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- /*
- * Copyright (c) 2003-2013 Loren Merritt
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110 USA
- */
- /*
- * tiny_ssim.c
- * Computes the Structural Similarity Metric between two rawYV12 video files.
- * original algorithm:
- * Z. Wang, A. C. Bovik, H. R. Sheikh and E. P. Simoncelli,
- * "Image quality assessment: From error visibility to structural similarity,"
- * IEEE Transactions on Image Processing, vol. 13, no. 4, pp. 600-612, Apr. 2004.
- *
- * To improve speed, this implementation uses the standard approximation of
- * overlapped 8x8 block sums, rather than the original gaussian weights.
- */
- #include <inttypes.h>
- #include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #define FFSWAP(type,a,b) do{type SWAP_tmp= b; b= a; a= SWAP_tmp;}while(0)
- #define FFMIN(a,b) ((a) > (b) ? (b) : (a))
- #define BIT_DEPTH 8
- #define PIXEL_MAX ((1 << BIT_DEPTH)-1)
- typedef uint8_t pixel;
- /****************************************************************************
- * structural similarity metric
- ****************************************************************************/
- static void ssim_4x4x2_core( const pixel *pix1, intptr_t stride1,
- const pixel *pix2, intptr_t stride2,
- int sums[2][4] )
- {
- int x,y,z;
- for( z = 0; z < 2; z++ )
- {
- uint32_t s1 = 0, s2 = 0, ss = 0, s12 = 0;
- for( y = 0; y < 4; y++ )
- for( x = 0; x < 4; x++ )
- {
- int a = pix1[x+y*stride1];
- int b = pix2[x+y*stride2];
- s1 += a;
- s2 += b;
- ss += a*a;
- ss += b*b;
- s12 += a*b;
- }
- sums[z][0] = s1;
- sums[z][1] = s2;
- sums[z][2] = ss;
- sums[z][3] = s12;
- pix1 += 4;
- pix2 += 4;
- }
- }
- static float ssim_end1( int s1, int s2, int ss, int s12 )
- {
- /* Maximum value for 10-bit is: ss*64 = (2^10-1)^2*16*4*64 = 4286582784, which will overflow in some cases.
- * s1*s1, s2*s2, and s1*s2 also obtain this value for edge cases: ((2^10-1)*16*4)^2 = 4286582784.
- * Maximum value for 9-bit is: ss*64 = (2^9-1)^2*16*4*64 = 1069551616, which will not overflow. */
- #if BIT_DEPTH > 9
- #define type float
- static const float ssim_c1 = .01*.01*PIXEL_MAX*PIXEL_MAX*64;
- static const float ssim_c2 = .03*.03*PIXEL_MAX*PIXEL_MAX*64*63;
- #else
- #define type int
- static const int ssim_c1 = (int)(.01*.01*PIXEL_MAX*PIXEL_MAX*64 + .5);
- static const int ssim_c2 = (int)(.03*.03*PIXEL_MAX*PIXEL_MAX*64*63 + .5);
- #endif
- type fs1 = s1;
- type fs2 = s2;
- type fss = ss;
- type fs12 = s12;
- type vars = fss*64 - fs1*fs1 - fs2*fs2;
- type covar = fs12*64 - fs1*fs2;
- return (float)(2*fs1*fs2 + ssim_c1) * (float)(2*covar + ssim_c2)
- / ((float)(fs1*fs1 + fs2*fs2 + ssim_c1) * (float)(vars + ssim_c2));
- #undef type
- }
- static float ssim_end4( int sum0[5][4], int sum1[5][4], int width )
- {
- float ssim = 0.0;
- int i;
- for( i = 0; i < width; i++ )
- ssim += ssim_end1( sum0[i][0] + sum0[i+1][0] + sum1[i][0] + sum1[i+1][0],
