developer.texi 28 KB

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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle Developer Documentation
  3. @titlepage
  4. @center @titlefont{Developer Documentation}
  5. @end titlepage
  6. @top
  7. @contents
  8. @chapter Developers Guide
  9. @section Notes for external developers
  10. This document is mostly useful for internal FFmpeg developers.
  11. External developers who need to use the API in their application should
  12. refer to the API doxygen documentation in the public headers, and
  13. check the examples in @file{doc/examples} and in the source code to
  14. see how the public API is employed.
  15. You can use the FFmpeg libraries in your commercial program, but you
  16. are encouraged to @emph{publish any patch you make}. In this case the
  17. best way to proceed is to send your patches to the ffmpeg-devel
  18. mailing list following the guidelines illustrated in the remainder of
  19. this document.
  20. For more detailed legal information about the use of FFmpeg in
  21. external programs read the @file{LICENSE} file in the source tree and
  22. consult @url{http://ffmpeg.org/legal.html}.
  23. @section Contributing
  24. There are 3 ways by which code gets into ffmpeg.
  25. @itemize @bullet
  26. @item Submitting Patches to the main developer mailing list
  27. see @ref{Submitting patches} for details.
  28. @item Directly committing changes to the main tree.
  29. @item Committing changes to a git clone, for example on github.com or
  30. gitorious.org. And asking us to merge these changes.
  31. @end itemize
  32. Whichever way, changes should be reviewed by the maintainer of the code
  33. before they are committed. And they should follow the @ref{Coding Rules}.
  34. The developer making the commit and the author are responsible for their changes
  35. and should try to fix issues their commit causes.
  36. @anchor{Coding Rules}
  37. @section Coding Rules
  38. @subsection Code formatting conventions
  39. There are the following guidelines regarding the indentation in files:
  40. @itemize @bullet
  41. @item
  42. Indent size is 4.
  43. @item
  44. The TAB character is forbidden outside of Makefiles as is any
  45. form of trailing whitespace. Commits containing either will be
  46. rejected by the git repository.
  47. @item
  48. You should try to limit your code lines to 80 characters; however, do so if
  49. and only if this improves readability.
  50. @end itemize
  51. The presentation is one inspired by 'indent -i4 -kr -nut'.
  52. The main priority in FFmpeg is simplicity and small code size in order to
  53. minimize the bug count.
  54. @subsection Comments
  55. Use the JavaDoc/Doxygen format (see examples below) so that code documentation
  56. can be generated automatically. All nontrivial functions should have a comment
  57. above them explaining what the function does, even if it is just one sentence.
  58. All structures and their member variables should be documented, too.
  59. Avoid Qt-style and similar Doxygen syntax with @code{!} in it, i.e. replace
  60. @code{//!} with @code{///} and similar. Also @@ syntax should be employed
  61. for markup commands, i.e. use @code{@@param} and not @code{\param}.
  62. @example
  63. /**
  64. * @@file
  65. * MPEG codec.
  66. * @@author ...
  67. */
  68. /**
  69. * Summary sentence.
  70. * more text ...
  71. * ...
  72. */
  73. typedef struct Foobar @{
  74. int var1; /**< var1 description */
  75. int var2; ///< var2 description
  76. /** var3 description */
  77. int var3;
  78. @} Foobar;
  79. /**
  80. * Summary sentence.
  81. * more text ...
  82. * ...
  83. * @@param my_parameter description of my_parameter
  84. * @@return return value description
  85. */
  86. int myfunc(int my_parameter)
  87. ...
  88. @end example
  89. @subsection C language features
  90. FFmpeg is programmed in the ISO C90 language with a few additional
  91. features from ISO C99, namely:
  92. @itemize @bullet
  93. @item
  94. the @samp{inline} keyword;
  95. @item
  96. @samp{//} comments;
  97. @item
  98. designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
  99. @item
  100. compound literals (@samp{x = (struct s) @{ 17, 23 @};})
  101. @end itemize
  102. These features are supported by all compilers we care about, so we will not
  103. accept patches to remove their use unless they absolutely do not impair
  104. clarity and performance.
