123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 |
- # Copyright 2015 Google Inc. All Rights Reserved.
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- import math
- import numpy as np
- from numpy.linalg import lstsq
- def alignCorners(glyph, va, subsegments):
- out = va.copy()
- # for i,c in enumerate(subsegments):
- # segmentCount = len(glyph.contours[i].segments) - 1
- # n = len(c)
- # for j,s in enumerate(c):
- # if j < segmentCount:
- # seg = glyph.contours[i].segments[j]
- # if seg.type == "line":
- # subIndex = subsegmentIndex(i,j,subsegments)
- # out[subIndex] = alignPoints(va[subIndex])
- for i,c in enumerate(subsegments):
- segmentCount = len(glyph.contours[i].segments)
- n = len(c)
- for j,s in enumerate(c):
- if j < segmentCount - 1:
- segType = glyph.contours[i].segments[j].type
- segnextType = glyph.contours[i].segments[j+1].type
- next = j+1
- elif j == segmentCount -1 and s[1] > 3:
- segType = glyph.contours[i].segments[j].type
- segNextType = "line"
- next = j+1
- elif j == segmentCount:
- segType = "line"
- segnextType = glyph.contours[i].segments[1].type
- if glyph.name == "J":
- print s[1]
- print segnextType
- next = 1
- else:
- break
- if segType == "line" and segnextType == "line":
- subIndex = subsegmentIndex(i,j,subsegments)
- pts = va[subIndex]
- ptsnext = va[subsegmentIndex(i,next,subsegments)]
- # out[subIndex[-1]] = (out[subIndex[-1]] - 500) * 3 + 500 #findCorner(pts, ptsnext)
- # print subIndex[-1], subIndex, subsegmentIndex(i,next,subsegments)
- try:
- out[subIndex[-1]] = findCorner(pts, ptsnext)
- except:
- pass
- # print glyph.name, "Can't find corner: parallel lines"
- return out
- def subsegmentIndex(contourIndex, segmentIndex, subsegments):
- # This whole thing is so dumb. Need a better data model for subsegments
- contourOffset = 0
- for i,c in enumerate(subsegments):
- if i == contourIndex:
- break
- contourOffset += c[-1][0]
- n = subsegments[contourIndex][-1][0]
- # print contourIndex, contourOffset, n
- startIndex = subsegments[contourIndex][segmentIndex-1][0]
- segmentCount = subsegments[contourIndex][segmentIndex][1]
- endIndex = (startIndex + segmentCount + 1) % (n)
- indices = np.array([(startIndex + i) % (n) + contourOffset for i in range(segmentCount + 1)])
- return indices
- def alignPoints(pts, start=None, end=None):
- if start == None or end == None:
- start, end = fitLine(pts)
- out = pts.copy()
- for i,p in enumerate(pts):
- out[i] = nearestPoint(start, end, p)
- return out
- def findCorner(pp, nn):
- if len(pp) < 4 or len(nn) < 4:
- assert 0, "line too short to fit"
- pStart,pEnd = fitLine(pp)
- nStart,nEnd = fitLine(nn)
- prev = pEnd - pStart
- next = nEnd - nStart
- # print int(np.arctan2(prev[1],prev[0]) / math.pi * 180),
- # print int(np.arctan2(next[1],next[0]) / math.pi * 180)
- # if lines are parallel, return simple average of end and start points
- if np.dot(prev / np.linalg.norm(prev),
- next / np.linalg.norm(next)) > .999999:
- # print "parallel lines", np.arctan2(prev[1],prev[0]), np.arctan2(next[1],next[0])
- # print prev, next
- assert 0, "parallel lines"
- return lineIntersect(pStart, pEnd, nStart, nEnd)
- def lineIntersect((x1,y1),(x2,y2),(x3,y3),(x4,y4)):
- x12 = x1 - x2
- x34 = x3 - x4
- y12 = y1 - y2
- y34 = y3 - y4
- det = x12 * y34 - y12 * x34
- if det == 0:
- print "parallel!"
- a = x1 * y2 - y1 * x2
- b = x3 * y4 - y3 * x4
- x = (a * x34 - b * x12) / det
- y = (a * y34 - b * y12) / det
- return (x,y)
- def fitLineLSQ(pts):
- "returns a line fit with least squares. Fails for vertical lines"
- n = len(pts)
- a = np.ones((n,2))
- for i in range(n):
- a[i,0] = pts[i,0]
- line = lstsq(a,pts[:,1])[0]
- return line
- def fitLine(pts):
- """returns a start vector and direction vector
- Assumes points segments that already form a somewhat smooth line
- """
- n = len(pts)
- if n < 1:
- return (0,0),(0,0)
- a = np.zeros((n-1,2))
- for i in range(n-1):
- v = pts[i] - pts[i+1]
- a[i] = v / np.linalg.norm(v)
- direction = np.mean(a[1:-1], axis=0)
- start = np.mean(pts[1:-1], axis=0)
- return start, start+direction
- def nearestPoint(a,b,c):
- "nearest point to point c on line a_b"
- magnitude = np.linalg.norm(b-a)
- if magnitude == 0:
- raise Exception, "Line segment cannot be 0 length"
- return (b-a) * np.dot((c-a) / magnitude, (b-a) / magnitude) + a
- # pts = np.array([[1,1],[2,2],[3,3],[4,4]])
- # pts2 = np.array([[1,0],[2,0],[3,0],[4,0]])
- # print alignPoints(pts2, start = pts[0], end = pts[0]+pts[0])
- # # print findCorner(pts,pts2)
|