPointAtLength = getPointAtLength;
- /*\
- * Raphael.getSubpath
- [ method ]
- **
- * Return subpath of a given path from given length to given length.
- **
- > Parameters
- **
- - path (string) SVG path string
- - from (number) position of the start of the segment
- - to (number) position of the end of the segment
- **
- = (string) pathstring for the segment
- \*/
- R.getSubpath = function (path, from, to) {
- if (this.getTotalLength(path) - to < 1e-6) {
- return getSubpathsAtLength(path, from).end;
- }
- var a = getSubpathsAtLength(path, to, 1);
- return from ? getSubpathsAtLength(a, from).end : a;
- };
- /*\
- * Element.getTotalLength
- [ method ]
- **
- * Returns length of the path in pixels. Only works for element of “path” type.
- = (number) length.
- \*/
- elproto.getTotalLength = function () {
- var path = this.getPath();
- if (!path) {
- return;
- }
- if (this.node.getTotalLength) {
- return this.node.getTotalLength();
- }
- return getTotalLength(path);
- };
- /*\
- * Element.getPointAtLength
- [ method ]
- **
- * Return coordinates of the point located at the given length on the given path. Only works for element of “path” type.
- **
- > Parameters
- **
- - length (number)
- **
- = (object) representation of the point:
- o {
- o x: (number) x coordinate
- o y: (number) y coordinate
- o alpha: (number) angle of derivative
- o }
- \*/
- elproto.getPointAtLength = function (length) {
- var path = this.getPath();
- if (!path) {
- return;
- }
- return getPointAtLength(path, length);
- };
- /*\
- * Element.getPath
- [ method ]
- **
- * Returns path of the element. Only works for elements of “path” type and simple elements like circle.
- = (object) path
- **
- \*/
- elproto.getPath = function () {
- var path,
- getPath = R._getPath[this.type];
- if (this.type == "text" || this.type == "set") {
- return;
- }
- if (getPath) {
- path = getPath(this);
- }
- return path;
- };
- /*\
- * Element.getSubpath
- [ method ]
- **
- * Return subpath of a given element from given length to given length. Only works for element of “path” type.
- **
- > Parameters
- **
- - from (number) position of the start of the segment
- - to (number) position of the end of the segment
- **
- = (string) pathstring for the segment
- \*/
- elproto.getSubpath = function (from, to) {
- var path = this.getPath();
- if (!path) {
- return;
- }
- return R.getSubpath(path, from, to);
- };
- /*\
- * Raphael.easing_formulas
- [ property ]
- **
- * Object that contains easing formulas for animation. You could extend it with your own. By default it has following list of easing:
- # <ul>
- # <li>“linear”</li>
- # <li>“<” or “easeIn” or “ease-in”</li>
- # <li>“>” or “easeOut” or “ease-out”</li>
- # <li>“<>” or “easeInOut” or “ease-in-out”</li>
- # <li>“backIn” or “back-in”</li>
- # <li>“backOut” or “back-out”</li>
- # <li>“elastic”</li>
- # <li>“bounce”</li>
- # </ul>
- # <p>See also <a href="http://raphaeljs.com/easing.html">Easing demo</a>.</p>
- \*/
- var ef = R.easing_formulas = {
- linear: function (n) {
- return n;
- },
- "<": function (n) {
- return pow(n, 1.7);
- },
- ">": function (n) {
- return pow(n, .48);
- },
- "<>": function (n) {
- var q = .48 - n / 1.04,
- Q = math.sqrt(.1734 + q * q),
- x = Q - q,
- X = pow(abs(x), 1 / 3) * (x < 0 ? -1 : 1),
- y = -Q - q,
- Y = pow(abs(y), 1 / 3) * (y < 0 ? -1 : 1),
- t = X + Y + .5;
- return (1 - t) * 3 * t * t + t * t * t;
- },
- backIn: function (n) {
- var s = 1.70158;
- return n * n * ((s + 1) * n - s);
- },
- backOut: function (n) {
- n = n - 1;
- var s = 1.70158;
- return n * n * ((s + 1) * n + s) + 1;
- },
- elastic: function (n) {
- if (n == !!n) {
- return n;
- }
- return pow(2, -10 * n) * math.sin((n - .075) * (2 * PI) / .3) + 1;
- },
- bounce: function (n) {
- var s = 7.5625,
- p = 2.75,
- l;
- if (n < (1 / p)) {
- l = s * n * n;
- } else {
- if (n < (2 / p)) {
- n -= (1.5 / p);
- l = s * n * n + .75;
- } else {
- if (n < (2.5 / p)) {
- n -= (2.25 / p);
- l = s * n * n + .9375;
- } else {
- n -= (2.625 / p);
- l = s * n * n + .984375;
- }
- }
- }
- return l;
- }
- };
- ef.easeIn = ef["ease-in"] = ef["<"];
- ef.easeOut = ef["ease-out"] = ef[">"];
- ef.easeInOut = ef["ease-in-out"] = ef["<>"];
