developer.texi 29 KB

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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle Developer Documentation
  3. @titlepage
  4. @center @titlefont{Developer Documentation}
  5. @end titlepage
  6. @top
  7. @contents
  8. @chapter Developers Guide
  9. @section Notes for external developers
  10. This document is mostly useful for internal FFmpeg developers.
  11. External developers who need to use the API in their application should
  12. refer to the API doxygen documentation in the public headers, and
  13. check the examples in @file{doc/examples} and in the source code to
  14. see how the public API is employed.
  15. You can use the FFmpeg libraries in your commercial program, but you
  16. are encouraged to @emph{publish any patch you make}. In this case the
  17. best way to proceed is to send your patches to the ffmpeg-devel
  18. mailing list following the guidelines illustrated in the remainder of
  19. this document.
  20. For more detailed legal information about the use of FFmpeg in
  21. external programs read the @file{LICENSE} file in the source tree and
  22. consult @url{http://ffmpeg.org/legal.html}.
  23. @section Contributing
  24. There are 3 ways by which code gets into ffmpeg.
  25. @itemize @bullet
  26. @item Submitting Patches to the main developer mailing list
  27. see @ref{Submitting patches} for details.
  28. @item Directly committing changes to the main tree.
  29. @item Committing changes to a git clone, for example on github.com or
  30. gitorious.org. And asking us to merge these changes.
  31. @end itemize
  32. Whichever way, changes should be reviewed by the maintainer of the code
  33. before they are committed. And they should follow the @ref{Coding Rules}.
  34. The developer making the commit and the author are responsible for their changes
  35. and should try to fix issues their commit causes.
  36. @anchor{Coding Rules}
  37. @section Coding Rules
  38. @subsection Code formatting conventions
  39. There are the following guidelines regarding the indentation in files:
  40. @itemize @bullet
  41. @item
  42. Indent size is 4.
  43. @item
  44. The TAB character is forbidden outside of Makefiles as is any
  45. form of trailing whitespace. Commits containing either will be
  46. rejected by the git repository.
  47. @item
  48. You should try to limit your code lines to 80 characters; however, do so if
  49. and only if this improves readability.
  50. @end itemize
  51. The presentation is one inspired by 'indent -i4 -kr -nut'.
  52. The main priority in FFmpeg is simplicity and small code size in order to
  53. minimize the bug count.
  54. @subsection Comments
  55. Use the JavaDoc/Doxygen format (see examples below) so that code documentation
  56. can be generated automatically. All nontrivial functions should have a comment
  57. above them explaining what the function does, even if it is just one sentence.
  58. All structures and their member variables should be documented, too.
  59. Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace
  60. @code{//!} with @code{///} and similar. Also @@ syntax should be employed
  61. for markup commands, i.e. use @code{@@param} and not @code{\param}.
  62. @example
  63. /**
  64. * @@file
  65. * MPEG codec.
  66. * @@author ...
  67. */
  68. /**
  69. * Summary sentence.
  70. * more text ...
  71. * ...
  72. */
  73. typedef struct Foobar @{
  74. int var1; /**< var1 description */
  75. int var2; ///< var2 description
  76. /** var3 description */
  77. int var3;
  78. @} Foobar;
  79. /**
  80. * Summary sentence.
  81. * more text ...
  82. * ...
  83. * @@param my_parameter description of my_parameter
  84. * @@return return value description
  85. */
  86. int myfunc(int my_parameter)
  87. ...
  88. @end example
  89. @subsection C language features
  90. FFmpeg is programmed in the ISO C90 language with a few additional
  91. features from ISO C99, namely:
  92. @itemize @bullet
  93. @item
  94. the @samp{inline} keyword;
  95. @item
  96. @samp{//} comments;
  97. @item
  98. designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
  99. @item
  100. compound literals (@samp{x = (struct s) @{ 17, 23 @};})
  101. @end itemize
  102. These features are supported by all compilers we care about, so we will not
  103. accept patches to remove their use unless they absolutely do not impair
  104. clarity and performance.
