tree.h 4.2 KB

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  1. /*
  2. * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. * @file
  22. * A tree container.
  23. * Insertion, removal, finding equal, largest which is smaller than and
  24. * smallest which is larger than, all have O(log n) worst case complexity.
  25. * @author Michael Niedermayer <michaelni@gmx.at>
  26. */
  27. #ifndef AVUTIL_TREE_H
  28. #define AVUTIL_TREE_H
  29. struct AVTreeNode;
  30. extern const int av_tree_node_size;
  31. /**
  32. * Find an element.
  33. * @param root a pointer to the root node of the tree
  34. * @param next If next is not NULL, then next[0] will contain the previous
  35. * element and next[1] the next element. If either does not exist,
  36. * then the corresponding entry in next is unchanged.
  37. * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
  38. * the tree.
  39. */
  40. void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
  41. /**
  42. * Insert or remove an element.
  43. * If *next is NULL, then the supplied element will be removed if it exists.
  44. * If *next is not NULL, then the supplied element will be inserted, unless
  45. * it already exists in the tree.
  46. * @param rootp A pointer to a pointer to the root node of the tree; note that
  47. * the root node can change during insertions, this is required
  48. * to keep the tree balanced.
  49. * @param next Used to allocate and free AVTreeNodes. For insertion the user
  50. * must set it to an allocated and zeroed object of at least
  51. * av_tree_node_size bytes size. av_tree_insert() will set it to
  52. * NULL if it has been consumed.
  53. * For deleting elements *next is set to NULL by the user and
  54. * av_tree_node_size() will set it to the AVTreeNode which was
  55. * used for the removed element.
  56. * This allows the use of flat arrays, which have
  57. * lower overhead compared to many malloced elements.
  58. * You might want to define a function like:
  59. * @code
  60. * void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
  61. * if(!*next) *next= av_mallocz(av_tree_node_size);
  62. * return av_tree_insert(rootp, key, cmp, next);
  63. * }
  64. * void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
  65. * av_freep(next);
  66. * return av_tree_insert(rootp, key, cmp, next);
  67. * }
  68. * @endcode
  69. * @return If no insertion happened, the found element; if an insertion or
  70. * removal happened, then either key or NULL will be returned.
  71. * Which one it is depends on the tree state and the implementation. You
  72. * should make no assumptions that it's one or the other in the code.
  73. */
  74. void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
  75. void av_tree_destroy(struct AVTreeNode *t);
  76. /**
  77. * Apply enu(opaque, &elem) to all the elements in the tree in a given range.
  78. *
  79. * @param cmp a comparison function that returns < 0 for a element below the
  80. * range, > 0 for a element above the range and == 0 for a
  81. * element inside the range
  82. *
  83. * @note The cmp function should use the same ordering used to construct the
  84. * tree.
  85. */
  86. void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
  87. #endif /* AVUTIL_TREE_H */