vf_xbr.c 23 KB

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  1. /*
  2. * This file is part of FFmpeg.
  3. *
  4. * Copyright (c) 2011, 2012 Hyllian/Jararaca <sergiogdb@gmail.com>
  5. * Copyright (c) 2014 Arwa Arif <arwaarif1994@gmail.com>
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * XBR Filter is used for depixelization of image.
  24. * This is based on Hyllian's xBR shader.
  25. *
  26. * @see http://www.libretro.com/forums/viewtopic.php?f=6&t=134
  27. * @see https://github.com/yoyofr/iFBA/blob/master/fba_src/src/intf/video/scalers/xbr.cpp
  28. */
  29. #include "libavutil/opt.h"
  30. #include "libavutil/avassert.h"
  31. #include "libavutil/pixdesc.h"
  32. #include "internal.h"
  33. #define LB_MASK 0x00FEFEFE
  34. #define RED_BLUE_MASK 0x00FF00FF
  35. #define GREEN_MASK 0x0000FF00
  36. typedef int (*xbrfunc_t)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
  37. typedef struct {
  38. const AVClass *class;
  39. int n;
  40. xbrfunc_t func;
  41. uint32_t rgbtoyuv[1<<24];
  42. } XBRContext;
  43. typedef struct ThreadData {
  44. AVFrame *in, *out;
  45. const uint32_t *rgbtoyuv;
  46. } ThreadData;
  47. #define OFFSET(x) offsetof(XBRContext, x)
  48. #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
  49. static const AVOption xbr_options[] = {
  50. { "n", "set scale factor", OFFSET(n), AV_OPT_TYPE_INT, {.i64 = 3}, 2, 4, .flags = FLAGS },
  51. { NULL }
  52. };
  53. AVFILTER_DEFINE_CLASS(xbr);
  54. static uint32_t pixel_diff(uint32_t x, uint32_t y, const uint32_t *r2y)
  55. {
  56. #define YMASK 0xff0000
  57. #define UMASK 0x00ff00
  58. #define VMASK 0x0000ff
  59. uint32_t yuv1 = r2y[x & 0xffffff];
  60. uint32_t yuv2 = r2y[y & 0xffffff];
  61. return (abs((yuv1 & YMASK) - (yuv2 & YMASK)) >> 16) +
  62. (abs((yuv1 & UMASK) - (yuv2 & UMASK)) >> 8) +
  63. abs((yuv1 & VMASK) - (yuv2 & VMASK));
  64. }
  65. #define ALPHA_BLEND_128_W(a, b) ((((a) & LB_MASK) >> 1) + (((b) & LB_MASK) >> 1))
  66. #define ALPHA_BLEND_BASE(a, b, m, s) ( (RED_BLUE_MASK & (((a) & RED_BLUE_MASK) + (((((b) & RED_BLUE_MASK) - ((a) & RED_BLUE_MASK)) * (m)) >> (s)))) \
  67. | (GREEN_MASK & (((a) & GREEN_MASK) + (((((b) & GREEN_MASK) - ((a) & GREEN_MASK)) * (m)) >> (s)))))
  68. #define ALPHA_BLEND_32_W(a, b) ALPHA_BLEND_BASE(a, b, 1, 3)
  69. #define ALPHA_BLEND_64_W(a, b) ALPHA_BLEND_BASE(a, b, 1, 2)
  70. #define ALPHA_BLEND_192_W(a, b) ALPHA_BLEND_BASE(a, b, 3, 2)
  71. #define ALPHA_BLEND_224_W(a, b) ALPHA_BLEND_BASE(a, b, 7, 3)
  72. #define df(A, B) pixel_diff(A, B, r2y)
  73. #define eq(A, B) (df(A, B) < 155)
  74. #define FILT2(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, \
  75. N0, N1, N2, N3) do { \
  76. if (PE != PH && PE != PF) { \
  77. const unsigned e = df(PE,PC) + df(PE,PG) + df(PI,H5) + df(PI,F4) + (df(PH,PF)<<2); \
  78. const unsigned i = df(PH,PD) + df(PH,I5) + df(PF,I4) + df(PF,PB) + (df(PE,PI)<<2); \
  79. if (e <= i) { \
  80. const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
  81. if (e < i && (!eq(PF,PB) && !eq(PH,PD) || eq(PE,PI) \