  105. All code must compile with recent versions of GCC and a number of other
  106. currently supported compilers. To ensure compatibility, please do not use
  107. additional C99 features or GCC extensions. Especially watch out for:
  108. @itemize @bullet
  109. @item
  110. mixing statements and declarations;
  111. @item
  112. @samp{long long} (use @samp{int64_t} instead);
  113. @item
  114. @samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
  115. @item
  116. GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
  117. @end itemize
  118. @subsection Naming conventions
  119. All names should be composed with underscores (_), not CamelCase. For example,
  120. @samp{avfilter_get_video_buffer} is an acceptable function name and
  121. @samp{AVFilterGetVideo} is not. The exception from this are type names, like
  122. for example structs and enums; they should always be in the CamelCase
  123. There are the following conventions for naming variables and functions:
  124. @itemize @bullet
  125. @item
  126. For local variables no prefix is required.
  127. @item
  128. For file-scope variables and functions declared as @code{static}, no prefix
  129. is required.
  130. @item
  131. For variables and functions visible outside of file scope, but only used
  132. internally by a library, an @code{ff_} prefix should be used,
  133. e.g. @samp{ff_w64_demuxer}.
  134. @item
  135. For variables and functions visible outside of file scope, used internally
  136. across multiple libraries, use @code{avpriv_} as prefix, for example,
  137. @samp{avpriv_aac_parse_header}.
  138. @item
  139. Each library has its own prefix for public symbols, in addition to the
  140. commonly used @code{av_} (@code{avformat_} for libavformat,
  141. @code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc).
  142. Check the existing code and choose names accordingly.
  143. Note that some symbols without these prefixes are also exported for
  144. retro-compatibility reasons. These exceptions are declared in the
  145. @code{lib<name>/lib<name>.v} files.
  146. @end itemize
  147. Furthermore, name space reserved for the system should not be invaded.
  148. Identifiers ending in @code{_t} are reserved by
  149. @url{http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}.
  150. Also avoid names starting with @code{__} or @code{_} followed by an uppercase
  151. letter as they are reserved by the C standard. Names starting with @code{_}
  152. are reserved at the file level and may not be used for externally visible
  153. symbols. If in doubt, just avoid names starting with @code{_} altogether.
  154. @subsection Miscellaneous conventions
  155. @itemize @bullet
  156. @item
  157. fprintf and printf are forbidden in libavformat and libavcodec,
  158. please use av_log() instead.
  159. @item
  160. Casts should be used only when necessary. Unneeded parentheses
  161. should also be avoided if they don't make the code easier to understand.
  162. @end itemize
  163. @subsection Editor configuration
  164. In order to configure Vim to follow FFmpeg formatting conventions, paste
  165. the following snippet into your @file{.vimrc}:
  166. @example
  167. " indentation rules for FFmpeg: 4 spaces, no tabs
  168. set expandtab
  169. set shiftwidth=4
  170. set softtabstop=4
  171. set cindent
  172. set cinoptions=(0
  173. " Allow tabs in Makefiles.
  174. autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
  175. " Trailing whitespace and tabs are forbidden, so highlight them.
  176. highlight ForbiddenWhitespace ctermbg=red guibg=red
  177. match ForbiddenWhitespace /\s\+$\|\t/
  178. " Do not highlight spaces at the end of line while typing on that line.
  179. autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/
  180. @end example
  181. For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
  182. @example
  183. (c-add-style "ffmpeg"
  184. '("k&r"
  185. (c-basic-offset . 4)
  186. (indent-tabs-mode . nil)
  187. (show-trailing-whitespace . t)
  188. (c-offsets-alist
  189. (statement-cont . (c-lineup-assignments +)))
  190. )
  191. )
  192. (setq c-default-style "ffmpeg")
  193. @end example
  194. @section Development Policy
  195. @enumerate
  196. @item
  197. Contributions should be licensed under the
  198. @uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
  199. including an "or any later version" clause, or, if you prefer
  200. a gift-style license, the
  201. @uref{http://opensource.org/licenses/isc-license.txt, ISC} or
  202. @uref{http://mit-license.org/, MIT} license.