- ef["back-in"] = ef.backIn;
- ef["back-out"] = ef.backOut;
- var animationElements = [],
- requestAnimFrame = window.requestAnimationFrame ||
- window.webkitRequestAnimationFrame ||
- window.mozRequestAnimationFrame ||
- window.oRequestAnimationFrame ||
- window.msRequestAnimationFrame ||
- function (callback) {
- setTimeout(callback, 16);
- },
- animation = function () {
- var Now = +new Date,
- l = 0;
- for (; l < animationElements.length; l++) {
- var e = animationElements[l];
- if (e.el.removed || e.paused) {
- continue;
- }
- var time = Now - e.start,
- ms = e.ms,
- easing = e.easing,
- from = e.from,
- diff = e.diff,
- to = e.to,
- t = e.t,
- that = e.el,
- set = {},
- now,
- init = {},
- key;
- if (e.initstatus) {
- time = (e.initstatus * e.anim.top - e.prev) / (e.percent - e.prev) * ms;
- e.status = e.initstatus;
- delete e.initstatus;
- e.stop && animationElements.splice(l--, 1);
- } else {
- e.status = (e.prev + (e.percent - e.prev) * (time / ms)) / e.anim.top;
- }
- if (time < 0) {
- continue;
- }
- if (time < ms) {
- var pos = easing(time / ms);
- for (var attr in from) if (from[has](attr)) {
- switch (availableAnimAttrs[attr]) {
- case nu:
- now = +from[attr] + pos * ms * diff[attr];
- break;
- case "colour":
- now = "rgb(" + [
- upto255(round(from[attr].r + pos * ms * diff[attr].r)),
- upto255(round(from[attr].g + pos * ms * diff[attr].g)),
- upto255(round(from[attr].b + pos * ms * diff[attr].b))
- ].join(",") + ")";
- break;
- case "path":
- now = [];
- for (var i = 0, ii = from[attr].length; i < ii; i++) {
- now[i] = [from[attr][i][0]];
- for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
- now[i][j] = +from[attr][i][j] + pos * ms * diff[attr][i][j];
- }
- now[i] = now[i].join(S);
- }
- now = now.join(S);
- break;
- case "transform":
- if (diff[attr].real) {
- now = [];
- for (i = 0, ii = from[attr].length; i < ii; i++) {
- now[i] = [from[attr][i][0]];
- for (j = 1, jj = from[attr][i].length; j < jj; j++) {
- now[i][j] = from[attr][i][j] + pos * ms * diff[attr][i][j];
- }
- }
- } else {
- var get = function (i) {
- return +from[attr][i] + pos * ms * diff[attr][i];
- };
- // now = [["r", get(2), 0, 0], ["t", get(3), get(4)], ["s", get(0), get(1), 0, 0]];
- now = [["m", get(0), get(1), get(2), get(3), get(4), get(5)]];
- }
- break;
- case "csv":
- if (attr == "clip-rect") {
- now = [];
- i = 4;
- while (i--) {
- now[i] = +from[attr][i] + pos * ms * diff[attr][i];
- }
- }
- break;
- default:
- var from2 = [][concat](from[attr]);
- now = [];
- i = that.paper.customAttributes[attr].length;
- while (i--) {
- now[i] = +from2[i] + pos * ms * diff[attr][i];
- }
- break;
- }
- set[attr] = now;
- }
- that.attr(set);
- (function (id, that, anim) {
- setTimeout(function () {
- eve("raphael.anim.frame." + id, that, anim);
- });
- })(that.id, that, e.anim);
- } else {
- (function(f, el, a) {
- setTimeout(function() {
- eve("raphael.anim.frame." + el.id, el, a);
- eve("raphael.anim.finish." + el.id, el, a);
- R.is(f, "function") && f.call(el);
- });
- })(e.callback, that, e.anim);
- that.attr(to);
- animationElements.splice(l--, 1);
- if (e.repeat > 1 && !e.next) {
- for (key in to) if (to[has](key)) {
- init[key] = e.totalOrigin[key];
- }
- e.el.attr(init);
- runAnimation(e.anim, e.el, e.anim.percents[0], null, e.totalOrigin, e.repeat - 1);
- }
- if (e.next && !e.stop) {
- runAnimation(e.anim, e.el, e.next, null, e.totalOrigin, e.repeat);
- }
- }
- }
- animationElements.length && requestAnimFrame(animation);
- },
- upto255 = function (color) {
- return color > 255 ? 255 : color < 0 ? 0 : color;
- };
- /*\
- * Element.animateWith
- [ method ]
- **
- * Acts similar to @Element.animate, but ensure that given animation runs in sync with another given element.
- **
- > Parameters
- **
- - el (object) element to sync with
- - anim (object) animation to sync with
- - params (object) #optional final attributes for the element, see also @Element.attr
- - ms (number) #optional number of milliseconds for animation to run
- - easing (string) #optional easing type. Accept on of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)`
- - callback (function) #optional callback function. Will be called at the end of animation.