  82. && (!eq(PF,I4) && !eq(PH,I5)) \
  83. || eq(PE,PG) || eq(PE,PC))) { \
  84. const unsigned ke = df(PF,PG); \
  85. const unsigned ki = df(PH,PC); \
  86. const int left = ke<<1 <= ki && PE != PG && PD != PG; \
  87. const int up = ke >= ki<<1 && PE != PC && PB != PC; \
  88. if (left && up) { \
  89. E[N3] = ALPHA_BLEND_224_W(E[N3], px); \
  90. E[N2] = ALPHA_BLEND_64_W( E[N2], px); \
  91. E[N1] = E[N2]; \
  92. } else if (left) { \
  93. E[N3] = ALPHA_BLEND_192_W(E[N3], px); \
  94. E[N2] = ALPHA_BLEND_64_W( E[N2], px); \
  95. } else if (up) { \
  96. E[N3] = ALPHA_BLEND_192_W(E[N3], px); \
  97. E[N1] = ALPHA_BLEND_64_W( E[N1], px); \
  98. } else { /* diagonal */ \
  99. E[N3] = ALPHA_BLEND_128_W(E[N3], px); \
  100. } \
  101. } else { \
  102. E[N3] = ALPHA_BLEND_128_W(E[N3], px); \
  103. } \
  104. } \
  105. } \
  106. } while (0)
  107. #define FILT3(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, \
  108. N0, N1, N2, N3, N4, N5, N6, N7, N8) do { \
  109. if (PE != PH && PE != PF) { \
  110. const unsigned e = df(PE,PC) + df(PE,PG) + df(PI,H5) + df(PI,F4) + (df(PH,PF)<<2); \
  111. const unsigned i = df(PH,PD) + df(PH,I5) + df(PF,I4) + df(PF,PB) + (df(PE,PI)<<2); \
  112. if (e <= i) { \
  113. const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
  114. if (e < i && (!eq(PF,PB) && !eq(PF,PC) || !eq(PH,PD) && !eq(PH,PG) || eq(PE,PI) \
  115. && (!eq(PF,F4) && !eq(PF,I4) || !eq(PH,H5) && !eq(PH,I5)) \
  116. || eq(PE,PG) || eq(PE,PC))) { \
  117. const unsigned ke = df(PF,PG); \
  118. const unsigned ki = df(PH,PC); \
  119. const int left = ke<<1 <= ki && PE != PG && PD != PG; \
  120. const int up = ke >= ki<<1 && PE != PC && PB != PC; \
  121. if (left && up) { \
  122. E[N7] = ALPHA_BLEND_192_W(E[N7], px); \
  123. E[N6] = ALPHA_BLEND_64_W( E[N6], px); \
  124. E[N5] = E[N7]; \
  125. E[N2] = E[N6]; \
  126. E[N8] = px; \
  127. } else if (left) { \
  128. E[N7] = ALPHA_BLEND_192_W(E[N7], px); \
  129. E[N5] = ALPHA_BLEND_64_W( E[N5], px); \
  130. E[N6] = ALPHA_BLEND_64_W( E[N6], px); \
  131. E[N8] = px; \
  132. } else if (up) { \
  133. E[N5] = ALPHA_BLEND_192_W(E[N5], px); \
  134. E[N7] = ALPHA_BLEND_64_W( E[N7], px); \
  135. E[N2] = ALPHA_BLEND_64_W( E[N2], px); \
  136. E[N8] = px; \
  137. } else { /* diagonal */ \
  138. E[N8] = ALPHA_BLEND_224_W(E[N8], px); \
  139. E[N5] = ALPHA_BLEND_32_W( E[N5], px); \
  140. E[N7] = ALPHA_BLEND_32_W( E[N7], px); \
  141. } \
  142. } else { \
  143. E[N8] = ALPHA_BLEND_128_W(E[N8], px); \
  144. } \
  145. } \
  146. } \
  147. } while (0)
  148. #define FILT4(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, \
  149. N15, N14, N11, N3, N7, N10, N13, N12, N9, N6, N2, N1, N5, N8, N4, N0) do { \
  150. if (PE != PH && PE != PF) { \
  151. const unsigned e = df(PE,PC) + df(PE,PG) + df(PI,H5) + df(PI,F4) + (df(PH,PF)<<2); \
  152. const unsigned i = df(PH,PD) + df(PH,I5) + df(PF,I4) + df(PF,PB) + (df(PE,PI)<<2); \
  153. if (e <= i) { \
  154. const unsigned px = df(PE,PF) <= df(PE,PH) ? PF : PH; \
