util_altivec.h 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122
  1. /*
  2. * This file is part of FFmpeg.
  3. *
  4. * FFmpeg is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Lesser General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2.1 of the License, or (at your option) any later version.
  8. *
  9. * FFmpeg is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Lesser General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Lesser General Public
  15. * License along with FFmpeg; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. /**
  19. * @file
  20. * Contains misc utility macros and inline functions
  21. */
  22. #ifndef AVUTIL_PPC_UTIL_ALTIVEC_H
  23. #define AVUTIL_PPC_UTIL_ALTIVEC_H
  24. #include <stdint.h>
  25. #include "config.h"
  26. #if HAVE_ALTIVEC_H
  27. #include <altivec.h>
  28. #endif
  29. #include "types_altivec.h"
  30. #if HAVE_ALTIVEC
  31. // used to build registers permutation vectors (vcprm)
  32. // the 's' are for words in the _s_econd vector
  33. #define WORD_0 0x00,0x01,0x02,0x03
  34. #define WORD_1 0x04,0x05,0x06,0x07
  35. #define WORD_2 0x08,0x09,0x0a,0x0b
  36. #define WORD_3 0x0c,0x0d,0x0e,0x0f
  37. #define WORD_s0 0x10,0x11,0x12,0x13
  38. #define WORD_s1 0x14,0x15,0x16,0x17
  39. #define WORD_s2 0x18,0x19,0x1a,0x1b
  40. #define WORD_s3 0x1c,0x1d,0x1e,0x1f
  41. #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
  42. #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
  43. // vcprmle is used to keep the same index as in the SSE version.
  44. // it's the same as vcprm, with the index inversed
  45. // ('le' is Little Endian)
  46. #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
  47. // used to build inverse/identity vectors (vcii)
  48. // n is _n_egative, p is _p_ositive
  49. #define FLOAT_n -1.
  50. #define FLOAT_p 1.
  51. // Transpose 8x8 matrix of 16-bit elements (in-place)
  52. #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
  53. do { \
  54. vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
  55. vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
  56. \
  57. A1 = vec_mergeh (a, e); \
  58. B1 = vec_mergel (a, e); \
  59. C1 = vec_mergeh (b, f); \
  60. D1 = vec_mergel (b, f); \
  61. E1 = vec_mergeh (c, g); \
  62. F1 = vec_mergel (c, g); \
  63. G1 = vec_mergeh (d, h); \
  64. H1 = vec_mergel (d, h); \
  65. \
  66. A2 = vec_mergeh (A1, E1); \
  67. B2 = vec_mergel (A1, E1); \
  68. C2 = vec_mergeh (B1, F1); \
  69. D2 = vec_mergel (B1, F1); \
  70. E2 = vec_mergeh (C1, G1); \
  71. F2 = vec_mergel (C1, G1); \
  72. G2 = vec_mergeh (D1, H1); \
  73. H2 = vec_mergel (D1, H1); \
  74. \
  75. a = vec_mergeh (A2, E2); \
  76. b = vec_mergel (A2, E2); \
  77. c = vec_mergeh (B2, F2); \
  78. d = vec_mergel (B2, F2); \
  79. e = vec_mergeh (C2, G2); \
  80. f = vec_mergel (C2, G2); \
  81. g = vec_mergeh (D2, H2); \
  82. h = vec_mergel (D2, H2); \
  83. } while (0)
  84. /** @brief loads unaligned vector @a *src with offset @a offset
  85. and returns it */
  86. static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
  87. {
  88. register vector unsigned char first = vec_ld(offset, src);
  89. register vector unsigned char second = vec_ld(offset+15, src);
  90. register vector unsigned char mask = vec_lvsl(offset, src);
  91. return vec_perm(first, second, mask);
  92. }
  93. /**
  94. * loads vector known misalignment
  95. * @param perm_vec the align permute vector to combine the two loads from lvsl
  96. */
  97. static inline vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec)
  98. {
  99. vec_u8 a = vec_ld(offset, src);
  100. vec_u8 b = vec_ld(offset+15, src);
  101. return vec_perm(a, b, perm_vec);
  102. }
  103. #endif /* HAVE_ALTIVEC */
  104. #endif /* AVUTIL_PPC_UTIL_ALTIVEC_H */