- * or
- - element (object) element to sync with
- - anim (object) animation to sync with
- - animation (object) #optional animation object, see @Raphael.animation
- **
- = (object) original element
- \*/
- elproto.animateWith = function (el, anim, params, ms, easing, callback) {
- var element = this;
- if (element.removed) {
- callback && callback.call(element);
- return element;
- }
- var a = params instanceof Animation ? params : R.animation(params, ms, easing, callback),
- x, y;
- runAnimation(a, element, a.percents[0], null, element.attr());
- for (var i = 0, ii = animationElements.length; i < ii; i++) {
- if (animationElements[i].anim == anim && animationElements[i].el == el) {
- animationElements[ii - 1].start = animationElements[i].start;
- break;
- }
- }
- return element;
- //
- //
- // var a = params ? R.animation(params, ms, easing, callback) : anim,
- // status = element.status(anim);
- // return this.animate(a).status(a, status * anim.ms / a.ms);
- };
- function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {
- var cx = 3 * p1x,
- bx = 3 * (p2x - p1x) - cx,
- ax = 1 - cx - bx,
- cy = 3 * p1y,
- by = 3 * (p2y - p1y) - cy,
- ay = 1 - cy - by;
- function sampleCurveX(t) {
- return ((ax * t + bx) * t + cx) * t;
- }
- function solve(x, epsilon) {
- var t = solveCurveX(x, epsilon);
- return ((ay * t + by) * t + cy) * t;
- }
- function solveCurveX(x, epsilon) {
- var t0, t1, t2, x2, d2, i;
- for(t2 = x, i = 0; i < 8; i++) {
- x2 = sampleCurveX(t2) - x;
- if (abs(x2) < epsilon) {
- return t2;
- }
- d2 = (3 * ax * t2 + 2 * bx) * t2 + cx;
- if (abs(d2) < 1e-6) {
- break;
- }
- t2 = t2 - x2 / d2;
- }
- t0 = 0;
- t1 = 1;
- t2 = x;
- if (t2 < t0) {
- return t0;
- }
- if (t2 > t1) {
- return t1;
- }
- while (t0 < t1) {
- x2 = sampleCurveX(t2);
- if (abs(x2 - x) < epsilon) {
- return t2;
- }
- if (x > x2) {
- t0 = t2;
- } else {
- t1 = t2;
- }
- t2 = (t1 - t0) / 2 + t0;
- }
- return t2;
- }
- return solve(t, 1 / (200 * duration));
- }
- elproto.onAnimation = function (f) {
- f ? eve.on("raphael.anim.frame." + this.id, f) : eve.unbind("raphael.anim.frame." + this.id);
- return this;
- };
- function Animation(anim, ms) {
- var percents = [],
- newAnim = {};
- this.ms = ms;
- this.times = 1;
- if (anim) {
- for (var attr in anim) if (anim[has](attr)) {
- newAnim[toFloat(attr)] = anim[attr];
- percents.push(toFloat(attr));
- }
- percents.sort(sortByNumber);
- }
- this.anim = newAnim;
- this.top = percents[percents.length - 1];
- this.percents = percents;
- }
- /*\
- * Animation.delay
- [ method ]
- **
- * Creates a copy of existing animation object with given delay.
- **
- > Parameters
- **
- - delay (number) number of ms to pass between animation start and actual animation
- **
- = (object) new altered Animation object
- | var anim = Raphael.animation({cx: 10, cy: 20}, 2e3);
- | circle1.animate(anim); // run the given animation immediately
- | circle2.animate(anim.delay(500)); // run the given animation after 500 ms
- \*/
- Animation.prototype.delay = function (delay) {
- var a = new Animation(this.anim, this.ms);
- a.times = this.times;
- a.del = +delay || 0;
- return a;
- };
- /*\
- * Animation.repeat
- [ method ]
- **
- * Creates a copy of existing animation object with given repetition.
- **
- > Parameters
- **
- - repeat (number) number iterations of animation. For infinite animation pass `Infinity`
- **
- = (object) new altered Animation object
- \*/
- Animation.prototype.repeat = function (times) {
- var a = new Animation(this.anim, this.ms);
- a.del = this.del;
- a.times = math.floor(mmax(times, 0)) || 1;
- return a;
- };
- function runAnimation(anim, element, percent, status, totalOrigin, times) {
- percent = toFloat(percent);
- var params,
- isInAnim,
- isInAnimSet,
- percents = [],
- next,
- prev,
- timestamp,
- ms = anim.ms,
- from = {},
- to = {},
- diff = {};
- if (status) {
- for (i = 0, ii = animationElements.length; i < ii; i++) {
- var e = animationElements[i];
- if (e.el.id == element.id && e.anim == anim) {
- if (e.percent != percent) {
- animationElements.splice(i, 1);
- isInAnimSet = 1;
- } else {
- isInAnim = e;
- }
- element.attr(e.totalOrigin);
- break;
- }
- }
- } else {
- status = +to; // NaN
- }
- for (var i = 0, ii = anim.percents.length; i < ii; i++) {
- if (anim.percents[i] == percent || anim.percents[i] > status * anim.top) {
- percent = anim.percents[i];
- prev = anim.percents[i - 1] || 0;
- ms = ms / anim.top * (percent - prev);
- next = anim.percents[i + 1];
- params = anim.anim[percent];
- break;
- } else if (status) {
- element.attr(anim.anim[anim.percents[i]]);
- }
- }
- if (!params) {
- return;
- }
- if (!isInAnim) {
- for (var attr in params) if (params[has](attr)) {
- if (availableAnimAttrs[has](attr) || element.paper.customAttributes[has](attr)) {
- from[attr] = element.attr(attr);
- (from[attr] == null) && (from[attr] = availableAttrs[attr]);
- to[attr] = params[attr];
- switch (availableAnimAttrs[attr]) {
- case nu:
- diff[attr] = (to[attr] - from[attr]) / ms;
- break;
- case "colour":
- from[attr] = R.getRGB(from[attr]);
- var toColour = R.getRGB(to[attr]);
- diff[attr] = {
- r: (toColour.r - from[attr].r) / ms,
- g: (toColour.g - from[attr].g) / ms,