  105. All code must compile with recent versions of GCC and a number of other
  106. currently supported compilers. To ensure compatibility, please do not use
  107. additional C99 features or GCC extensions. Especially watch out for:
  108. @itemize @bullet
  109. @item
  110. mixing statements and declarations;
  111. @item
  112. @samp{long long} (use @samp{int64_t} instead);
  113. @item
  114. @samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
  115. @item
  116. GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
  117. @end itemize
  118. @subsection Naming conventions
  119. All names should be composed with underscores (_), not CamelCase. For example,
  120. @samp{avfilter_get_video_buffer} is an acceptable function name and
  121. @samp{AVFilterGetVideo} is not. The exception from this are type names, like
  122. for example structs and enums; they should always be in the CamelCase
  123. There are the following conventions for naming variables and functions:
  124. @itemize @bullet
  125. @item
  126. For local variables no prefix is required.
  127. @item
  128. For file-scope variables and functions declared as @code{static}, no prefix
  129. is required.
  130. @item
  131. For variables and functions visible outside of file scope, but only used
  132. internally by a library, an @code{ff_} prefix should be used,
  133. e.g. @samp{ff_w64_demuxer}.
  134. @item
  135. For variables and functions visible outside of file scope, used internally
  136. across multiple libraries, use @code{avpriv_} as prefix, for example,
  137. @samp{avpriv_aac_parse_header}.
  138. @item
  139. Each library has its own prefix for public symbols, in addition to the
  140. commonly used @code{av_} (@code{avformat_} for libavformat,
  141. @code{avcodec_} for libavcodec, @code{swr_} for libswresample, etc).
  142. Check the existing code and choose names accordingly.
  143. Note that some symbols without these prefixes are also exported for
  144. retro-compatibility reasons. These exceptions are declared in the
  145. @code{lib<name>/lib<name>.v} files.
  146. @end itemize
  147. Furthermore, name space reserved for the system should not be invaded.
  148. Identifiers ending in @code{_t} are reserved by
  149. @url{http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02, POSIX}.
  150. Also avoid names starting with @code{__} or @code{_} followed by an uppercase
  151. letter as they are reserved by the C standard. Names starting with @code{_}
  152. are reserved at the file level and may not be used for externally visible
  153. symbols. If in doubt, just avoid names starting with @code{_} altogether.
  154. @subsection Miscellaneous conventions
  155. @itemize @bullet
  156. @item
  157. fprintf and printf are forbidden in libavformat and libavcodec,
  158. please use av_log() instead.
  159. @item
  160. Casts should be used only when necessary. Unneeded parentheses
  161. should also be avoided if they don't make the code easier to understand.
  162. @end itemize
  163. @subsection Editor configuration
  164. In order to configure Vim to follow FFmpeg formatting conventions, paste
  165. the following snippet into your @file{.vimrc}:
  166. @example
  167. " indentation rules for FFmpeg: 4 spaces, no tabs
  168. set expandtab
  169. set shiftwidth=4
  170. set softtabstop=4
  171. set cindent
  172. set cinoptions=(0
  173. " Allow tabs in Makefiles.
  174. autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8
  175. " Trailing whitespace and tabs are forbidden, so highlight them.
  176. highlight ForbiddenWhitespace ctermbg=red guibg=red
  177. match ForbiddenWhitespace /\s\+$\|\t/
  178. " Do not highlight spaces at the end of line while typing on that line.