  155. if (e < i && (!eq(PF,PB) && !eq(PH,PD) || eq(PE,PI) \
  156. && (!eq(PF,I4) && !eq(PH,I5)) \
  157. || eq(PE,PG) || eq(PE,PC))) { \
  158. const unsigned ke = df(PF,PG); \
  159. const unsigned ki = df(PH,PC); \
  160. const int left = ke<<1 <= ki && PE != PG && PD != PG; \
  161. const int up = ke >= ki<<1 && PE != PC && PB != PC; \
  162. if (left && up) { \
  163. E[N13] = ALPHA_BLEND_192_W(E[N13], px); \
  164. E[N12] = ALPHA_BLEND_64_W( E[N12], px); \
  165. E[N15] = E[N14] = E[N11] = px; \
  166. E[N10] = E[N3] = E[N12]; \
  167. E[N7] = E[N13]; \
  168. } else if (left) { \
  169. E[N11] = ALPHA_BLEND_192_W(E[N11], px); \
  170. E[N13] = ALPHA_BLEND_192_W(E[N13], px); \
  171. E[N10] = ALPHA_BLEND_64_W( E[N10], px); \
  172. E[N12] = ALPHA_BLEND_64_W( E[N12], px); \
  173. E[N14] = px; \
  174. E[N15] = px; \
  175. } else if (up) { \
  176. E[N14] = ALPHA_BLEND_192_W(E[N14], px); \
  177. E[N7 ] = ALPHA_BLEND_192_W(E[N7 ], px); \
  178. E[N10] = ALPHA_BLEND_64_W( E[N10], px); \
  179. E[N3 ] = ALPHA_BLEND_64_W( E[N3 ], px); \
  180. E[N11] = px; \
  181. E[N15] = px; \
  182. } else { /* diagonal */ \
  183. E[N11] = ALPHA_BLEND_128_W(E[N11], px); \
  184. E[N14] = ALPHA_BLEND_128_W(E[N14], px); \
  185. E[N15] = px; \
  186. } \
  187. } else { \
  188. E[N15] = ALPHA_BLEND_128_W(E[N15], px); \
  189. } \
  190. } \
  191. } \
  192. } while (0)
  193. static av_always_inline void xbr_filter(const ThreadData *td, int jobnr, int nb_jobs, int n)
  194. {
  195. int x, y;
  196. const AVFrame *input = td->in;
  197. AVFrame *output = td->out;
  198. const uint32_t *r2y = td->rgbtoyuv;
  199. const int slice_start = (input->height * jobnr ) / nb_jobs;
  200. const int slice_end = (input->height * (jobnr+1)) / nb_jobs;
  201. const int nl = output->linesize[0] >> 2;
  202. const int nl1 = nl + nl;
  203. const int nl2 = nl1 + nl;
  204. for (y = slice_start; y < slice_end; y++) {
  205. uint32_t *E = (uint32_t *)(output->data[0] + y * output->linesize[0] * n);
  206. const uint32_t *sa2 = (uint32_t *)(input->data[0] + y * input->linesize[0] - 8); /* center */
  207. const uint32_t *sa1 = sa2 - (input->linesize[0]>>2); /* up x1 */
  208. const uint32_t *sa0 = sa1 - (input->linesize[0]>>2); /* up x2 */
  209. const uint32_t *sa3 = sa2 + (input->linesize[0]>>2); /* down x1 */
  210. const uint32_t *sa4 = sa3 + (input->linesize[0]>>2); /* down x2 */
  211. if (y <= 1) {
  212. sa0 = sa1;
  213. if (y == 0) {
  214. sa0 = sa1 = sa2;
  215. }
  216. }
  217. if (y >= input->height - 2) {
  218. sa4 = sa3;
  219. if (y == input->height - 1) {
  220. sa4 = sa3 = sa2;
  221. }
  222. }
  223. for (x = 0; x < input->width; x++) {
  224. const uint32_t B1 = sa0[2];
  225. const uint32_t PB = sa1[2];
  226. const uint32_t PE = sa2[2];
  227. const uint32_t PH = sa3[2];
  228. const uint32_t H5 = sa4[2];
  229. const int pprev = 2 - (x > 0);
  230. const uint32_t A1 = sa0[pprev];
  231. const uint32_t PA = sa1[pprev];
  232. const uint32_t PD = sa2[pprev];
  233. const uint32_t PG = sa3[pprev];
  234. const uint32_t G5 = sa4[pprev];