- b: (toColour.b - from[attr].b) / ms
- };
- break;
- case "path":
- var pathes = path2curve(from[attr], to[attr]),
- toPath = pathes[1];
- from[attr] = pathes[0];
- diff[attr] = [];
- for (i = 0, ii = from[attr].length; i < ii; i++) {
- diff[attr][i] = [0];
- for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
- diff[attr][i][j] = (toPath[i][j] - from[attr][i][j]) / ms;
- }
- }
- break;
- case "transform":
- var _ = element._,
- eq = equaliseTransform(_[attr], to[attr]);
- if (eq) {
- from[attr] = eq.from;
- to[attr] = eq.to;
- diff[attr] = [];
- diff[attr].real = true;
- for (i = 0, ii = from[attr].length; i < ii; i++) {
- diff[attr][i] = [from[attr][i][0]];
- for (j = 1, jj = from[attr][i].length; j < jj; j++) {
- diff[attr][i][j] = (to[attr][i][j] - from[attr][i][j]) / ms;
- }
- }
- } else {
- var m = (element.matrix || new Matrix),
- to2 = {
- _: {transform: _.transform},
- getBBox: function () {
- return element.getBBox(1);
- }
- };
- from[attr] = [
- m.a,
- m.b,
- m.c,
- m.d,
- m.e,
- m.f
- ];
- extractTransform(to2, to[attr]);
- to[attr] = to2._.transform;
- diff[attr] = [
- (to2.matrix.a - m.a) / ms,
- (to2.matrix.b - m.b) / ms,
- (to2.matrix.c - m.c) / ms,
- (to2.matrix.d - m.d) / ms,
- (to2.matrix.e - m.e) / ms,
- (to2.matrix.f - m.f) / ms
- ];
- // from[attr] = [_.sx, _.sy, _.deg, _.dx, _.dy];
- // var to2 = {_:{}, getBBox: function () { return element.getBBox(); }};
- // extractTransform(to2, to[attr]);
- // diff[attr] = [
- // (to2._.sx - _.sx) / ms,
- // (to2._.sy - _.sy) / ms,
- // (to2._.deg - _.deg) / ms,
- // (to2._.dx - _.dx) / ms,
- // (to2._.dy - _.dy) / ms
- // ];
- }
- break;
- case "csv":
- var values = Str(params[attr])[split](separator),
- from2 = Str(from[attr])[split](separator);
- if (attr == "clip-rect") {
- from[attr] = from2;
- diff[attr] = [];
- i = from2.length;
- while (i--) {
- diff[attr][i] = (values[i] - from[attr][i]) / ms;
- }
- }
- to[attr] = values;
- break;
- default:
- values = [][concat](params[attr]);
- from2 = [][concat](from[attr]);
- diff[attr] = [];
- i = element.paper.customAttributes[attr].length;
- while (i--) {
- diff[attr][i] = ((values[i] || 0) - (from2[i] || 0)) / ms;
- }
- break;
- }
- }
- }
- var easing = params.easing,
- easyeasy = R.easing_formulas[easing];
- if (!easyeasy) {
- easyeasy = Str(easing).match(bezierrg);
- if (easyeasy && easyeasy.length == 5) {
- var curve = easyeasy;
- easyeasy = function (t) {
- return CubicBezierAtTime(t, +curve[1], +curve[2], +curve[3], +curve[4], ms);
- };
- } else {
- easyeasy = pipe;
- }
- }
- timestamp = params.start || anim.start || +new Date;
- e = {
- anim: anim,
- percent: percent,
- timestamp: timestamp,
- start: timestamp + (anim.del || 0),
- status: 0,
- initstatus: status || 0,
- stop: false,
- ms: ms,
- easing: easyeasy,
- from: from,
- diff: diff,
- to: to,
- el: element,
- callback: params.callback,
- prev: prev,
- next: next,
- repeat: times || anim.times,
- origin: element.attr(),
- totalOrigin: totalOrigin
- };
- animationElements.push(e);
- if (status && !isInAnim && !isInAnimSet) {
- e.stop = true;
- e.start = new Date - ms * status;
- if (animationElements.length == 1) {
- return animation();
- }
- }
- if (isInAnimSet) {
- e.start = new Date - e.ms * status;
- }
- animationElements.length == 1 && requestAnimFrame(animation);
- } else {
- isInAnim.initstatus = status;
- isInAnim.start = new Date - isInAnim.ms * status;
- }
- eve("raphael.anim.start." + element.id, element, anim);
- }
- /*\
- * Raphael.animation
- [ method ]
- **
- * Creates an animation object that can be passed to the @Element.animate or @Element.animateWith methods.
- * See also @Animation.delay and @Animation.repeat methods.
- **
- > Parameters
- **
- - params (object) final attributes for the element, see also @Element.attr
- - ms (number) number of milliseconds for animation to run
- - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)`
- - callback (function) #optional callback function. Will be called at the end of animation.
- **
- = (object) @Animation
- \*/
- R.animation = function (params, ms, easing, callback) {
- if (params instanceof Animation) {
- return params;
- }
- if (R.is(easing, "function") || !easing) {
- callback = callback || easing || null;
- easing = null;
- }
- params = Object(params);
- ms = +ms || 0;
- var p = {},
- json,
- attr;
- for (attr in params) if (params[has](attr) && toFloat(attr) != attr && toFloat(attr) + "%" != attr) {
- json = true;
- p[attr] = params[attr];
- }
- if (!json) {
- // if percent-like syntax is used and end-of-all animation callback used
- if(callback){
- // find the last one
- var lastKey = 0;
- for(var i in params){
- var percent = toInt(i);
- if(params[has](i) && percent > lastKey){
- lastKey = percent;
- }
- }
- lastKey += '%';
- // if already defined callback in the last keyframe, skip
- !params[lastKey].callback && (params[lastKey].callback = callback);
- }
- return new Animation(params, ms);
- } else {
- easing && (p.easing = easing);
- callback && (p.callback = callback);
- return new Animation({100: p}, ms);
- }
- };
- /*\
- * Element.animate
- [ method ]
- **
- * Creates and starts animation for given element.