  179. autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@@<!$/
  180. @end example
  181. For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
  182. @example
  183. (c-add-style "ffmpeg"
  184. '("k&r"
  185. (c-basic-offset . 4)
  186. (indent-tabs-mode . nil)
  187. (show-trailing-whitespace . t)
  188. (c-offsets-alist
  189. (statement-cont . (c-lineup-assignments +)))
  190. )
  191. )
  192. (setq c-default-style "ffmpeg")
  193. @end example
  194. @section Development Policy
  195. @enumerate
  196. @item
  197. Contributions should be licensed under the
  198. @uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
  199. including an "or any later version" clause, or, if you prefer
  200. a gift-style license, the
  201. @uref{http://opensource.org/licenses/isc-license.txt, ISC} or
  202. @uref{http://mit-license.org/, MIT} license.
  203. @uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
  204. an "or any later version" clause is also acceptable, but LGPL is
  205. preferred.
  206. If you add a new file, give it a proper license header. Do not copy and
  207. paste it from a random place, use an existing file as template.
  208. @item
  209. You must not commit code which breaks FFmpeg! (Meaning unfinished but
  210. enabled code which breaks compilation or compiles but does not work or
  211. breaks the regression tests)
  212. You can commit unfinished stuff (for testing etc), but it must be disabled
  213. (#ifdef etc) by default so it does not interfere with other developers'
  214. work.
  215. @item
  216. The commit message should have a short first line in the form of
  217. a @samp{topic: short description} as a header, separated by a newline
  218. from the body consisting of an explanation of why the change is necessary.
  219. If the commit fixes a known bug on the bug tracker, the commit message
  220. should include its bug ID. Referring to the issue on the bug tracker does
  221. not exempt you from writing an excerpt of the bug in the commit message.
  222. @item
  223. You do not have to over-test things. If it works for you, and you think it
  224. should work for others, then commit. If your code has problems
  225. (portability, triggers compiler bugs, unusual environment etc) they will be
  226. reported and eventually fixed.
  227. @item
  228. Do not commit unrelated changes together, split them into self-contained
  229. pieces. Also do not forget that if part B depends on part A, but A does not
  230. depend on B, then A can and should be committed first and separate from B.
  231. Keeping changes well split into self-contained parts makes reviewing and
  232. understanding them on the commit log mailing list easier. This also helps
  233. in case of debugging later on.
  234. Also if you have doubts about splitting or not splitting, do not hesitate to
  235. ask/discuss it on the developer mailing list.
  236. @item
  237. Do not change behavior of the programs (renaming options etc) or public
  238. API or ABI without first discussing it on the ffmpeg-devel mailing list.
  239. Do not remove functionality from the code. Just improve!
  240. Note: Redundant code can be removed.
  241. @item
  242. Do not commit changes to the build system (Makefiles, configure script)
  243. which change behavior, defaults etc, without asking first. The same
  244. applies to compiler warning fixes, trivial looking fixes and to code
  245. maintained by other developers. We usually have a reason for doing things
  246. the way we do. Send your changes as patches to the ffmpeg-devel mailing
  247. list, and if the code maintainers say OK, you may commit. This does not
  248. apply to files you wrote and/or maintain.
  249. @item
  250. We refuse source indentation and other cosmetic changes if they are mixed
  251. with functional changes, such commits will be rejected and removed. Every
  252. developer has his own indentation style, you should not change it. Of course
  253. if you (re)write something, you can use your own style, even though we would
  254. prefer if the indentation throughout FFmpeg was consistent (Many projects
  255. force a given indentation style - we do not.). If you really need to make
  256. indentation changes (try to avoid this), separate them strictly from real
  257. changes.
  258. NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
  259. then either do NOT change the indentation of the inner part within (do not
  260. move it to the right)! or do so in a separate commit
  261. @item
  262. Always fill out the commit log message. Describe in a few lines what you
  263. changed and why. You can refer to mailing list postings if you fix a
  264. particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
  265. Recommended format:
  266. area changed: Short 1 line description
  267. details describing what and why and giving references.
  268. @item
  269. Make sure the author of the commit is set correctly. (see git commit --author)
  270. If you apply a patch, send an
  271. answer to ffmpeg-devel (or wherever you got the patch from) saying that
  272. you applied the patch.
  273. @item
  274. When applying patches that have been discussed (at length) on the mailing
  275. list, reference the thread in the log message.