  235. const int pprev2 = pprev - (x > 1);
  236. const uint32_t A0 = sa1[pprev2];
  237. const uint32_t D0 = sa2[pprev2];
  238. const uint32_t G0 = sa3[pprev2];
  239. const int pnext = 3 - (x == input->width - 1);
  240. const uint32_t C1 = sa0[pnext];
  241. const uint32_t PC = sa1[pnext];
  242. const uint32_t PF = sa2[pnext];
  243. const uint32_t PI = sa3[pnext];
  244. const uint32_t I5 = sa4[pnext];
  245. const int pnext2 = pnext + 1 - (x >= input->width - 2);
  246. const uint32_t C4 = sa1[pnext2];
  247. const uint32_t F4 = sa2[pnext2];
  248. const uint32_t I4 = sa3[pnext2];
  249. if (n == 2) {
  250. E[0] = E[1] = // 0, 1
  251. E[nl] = E[nl + 1] = PE; // 2, 3
  252. FILT2(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, 0, 1, nl, nl+1);
  253. FILT2(PE, PC, PF, PB, PI, PA, PH, PD, PG, I4, A1, I5, H5, A0, D0, B1, C1, F4, C4, G5, G0, nl, 0, nl+1, 1);
  254. FILT2(PE, PA, PB, PD, PC, PG, PF, PH, PI, C1, G0, C4, F4, G5, H5, D0, A0, B1, A1, I4, I5, nl+1, nl, 1, 0);
  255. FILT2(PE, PG, PD, PH, PA, PI, PB, PF, PC, A0, I5, A1, B1, I4, F4, H5, G5, D0, G0, C1, C4, 1, nl+1, 0, nl);
  256. } else if (n == 3) {
  257. E[0] = E[1] = E[2] = // 0, 1, 2
  258. E[nl] = E[nl+1] = E[nl+2] = // 3, 4, 5
  259. E[nl1] = E[nl1+1] = E[nl1+2] = PE; // 6, 7, 8
  260. FILT3(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, 0, 1, 2, nl, nl+1, nl+2, nl1, nl1+1, nl1+2);
  261. FILT3(PE, PC, PF, PB, PI, PA, PH, PD, PG, I4, A1, I5, H5, A0, D0, B1, C1, F4, C4, G5, G0, nl1, nl, 0, nl1+1, nl+1, 1, nl1+2, nl+2, 2);
  262. FILT3(PE, PA, PB, PD, PC, PG, PF, PH, PI, C1, G0, C4, F4, G5, H5, D0, A0, B1, A1, I4, I5, nl1+2, nl1+1, nl1, nl+2, nl+1, nl, 2, 1, 0);
  263. FILT3(PE, PG, PD, PH, PA, PI, PB, PF, PC, A0, I5, A1, B1, I4, F4, H5, G5, D0, G0, C1, C4, 2, nl+2, nl1+2, 1, nl+1, nl1+1, 0, nl, nl1);
  264. } else if (n == 4) {
  265. E[0] = E[1] = E[2] = E[3] = // 0, 1, 2, 3
  266. E[nl] = E[nl+1] = E[nl+2] = E[nl+3] = // 4, 5, 6, 7
  267. E[nl1] = E[nl1+1] = E[nl1+2] = E[nl1+3] = // 8, 9, 10, 11
  268. E[nl2] = E[nl2+1] = E[nl2+2] = E[nl2+3] = PE; // 12, 13, 14, 15
  269. FILT4(PE, PI, PH, PF, PG, PC, PD, PB, PA, G5, C4, G0, D0, C1, B1, F4, I4, H5, I5, A0, A1, nl2+3, nl2+2, nl1+3, 3, nl+3, nl1+2, nl2+1, nl2, nl1+1, nl+2, 2, 1, nl+1, nl1, nl, 0);
  270. FILT4(PE, PC, PF, PB, PI, PA, PH, PD, PG, I4, A1, I5, H5, A0, D0, B1, C1, F4, C4, G5, G0, 3, nl+3, 2, 0, 1, nl+2, nl1+3, nl2+3, nl1+2, nl+1, nl, nl1, nl1+1, nl2+2, nl2+1, nl2);
  271. FILT4(PE, PA, PB, PD, PC, PG, PF, PH, PI, C1, G0, C4, F4, G5, H5, D0, A0, B1, A1, I4, I5, 0, 1, nl, nl2, nl1, nl+1, 2, 3, nl+2, nl1+1, nl2+1, nl2+2, nl1+2, nl+3, nl1+3, nl2+3);
  272. FILT4(PE, PG, PD, PH, PA, PI, PB, PF, PC, A0, I5, A1, B1, I4, F4, H5, G5, D0, G0, C1, C4, nl2, nl1, nl2+1, nl2+3, nl2+2, nl1+1, nl, 0, nl+1, nl1+2, nl1+3, nl+3, nl+2, 1, 2, 3);
  273. }
  274. sa0 += 1;
  275. sa1 += 1;
  276. sa2 += 1;
  277. sa3 += 1;
  278. sa4 += 1;
  279. E += n;
  280. }
  281. }
  282. }
  283. #define XBR_FUNC(size) \
  284. static int xbr##size##x(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