  203. @uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
  204. an "or any later version" clause is also acceptable, but LGPL is
  205. preferred.
  206. If you add a new file, give it a proper license header. Do not copy and
  207. paste it from a random place, use an existing file as template.
  208. @item
  209. You must not commit code which breaks FFmpeg! (Meaning unfinished but
  210. enabled code which breaks compilation or compiles but does not work or
  211. breaks the regression tests)
  212. You can commit unfinished stuff (for testing etc), but it must be disabled
  213. (#ifdef etc) by default so it does not interfere with other developers'
  214. work.
  215. @item
  216. The commit message should have a short first line in the form of
  217. a @samp{topic: short description} as a header, separated by a newline
  218. from the body consisting of an explanation of why the change is necessary.
  219. If the commit fixes a known bug on the bug tracker, the commit message
  220. should include its bug ID. Referring to the issue on the bug tracker does
  221. not exempt you from writing an excerpt of the bug in the commit message.
  222. @item
  223. You do not have to over-test things. If it works for you, and you think it
  224. should work for others, then commit. If your code has problems
  225. (portability, triggers compiler bugs, unusual environment etc) they will be
  226. reported and eventually fixed.
  227. @item
  228. Do not commit unrelated changes together, split them into self-contained
  229. pieces. Also do not forget that if part B depends on part A, but A does not
  230. depend on B, then A can and should be committed first and separate from B.
  231. Keeping changes well split into self-contained parts makes reviewing and
  232. understanding them on the commit log mailing list easier. This also helps
  233. in case of debugging later on.
  234. Also if you have doubts about splitting or not splitting, do not hesitate to
  235. ask/discuss it on the developer mailing list.
  236. @item
  237. Do not change behavior of the programs (renaming options etc) or public
  238. API or ABI without first discussing it on the ffmpeg-devel mailing list.
  239. Do not remove functionality from the code. Just improve!
  240. Note: Redundant code can be removed.
  241. @item
  242. Do not commit changes to the build system (Makefiles, configure script)
  243. which change behavior, defaults etc, without asking first. The same
  244. applies to compiler warning fixes, trivial looking fixes and to code
  245. maintained by other developers. We usually have a reason for doing things
  246. the way we do. Send your changes as patches to the ffmpeg-devel mailing
  247. list, and if the code maintainers say OK, you may commit. This does not
  248. apply to files you wrote and/or maintain.
  249. @item
  250. We refuse source indentation and other cosmetic changes if they are mixed
  251. with functional changes, such commits will be rejected and removed. Every
  252. developer has his own indentation style, you should not change it. Of course
  253. if you (re)write something, you can use your own style, even though we would
  254. prefer if the indentation throughout FFmpeg was consistent (Many projects
  255. force a given indentation style - we do not.). If you really need to make
  256. indentation changes (try to avoid this), separate them strictly from real
  257. changes.
  258. NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
  259. then either do NOT change the indentation of the inner part within (do not
  260. move it to the right)! or do so in a separate commit
  261. @item
  262. Always fill out the commit log message. Describe in a few lines what you
  263. changed and why. You can refer to mailing list postings if you fix a
  264. particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
  265. Recommended format:
  266. @example
  267. area changed: Short 1 line description
  268. details describing what and why and giving references.
  269. @end example
  270. @item
  271. Make sure the author of the commit is set correctly. (see git commit --author)
  272. If you apply a patch, send an
  273. answer to ffmpeg-devel (or wherever you got the patch from) saying that
  274. you applied the patch.
  275. @item
  276. When applying patches that have been discussed (at length) on the mailing
  277. list, reference the thread in the log message.
  278. @item
  279. Do NOT commit to code actively maintained by others without permission.
  280. Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
  281. timeframe (12h for build failures and security fixes, 3 days small changes,
  282. 1 week for big patches) then commit your patch if you think it is OK.
  283. Also note, the maintainer can simply ask for more time to review!
  284. @item
  285. Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
  286. are sent there and reviewed by all the other developers. Bugs and possible
  287. improvements or general questions regarding commits are discussed there. We
  288. expect you to react if problems with your code are uncovered.