  276. @item
  277. Do NOT commit to code actively maintained by others without permission.
  278. Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
  279. timeframe (12h for build failures and security fixes, 3 days small changes,
  280. 1 week for big patches) then commit your patch if you think it is OK.
  281. Also note, the maintainer can simply ask for more time to review!
  282. @item
  283. Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
  284. are sent there and reviewed by all the other developers. Bugs and possible
  285. improvements or general questions regarding commits are discussed there. We
  286. expect you to react if problems with your code are uncovered.
  287. @item
  288. Update the documentation if you change behavior or add features. If you are
  289. unsure how best to do this, send a patch to ffmpeg-devel, the documentation
  290. maintainer(s) will review and commit your stuff.
  291. @item
  292. Try to keep important discussions and requests (also) on the public
  293. developer mailing list, so that all developers can benefit from them.
  294. @item
  295. Never write to unallocated memory, never write over the end of arrays,
  296. always check values read from some untrusted source before using them
  297. as array index or other risky things.
  298. @item
  299. Remember to check if you need to bump versions for the specific libav*
  300. parts (libavutil, libavcodec, libavformat) you are changing. You need
  301. to change the version integer.
  302. Incrementing the first component means no backward compatibility to
  303. previous versions (e.g. removal of a function from the public API).
  304. Incrementing the second component means backward compatible change
  305. (e.g. addition of a function to the public API or extension of an
  306. existing data structure).
  307. Incrementing the third component means a noteworthy binary compatible
  308. change (e.g. encoder bug fix that matters for the decoder). The third
  309. component always starts at 100 to distinguish FFmpeg from Libav.
  310. @item
  311. Compiler warnings indicate potential bugs or code with bad style. If a type of
  312. warning always points to correct and clean code, that warning should
  313. be disabled, not the code changed.
  314. Thus the remaining warnings can either be bugs or correct code.
  315. If it is a bug, the bug has to be fixed. If it is not, the code should
  316. be changed to not generate a warning unless that causes a slowdown
  317. or obfuscates the code.
  318. @item
  319. Make sure that no parts of the codebase that you maintain are missing from the
  320. @file{MAINTAINERS} file. If something that you want to maintain is missing add it with
  321. your name after it.
  322. If at some point you no longer want to maintain some code, then please help
  323. finding a new maintainer and also don't forget updating the @file{MAINTAINERS} file.
  324. @end enumerate
  325. We think our rules are not too hard. If you have comments, contact us.
  326. @anchor{Submitting patches}
  327. @section Submitting patches
  328. First, read the @ref{Coding Rules} above if you did not yet, in particular
  329. the rules regarding patch submission.
  330. When you submit your patch, please use @code{git format-patch} or
  331. @code{git send-email}. We cannot read other diffs :-)
  332. Also please do not submit a patch which contains several unrelated changes.
  333. Split it into separate, self-contained pieces. This does not mean splitting
  334. file by file. Instead, make the patch as small as possible while still
  335. keeping it as a logical unit that contains an individual change, even
  336. if it spans multiple files. This makes reviewing your patches much easier
  337. for us and greatly increases your chances of getting your patch applied.
  338. Use the patcheck tool of FFmpeg to check your patch.
  339. The tool is located in the tools directory.
  340. Run the @ref{Regression tests} before submitting a patch in order to verify
  341. it does not cause unexpected problems.
  342. It also helps quite a bit if you tell us what the patch does (for example
  343. 'replaces lrint by lrintf'), and why (for example '*BSD isn't C99 compliant
  344. and has no lrint()')
  345. Also please if you send several patches, send each patch as a separate mail,
  346. do not attach several unrelated patches to the same mail.
  347. Patches should be posted to the
  348. @uref{http://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel, ffmpeg-devel}
  349. mailing list. Use @code{git send-email} when possible since it will properly
  350. send patches without requiring extra care. If you cannot, then send patches
  351. as base64-encoded attachments, so your patch is not trashed during
  352. transmission.
