audioconvert.h 6.3 KB

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  1. /*
  2. * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. * Copyright (c) 2008 Peter Ross
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #ifndef AVUTIL_AUDIOCONVERT_H
  22. #define AVUTIL_AUDIOCONVERT_H
  23. #include <stdint.h>
  24. /**
  25. * @file
  26. * audio conversion routines
  27. */
  28. /**
  29. * @addtogroup lavu_audio
  30. * @{
  31. */
  32. /**
  33. * @defgroup channel_masks Audio channel masks
  34. * @{
  35. */
  36. #define AV_CH_FRONT_LEFT 0x00000001
  37. #define AV_CH_FRONT_RIGHT 0x00000002
  38. #define AV_CH_FRONT_CENTER 0x00000004
  39. #define AV_CH_LOW_FREQUENCY 0x00000008
  40. #define AV_CH_BACK_LEFT 0x00000010
  41. #define AV_CH_BACK_RIGHT 0x00000020
  42. #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
  43. #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
  44. #define AV_CH_BACK_CENTER 0x00000100
  45. #define AV_CH_SIDE_LEFT 0x00000200
  46. #define AV_CH_SIDE_RIGHT 0x00000400
  47. #define AV_CH_TOP_CENTER 0x00000800
  48. #define AV_CH_TOP_FRONT_LEFT 0x00001000
  49. #define AV_CH_TOP_FRONT_CENTER 0x00002000
  50. #define AV_CH_TOP_FRONT_RIGHT 0x00004000
  51. #define AV_CH_TOP_BACK_LEFT 0x00008000
  52. #define AV_CH_TOP_BACK_CENTER 0x00010000
  53. #define AV_CH_TOP_BACK_RIGHT 0x00020000
  54. #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
  55. #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
  56. #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
  57. #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
  58. #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
  59. #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
  60. /** Channel mask value used for AVCodecContext.request_channel_layout
  61. to indicate that the user requests the channel order of the decoder output
  62. to be the native codec channel order. */
  63. #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
  64. /**
  65. * @}
  66. * @defgroup channel_mask_c Audio channel convenience macros
  67. * @{
  68. * */
  69. #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
  70. #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
  71. #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
  72. #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
  73. #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
  74. #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
  75. #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
  76. #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
  77. #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  78. #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  79. #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  80. #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
  81. #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  82. #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
  83. #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
  84. #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  85. #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
  86. #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
  87. #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
  88. #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
  89. #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  90. #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  91. #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  92. #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  93. #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
  94. #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
  95. /**
  96. * @}
  97. */
  98. /**
  99. * Return a channel layout id that matches name, 0 if no match.
  100. * name can be one or several of the following notations,
  101. * separated by '+' or '|':
  102. * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
  103. * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
  104. * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
  105. * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
  106. * - a number of channels, in decimal, optionnally followed by 'c', yielding
  107. * the default channel layout for that number of channels (@see
  108. * av_get_default_channel_layout);
  109. * - a channel layout mask, in hexadecimal starting with "0x" (see the
  110. * AV_CH_* macros).
  111. + Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
  112. */
  113. uint64_t av_get_channel_layout(const char *name);
  114. /**
  115. * Return a description of a channel layout.
  116. * If nb_channels is <= 0, it is guessed from the channel_layout.
  117. *
  118. * @param buf put here the string containing the channel layout
  119. * @param buf_size size in bytes of the buffer
  120. */
  121. void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
  122. /**
  123. * Return the number of channels in the channel layout.
  124. */
  125. int av_get_channel_layout_nb_channels(uint64_t channel_layout);
  126. /**
  127. * Return default channel layout for a given number of channels.
  128. */
  129. int64_t av_get_default_channel_layout(int nb_channels);
  130. /**
  131. * @}
  132. */
  133. #endif /* AVUTIL_AUDIOCONVERT_H */