  289. @item
  290. Update the documentation if you change behavior or add features. If you are
  291. unsure how best to do this, send a patch to ffmpeg-devel, the documentation
  292. maintainer(s) will review and commit your stuff.
  293. @item
  294. Try to keep important discussions and requests (also) on the public
  295. developer mailing list, so that all developers can benefit from them.
  296. @item
  297. Never write to unallocated memory, never write over the end of arrays,
  298. always check values read from some untrusted source before using them
  299. as array index or other risky things.
  300. @item
  301. Remember to check if you need to bump versions for the specific libav*
  302. parts (libavutil, libavcodec, libavformat) you are changing. You need
  303. to change the version integer.
  304. Incrementing the first component means no backward compatibility to
  305. previous versions (e.g. removal of a function from the public API).
  306. Incrementing the second component means backward compatible change
  307. (e.g. addition of a function to the public API or extension of an
  308. existing data structure).
  309. Incrementing the third component means a noteworthy binary compatible
  310. change (e.g. encoder bug fix that matters for the decoder). The third
  311. component always starts at 100 to distinguish FFmpeg from Libav.
  312. @item
  313. Compiler warnings indicate potential bugs or code with bad style. If a type of
  314. warning always points to correct and clean code, that warning should
  315. be disabled, not the code changed.
  316. Thus the remaining warnings can either be bugs or correct code.
  317. If it is a bug, the bug has to be fixed. If it is not, the code should
  318. be changed to not generate a warning unless that causes a slowdown
  319. or obfuscates the code.
  320. @item
  321. Make sure that no parts of the codebase that you maintain are missing from the
  322. @file{MAINTAINERS} file. If something that you want to maintain is missing add it with
  323. your name after it.
  324. If at some point you no longer want to maintain some code, then please help
  325. finding a new maintainer and also don't forget updating the @file{MAINTAINERS} file.
  326. @end enumerate
  327. We think our rules are not too hard. If you have comments, contact us.
  328. @section Code of conduct
  329. Be friendly and respectful towards others and third parties.
  330. Treat others the way you yourself want to be treated.
  331. Be considerate. Not everyone shares the same viewpoint and priorities as you do.
  332. Different opinions and interpretations help the project.
  333. Looking at issues from a different perspective assists development.
  334. Do not assume malice for things that can be attributed to incompetence. Even if
  335. it is malice, it's rarely good to start with that as initial assumption.
  336. Stay friendly even if someone acts contrarily. Everyone has a bad day
  337. once in a while.
  338. If you yourself have a bad day or are angry then try to take a break and reply
  339. once you are calm and without anger if you have to.
  340. Try to help other team members and cooperate if you can.
  341. The goal of software development is to create technical excellence, not for any
  342. individual to be better and "win" against the others. Large software projects
  343. are only possible and successful through teamwork.
  344. If someone struggles do not put them down. Give them a helping hand
  345. instead and point them in the right direction.
  346. Finally, keep in mind the immortal words of Bill and Ted,
  347. "Be excellent to each other."
  348. @anchor{Submitting patches}
  349. @section Submitting patches
  350. First, read the @ref{Coding Rules} above if you did not yet, in particular
  351. the rules regarding patch submission.
  352. When you submit your patch, please use @code{git format-patch} or
  353. @code{git send-email}. We cannot read other diffs :-)
  354. Also please do not submit a patch which contains several unrelated changes.
  355. Split it into separate, self-contained pieces. This does not mean splitting
  356. file by file. Instead, make the patch as small as possible while still
  357. keeping it as a logical unit that contains an individual change, even
  358. if it spans multiple files. This makes reviewing your patches much easier
  359. for us and greatly increases your chances of getting your patch applied.
  360. Use the patcheck tool of FFmpeg to check your patch.
  361. The tool is located in the tools directory.
  362. Run the @ref{Regression tests} before submitting a patch in order to verify
  363. it does not cause unexpected problems.
  364. It also helps quite a bit if you tell us what the patch does (for example
  365. 'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
  366. and has no lrint()')
  367. Also please if you send several patches, send each patch as a separate mail,
  368. do not attach several unrelated patches to the same mail.