  353. Your patch will be reviewed on the mailing list. You will likely be asked
  354. to make some changes and are expected to send in an improved version that
  355. incorporates the requests from the review. This process may go through
  356. several iterations. Once your patch is deemed good enough, some developer
  357. will pick it up and commit it to the official FFmpeg tree.
  358. Give us a few days to react. But if some time passes without reaction,
  359. send a reminder by email. Your patch should eventually be dealt with.
  360. @section New codecs or formats checklist
  361. @enumerate
  362. @item
  363. Did you use av_cold for codec initialization and close functions?
  364. @item
  365. Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
  366. AVInputFormat/AVOutputFormat struct?
  367. @item
  368. Did you bump the minor version number (and reset the micro version
  369. number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
  370. @item
  371. Did you register it in @file{allcodecs.c} or @file{allformats.c}?
  372. @item
  373. Did you add the AVCodecID to @file{avcodec.h}?
  374. When adding new codec IDs, also add an entry to the codec descriptor
  375. list in @file{libavcodec/codec_desc.c}.
  376. @item
  377. If it has a FourCC, did you add it to @file{libavformat/riff.c},
  378. even if it is only a decoder?
  379. @item
  380. Did you add a rule to compile the appropriate files in the Makefile?
  381. Remember to do this even if you're just adding a format to a file that is
  382. already being compiled by some other rule, like a raw demuxer.
  383. @item
  384. Did you add an entry to the table of supported formats or codecs in
  385. @file{doc/general.texi}?
  386. @item
  387. Did you add an entry in the Changelog?
  388. @item
  389. If it depends on a parser or a library, did you add that dependency in
  390. configure?
  391. @item
  392. Did you @code{git add} the appropriate files before committing?
  393. @item
  394. Did you make sure it compiles standalone, i.e. with
  395. @code{configure --disable-everything --enable-decoder=foo}
  396. (or @code{--enable-demuxer} or whatever your component is)?
  397. @end enumerate
  398. @section patch submission checklist
  399. @enumerate
  400. @item
  401. Does @code{make fate} pass with the patch applied?
  402. @item
  403. Was the patch generated with git format-patch or send-email?
  404. @item
  405. Did you sign off your patch? (git commit -s)
  406. See @url{http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob_plain;f=Documentation/SubmittingPatches} for the meaning
  407. of sign off.
  408. @item
  409. Did you provide a clear git commit log message?
  410. @item
  411. Is the patch against latest FFmpeg git master branch?
  412. @item
  413. Are you subscribed to ffmpeg-devel?
  414. (the list is subscribers only due to spam)
  415. @item
  416. Have you checked that the changes are minimal, so that the same cannot be
  417. achieved with a smaller patch and/or simpler final code?
  418. @item
  419. If the change is to speed critical code, did you benchmark it?
  420. @item
  421. If you did any benchmarks, did you provide them in the mail?
  422. @item
  423. Have you checked that the patch does not introduce buffer overflows or
  424. other security issues?
  425. @item
  426. Did you test your decoder or demuxer against damaged data? If no, see
  427. tools/trasher, the noise bitstream filter, and
  428. @uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
  429. should not crash, end in a (near) infinite loop, or allocate ridiculous
  430. amounts of memory when fed damaged data.
  431. @item
  432. Does the patch not mix functional and cosmetic changes?
  433. @item
  434. Did you add tabs or trailing whitespace to the code? Both are forbidden.
  435. @item
  436. Is the patch attached to the email you send?
  437. @item
  438. Is the mime type of the patch correct? It should be text/x-diff or
  439. text/x-patch or at least text/plain and not application/octet-stream.
  440. @item
  441. If the patch fixes a bug, did you provide a verbose analysis of the bug?
  442. @item
  443. If the patch fixes a bug, did you provide enough information, including
  444. a sample, so the bug can be reproduced and the fix can be verified?