- sum0[i][1] + sum0[i+1][1] + sum1[i][1] + sum1[i+1][1],
- sum0[i][2] + sum0[i+1][2] + sum1[i][2] + sum1[i+1][2],
- sum0[i][3] + sum0[i+1][3] + sum1[i][3] + sum1[i+1][3] );
- return ssim;
- }
- float ssim_plane(
- pixel *pix1, intptr_t stride1,
- pixel *pix2, intptr_t stride2,
- int width, int height, void *buf, int *cnt )
- {
- int z = 0;
- int x, y;
- float ssim = 0.0;
- int (*sum0)[4] = buf;
- int (*sum1)[4] = sum0 + (width >> 2) + 3;
- width >>= 2;
- height >>= 2;
- for( y = 1; y < height; y++ )
- {
- for( ; z <= y; z++ )
- {
- FFSWAP( void*, sum0, sum1 );
- for( x = 0; x < width; x+=2 )
- ssim_4x4x2_core( &pix1[4*(x+z*stride1)], stride1, &pix2[4*(x+z*stride2)], stride2, &sum0[x] );
- }
- for( x = 0; x < width-1; x += 4 )
- ssim += ssim_end4( sum0+x, sum1+x, FFMIN(4,width-x-1) );
- }
- // *cnt = (height-1) * (width-1);
- return ssim / ((height-1) * (width-1));
- }
- uint64_t ssd_plane( const uint8_t *pix1, const uint8_t *pix2, int size )
- {
- uint64_t ssd = 0;
- int i;
- for( i=0; i<size; i++ )
- {
- int d = pix1[i] - pix2[i];
- ssd += d*d;
- }
- return ssd;
- }
- double ssd_to_psnr( uint64_t ssd, uint64_t denom )
- {
- return -10*log((double)ssd/(denom*255*255))/log(10);
- }
- int main(int argc, char* argv[])
- {
- FILE *f[2];
- uint8_t *buf[2], *plane[2][3];
- int *temp;
- uint64_t ssd[3] = {0,0,0};
- double ssim[3] = {0,0,0};
- int frame_size, w, h;
- int frames, seek;
- int i;
- if( argc<4 || 2 != sscanf(argv[3], "%dx%d", &w, &h) )
- {
- printf("tiny_ssim <file1.yuv> <file2.yuv> <width>x<height> [<seek>]\n");
- return -1;
- }
- f[0] = fopen(argv[1], "rb");
- f[1] = fopen(argv[2], "rb");
- sscanf(argv[3], "%dx%d", &w, &h);
- frame_size = w*h*3/2;
- for( i=0; i<2; i++ )
- {
- buf[i] = malloc(frame_size);
- plane[i][0] = buf[i];
- plane[i][1] = plane[i][0] + w*h;
- plane[i][2] = plane[i][1] + w*h/4;
- }
- temp = malloc((2*w+12)*sizeof(*temp));
- seek = argc<5 ? 0 : atoi(argv[4]);
- fseek(f[seek<0], seek < 0 ? -seek : seek, SEEK_SET);
- for( frames=0;; frames++ )
- {
- if( fread(buf[0], frame_size, 1, f[0]) != 1) break;
- if( fread(buf[1], frame_size, 1, f[1]) != 1) break;
- for( i=0; i<3; i++ )
- {
- ssd[i] += ssd_plane ( plane[0][i], plane[1][i], w*h>>2*!!i );
- ssim[i] += ssim_plane( plane[0][i], w>>!!i,
- plane[1][i], w>>!!i,
- w>>!!i, h>>!!i, temp, NULL );
- }
- }
- if( !frames ) return 0;
- printf( "PSNR Y:%.3f U:%.3f V:%.3f All:%.3f\n",
- ssd_to_psnr( ssd[0], (uint64_t)frames*w*h ),
- ssd_to_psnr( ssd[1], (uint64_t)frames*w*h/4 ),
- ssd_to_psnr( ssd[2], (uint64_t)frames*w*h/4 ),
- ssd_to_psnr( ssd[0] + ssd[1] + ssd[2], (uint64_t)frames*w*h*3/2 ) );
- printf( "SSIM Y:%.5f U:%.5f V:%.5f All:%.5f\n",
- ssim[0] / frames,
- ssim[1] / frames,
- ssim[2] / frames,
- (ssim[0]*4 + ssim[1] + ssim[2]) / (frames*6) );
- return 0;
- }
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