- **
- > Parameters
- **
- - params (object) final attributes for the element, see also @Element.attr
- - ms (number) number of milliseconds for animation to run
- - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)`
- - callback (function) #optional callback function. Will be called at the end of animation.
- * or
- - animation (object) animation object, see @Raphael.animation
- **
- = (object) original element
- \*/
- elproto.animate = function (params, ms, easing, callback) {
- var element = this;
- if (element.removed) {
- callback && callback.call(element);
- return element;
- }
- var anim = params instanceof Animation ? params : R.animation(params, ms, easing, callback);
- runAnimation(anim, element, anim.percents[0], null, element.attr());
- return element;
- };
- /*\
- * Element.setTime
- [ method ]
- **
- * Sets the status of animation of the element in milliseconds. Similar to @Element.status method.
- **
- > Parameters
- **
- - anim (object) animation object
- - value (number) number of milliseconds from the beginning of the animation
- **
- = (object) original element if `value` is specified
- * Note, that during animation following events are triggered:
- *
- * On each animation frame event `anim.frame.<id>`, on start `anim.start.<id>` and on end `anim.finish.<id>`.
- \*/
- elproto.setTime = function (anim, value) {
- if (anim && value != null) {
- this.status(anim, mmin(value, anim.ms) / anim.ms);
- }
- return this;
- };
- /*\
- * Element.status
- [ method ]
- **
- * Gets or sets the status of animation of the element.
- **
- > Parameters
- **
- - anim (object) #optional animation object
- - value (number) #optional 0 – 1. If specified, method works like a setter and sets the status of a given animation to the value. This will cause animation to jump to the given position.
- **
- = (number) status
- * or
- = (array) status if `anim` is not specified. Array of objects in format:
- o {
- o anim: (object) animation object
- o status: (number) status
- o }
- * or
- = (object) original element if `value` is specified
- \*/
- elproto.status = function (anim, value) {
- var out = [],
- i = 0,
- len,
- e;
- if (value != null) {
- runAnimation(anim, this, -1, mmin(value, 1));
- return this;
- } else {
- len = animationElements.length;
- for (; i < len; i++) {
- e = animationElements[i];
- if (e.el.id == this.id && (!anim || e.anim == anim)) {
- if (anim) {
- return e.status;
- }
- out.push({
- anim: e.anim,
- status: e.status
- });
- }
- }
- if (anim) {
- return 0;
- }
- return out;
- }
- };
- /*\
- * Element.pause
- [ method ]
- **
- * Stops animation of the element with ability to resume it later on.
- **
- > Parameters
- **
- - anim (object) #optional animation object
- **
- = (object) original element
- \*/
- elproto.pause = function (anim) {
- for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
- if (eve("raphael.anim.pause." + this.id, this, animationElements[i].anim) !== false) {
- animationElements[i].paused = true;
- }
- }
- return this;
- };
- /*\
- * Element.resume
- [ method ]
- **
- * Resumes animation if it was paused with @Element.pause method.
- **
- > Parameters
- **
- - anim (object) #optional animation object
- **
- = (object) original element
- \*/
- elproto.resume = function (anim) {
- for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
- var e = animationElements[i];
- if (eve("raphael.anim.resume." + this.id, this, e.anim) !== false) {
- delete e.paused;
- this.status(e.anim, e.status);
- }
- }
- return this;
- };
- /*\
- * Element.stop
- [ method ]
- **
- * Stops animation of the element.
- **
- > Parameters
- **
- - anim (object) #optional animation object
- **
- = (object) original element
- \*/
- elproto.stop = function (anim) {
- for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
- if (eve("raphael.anim.stop." + this.id, this, animationElements[i].anim) !== false) {
- animationElements.splice(i--, 1);
- }
- }
- return this;
- };
- function stopAnimation(paper) {
- for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.paper == paper) {
- animationElements.splice(i--, 1);
- }
- }
- eve.on("raphael.remove", stopAnimation);
- eve.on("raphael.clear", stopAnimation);
- elproto.toString = function () {
- return "Rapha\xebl\u2019s object";
- };
- // Set
- var Set = function (items) {
- this.items = [];
- this.length = 0;
- this.type = "set";
- if (items) {
- for (var i = 0, ii = items.length; i < ii; i++) {
- if (items[i] && (items[i].constructor == elproto.constructor || items[i].constructor == Set)) {
- this[this.items.length] = this.items[this.items.length] = items[i];
- this.length++;
- }
- }
- }
- },
- setproto = Set.prototype;
- /*\
- * Set.push
- [ method ]
- **
- * Adds each argument to the current set.
- = (object) original element
- \*/
- setproto.push = function () {
- var item,
- len;
- for (var i = 0, ii = arguments.length; i < ii; i++) {
- item = arguments[i];
- if (item && (item.constructor == elproto.constructor || item.constructor == Set)) {
- len = this.items.length;
- this[len] = this.items[len] = item;
- this.length++;
- }
- }
- return this;
- };
- /*\
- * Set.pop
- [ method ]
- **
- * Removes last element and returns it.