  445. Note please do not attach samples >100k to mails but rather provide a
  446. URL, you can upload to ftp://upload.ffmpeg.org
  447. @item
  448. Did you provide a verbose summary about what the patch does change?
  449. @item
  450. Did you provide a verbose explanation why it changes things like it does?
  451. @item
  452. Did you provide a verbose summary of the user visible advantages and
  453. disadvantages if the patch is applied?
  454. @item
  455. Did you provide an example so we can verify the new feature added by the
  456. patch easily?
  457. @item
  458. If you added a new file, did you insert a license header? It should be
  459. taken from FFmpeg, not randomly copied and pasted from somewhere else.
  460. @item
  461. You should maintain alphabetical order in alphabetically ordered lists as
  462. long as doing so does not break API/ABI compatibility.
  463. @item
  464. Lines with similar content should be aligned vertically when doing so
  465. improves readability.
  466. @item
  467. Consider to add a regression test for your code.
  468. @item
  469. If you added YASM code please check that things still work with --disable-yasm
  470. @item
  471. Make sure you check the return values of function and return appropriate
  472. error codes. Especially memory allocation functions like @code{av_malloc()}
  473. are notoriously left unchecked, which is a serious problem.
  474. @item
  475. Test your code with valgrind and or Address Sanitizer to ensure it's free
  476. of leaks, out of array accesses, etc.
  477. @end enumerate
  478. @section Patch review process
  479. All patches posted to ffmpeg-devel will be reviewed, unless they contain a
  480. clear note that the patch is not for the git master branch.
  481. Reviews and comments will be posted as replies to the patch on the
  482. mailing list. The patch submitter then has to take care of every comment,
  483. that can be by resubmitting a changed patch or by discussion. Resubmitted
  484. patches will themselves be reviewed like any other patch. If at some point
  485. a patch passes review with no comments then it is approved, that can for
  486. simple and small patches happen immediately while large patches will generally
  487. have to be changed and reviewed many times before they are approved.
  488. After a patch is approved it will be committed to the repository.
  489. We will review all submitted patches, but sometimes we are quite busy so
  490. especially for large patches this can take several weeks.
  491. If you feel that the review process is too slow and you are willing to try to
  492. take over maintainership of the area of code you change then just clone
  493. git master and maintain the area of code there. We will merge each area from
  494. where its best maintained.
  495. When resubmitting patches, please do not make any significant changes
  496. not related to the comments received during review. Such patches will
  497. be rejected. Instead, submit significant changes or new features as
  498. separate patches.
  499. @anchor{Regression tests}
  500. @section Regression tests
  501. Before submitting a patch (or committing to the repository), you should at least
  502. test that you did not break anything.
  503. Running 'make fate' accomplishes this, please see @url{fate.html} for details.
  504. [Of course, some patches may change the results of the regression tests. In
  505. this case, the reference results of the regression tests shall be modified
  506. accordingly].
  507. @subsection Adding files to the fate-suite dataset
  508. When there is no muxer or encoder available to generate test media for a
  509. specific test then the media has to be inlcuded in the fate-suite.
  510. First please make sure that the sample file is as small as possible to test the
  511. respective decoder or demuxer sufficiently. Large files increase network
  512. bandwidth and disk space requirements.
  513. Once you have a working fate test and fate sample, provide in the commit
  514. message or introductionary message for the patch series that you post to
  515. the ffmpeg-devel mailing list, a direct link to download the sample media.
  516. @subsection Visualizing Test Coverage
  517. The FFmpeg build system allows visualizing the test coverage in an easy
  518. manner with the coverage tools @code{gcov}/@code{lcov}. This involves
  519. the following steps:
  520. @enumerate
  521. @item
  522. Configure to compile with instrumentation enabled:
  523. @code{configure --toolchain=gcov}.
  524. @item
  525. Run your test case, either manually or via FATE. This can be either
  526. the full FATE regression suite, or any arbitrary invocation of any
  527. front-end tool provided by FFmpeg, in any combination.