  369. Patches should be posted to the
  370. @uref{http://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
  371. mailing list. Use @code{git send-email} when possible since it will properly
  372. send patches without requiring extra care. If you cannot, then send patches
  373. as base64-encoded attachments, so your patch is not trashed during
  374. transmission.
  375. Your patch will be reviewed on the mailing list. You will likely be asked
  376. to make some changes and are expected to send in an improved version that
  377. incorporates the requests from the review. This process may go through
  378. several iterations. Once your patch is deemed good enough, some developer
  379. will pick it up and commit it to the official FFmpeg tree.
  380. Give us a few days to react. But if some time passes without reaction,
  381. send a reminder by email. Your patch should eventually be dealt with.
  382. @section New codecs or formats checklist
  383. @enumerate
  384. @item
  385. Did you use av_cold for codec initialization and close functions?
  386. @item
  387. Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
  388. AVInputFormat/AVOutputFormat struct?
  389. @item
  390. Did you bump the minor version number (and reset the micro version
  391. number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
  392. @item
  393. Did you register it in @file{allcodecs.c} or @file{allformats.c}?
  394. @item
  395. Did you add the AVCodecID to @file{avcodec.h}?
  396. When adding new codec IDs, also add an entry to the codec descriptor
  397. list in @file{libavcodec/codec_desc.c}.
  398. @item
  399. If it has a FourCC, did you add it to @file{libavformat/riff.c},
  400. even if it is only a decoder?
  401. @item
  402. Did you add a rule to compile the appropriate files in the Makefile?
  403. Remember to do this even if you're just adding a format to a file that is
  404. already being compiled by some other rule, like a raw demuxer.
  405. @item
  406. Did you add an entry to the table of supported formats or codecs in
  407. @file{doc/general.texi}?
  408. @item
  409. Did you add an entry in the Changelog?
  410. @item
  411. If it depends on a parser or a library, did you add that dependency in
  412. configure?
  413. @item
  414. Did you @code{git add} the appropriate files before committing?
  415. @item
  416. Did you make sure it compiles standalone, i.e. with
  417. @code{configure --disable-everything --enable-decoder=foo}
  418. (or @code{--enable-demuxer} or whatever your component is)?
  419. @end enumerate
  420. @section patch submission checklist
  421. @enumerate
  422. @item
  423. Does @code{make fate} pass with the patch applied?
  424. @item
  425. Was the patch generated with git format-patch or send-email?
  426. @item
  427. Did you sign off your patch? (git commit -s)
  428. See @url{http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob_plain;f=Documentation/SubmittingPatches} for the meaning
  429. of sign off.
  430. @item
  431. Did you provide a clear git commit log message?
  432. @item
  433. Is the patch against latest FFmpeg git master branch?
  434. @item
  435. Are you subscribed to ffmpeg-devel?
  436. (the list is subscribers only due to spam)
  437. @item
  438. Have you checked that the changes are minimal, so that the same cannot be
  439. achieved with a smaller patch and/or simpler final code?
  440. @item
  441. If the change is to speed critical code, did you benchmark it?
  442. @item
  443. If you did any benchmarks, did you provide them in the mail?
  444. @item
  445. Have you checked that the patch does not introduce buffer overflows or
  446. other security issues?
  447. @item
  448. Did you test your decoder or demuxer against damaged data? If no, see
  449. tools/trasher, the noise bitstream filter, and
  450. @uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
  451. should not crash, end in a (near) infinite loop, or allocate ridiculous
  452. amounts of memory when fed damaged data.
  453. @item
  454. Does the patch not mix functional and cosmetic changes?
  455. @item
  456. Did you add tabs or trailing whitespace to the code? Both are forbidden.
  457. @item
  458. Is the patch attached to the email you send?
  459. @item
  460. Is the mime type of the patch correct? It should be text/x-diff or
  461. text/x-patch or at least text/plain and not application/octet-stream.