- = (object) element
- \*/
- setproto.pop = function () {
- this.length && delete this[this.length--];
- return this.items.pop();
- };
- /*\
- * Set.forEach
- [ method ]
- **
- * Executes given function for each element in the set.
- *
- * If function returns `false` it will stop loop running.
- **
- > Parameters
- **
- - callback (function) function to run
- - thisArg (object) context object for the callback
- = (object) Set object
- \*/
- setproto.forEach = function (callback, thisArg) {
- for (var i = 0, ii = this.items.length; i < ii; i++) {
- if (callback.call(thisArg, this.items[i], i) === false) {
- return this;
- }
- }
- return this;
- };
- for (var method in elproto) if (elproto[has](method)) {
- setproto[method] = (function (methodname) {
- return function () {
- var arg = arguments;
- return this.forEach(function (el) {
- el[methodname][apply](el, arg);
- });
- };
- })(method);
- }
- setproto.attr = function (name, value) {
- if (name && R.is(name, array) && R.is(name[0], "object")) {
- for (var j = 0, jj = name.length; j < jj; j++) {
- this.items[j].attr(name[j]);
- }
- } else {
- for (var i = 0, ii = this.items.length; i < ii; i++) {
- this.items[i].attr(name, value);
- }
- }
- return this;
- };
- /*\
- * Set.clear
- [ method ]
- **
- * Removes all elements from the set
- \*/
- setproto.clear = function () {
- while (this.length) {
- this.pop();
- }
- };
- /*\
- * Set.splice
- [ method ]
- **
- * Removes given element from the set
- **
- > Parameters
- **
- - index (number) position of the deletion
- - count (number) number of element to remove
- - insertion… (object) #optional elements to insert
- = (object) set elements that were deleted
- \*/
- setproto.splice = function (index, count, insertion) {
- index = index < 0 ? mmax(this.length + index, 0) : index;
- count = mmax(0, mmin(this.length - index, count));
- var tail = [],
- todel = [],
- args = [],
- i;
- for (i = 2; i < arguments.length; i++) {
- args.push(arguments[i]);
- }
- for (i = 0; i < count; i++) {
- todel.push(this[index + i]);
- }
- for (; i < this.length - index; i++) {
- tail.push(this[index + i]);
- }
- var arglen = args.length;
- for (i = 0; i < arglen + tail.length; i++) {
- this.items[index + i] = this[index + i] = i < arglen ? args[i] : tail[i - arglen];
- }
- i = this.items.length = this.length -= count - arglen;
- while (this[i]) {
- delete this[i++];
- }
- return new Set(todel);
- };
- /*\
- * Set.exclude
- [ method ]
- **
- * Removes given element from the set
- **
- > Parameters
- **
- - element (object) element to remove
- = (boolean) `true` if object was found & removed from the set
- \*/
- setproto.exclude = function (el) {
- for (var i = 0, ii = this.length; i < ii; i++) if (this[i] == el) {
- this.splice(i, 1);
- return true;
- }
- };
- setproto.animate = function (params, ms, easing, callback) {
- (R.is(easing, "function") || !easing) && (callback = easing || null);
- var len = this.items.length,
- i = len,
- item,
- set = this,
- collector;
- if (!len) {
- return this;
- }
- callback && (collector = function () {
- !--len && callback.call(set);
- });
- easing = R.is(easing, string) ? easing : collector;
- var anim = R.animation(params, ms, easing, collector);
- item = this.items[--i].animate(anim);
- while (i--) {
- this.items[i] && !this.items[i].removed && this.items[i].animateWith(item, anim, anim);
- (this.items[i] && !this.items[i].removed) || len--;
- }
- return this;
- };
- setproto.insertAfter = function (el) {
- var i = this.items.length;
- while (i--) {
- this.items[i].insertAfter(el);
- }
- return this;
- };
- setproto.getBBox = function () {
- var x = [],
- y = [],
- x2 = [],
- y2 = [];
- for (var i = this.items.length; i--;) if (!this.items[i].removed) {
- var box = this.items[i].getBBox();
- x.push(box.x);
- y.push(box.y);
- x2.push(box.x + box.width);
- y2.push(box.y + box.height);
- }
- x = mmin[apply](0, x);
- y = mmin[apply](0, y);
- x2 = mmax[apply](0, x2);
- y2 = mmax[apply](0, y2);
- return {
- x: x,
- y: y,
- x2: x2,
- y2: y2,
- width: x2 - x,
- height: y2 - y
- };
- };
- setproto.clone = function (s) {
- s = this.paper.set();
- for (var i = 0, ii = this.items.length; i < ii; i++) {
- s.push(this.items[i].clone());
- }
- return s;
- };
- setproto.toString = function () {
- return "Rapha\xebl\u2018s set";
- };
- setproto.glow = function(glowConfig) {
- var ret = this.paper.set();
- this.forEach(function(shape, index){
- var g = shape.glow(glowConfig);
- if(g != null){
- g.forEach(function(shape2, index2){
- ret.push(shape2);
- });
- }
- });
- return ret;
- };
- /*\
- * Set.isPointInside
- [ method ]
- **
- * Determine if given point is inside this set’s elements
- **
- > Parameters
- **
- - x (number) x coordinate of the point
- - y (number) y coordinate of the point
- = (boolean) `true` if point is inside any of the set's elements
- \*/
- setproto.isPointInside = function (x, y) {
- var isPointInside = false;
- this.forEach(function (el) {
- if (el.isPointInside(x, y)) {
- isPointInside = true;
- return false; // stop loop
- }
- });
- return isPointInside;
- };
- /*\
- * Raphael.registerFont
- [ method ]
- **
- * Adds given font to the registered set of fonts for Raphaël. Should be used as an internal call from within Cufón’s font file.
