softfloat.h 3.8 KB

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  1. /*
  2. * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #ifndef AVUTIL_SOFTFLOAT_H
  21. #define AVUTIL_SOFTFLOAT_H
  22. #include <stdint.h>
  23. #include "common.h"
  24. #include "avassert.h"
  25. #define MIN_EXP -126
  26. #define MAX_EXP 126
  27. #define ONE_BITS 29
  28. typedef struct SoftFloat{
  29. int32_t exp;
  30. int32_t mant;
  31. }SoftFloat;
  32. static av_const SoftFloat av_normalize_sf(SoftFloat a){
  33. if(a.mant){
  34. #if 1
  35. while((a.mant + 0x20000000U)<0x40000000U){
  36. a.mant += a.mant;
  37. a.exp -= 1;
  38. }
  39. #else
  40. int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
  41. a.exp -= s;
  42. a.mant <<= s;
  43. #endif
  44. if(a.exp < MIN_EXP){
  45. a.exp = MIN_EXP;
  46. a.mant= 0;
  47. }
  48. }else{
  49. a.exp= MIN_EXP;
  50. }
  51. return a;
  52. }
  53. static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
  54. #if 1
  55. if((int32_t)(a.mant + 0x40000000U) <= 0){
  56. a.exp++;
  57. a.mant>>=1;
  58. }
  59. av_assert2(a.mant < 0x40000000 && a.mant > -0x40000000);
  60. return a;
  61. #elif 1
  62. int t= a.mant + 0x40000000 < 0;
  63. return (SoftFloat){a.exp+t, a.mant>>t};
  64. #else
  65. int t= (a.mant + 0x40000000U)>>31;
  66. return (SoftFloat){a.exp+t, a.mant>>t};
  67. #endif
  68. }
  69. /**
  70. * @return Will not be more denormalized than a+b. So if either input is
  71. * normalized, then the output will not be worse then the other input.
  72. * If both are normalized, then the output will be normalized.
  73. */
  74. static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
  75. a.exp += b.exp;
  76. av_assert2((int32_t)((a.mant * (int64_t)b.mant) >> ONE_BITS) == (a.mant * (int64_t)b.mant) >> ONE_BITS);
  77. a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
  78. return av_normalize1_sf(a);
  79. }
  80. /**
  81. * b has to be normalized and not zero.
  82. * @return Will not be more denormalized than a.
  83. */
  84. static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
  85. a.exp -= b.exp+1;
  86. a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
  87. return av_normalize1_sf(a);
  88. }
  89. static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
  90. int t= a.exp - b.exp;
  91. if(t<0) return (a.mant >> (-t)) - b.mant ;
  92. else return a.mant - (b.mant >> t);
  93. }
  94. static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
  95. int t= a.exp - b.exp;
  96. if (t <-31) return b;
  97. else if (t < 0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
  98. else if (t < 32) return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
  99. else return a;
  100. }
  101. static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
  102. return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
  103. }
  104. //FIXME sqrt, log, exp, pow, sin, cos
  105. static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
  106. return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
  107. }
  108. /**
  109. * Rounding is to -inf.
  110. */
  111. static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
  112. v.exp += frac_bits - ONE_BITS;
  113. if(v.exp >= 0) return v.mant << v.exp ;
  114. else return v.mant >>(-v.exp);
  115. }
  116. #endif /* AVUTIL_SOFTFLOAT_H */