  462. @item
  463. If the patch fixes a bug, did you provide a verbose analysis of the bug?
  464. @item
  465. If the patch fixes a bug, did you provide enough information, including
  466. a sample, so the bug can be reproduced and the fix can be verified?
  467. Note please do not attach samples >100k to mails but rather provide a
  468. URL, you can upload to ftp://upload.ffmpeg.org
  469. @item
  470. Did you provide a verbose summary about what the patch does change?
  471. @item
  472. Did you provide a verbose explanation why it changes things like it does?
  473. @item
  474. Did you provide a verbose summary of the user visible advantages and
  475. disadvantages if the patch is applied?
  476. @item
  477. Did you provide an example so we can verify the new feature added by the
  478. patch easily?
  479. @item
  480. If you added a new file, did you insert a license header? It should be
  481. taken from FFmpeg, not randomly copied and pasted from somewhere else.
  482. @item
  483. You should maintain alphabetical order in alphabetically ordered lists as
  484. long as doing so does not break API/ABI compatibility.
  485. @item
  486. Lines with similar content should be aligned vertically when doing so
  487. improves readability.
  488. @item
  489. Consider to add a regression test for your code.
  490. @item
  491. If you added YASM code please check that things still work with --disable-yasm
  492. @item
  493. Make sure you check the return values of function and return appropriate
  494. error codes. Especially memory allocation functions like @code{av_malloc()}
  495. are notoriously left unchecked, which is a serious problem.
  496. @item
  497. Test your code with valgrind and or Address Sanitizer to ensure it's free
  498. of leaks, out of array accesses, etc.
  499. @end enumerate
  500. @section Patch review process
  501. All patches posted to ffmpeg-devel will be reviewed, unless they contain a
  502. clear note that the patch is not for the git master branch.
  503. Reviews and comments will be posted as replies to the patch on the
  504. mailing list. The patch submitter then has to take care of every comment,
  505. that can be by resubmitting a changed patch or by discussion. Resubmitted
  506. patches will themselves be reviewed like any other patch. If at some point
  507. a patch passes review with no comments then it is approved, that can for
  508. simple and small patches happen immediately while large patches will generally
  509. have to be changed and reviewed many times before they are approved.
  510. After a patch is approved it will be committed to the repository.
  511. We will review all submitted patches, but sometimes we are quite busy so
  512. especially for large patches this can take several weeks.
  513. If you feel that the review process is too slow and you are willing to try to
  514. take over maintainership of the area of code you change then just clone
  515. git master and maintain the area of code there. We will merge each area from
  516. where its best maintained.
  517. When resubmitting patches, please do not make any significant changes
  518. not related to the comments received during review. Such patches will
  519. be rejected. Instead, submit significant changes or new features as
  520. separate patches.
  521. @anchor{Regression tests}
  522. @section Regression tests
  523. Before submitting a patch (or committing to the repository), you should at least
  524. test that you did not break anything.
  525. Running 'make fate' accomplishes this, please see @url{fate.html} for details.
  526. [Of course, some patches may change the results of the regression tests. In
  527. this case, the reference results of the regression tests shall be modified
  528. accordingly].
  529. @subsection Adding files to the fate-suite dataset
  530. When there is no muxer or encoder available to generate test media for a
  531. specific test then the media has to be inlcuded in the fate-suite.
  532. First please make sure that the sample file is as small as possible to test the
  533. respective decoder or demuxer sufficiently. Large files increase network
  534. bandwidth and disk space requirements.
  535. Once you have a working fate test and fate sample, provide in the commit
  536. message or introductionary message for the patch series that you post to
  537. the ffmpeg-devel mailing list, a direct link to download the sample media.
  538. @subsection Visualizing Test Coverage
  539. The FFmpeg build system allows visualizing the test coverage in an easy
  540. manner with the coverage tools @code{gcov}/@code{lcov}. This involves
  541. the following steps:
  542. @enumerate
  543. @item
  544. Configure to compile with instrumentation enabled:
  545. @code{configure --toolchain=gcov}.
  546. @item
  547. Run your test case, either manually or via FATE. This can be either
  548. the full FATE regression suite, or any arbitrary invocation of any
  549. front-end tool provided by FFmpeg, in any combination.