- * Returns original parameter, so it could be used with chaining.
- # <a href="http://wiki.github.com/sorccu/cufon/about">More about Cufón and how to convert your font form TTF, OTF, etc to JavaScript file.</a>
- **
- > Parameters
- **
- - font (object) the font to register
- = (object) the font you passed in
- > Usage
- | Cufon.registerFont(Raphael.registerFont({…}));
- \*/
- R.registerFont = function (font) {
- if (!font.face) {
- return font;
- }
- this.fonts = this.fonts || {};
- var fontcopy = {
- w: font.w,
- face: {},
- glyphs: {}
- },
- family = font.face["font-family"];
- for (var prop in font.face) if (font.face[has](prop)) {
- fontcopy.face[prop] = font.face[prop];
- }
- if (this.fonts[family]) {
- this.fonts[family].push(fontcopy);
- } else {
- this.fonts[family] = [fontcopy];
- }
- if (!font.svg) {
- fontcopy.face["units-per-em"] = toInt(font.face["units-per-em"], 10);
- for (var glyph in font.glyphs) if (font.glyphs[has](glyph)) {
- var path = font.glyphs[glyph];
- fontcopy.glyphs[glyph] = {
- w: path.w,
- k: {},
- d: path.d && "M" + path.d.replace(/[mlcxtrv]/g, function (command) {
- return {l: "L", c: "C", x: "z", t: "m", r: "l", v: "c"}[command] || "M";
- }) + "z"
- };
- if (path.k) {
- for (var k in path.k) if (path[has](k)) {
- fontcopy.glyphs[glyph].k[k] = path.k[k];
- }
- }
- }
- }
- return font;
- };
- /*\
- * Paper.getFont
- [ method ]
- **
- * Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like “Myriad” for “Myriad Pro”.
- **
- > Parameters
- **
- - family (string) font family name or any word from it
- - weight (string) #optional font weight
- - style (string) #optional font style
- - stretch (string) #optional font stretch
- = (object) the font object
- > Usage
- | paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30);
- \*/
- paperproto.getFont = function (family, weight, style, stretch) {
- stretch = stretch || "normal";
- style = style || "normal";
- weight = +weight || {normal: 400, bold: 700, lighter: 300, bolder: 800}[weight] || 400;
- if (!R.fonts) {
- return;
- }
- var font = R.fonts[family];
- if (!font) {
- var name = new RegExp("(^|\\s)" + family.replace(/[^\w\d\s+!~.:_-]/g, E) + "(\\s|$)", "i");
- for (var fontName in R.fonts) if (R.fonts[has](fontName)) {
- if (name.test(fontName)) {
- font = R.fonts[fontName];
- break;
- }
- }
- }
- var thefont;
- if (font) {
- for (var i = 0, ii = font.length; i < ii; i++) {
- thefont = font[i];
- if (thefont.face["font-weight"] == weight && (thefont.face["font-style"] == style || !thefont.face["font-style"]) && thefont.face["font-stretch"] == stretch) {
- break;
- }
- }
- }
- return thefont;
- };
- /*\
- * Paper.print
- [ method ]
- **
- * Creates path that represent given text written using given font at given position with given size.
- * Result of the method is path element that contains whole text as a separate path.
- **
- > Parameters
- **
- - x (number) x position of the text
- - y (number) y position of the text
- - string (string) text to print
- - font (object) font object, see @Paper.getFont
- - size (number) #optional size of the font, default is `16`
- - origin (string) #optional could be `"baseline"` or `"middle"`, default is `"middle"`
- - letter_spacing (number) #optional number in range `-1..1`, default is `0`
- - line_spacing (number) #optional number in range `1..3`, default is `1`
- = (object) resulting path element, which consist of all letters
- > Usage
- | var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"});
- \*/
- paperproto.print = function (x, y, string, font, size, origin, letter_spacing, line_spacing) {
- origin = origin || "middle"; // baseline|middle
- letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1);
- line_spacing = mmax(mmin(line_spacing || 1, 3), 1);
- var letters = Str(string)[split](E),
- shift = 0,
- notfirst = 0,
- path = E,
- scale;
- R.is(font, "string") && (font = this.getFont(font));
- if (font) {
- scale = (size || 16) / font.face["units-per-em"];
- var bb = font.face.bbox[split](separator),
- top = +bb[0],
- lineHeight = bb[3] - bb[1],
- shifty = 0,
- height = +bb[1] + (origin == "baseline" ? lineHeight + (+font.face.descent) : lineHeight / 2);
- for (var i = 0, ii = letters.length; i < ii; i++) {
- if (letters[i] == "\n") {
- shift = 0;
- curr = 0;
- notfirst = 0;
- shifty += lineHeight * line_spacing;
- } else {
- var prev = notfirst && font.glyphs[letters[i - 1]] || {},
- curr = font.glyphs[letters[i]];
- shift += notfirst ? (prev.w || font.w) + (prev.k && prev.k[letters[i]] || 0) + (font.w * letter_spacing) : 0;
- notfirst = 1;
- }
- if (curr && curr.d) {
- path += R.transformPath(curr.d, ["t", shift * scale, shifty * scale, "s", scale, scale, top, height, "t", (x - top) / scale, (y - height) / scale]);
- }
- }
- }
- return this.path(path).attr({
- fill: "#000",
- stroke: "none"
- });
- };
- /*\
- * Paper.add
- [ method ]
- **
- * Imports elements in JSON array in format `{type: type, <attributes>}`
- **
- > Parameters
- **
- - json (array)
- = (object) resulting set of imported elements
- > Usage
- | paper.add([
- | {
- | type: "circle",
- | cx: 10,
- | cy: 10,
- | r: 5
- | },
- | {
- | type: "rect",
- | x: 10,
- | y: 10,
- | width: 10,
- | height: 10,
- | fill: "#fc0"
- | }
- | ]);
- \*/
- paperproto.add = function (json) {
- if (R.is(json, "array")) {
- var res = this.set(),
- i = 0,
- ii = json.length,
- j;
- for (; i < ii; i++) {
- j = json[i] || {};
- elements[has](j.type) && res.push(this[j.type]().attr(j));
- }
- }
- return res;
- };
- /*\
- * Raphael.format
- [ method ]
- **
- * Simple format function. Replaces construction of type “`{<number>}`” to the corresponding argument.