  528. @item
  529. Run @code{make lcov} to generate coverage data in HTML format.
  530. @item
  531. View @code{lcov/index.html} in your preferred HTML viewer.
  532. @end enumerate
  533. You can use the command @code{make lcov-reset} to reset the coverage
  534. measurements. You will need to rerun @code{make lcov} after running a
  535. new test.
  536. @subsection Using Valgrind
  537. The configure script provides a shortcut for using valgrind to spot bugs
  538. related to memory handling. Just add the option
  539. @code{--toolchain=valgrind-memcheck} or @code{--toolchain=valgrind-massif}
  540. to your configure line, and reasonable defaults will be set for running
  541. FATE under the supervision of either the @strong{memcheck} or the
  542. @strong{massif} tool of the valgrind suite.
  543. In case you need finer control over how valgrind is invoked, use the
  544. @code{--target-exec='valgrind <your_custom_valgrind_options>} option in
  545. your configure line instead.
  546. @anchor{Release process}
  547. @section Release process
  548. FFmpeg maintains a set of @strong{release branches}, which are the
  549. recommended deliverable for system integrators and distributors (such as
  550. Linux distributions, etc.). At regular times, a @strong{release
  551. manager} prepares, tests and publishes tarballs on the
  552. @url{http://ffmpeg.org} website.
  553. There are two kinds of releases:
  554. @enumerate
  555. @item
  556. @strong{Major releases} always include the latest and greatest
  557. features and functionality.
  558. @item
  559. @strong{Point releases} are cut from @strong{release} branches,
  560. which are named @code{release/X}, with @code{X} being the release
  561. version number.
  562. @end enumerate
  563. Note that we promise to our users that shared libraries from any FFmpeg
  564. release never break programs that have been @strong{compiled} against
  565. previous versions of @strong{the same release series} in any case!
  566. However, from time to time, we do make API changes that require adaptations
  567. in applications. Such changes are only allowed in (new) major releases and
  568. require further steps such as bumping library version numbers and/or
  569. adjustments to the symbol versioning file. Please discuss such changes
  570. on the @strong{ffmpeg-devel} mailing list in time to allow forward planning.
  571. @anchor{Criteria for Point Releases}
  572. @subsection Criteria for Point Releases
  573. Changes that match the following criteria are valid candidates for
  574. inclusion into a point release:
  575. @enumerate
  576. @item
  577. Fixes a security issue, preferably identified by a @strong{CVE
  578. number} issued by @url{http://cve.mitre.org/}.
  579. @item
  580. Fixes a documented bug in @url{https://trac.ffmpeg.org}.
  581. @item
  582. Improves the included documentation.
  583. @item
  584. Retains both source code and binary compatibility with previous
  585. point releases of the same release branch.
  586. @end enumerate
  587. The order for checking the rules is (1 OR 2 OR 3) AND 4.
  588. @subsection Release Checklist
  589. The release process involves the following steps:
  590. @enumerate
  591. @item
  592. Ensure that the @file{RELEASE} file contains the version number for
  593. the upcoming release.
  594. @item
  595. Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
  596. @item
  597. Announce the intent to do a release to the mailing list.
  598. @item
  599. Make sure all relevant security fixes have been backported. See
  600. @url{https://ffmpeg.org/security.html}.
  601. @item
  602. Ensure that the FATE regression suite still passes in the release
  603. branch on at least @strong{i386} and @strong{amd64}
  604. (cf. @ref{Regression tests}).
  605. @item
  606. Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
  607. supplementing files that contain @code{gpg} signatures
  608. @item
  609. Publish the tarballs at @url{http://ffmpeg.org/releases}. Create and
  610. push an annotated tag in the form @code{nX}, with @code{X}
  611. containing the version number.
  612. @item
  613. Propose and send a patch to the @strong{ffmpeg-devel} mailing list
  614. with a news entry for the website.
  615. @item
  616. Publish the news entry.
  617. @item
  618. Send announcement to the mailing list.
  619. @end enumerate
  620. @bye