  550. @item
  551. Run @code{make lcov} to generate coverage data in HTML format.
  552. @item
  553. View @code{lcov/index.html} in your preferred HTML viewer.
  554. @end enumerate
  555. You can use the command @code{make lcov-reset} to reset the coverage
  556. measurements. You will need to rerun @code{make lcov} after running a
  557. new test.
  558. @subsection Using Valgrind
  559. The configure script provides a shortcut for using valgrind to spot bugs
  560. related to memory handling. Just add the option
  561. @code{--toolchain=valgrind-memcheck} or @code{--toolchain=valgrind-massif}
  562. to your configure line, and reasonable defaults will be set for running
  563. FATE under the supervision of either the @strong{memcheck} or the
  564. @strong{massif} tool of the valgrind suite.
  565. In case you need finer control over how valgrind is invoked, use the
  566. @code{--target-exec='valgrind <your_custom_valgrind_options>} option in
  567. your configure line instead.
  568. @anchor{Release process}
  569. @section Release process
  570. FFmpeg maintains a set of @strong{release branches}, which are the
  571. recommended deliverable for system integrators and distributors (such as
  572. Linux distributions, etc.). At regular times, a @strong{release
  573. manager} prepares, tests and publishes tarballs on the
  574. @url{http://ffmpeg.org} website.
  575. There are two kinds of releases:
  576. @enumerate
  577. @item
  578. @strong{Major releases} always include the latest and greatest
  579. features and functionality.
  580. @item
  581. @strong{Point releases} are cut from @strong{release} branches,
  582. which are named @code{release/X}, with @code{X} being the release
  583. version number.
  584. @end enumerate
  585. Note that we promise to our users that shared libraries from any FFmpeg
  586. release never break programs that have been @strong{compiled} against
  587. previous versions of @strong{the same release series} in any case!
  588. However, from time to time, we do make API changes that require adaptations
  589. in applications. Such changes are only allowed in (new) major releases and
  590. require further steps such as bumping library version numbers and/or
  591. adjustments to the symbol versioning file. Please discuss such changes
  592. on the @strong{ffmpeg-devel} mailing list in time to allow forward planning.
  593. @anchor{Criteria for Point Releases}
  594. @subsection Criteria for Point Releases
  595. Changes that match the following criteria are valid candidates for
  596. inclusion into a point release:
  597. @enumerate
  598. @item
  599. Fixes a security issue, preferably identified by a @strong{CVE
  600. number} issued by @url{http://cve.mitre.org/}.
  601. @item
  602. Fixes a documented bug in @url{https://trac.ffmpeg.org}.
  603. @item
  604. Improves the included documentation.
  605. @item
  606. Retains both source code and binary compatibility with previous
  607. point releases of the same release branch.
  608. @end enumerate
  609. The order for checking the rules is (1 OR 2 OR 3) AND 4.
  610. @subsection Release Checklist
  611. The release process involves the following steps:
  612. @enumerate
  613. @item
  614. Ensure that the @file{RELEASE} file contains the version number for
  615. the upcoming release.
  616. @item
  617. Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
  618. @item
  619. Announce the intent to do a release to the mailing list.
  620. @item
  621. Make sure all relevant security fixes have been backported. See
  622. @url{https://ffmpeg.org/security.html}.
  623. @item
  624. Ensure that the FATE regression suite still passes in the release
  625. branch on at least @strong{i386} and @strong{amd64}
  626. (cf. @ref{Regression tests}).
  627. @item
  628. Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
  629. supplementing files that contain @code{gpg} signatures
  630. @item
  631. Publish the tarballs at @url{http://ffmpeg.org/releases}. Create and
  632. push an annotated tag in the form @code{nX}, with @code{X}
  633. containing the version number.
  634. @item
  635. Propose and send a patch to the @strong{ffmpeg-devel} mailing list
  636. with a news entry for the website.
  637. @item
  638. Publish the news entry.
  639. @item
  640. Send announcement to the mailing list.
  641. @end enumerate
  642. @bye