- **
- > Parameters
- **
- - token (string) string to format
- - … (string) rest of arguments will be treated as parameters for replacement
- = (string) formated string
- > Usage
- | var x = 10,
- | y = 20,
- | width = 40,
- | height = 50;
- | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
- | paper.path(Raphael.format("M{0},{1}h{2}v{3}h{4}z", x, y, width, height, -width));
- \*/
- R.format = function (token, params) {
- var args = R.is(params, array) ? [0][concat](params) : arguments;
- token && R.is(token, string) && args.length - 1 && (token = token.replace(formatrg, function (str, i) {
- return args[++i] == null ? E : args[i];
- }));
- return token || E;
- };
- /*\
- * Raphael.fullfill
- [ method ]
- **
- * A little bit more advanced format function than @Raphael.format. Replaces construction of type “`{<name>}`” to the corresponding argument.
- **
- > Parameters
- **
- - token (string) string to format
- - json (object) object which properties will be used as a replacement
- = (string) formated string
- > Usage
- | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
- | paper.path(Raphael.fullfill("M{x},{y}h{dim.width}v{dim.height}h{dim['negative width']}z", {
- | x: 10,
- | y: 20,
- | dim: {
- | width: 40,
- | height: 50,
- | "negative width": -40
- | }
- | }));
- \*/
- R.fullfill = (function () {
- var tokenRegex = /\{([^\}]+)\}/g,
- objNotationRegex = /(?:(?:^|\.)(.+?)(?=\[|\.|$|\()|\[('|")(.+?)\2\])(\(\))?/g, // matches .xxxxx or ["xxxxx"] to run over object properties
- replacer = function (all, key, obj) {
- var res = obj;
- key.replace(objNotationRegex, function (all, name, quote, quotedName, isFunc) {
- name = name || quotedName;
- if (res) {
- if (name in res) {
- res = res[name];
- }
- typeof res == "function" && isFunc && (res = res());
- }
- });
- res = (res == null || res == obj ? all : res) + "";
- return res;
- };
- return function (str, obj) {
- return String(str).replace(tokenRegex, function (all, key) {
- return replacer(all, key, obj);
- });
- };
- })();
- /*\
- * Raphael.ninja
- [ method ]
- **
- * If you want to leave no trace of Raphaël (Well, Raphaël creates only one global variable `Raphael`, but anyway.) You can use `ninja` method.
- * Beware, that in this case plugins could stop working, because they are depending on global variable existence.
- **
- = (object) Raphael object
- > Usage
- | (function (local_raphael) {
- | var paper = local_raphael(10, 10, 320, 200);
- | …
- | })(Raphael.ninja());
- \*/
- R.ninja = function () {
- if (oldRaphael.was) {
- g.win.Raphael = oldRaphael.is;
- } else {
- // IE8 raises an error when deleting window property
- window.Raphael = undefined;
- try {
- delete window.Raphael;
- } catch(e) {}
- }
- return R;
- };
- /*\
- * Raphael.st
- [ property (object) ]
- **
- * You can add your own method to elements and sets. It is wise to add a set method for each element method
- * you added, so you will be able to call the same method on sets too.
- **
- * See also @Raphael.el.
- > Usage
- | Raphael.el.red = function () {
- | this.attr({fill: "#f00"});
- | };
- | Raphael.st.red = function () {
- | this.forEach(function (el) {
- | el.red();
- | });
- | };
- | // then use it
- | paper.set(paper.circle(100, 100, 20), paper.circle(110, 100, 20)).red();
- \*/
- R.st = setproto;
- eve.on("raphael.DOMload", function () {
- loaded = true;
- });
- // Firefox <3.6 fix: http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html
- (function (doc, loaded, f) {
- if (doc.readyState == null && doc.addEventListener){
- doc.addEventListener(loaded, f = function () {
- doc.removeEventListener(loaded, f, false);
- doc.readyState = "complete";
- }, false);
- doc.readyState = "loading";
- }
- function isLoaded() {
- (/in/).test(doc.readyState) ? setTimeout(isLoaded, 9) : R.eve("raphael.DOMload");
- }
- isLoaded();
- })(document, "DOMContentLoaded");
- return R;
- });
|