  285. { \
  286. xbr_filter(arg, jobnr, nb_jobs, size); \
  287. return 0; \
  288. }
  289. XBR_FUNC(2)
  290. XBR_FUNC(3)
  291. XBR_FUNC(4)
  292. static int config_output(AVFilterLink *outlink)
  293. {
  294. AVFilterContext *ctx = outlink->src;
  295. XBRContext *xbr = ctx->priv;
  296. AVFilterLink *inlink = ctx->inputs[0];
  297. outlink->w = inlink->w * xbr->n;
  298. outlink->h = inlink->h * xbr->n;
  299. return 0;
  300. }
  301. static int query_formats(AVFilterContext *ctx)
  302. {
  303. static const enum AVPixelFormat pix_fmts[] = {
  304. AV_PIX_FMT_0RGB32, AV_PIX_FMT_NONE,
  305. };
  306. ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
  307. return 0;
  308. }
  309. static int filter_frame(AVFilterLink *inlink, AVFrame *in)
  310. {
  311. AVFilterContext *ctx = inlink->dst;
  312. AVFilterLink *outlink = ctx->outputs[0];
  313. XBRContext *xbr = ctx->priv;
  314. ThreadData td;
  315. AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
  316. if (!out) {
  317. av_frame_free(&in);
  318. return AVERROR(ENOMEM);
  319. }
  320. av_frame_copy_props(out, in);
  321. td.in = in;
  322. td.out = out;
  323. td.rgbtoyuv = xbr->rgbtoyuv;
  324. ctx->internal->execute(ctx, xbr->func, &td, NULL, FFMIN(inlink->h, ctx->graph->nb_threads));
  325. out->width = outlink->w;
  326. out->height = outlink->h;
  327. av_frame_free(&in);
  328. return ff_filter_frame(outlink, out);
  329. }
  330. static int init(AVFilterContext *ctx)
  331. {
  332. XBRContext *xbr = ctx->priv;
  333. static const xbrfunc_t xbrfuncs[] = {xbr2x, xbr3x, xbr4x};
  334. uint32_t c;
  335. int bg, rg, g;
  336. for (bg = -255; bg < 256; bg++) {
  337. for (rg = -255; rg < 256; rg++) {
  338. const uint32_t u = (uint32_t)((-169*rg + 500*bg)/1000) + 128;
  339. const uint32_t v = (uint32_t)(( 500*rg - 81*bg)/1000) + 128;
  340. int startg = FFMAX3(-bg, -rg, 0);
  341. int endg = FFMIN3(255-bg, 255-rg, 255);
  342. uint32_t y = (uint32_t)(( 299*rg + 1000*startg + 114*bg)/1000);
  343. c = bg + (rg<<16) + 0x010101 * startg;
  344. for (g = startg; g <= endg; g++) {
  345. xbr->rgbtoyuv[c] = ((y++) << 16) + (u << 8) + v;
  346. c+= 0x010101;
  347. }
  348. }
  349. }
  350. xbr->func = xbrfuncs[xbr->n - 2];
  351. return 0;
  352. }
  353. static const AVFilterPad xbr_inputs[] = {
  354. {
  355. .name = "default",
  356. .type = AVMEDIA_TYPE_VIDEO,
  357. .filter_frame = filter_frame,
  358. },
  359. { NULL }
  360. };
  361. static const AVFilterPad xbr_outputs[] = {
  362. {
  363. .name = "default",
  364. .type = AVMEDIA_TYPE_VIDEO,
  365. .config_props = config_output,
  366. },
  367. { NULL }
  368. };
  369. AVFilter ff_vf_xbr = {
  370. .name = "xbr",
  371. .description = NULL_IF_CONFIG_SMALL("Scale the input using xBR algorithm."),
  372. .inputs = xbr_inputs,
  373. .outputs = xbr_outputs,
  374. .query_formats = query_formats,
  375. .priv_size = sizeof(XBRContext),
  376. .priv_class = &xbr_class,
  377. .init = init,
  378. .flags = AVFILTER_FLAG_SLICE_THREADS,
  379. };